Alumni Ventures

Alumni Ventures Group, LLC is a venture capital firm founded in 2013 and based in Manchester, New Hampshire, with additional offices in North America. The firm specializes in seed, early-stage, and late-stage pre-IPO investments, focusing on companies that have an alumni connection and an institutional lead investor with relevant expertise. It offers high-quality, diversified venture portfolios to individual investors, particularly accredited alumni from top entrepreneurial schools, who previously lacked access to venture capital opportunities. Alumni Ventures Group invests between $0.01 million and $3 million in various sectors and geographies, without seeking board or observer seats. Additionally, the firm provides focused funds that enable any accredited investor to access a diverse venture portfolio, allowing for investment across different types, sectors, stages, and geographical locations.

Gregory Baker

Managing Partner

Bryan Jurewicz

Venture Partner

Michael Madden

Managing Partner

Past deals in Virtual Reality

RGo Robotics

Series A in 2022
R-Go Robotics is pioneering an artificial perception technology that enables mobile robots to understand complex surroundings and operate autonomously just like humans. Our business model is to partner with robotics manufacturers who share our vision of a future where automation is unfettered but focused on real-world solutions. Our team is comprised of world-class leaders with deep academic and industry experience, and we have a proven track record in bringing world-class innovation to market. ​We are currently in stealth mode.

Looking Glass Factory

Series A in 2021
Looking Glass Factory Inc. develops and manufactures holographic display designed for 3D creators. The company provides Looking Glass, a desktop holographic display that blends light field and volumetric display technologies that allow users to make, share, and interact with 3D creations, content, and experiences. provides volumetric printing services. Its solutions include drug discovery, medical visualization, experiential marketing, and 3D storytelling. It also provides software to manage the holographic displays. The company was incorporated in 2014 and is based in Brooklyn, New York. It has an additional location in Hong Kong.

FUTURE Research

Series B in 2021
FUTURE provides an insight into a new, decentralized way to look at the web, powered by privacy-respecting solutions that implement artificial intelligence techniques on every corner of every day life.

NeuReality

Seed Round in 2020
NeuReality is a semiconductor start-up that designs AI-as-a-service infrastructure. It addresses the challenges posed by the growing deployment of AI in the cloud, edge, and fog systems.

Illumix

Seed Round in 2020
Illumix is a technology studio based in Redwood City, California, that focuses on developing augmented reality games. Founded in 2017 by Kirin Sinha, Marianne Dang, and Alex Fu, the company aims to enhance AR experiences through a combination of gaming practices, advanced research, and computer vision technology. Illumix's platform allows game developers to create interactive games that engage with their surroundings in real-time, thereby improving the overall gaming experience. By integrating various technologies, Illumix supports entertainment venues and marketing campaigns, delivering dynamic digital experiences that capture users' attention. The company is dedicated to pushing the boundaries of augmented reality, positioning itself as a key player in the evolving landscape of interactive entertainment.

AI.Reverie

Venture Round in 2020
AI.Reverie, Inc. is a company that specializes in developing a simulation platform designed to generate synthetic data and simulations for businesses. Founded in 2016 and based in San Jose, California, the platform assists organizations in training their machine learning algorithms and enhancing their artificial intelligence applications. AI.Reverie's offerings include a suite of synthetic data and vision APIs that enable clients to create customized virtual environments. This technology supports various industries by facilitating the development of smart cities, sustainable farms, and safer homes. Through its innovative approach, AI.Reverie aims to improve the efficiency and effectiveness of AI solutions across diverse applications.

STRIVR

Series B in 2020
STRIVR is an information technology company that specializes in virtual reality, customer experience, and athlete performance. It transforms the way companies train and develop their employees by using virtual reality to simulate real-world and on-the-job situations designed for enhanced learning to help companies grow.

MEDIVIS

Venture Round in 2020
Holographic Surgical Navigation

AI.Reverie

Venture Round in 2020
AI.Reverie, Inc. is a company that specializes in developing a simulation platform designed to generate synthetic data and simulations for businesses. Founded in 2016 and based in San Jose, California, the platform assists organizations in training their machine learning algorithms and enhancing their artificial intelligence applications. AI.Reverie's offerings include a suite of synthetic data and vision APIs that enable clients to create customized virtual environments. This technology supports various industries by facilitating the development of smart cities, sustainable farms, and safer homes. Through its innovative approach, AI.Reverie aims to improve the efficiency and effectiveness of AI solutions across diverse applications.

Emerge

Series A in 2019
Emerge, Inc. is a technology company founded in 2015 and based in Los Angeles, California. It specializes in developing a virtual reality device that enhances communication by incorporating a sense of touch. The device enables users to create 3D projections and holograms in real time, allowing for immersive interactions in an extended reality (XR) telepresence environment. This innovative approach transforms how individuals communicate and collaborate, fostering deeper emotional connections. The team behind Emerge comprises experienced entrepreneurs and executives with a background in consumer electronics and XR technology, recognized by prestigious organizations such as MIT and Forbes.

Massless

Venture Round in 2019
Massless Limited specializes in the development of hardware and software that facilitate three-dimensional interactions within augmented and virtual reality environments. Founded in 2014 and based in Cambridge, United Kingdom, the company is best known for its flagship product, the Massless Pen, a digital stylus designed for both 2D and 3D applications. In 2D mode, it functions as a computer-vision based graphics tablet, optimizing desk space, while in a virtual reality setting, it offers precision and intuitive control for designers and engineers. Massless also develops tools for modeling and manipulating large 3D datasets in real time, providing features such as high pen precision, optical tracking, tactile feedback, and surface sensing.

Massless

Seed Round in 2019
Massless Limited specializes in the development of hardware and software that facilitate three-dimensional interactions within augmented and virtual reality environments. Founded in 2014 and based in Cambridge, United Kingdom, the company is best known for its flagship product, the Massless Pen, a digital stylus designed for both 2D and 3D applications. In 2D mode, it functions as a computer-vision based graphics tablet, optimizing desk space, while in a virtual reality setting, it offers precision and intuitive control for designers and engineers. Massless also develops tools for modeling and manipulating large 3D datasets in real time, providing features such as high pen precision, optical tracking, tactile feedback, and surface sensing.

6D.ai

Venture Round in 2019
6D.Ai develops application programming interface for augmented reality industry. The company's solution uses a standard built-in smart phone camera and mobile sensors to build a real-time, three-dimensional semantic, crowd sourced maps of the world. It offers three dimensional computer visions for spatial computing and uses infinite scale and real-time three dimensional reconstruction of the world. The company was founded in 2017 and is headquartered in San Francisco, California. As of March 31, 2020, 6D.Ai operates as a subsidiary of Niantic, Inc.

Duality

Venture Round in 2019
At Duality, we provide an autonomy simulator for digital twins and an enterprise metaverse for generating synthetic data at scale. We make the Unreal ecosystem accessible to machine learning, robotics and engineering teams.

STRIVR

Venture Round in 2017
STRIVR is an information technology company that specializes in virtual reality, customer experience, and athlete performance. It transforms the way companies train and develop their employees by using virtual reality to simulate real-world and on-the-job situations designed for enhanced learning to help companies grow.

Hyprsense

Seed Round in 2016
Hyprsense provides real-time facial motion capture technology to light up the creation of live animation.

BinaryVR

Convertible Note in 2016
BinaryVR, Inc. specializes in facial expression tracking technology designed for virtual reality and mobile applications. Founded in 2015 and headquartered in Burlingame, California, the company allows users to create personalized 3D representations of their faces from 2D images, enabling real-time tracking and animation of facial expressions in various computer-generated characters and avatars. By focusing on the intersection of artificial intelligence and computer vision, BinaryVR continuously evolves its offerings, balancing research and development with practical applications. In 2020, BinaryVR became a subsidiary of Epic Games, further enhancing its capabilities and market reach.

BinaryVR

Seed Round in 2015
BinaryVR, Inc. specializes in facial expression tracking technology designed for virtual reality and mobile applications. Founded in 2015 and headquartered in Burlingame, California, the company allows users to create personalized 3D representations of their faces from 2D images, enabling real-time tracking and animation of facial expressions in various computer-generated characters and avatars. By focusing on the intersection of artificial intelligence and computer vision, BinaryVR continuously evolves its offerings, balancing research and development with practical applications. In 2020, BinaryVR became a subsidiary of Epic Games, further enhancing its capabilities and market reach.