Prisms VR is a STEM education platform based in San Francisco, California, founded by Anurupa Ganguly. The company specializes in creating immersive educational experiences using virtual reality technology. Its software features modules designed to provide realistic 3D environments that facilitate problem-solving and enhance understanding of complex concepts. These modules support content remediation and reinforce lessons learned in class, making them valuable for both in-person and remote learning settings. The platform aims to assist teachers and parents in teaching and fostering spatial thinking skills in students, ultimately enriching the educational experience.
Operator of an e-sports live broadcasting platform intended to host and stream live 3D videos of games to viewers. The company's platform utilizes virtual reality developing skills to create a new virtual world, enabling viewers to watch gameplay live in 3D in the center of a virtual stadium.
Beamm democratises CGI (computer generated imagery) and VFX (visual effects), giving millions of independent content creators the ability the ability to create high quality, photorealistic, VFX for their projects in moments, at low cost and with technical ease At its core, beamm is a video production app. The app and its proprietary algorithm allow users to quickly and easily place their choice of 3D objects into their videos, live or pre-shot, while the app performs all the necessary calculations in the background that produce physically accurate results, so the 3D objects appear to be truly in the scene.
Vntana is a technology company based in Van Nuys, California, specializing in interactive hologram systems and 3D digital asset management. Its hologram technology enables the real-time display of engaging holographic experiences across various venues, allowing artists, celebrities, and brands to connect with fans and customers through live streamed and pre-recorded hologram shows. Vntana also provides branded hologram displays for events such as movie premieres and retail environments, in addition to offering rental services for its hologram systems. In parallel, the company operates a 3D Collaboration Platform that automatically generates 3D web and augmented reality experiences from manufacturing design files, significantly enhancing online sales while minimizing product returns. This platform facilitates the secure sharing and publishing of 3D assets across multiple digital channels, integrating seamlessly with various software systems to optimize marketing and e-commerce efforts.
Osso VR Inc. is a company that develops a virtual reality surgical training platform aimed at enhancing the skills of surgeons, sales teams, and medical trainees across various specialties, particularly orthopedics. Founded in 2016 and based in Palo Alto, California, the company provides an immersive training environment that simulates surgical processes with realistic, haptic-enhanced interactions. This platform facilitates both novice and experienced medical professionals in mastering the latest surgical techniques and instruments through hands-on experiences. Additionally, Osso VR offers analytic dashboards and personalized guidance to further support the learning process, making it a valuable resource in the field of medical education and training.
They are a virtual reality agency dedicated to defining the next generation of visual communication.
Agora is a construction intelligence platform combining layers of utility, environmental, and geotechnical project site data. We aggregate and curate datasets that developers, engineers, and construction companies need to make critical planning and project implementation decisions. By partnering with local utilities and agencies, we gain access to the most current GIS datasets. These datasets help you accelerate project due diligence, reduce utility research and project engineering cost, and improve risk identification and construction planning.
Beamm democratises CGI (computer generated imagery) and VFX (visual effects), giving millions of independent content creators the ability the ability to create high quality, photorealistic, VFX for their projects in moments, at low cost and with technical ease At its core, beamm is a video production app. The app and its proprietary algorithm allow users to quickly and easily place their choice of 3D objects into their videos, live or pre-shot, while the app performs all the necessary calculations in the background that produce physically accurate results, so the 3D objects appear to be truly in the scene.
Aglet is a digital platform based in Los Angeles, California, that connects sneaker enthusiasts, creators, and brands through a marketplace for virtual sneakers. The platform provides a gamified experience where users can earn in-game currency, compete globally, and collect virtual sneakers while engaging with the physical world. Aglet allows consumers to operate virtual retail shops within the gaming environment, offering designers opportunities to bring their sneaker designs into reality. This innovative approach not only appeals to sneakerheads but also fosters interaction among users, blending gaming and fitness in a unique manner.
Adventure Lab, Inc., also known as CA AS Adventure Lab Studio, Inc., is a San Francisco-based company founded in 2019 that develops a social adventure platform. This platform allows performers and experience creators to design and facilitate cooperative and competitive adventures for participants, which can be enjoyed remotely. Initially focused on escape room experiences, Adventure Lab plans to broaden its offerings to include various forms of hosted entertainment such as role-playing games, game shows, exploration activities, cooperative sports, and tourism-related experiences. The company aims to provide an engaging and interactive gaming experience for friends, family, and followers, utilizing live hosts to enhance the adventure.
6D.ai is a company that specializes in developing application programming interfaces (APIs) for the augmented reality (AR) industry. Founded in 2017 and headquartered in San Francisco, California, 6D.ai focuses on creating a real-time, three-dimensional semantic map of the world utilizing standard smartphone cameras and mobile sensors. Its platform constructs dense meshes from crowdsourced data, enabling 3D mapping and multi-user AR experiences. The technology operates in the background, capturing environmental data to facilitate the development of applications that interact meaningfully with the physical world. As of March 2020, 6D.ai operates as a subsidiary of Niantic, Inc.
Against Gravity Corp. is an augmented and virtual reality software company founded in April 2016 and based in Seattle, Washington. The company is known for its flagship product, Rec Room, a virtual social club that allows users to create and play games with friends in an immersive online environment. Rec Room emphasizes social interaction and multiplayer experiences, catering to a growing audience interested in virtual reality and augmented reality technologies.
Lightform, Inc. is a San Francisco-based company founded in 2014 that specializes in computer vision and hardware for projected augmented reality. The company develops a desktop application that enables users to create animated content for various scenes, as well as update and control projectors wirelessly using laptops or smartphones. Lightform's technology allows for the integration of its system with any projector, facilitating the creation of immersive experiences through light. In addition to its core offerings, the company provides 3D scanning options and cloud services to enhance the user experience and support its products.
Build engaging games for kids that encourage physical activity, personal development and exploration. Provide parents the data and oversight they need to reward positive behavior.
RosieReality is a company based in Zurich, Switzerland, founded in 2017, that develops an educational application named Rosie for children aged nine and older. The app utilizes augmented reality to enhance early childhood education, allowing children to engage with the learning material in an interactive way. Through the app, users can program Rosie the Robot by using magical 3D shapes to solve various augmented reality puzzles, making the learning experience both fun and educational for curious young minds.
Phiar Technologies, Inc. is an artificial intelligence company based in Boston, Massachusetts, founded in 2017. The company specializes in developing an ultra-lightweight Spatial AI Engine designed to enable vehicles to perceive their surroundings in real-time using only commodity mobile-grade processors and a single camera. Phiar's primary focus is on its Intelligent Augmented Reality (AR) Navigation Platform, which aims to enhance the driving experience by providing intuitive routing directions on a 2D map. This application offers real-time road understanding, allowing drivers to follow directions without diverting their attention from the road, thereby improving safety and facilitating the advancement of connected cars and advanced driver-assistance systems (ADAS).
Vantage Point is a Denver-based company founded in 2017 that specializes in developing immersive employee training programs using virtual reality (VR) technology. The company focuses on critical topics such as diversity, equity and inclusion, and workplace anti-sexual harassment training. By leveraging VR, Vantage Point aims to foster empathy and enhance the training experience, enabling employees to engage more deeply with the material. The platform is designed to be cost-effective and accessible, catering to a variety of sectors, including technology, consumer goods, consulting services, and education. Vantage Point serves a diverse clientele, including Fortune 500 companies and global law firms, while emphasizing the importance of soft skills and emotional intelligence in the workplace. The company is led by a female executive team, including former leadership from a prominent software firm, and is committed to making training more impactful and human-centric.
Sketchfab is empowering a new era of creativity by making it easy for anyone to publish and find 3D content online. With a community of millions of creators who have published millions of models, it serves as a platform for immersive and interactive 3D. Additionally, its store lets buyers and sellers transact 3D models with confidence using our real-time viewer and model inspector.
RosieReality is a company based in Zurich, Switzerland, founded in 2017, that develops an educational application named Rosie for children aged nine and older. The app utilizes augmented reality to enhance early childhood education, allowing children to engage with the learning material in an interactive way. Through the app, users can program Rosie the Robot by using magical 3D shapes to solve various augmented reality puzzles, making the learning experience both fun and educational for curious young minds.
Lightform, Inc. is a San Francisco-based company founded in 2014 that specializes in computer vision and hardware for projected augmented reality. The company develops a desktop application that enables users to create animated content for various scenes, as well as update and control projectors wirelessly using laptops or smartphones. Lightform's technology allows for the integration of its system with any projector, facilitating the creation of immersive experiences through light. In addition to its core offerings, the company provides 3D scanning options and cloud services to enhance the user experience and support its products.
Osso VR Inc. is a company that develops a virtual reality surgical training platform aimed at enhancing the skills of surgeons, sales teams, and medical trainees across various specialties, particularly orthopedics. Founded in 2016 and based in Palo Alto, California, the company provides an immersive training environment that simulates surgical processes with realistic, haptic-enhanced interactions. This platform facilitates both novice and experienced medical professionals in mastering the latest surgical techniques and instruments through hands-on experiences. Additionally, Osso VR offers analytic dashboards and personalized guidance to further support the learning process, making it a valuable resource in the field of medical education and training.
Vivid Vision, Inc. is a technology company that specializes in developing interactive and immersive 3D games aimed at treating visual disorders such as amblyopia and strabismus. The company offers a software suite that provides various interactive tests to assess eye dominance, suppression, angle of deviation, and contrast sensitivity. This suite allows clinicians to monitor and manage the patient experience through a touchscreen interface. By utilizing virtual reality, Vivid Vision's system measures eye muscle imbalances and delivers tailored visual stimuli to each eye, thereby facilitating the treatment of binocular vision issues. Founded in 2014 and based in San Francisco, California, Vivid Vision primarily serves eye clinics across North America. The company was formerly known as Apollo VR Corporation before rebranding in March 2015.
Against Gravity Corp. is an augmented and virtual reality software company founded in April 2016 and based in Seattle, Washington. The company is known for its flagship product, Rec Room, a virtual social club that allows users to create and play games with friends in an immersive online environment. Rec Room emphasizes social interaction and multiplayer experiences, catering to a growing audience interested in virtual reality and augmented reality technologies.
Drifter helped create some of the most genre defining games of our generation. Each of us has spent years building the platforms that make AR and VR possible and now we’re channeling that passion and experience into making some of the best damn VR games in the world.
Virtual is a developer of prescription digital therapeutics platform intended to help mental health treatment. The company's tool adheres to strict compliance with FDA quality management standards and also is put through rigorous research trials and in certain cases is paired with existing pharmacological treatments, as well as uses virtual reality to administer VR exposure therapy, assign CBT assessments or exercises and track patient progress, enabling patients to overcome anxiety, phobia and obsessive-compulsive disorder easily.
Virtual is a developer of prescription digital therapeutics platform intended to help mental health treatment. The company's tool adheres to strict compliance with FDA quality management standards and also is put through rigorous research trials and in certain cases is paired with existing pharmacological treatments, as well as uses virtual reality to administer VR exposure therapy, assign CBT assessments or exercises and track patient progress, enabling patients to overcome anxiety, phobia and obsessive-compulsive disorder easily.
Loom.ai is enabling a new era of virtual communication through the creation, animation and sharing of personalized, 3D avatars. Based in San Francisco, and an alumni of the Y Combinator Fellowship, the Academy Award-winning team has created a best-in-class solution powered by deep learning, computer vision and visual effects. In just seconds, Loom.ai can take a single photograph and transform it into a fully representative, 3D avatar as personalized as the individual by recognizing the many nuances that make each face unique. Animatable and expressive in real-time, these avatars can be used to power current and future applications in mobile messaging, entertainment, AR/VR, e-commerce, video conferencing, broadcasting and more. For more information, visit www.loom.ai Loom.ai has received funding from DHVC, Dentsu Ventures, Zach Coelius’ AngelList syndicate, GREE VR Capital, Presence Capital and Anorak Ventures.
Marxent Labs LLC specializes in augmented reality and virtual reality applications, providing a comprehensive platform known as 3D Cloud™ for enterprise retailers, particularly in the furniture and home decor sectors. This platform enables users to configure, design, and visualize products through various tools, including a 3D Room Planner, Virtual Reality Showroom, Augmented Reality SDK, 360 Spins, and 3D Product Configurator. Marxent's solutions facilitate asset reuse across different applications, aiming to enhance customer engagement and drive sales. The platform is designed to inspire confident purchasing decisions, improve conversion rates, and reduce product returns. The company serves a diverse clientele, including major retailers and manufacturers such as Ashley Furniture, La-Z-Boy, Target, and Macy's. Founded in 2011 and based in St. Petersburg, Florida, Marxent was previously known as Blirt, LLC before rebranding in 2012.