Cecilia Qvist

President

Parin Shah

Investor

14 past transactions

mod.io

Series A in 2021
mod.io Pty Ltd, founded in 2018 and based in Melbourne, Australia, provides a cross-platform and store-agnostic modding solution for game developers. The company specializes in enabling user-generated content (UGC) through its software development kits (SDK) and comprehensive documentation. Its clientless application programming interface (API) allows developers to efficiently harness player creativity, facilitating the creation and sharing of content and modifications. Additionally, mod.io offers tools for setting up and managing marketplaces for UGC, thereby enhancing the gaming experience and fostering a vibrant community of creators.

Piepacker

Series A in 2021
Piepacker Inc. is a cloud-based gaming platform founded in 2019 and based in Santa Clara, California. The platform allows users to hang out and play premium retro games with friends online, offering a more interactive experience than traditional streaming services. By combining video with a selection of licensed retro-style games, Piepacker facilitates easy group play without the complexities of organizing through other platforms. The service has gained popularity for its ability to facilitate long gaming sessions and high levels of participation among friends. Piepacker was recognized by TechCrunch as one of the top 12 favorite startups from the Y Combinator 2020 batch.

Area9 Lyceum

Venture Round in 2021
Area9 Lyceum ApS, based in Copenhagen, Denmark, specializes in developing personalized and adaptive online learning modules for a diverse audience, including schoolchildren, students, and professionals. Founded in 2017, the company focuses on delivering education through digital platforms, utilizing advanced technology to enhance the learning experience. Area9 Lyceum is part of a larger group that encompasses two primary business areas: Learning Technology and High-Technology Computer Science. The latter aids companies in optimizing human value through solutions for call centers, legacy systems migration, and process optimization. By integrating cloud-based technology, Area9 Lyceum offers a comprehensive platform that supports content delivery and personalized training, thus significantly reducing development time and facilitating efficient learning processes.

BEGiN

Series C in 2020
BEGiN is an education technology company focused on creating engaging learning products for young children. It aims to enhance early childhood education by offering a library of interactive stories designed to foster a love for reading while developing essential skills. The company has established partnerships with notable children's brands such as Sesame Workshop, LEGO Ventures, Gymboree Play and Music, and Fisher-Price, further enriching its educational offerings. Co-founded by Neal Shenoy, Noelle Millholt, and Stephanie Dua, BEGiN has received recognition as one of Crain’s 100 Best Places to Work in New York City. Its flagship product, Speakaboos, provides a reading application that features bedtime stories, nursery rhymes, and songs, contributing to its mission of delivering high-quality education to children everywhere.

HOMER

Series C in 2020
HOMER is a New York-based company that develops an educational application aimed at enhancing childhood literacy. Founded in 2013, the application offers a personalized learn-to-read program for children aged 2 to 8, designed to foster confidence, mastery, and a love of learning. Utilizing the HOMER Method, the platform tailors learning experiences to align with each child's interests and current reading level, creating individualized reading plans. The application features thousands of lessons and games covering essential skills such as the alphabet, phonics, and sight words. By incorporating active learning techniques, including read-along highlighting and interactive touch screen features, HOMER engages children in reading while improving their comprehension skills, providing parents with an effective tool for supporting their children's educational development.

Caper

Seed Round in 2020
Caper is a startup providing interactive entertainment to families.

Eedi

Seed Round in 2020
Eedi is an educational technology company based in London, UK, founded in 2015. It provides a comprehensive toolkit designed for teachers, students, and parents to enhance the learning experience. The company's offerings include research-based diagnostic questions that help teachers identify student misconceptions and deliver targeted instruction. Additionally, Eedi's platform features automated formative assessments and resources that improve parent engagement, allowing for personalized support outside the classroom. With a mission to make learning accessible and tailored to individual needs, Eedi serves over 14,500 schools globally, reaching millions of educators and learners. Its innovative approach aims to foster critical thinking and content knowledge among students while simplifying the teaching process.

FreshGrade

Series B in 2020
FreshGrade Inc. is an online education platform based in Kelowna, Canada, founded in 2011. It is designed for teachers, parents, and students, facilitating communication, assessment, and documentation of learning moments through multimedia such as videos, pictures, and notes. The platform enhances parental engagement by providing insights into their child's classroom progress and fosters personalized learning experiences. By enabling real-time assessment and collaboration, FreshGrade aims to improve learning outcomes for students and support the evolution of education in a manner that aligns with contemporary communication practices.

Ok Play

Seed Round in 2019
Ok Play is a mobile-based platform designed to foster bonding and communication between parents and children through interactive storytelling. Founded in 2019 and based in Los Angeles, the company offers a free app that encourages children to create personalized story adventures. The platform features themed programs developed by artists, educators, and scientists, aimed at enhancing children's empathy, kindness, and creativity. By participating in weekly creative challenges, kids are empowered to take the lead in their narratives, promoting both individual expression and family connection.

61Draw.com

Series B in 2019
Art Class is a children's classroom teaching service provider. The teaching and research team draws on the cutting-edge education concept of the front and the back at home and abroad, and conducts field research in 32 first-tier cities, combined with the test results of hundreds of real-life experiences of the family, to develop a child-friendly nature. Course outline and teaching methods. For the families of children aged 5~12 years old, we provide one-on-one after-school tutoring services for the four major artists in the country. Currently, Lala is mainly using a third-party platform for online instruction, choosing a fixed class and a fixed teacher, because continuity and stability are very important for students to learn skills and aesthetics. However, based on the actual needs of art teaching, painting will also develop its own live teaching system.

Evolve Additive Solutions

Series C in 2019
Evolve Additive Solutions, Inc. is a manufacturer and designer of advanced machinery for plastics and additive manufacturing. The company operates the Evolve SVP platform and its proprietary STEP (Selective Thermoplastic Electrophotographic Process) technology, which enhances traditional manufacturing methods like injection molding by increasing speed, reducing costs, and ensuring repeatability. Evolve serves a variety of industries, including automotive, medical, footwear, sports equipment, leisure and personal goods, and aerospace and defense. Founded in 2009 and based in Minnetonka, Minnesota, with a technology center in Rochester, New York, Evolve Additive Solutions aims to provide an innovative alternative to conventional manufacturing processes, leveraging the benefits of additive manufacturing to help businesses optimize their production capabilities.

Klang Games

Series B in 2019
Klang Games GmbH is an independent game development studio based in Berlin, Germany, founded in 2013. The company specializes in creating multiplayer games, with a focus on delivering next-generation gaming experiences. Its flagship project, ReRunners: Race for the World, is an online asynchronous multiplayer game designed for mobile and tablet devices, featuring an open world and fast-paced racing gameplay. The studio is comprised of a diverse team of twelve individuals who share a passion for gaming and innovation. Klang Games aims to develop sustainable products by offering unique playing experiences and utilizing innovative technology, distinctive art styles, and community building within the gaming ecosystem.

Monti Kids

Seed Round in 2019
Monti Kids, Inc. is a company that specializes in manufacturing educational toys tailored for children from birth to age three, focusing on developmental needs across cognitive, physical, linguistic, social, and emotional domains. Founded in 2014 and based in Orinda, California, Monti Kids provides a subscription-based program that delivers a new set of Montessori-inspired wooden toys every three months, along with online guidance for parents. This approach empowers parents to effectively engage with their children using the Montessori method, which is recognized as a leading early childhood curriculum. The company's offerings include not only toys but also instructional materials and videos that explain how to utilize each toy to enhance learning and development during these formative years.

Peppy Pals

Seed Round in 2018
Peppy Pals is a developer of educational apps and books aimed at nurturing social and emotional intelligence in children aged 2-8 through interactive storytelling. The offerings feature five animal characters that help children learn about emotions and empathy without the use of text, scores, or in-app purchases, creating a stress-free environment. Designed in collaboration with early childhood education experts and psychologists, Peppy Pals promotes an inclusive learning experience that is accessible to children globally, including those with special needs such as Autism, ADHD, and Asperger’s. The playful nature of the applications encourages meaningful conversations between children and adults, fostering healthy relationships and emotional management within families. Peppy Pals aspires to contribute to a world free from bullying and exclusion.
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