Supercell

Supercell is a mobile game developer based in Helsinki, Finland, with additional operations in San Francisco. Founded in 2012 by experienced industry veterans, the company focuses on creating games designed for tablets and touch devices. Supercell adopts a unique approach by empowering small, independent teams to develop engaging games that appeal to a broad audience and are intended to be played for years. The company's notable titles include Clash Royale, Boom Beach, Clash of Clans, and Hay Day, which span various genres such as combat strategy and farming. By prioritizing user engagement and social interaction, Supercell aims to provide enjoyable gaming experiences across multiple platforms, specifically targeting both iOS and Android users.

Ilkka Paananen

Co-Founder & Chief Executive Officer

22 past transactions

Space Ape

Venture Round in 2022
Space Ape, Inc. is a mobile gaming company established in 2012, with its headquarters located in London, England. The company specializes in developing high-quality games for mobile and tablet platforms, aiming to deliver engaging and innovative gaming experiences to players around the globe. With a team of approximately 100 skilled professionals, Space Ape focuses on creativity and excellence in game design, striving to produce genre-defining titles that resonate with a diverse audience. In 2017, Space Ape became a subsidiary of Supercell Oy, further enhancing its capacity for growth and innovation in the competitive mobile gaming industry.

Space Ape

Debt Financing in 2022
Space Ape, Inc. is a mobile gaming company established in 2012, with its headquarters located in London, England. The company specializes in developing high-quality games for mobile and tablet platforms, aiming to deliver engaging and innovative gaming experiences to players around the globe. With a team of approximately 100 skilled professionals, Space Ape focuses on creativity and excellence in game design, striving to produce genre-defining titles that resonate with a diverse audience. In 2017, Space Ape became a subsidiary of Supercell Oy, further enhancing its capacity for growth and innovation in the competitive mobile gaming industry.

Klang Games

Series C in 2022
KLANG GAMES GMBH owns and operates entertainment and game development studio that develops multiplayer games. It offers ReRunners, an online asynchronous multiplayer game for mobile and tablet devices that features an open world and fast-paced racing gameplay. KLANG GAMES GMBH was founded in 2013 and is based in Berlin, Germany.

HypeHype

Corporate Round in 2021
HypeHype is a game studio based in Helsinki, Finland, known for developing the BADLAND series of games. Founded in 2012, the studio focuses on delivering high-quality gaming experiences across various mobile platforms. BADLAND, the studio's inaugural game, was launched in April 2013 and quickly gained popularity for its engaging gameplay and distinctive visual style. HypeHype aims to create immersive indie-style games that resonate with players, emphasizing creativity and innovation in the gaming industry. As of September 2016, HypeHype operates as a subsidiary of Supercell, further enhancing its reach and resources within the competitive gaming market.

Clockwork Labs

Series A in 2021
Just announced BitCraft, worlds first crypto MMORPG: https://bitcraftonline.com

2UP Games

Corporate Round in 2020
2UP Games Limited operates in the gaming industry developing mobile games. The company was incorporated in 2020 and is based in Auckland, New Zealand.

Bunch

Series A in 2020
Bunch Live, Inc. develops Bunch, a party application that enables users to engage in multiplayer games while participating in group video chats. Founded in 2017 and headquartered in New York City, the platform facilitates game discovery, play, and sharing among friends. Additionally, it offers integration options for developers, allowing them to incorporate Bunch's functionalities into their own games, enhancing the social gaming experience. Through its innovative approach, Bunch has established itself as a leader in combining gaming and social interaction.

End Game Interactive

Seed Round in 2020
End Game Interactive initially built third-party apps for games such as Pokévision. End Game Interactive is a developer of ZombsRoyale.io, a real-time multiplayer shooter that runs in browsers across numerous platforms.

Wild Games

Seed Round in 2020
Wild Games AB operates as a mobile games developer company. It develops and combines the accessibility of old games with the innovations of new games. The company was founded in 2019 and is based in Stockholm, Sweden.

Bunch

Seed Round in 2019
Bunch Live, Inc. develops Bunch, a party application that enables users to engage in multiplayer games while participating in group video chats. Founded in 2017 and headquartered in New York City, the platform facilitates game discovery, play, and sharing among friends. Additionally, it offers integration options for developers, allowing them to incorporate Bunch's functionalities into their own games, enhancing the social gaming experience. Through its innovative approach, Bunch has established itself as a leader in combining gaming and social interaction.

Luau AB

Seed Round in 2019
Luau AB develops and publishes games and mobile game applications. The company was founded in 2018 and is based in Malmö, Sweden.

Clockwork Labs

Venture Round in 2019
Just announced BitCraft, worlds first crypto MMORPG: https://bitcraftonline.com

Redemption Games

Venture Round in 2018
Redemption Games is a mobile gaming company that develops casual games. It offers hundreds of thousands of games in the app store and to be able to rise to the top requires a unique combination of skill and effort, from how the game is designed to how its marketed and operated as a live service. The company was founded in 2015 and is headquartered in Carlsbad, California.

Trailmix

Venture Round in 2018
Trailmix is a mobile game studio company that combines storytelling with free-to-play mobile gaming. Its mission is to make experiences with that richness and depth while remaining accessible, long-lasting and built to fit into player's daily life and to create an environment in which talented creatives push each other to new heights and create things they never thought possible. Carolin Krenzer and Tristan Clark started the mobile gaming company in London, England in 2017.

Space Ape

Acquisition in 2017
Space Ape, Inc. is a mobile gaming company established in 2012, with its headquarters located in London, England. The company specializes in developing high-quality games for mobile and tablet platforms, aiming to deliver engaging and innovative gaming experiences to players around the globe. With a team of approximately 100 skilled professionals, Space Ape focuses on creativity and excellence in game design, striving to produce genre-defining titles that resonate with a diverse audience. In 2017, Space Ape became a subsidiary of Supercell Oy, further enhancing its capacity for growth and innovation in the competitive mobile gaming industry.

Shipyard Games

Seed Round in 2017
Shipyard Games is a mobile gaming studio based in Helsinki, Finland. The studio is supported by Supercell, a leading name in the gaming industry, which underscores its commitment to quality and innovation. Shipyard Games focuses on creating engaging mobile games, tapping into the rich talent pool available in the region, known for its strong gaming culture.

HypeHype

Acquisition in 2016
HypeHype is a game studio based in Helsinki, Finland, known for developing the BADLAND series of games. Founded in 2012, the studio focuses on delivering high-quality gaming experiences across various mobile platforms. BADLAND, the studio's inaugural game, was launched in April 2013 and quickly gained popularity for its engaging gameplay and distinctive visual style. HypeHype aims to create immersive indie-style games that resonate with players, emphasizing creativity and innovation in the gaming industry. As of September 2016, HypeHype operates as a subsidiary of Supercell, further enhancing its reach and resources within the competitive gaming market.