Index Ventures

Index Ventures is a venture capital firm established in 1996, with offices in London, San Francisco, and Geneva. It specializes in investing in high technology and life sciences, focusing on sectors such as artificial intelligence, machine learning, fintech, healthcare, and media. The firm aims to support entrepreneurs in transforming innovative ideas into successful global businesses. Notable companies in which Index Ventures has invested include Adyen, Deliveroo, Dropbox, Farfetch, King, Slack, and Supercell. Through its various funds, Index Ventures targets early-stage and later-stage investments, primarily in the software and technology sectors across Europe and North America.

Nina Achadjian

Partner and Investor

Julia Andre

Partner and Investor

Damir Becirovic

Partner

Sofia Dolfe

Principal, Partner

Paula Garcia Domingo

Partner and Investor

Juriaan Duizendstraal

Partner and Investor

Zabie Elmgren

Partner

Mark Fiorentino

Partner and Investor

Giacomo Genzini

Partner and Investor

Mark Goldberg

Partner

Bastian Hasslinger

Partner and Investor

Paris Heymann

Partner and Investor

Jacob Jofe

Associate

Jack Kleeman

Partner

Stephane Kurgan

Partner

Adrianna C. Ma

Investor

Bryan Offut

Principal / Partner

Bryan Offutt

Partner and Investor

Shimin Ooi

Partner

Cyriac Parisot

VC Investor and Head of Data

Neil Rimer

Co-Founder and Investor

Danny Rimer

Partner

Susana Rojas

Partner and Investor

Hannah Seal

Principal / Partner

Kimihiko Shindo

General Partner

Nunu Tadesse

Director, Finance

Ishani Thakur

Partner and investor

Kelly Toole

Principal

Dominique Vidal

Venture Partner

Mike Volpi

Partner

Katharina Wilhelm

Principal, Partner

Catherine Wu

Partner and Investor

Cat Wu

Partner

Giuseppe Zocco

Co-Founder

Past deals in Entertainment

Dream Games

Series C in 2022
Dream Games is a mobile gaming company based in Istanbul. Their objective is to combine technology and creativity to develop high-quality mobile games that will be played for years.

Superplastic

Series A in 2021
Superplastic, Inc. is a character-based product and entertainment company founded in 2017 and based in Burlington, Vermont. The company specializes in manufacturing and marketing limited edition art toys, apparel, games, and animation, featuring unique characters created in collaboration with renowned artists. Superplastic leverages the principles of effort and scarcity to enhance the value of its offerings, creating exclusive works of art for a select audience. The company also operates a platform that engages customers through various media, including animated videos and music, enabling interactions with its synthetic superstars in innovative ways. Products are primarily sold online, reflecting a modern approach to retail and entertainment.

Dream Games

Series B in 2021
Dream Games is a mobile gaming company based in Istanbul. Their objective is to combine technology and creativity to develop high-quality mobile games that will be played for years.

Immersive Gamebox

Series A in 2021
Electronic Theatre delivers immersive Adventures in interactive digital rooms called LightBoxes. Our LightBox Adventure pods combine projection mapping, touch screen, motion tracking and surround sound technologies to create an entirely new form of digital group entertainment.

Dream Games

Series A in 2021
Dream Games is a mobile gaming company based in Istanbul. Their objective is to combine technology and creativity to develop high-quality mobile games that will be played for years.

Superplastic

Seed Round in 2020
Superplastic, Inc. is a character-based product and entertainment company founded in 2017 and based in Burlington, Vermont. The company specializes in manufacturing and marketing limited edition art toys, apparel, games, and animation, featuring unique characters created in collaboration with renowned artists. Superplastic leverages the principles of effort and scarcity to enhance the value of its offerings, creating exclusive works of art for a select audience. The company also operates a platform that engages customers through various media, including animated videos and music, enabling interactions with its synthetic superstars in innovative ways. Products are primarily sold online, reflecting a modern approach to retail and entertainment.

Immersive Gamebox

Series A in 2020
Electronic Theatre delivers immersive Adventures in interactive digital rooms called LightBoxes. Our LightBox Adventure pods combine projection mapping, touch screen, motion tracking and surround sound technologies to create an entirely new form of digital group entertainment.

Superplastic

Series A in 2019
Superplastic, Inc. is a character-based product and entertainment company founded in 2017 and based in Burlington, Vermont. The company specializes in manufacturing and marketing limited edition art toys, apparel, games, and animation, featuring unique characters created in collaboration with renowned artists. Superplastic leverages the principles of effort and scarcity to enhance the value of its offerings, creating exclusive works of art for a select audience. The company also operates a platform that engages customers through various media, including animated videos and music, enabling interactions with its synthetic superstars in innovative ways. Products are primarily sold online, reflecting a modern approach to retail and entertainment.

Immersive Gamebox

Seed Round in 2019
Electronic Theatre delivers immersive Adventures in interactive digital rooms called LightBoxes. Our LightBox Adventure pods combine projection mapping, touch screen, motion tracking and surround sound technologies to create an entirely new form of digital group entertainment.

Drivetime

Seed Round in 2018
Drivetime, Inc. is a company that develops interactive audio games specifically designed for users to play while driving. Founded in 2018 and based in San Francisco, California, Drivetime offers a platform that enables hands-free, voice-driven gameplay, allowing players to engage in trivia and challenge friends, family, and co-workers without distraction. The company's focus on non-distracting games aims to enhance the driving experience while prioritizing safety.

Dubsmash

Series B in 2016
Dubsmash, Inc. operates a web-based platform and mobile application focused on content creation and sharing, primarily through micro-videos. Founded in 2017 and based in New York, the company allows users to create and share dubbed videos by lip-syncing to audio clips from movies, speeches, and music. This innovative application has gained significant popularity, securing the number one spot in the App Store across 29 countries in Europe. Dubsmash serves as a vital tool for content creators and artists, providing an effective means for promoting music and engaging audiences through entertaining video content.

Dubsmash

Series A in 2015
Dubsmash, Inc. operates a web-based platform and mobile application focused on content creation and sharing, primarily through micro-videos. Founded in 2017 and based in New York, the company allows users to create and share dubbed videos by lip-syncing to audio clips from movies, speeches, and music. This innovative application has gained significant popularity, securing the number one spot in the App Store across 29 countries in Europe. Dubsmash serves as a vital tool for content creators and artists, providing an effective means for promoting music and engaging audiences through entertaining video content.

Sofar Sounds

Seed Round in 2014
Sofar Sounds Ltd. is an international collective founded in 2009 and based in London, focused on creating intimate live music experiences. The company organizes small performances in unique, everyday locations such as living rooms, rooftops, and retail spaces, allowing artists to connect with engaged audiences in a distraction-free environment. By transforming ordinary spaces into captivating venues, Sofar fosters a global community where music enthusiasts can discover new artists and make genuine connections. Additionally, Sofar provides insights and advice on industry trends, particularly in music licensing for advertising. This innovative approach to live music not only enriches the cultural landscape but also supports emerging talent across various cities worldwide.

Keynoir

Venture Round in 2010
Keynoir is an exclusive buying club that provides access to a great lifestyle packed with indulgent and fun experiences in major cities around the world.

Sezmi Corporation

Series C in 2009
[sezmi](http://www.sezmi.com) (formerly known as Building B) is an entertainment services company that focuses on combining the strengths of wireless broadcast technology and the internet to offer personalized entertainment solutions to consumers. The company has been developing a video entertainment platform that aggregates content from a variety of sources- traditional TV programming, HDTV, movies, internet video, and on-demand viewing- and allows personalization and advanced navigation. Building B, in plans to roll out the platform currently, claims that the platform does not require a PC or additional infrastructure to implement. The company's management team contains prior senior executives from entertainment companies CBS, NBC, MTV Networks, Nickelodeon, Paramount, Showtime and Viacom.

Mind Candy

Convertible Note in 2009
Mind Candy Ltd. is a multi-brand entertainment company based in London, United Kingdom, that specializes in developing online games for children and families, primarily for mobile and tablet platforms. Founded in 2003, the company is best known for its flagship product, Moshi Monsters, an engaging online game designed for kids. In addition to this, Mind Candy offers Moshi Monsters Village, a gaming application, and Moshi Monsters Magazine, which features puzzles, stories, and creative activities. The company has expanded its offerings to include Moshi Monsters Music, a music application, and the Moshling app, which introduces users to whimsical characters. Recently, Mind Candy has also launched a sleep and mindfulness app for kids, featuring melodic stories and guided meditation sessions aimed at promoting relaxation and mindfulness among young users.

Sezmi Corporation

Series A in 2007
[sezmi](http://www.sezmi.com) (formerly known as Building B) is an entertainment services company that focuses on combining the strengths of wireless broadcast technology and the internet to offer personalized entertainment solutions to consumers. The company has been developing a video entertainment platform that aggregates content from a variety of sources- traditional TV programming, HDTV, movies, internet video, and on-demand viewing- and allows personalization and advanced navigation. Building B, in plans to roll out the platform currently, claims that the platform does not require a PC or additional infrastructure to implement. The company's management team contains prior senior executives from entertainment companies CBS, NBC, MTV Networks, Nickelodeon, Paramount, Showtime and Viacom.

Mind Candy

Series A in 2006
Mind Candy Ltd. is a multi-brand entertainment company based in London, United Kingdom, that specializes in developing online games for children and families, primarily for mobile and tablet platforms. Founded in 2003, the company is best known for its flagship product, Moshi Monsters, an engaging online game designed for kids. In addition to this, Mind Candy offers Moshi Monsters Village, a gaming application, and Moshi Monsters Magazine, which features puzzles, stories, and creative activities. The company has expanded its offerings to include Moshi Monsters Music, a music application, and the Moshling app, which introduces users to whimsical characters. Recently, Mind Candy has also launched a sleep and mindfulness app for kids, featuring melodic stories and guided meditation sessions aimed at promoting relaxation and mindfulness among young users.

CinemaNow

Series E in 2006
CinemaNow is an Internet provider of premium on-demand movies and video content. CinemaNow legally offers downloads of more than 4,000 feature-length films, shorts, music concerts and television programs from more than 250 licensors including 20th Century Fox, ABC News, Disney, HDNet, Lionsgate, MGM, Miramax, NBC Universal, Sony, Sundance Channel and Warner Bros.

Mind Candy

Venture Round in 2005
Mind Candy Ltd. is a multi-brand entertainment company based in London, United Kingdom, that specializes in developing online games for children and families, primarily for mobile and tablet platforms. Founded in 2003, the company is best known for its flagship product, Moshi Monsters, an engaging online game designed for kids. In addition to this, Mind Candy offers Moshi Monsters Village, a gaming application, and Moshi Monsters Magazine, which features puzzles, stories, and creative activities. The company has expanded its offerings to include Moshi Monsters Music, a music application, and the Moshling app, which introduces users to whimsical characters. Recently, Mind Candy has also launched a sleep and mindfulness app for kids, featuring melodic stories and guided meditation sessions aimed at promoting relaxation and mindfulness among young users.

Video Island

Debt Financing in 2005
Video Island Entertainment offers a home entertainment subscription service in the DVD rental market.

Video Island

Series B in 2004
Video Island Entertainment offers a home entertainment subscription service in the DVD rental market.

Video Island

Series A in 2003
Video Island Entertainment offers a home entertainment subscription service in the DVD rental market.

LOVEFiLM

Series A in 2003
LOVEFiLM, a subsidiary of Amazon, is a prominent European film subscription service with over 2 million members across the UK, Germany, Sweden, Denmark, and Norway. The service allows members to receive DVDs directly at home through LOVEFiLM By Post and offers streaming options through LOVEFiLM Instant, which is compatible with over 200 internet-enabled devices, including gaming consoles and smart TVs. For a single monthly fee, members can access a vast library of more than 70,000 titles, encompassing Blu-rays, DVDs, video games, and instant streaming without incurring late fees. Additionally, LOVEFiLM provides a pay-per-view option via LOVEFiLM Box Office and offers a variety of video game rentals. Members have actively engaged with the platform, contributing over 80 million film ratings and more than 843,000 reviews.
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