Parrots Inc. is an assistive robotics and medical devices company focused on creating intelligent companions for individuals with mobility and communication challenges. Their socially assistive robots empower users and caregivers by enhancing interactions with the environment through features such as real-time communication, which utilizes an intuitive prediction system to facilitate faster dialogue. The robots are designed to be user-friendly, employing hands-free controls compatible with various ability switches, including eye-tracking and joystick options. Parrots' technology also incorporates advanced 360-degree computer vision, enabling users to navigate both indoor and outdoor spaces effectively. Additionally, the platform supports connectivity with smart-home devices and offers tools that maximize user independence while simultaneously alleviating the demands on caregivers. Through these innovations, Parrots aims to improve the quality of life for those with physical challenges by promoting autonomy and reducing caregiving burdens.
Enhance-VR specializes in developing virtual reality-based training and marketing solutions tailored for enterprises. Their technology aims to create immersive virtual experiences that enhance safety and efficiency in the workplace. By focusing on reducing lost-time accidents in environments like warehouses, Enhance-VR provides training content that engages workers and improves the retention of safe work practices. Additionally, the company's platform offers critical performance metrics for managers, enabling them to train employees more effectively and safely.
Machine Perception focuses on delivering perception-as-a-service solutions that enhance obstacle detection and safe navigation for autonomous machines. By integrating its technology with existing camera systems, the company enables effective anomaly and obstacle detection in challenging environments. Additionally, Machine Perception specializes in developing tools for managing large datasets, particularly for off-road and low-speed robots. These dataset services allow businesses to efficiently filter data, ultimately reducing costs and improving the construction of computer vision datasets. Founded by Ameer Ellaboudy, the company is positioned to significantly impact the field of autonomous navigation and computer vision.
Awayr A.I. uses data-driven design and machine learning to produce SaaS software products. Our solutions help engineers understand the human attention and distraction implications of designs in real-time, to help them build better and safer user interface.
TRYON Technology is an AI-enabled start-up focused on developing augmented reality software tailored for the jewelry e-commerce and retail sectors. The company leverages artificial intelligence and deep neural networks to create mobile applications that allow users to virtually try on a variety of jewelry items, including rings, bracelets, and watches, from remote locations using their smartphones. This innovative platform enhances the shopping experience for customers, increases brand engagement for retailers, and helps reduce product returns, making it an effective solution for modern jewelry businesses.
SpellBound uses augmented reality to get patients to cooperate with medical treatment to reduce risks for patients and costs for hospitals. The company is used in top hospitals in the country to manage pain and anxiety and to engage with physical rehabilitation. They transform distraction therapy tools, patient education materials, and hospital spaces into 3D interactive digital experiences. SpellBound works with the iOS and Android devices that are already used by hospital therapists and families to bring books, spaces, and printed materials to 3D life. It was founded in 2015 and is based in Ann Arbor, Michigan, United States.
SpellBound uses augmented reality to get patients to cooperate with medical treatment to reduce risks for patients and costs for hospitals. The company is used in top hospitals in the country to manage pain and anxiety and to engage with physical rehabilitation. They transform distraction therapy tools, patient education materials, and hospital spaces into 3D interactive digital experiences. SpellBound works with the iOS and Android devices that are already used by hospital therapists and families to bring books, spaces, and printed materials to 3D life. It was founded in 2015 and is based in Ann Arbor, Michigan, United States.
Etho Inc. designs and sells smart helmets aimed at enhancing motorcycle safety and reducing distracted driving. Founded in 2016 and located in New York, the company focuses on integrating augmented reality and machine learning technologies into its products. Etho’s helmets feature an augmented reality heads-up display that allows riders to access critical information while maintaining awareness of their surroundings. By collaborating with leading helmet manufacturers, Etho aims to provide a comprehensive solution that includes voice-command capabilities and advanced threat detection. The company's mission is to improve the relationship between riders and their machines, ultimately delivering a safer and more enjoyable riding experience.
Obsess, Inc. is a New York-based company that specializes in developing an augmented and virtual reality software platform aimed at enhancing the online shopping experience. Founded in 2016, Obsess enables brands and retailers to create immersive, discovery-driven 360-degree shopping environments that can be integrated across various channels, including websites, social media, and in-store events. The platform allows businesses to set up interactive, three-dimensional virtual stores, transforming traditional online shopping from a static interface into a visually engaging experience. By focusing on creating a more contextual and branded shopping journey, Obsess seeks to redefine e-commerce and provide customers with a more dynamic way to explore and purchase products.
Fanaticus is a company based in Atlanta, Georgia, that specializes in immersive entertainment through its platform, FANATICUS XR. Founded in 2018, the company focuses on transforming the fandom experience by allowing fans to actively participate in scenes from their favorite books, movies, and video games. Utilizing advanced technologies such as augmented reality, virtual reality, asymmetrical gameplay, and projection mapping, Fanaticus creates unique micro theme parks that engage fans in a way that shifts them from mere spectators to active participants in their beloved narratives. With a strong emphasis on the growing influence of fandom, particularly in the science fiction genre, Fanaticus aims to establish itself as a leading provider of immersive experiences tailored to fan communities.
Rapid Replay is the video technology that brings user generated content to businesses. Rapid Replay delivers crowd sourced video highlights of youth, high school, and amateur teams directly to the channels where they matter most.
Eyeflite develops hands-free technology control software, initially focused on helping people with movement disabilities. Through either head movement and/or voice dictation, a person has the ability to type, stay connected through email and texts, surf the internet, play games, and control smart devices. This allows a person to have private and independent computer access for the first time.
BehaviorMe integrates virtual reality technologies with behavior analysis to enhance human resource solutions, particularly for individuals with autism spectrum disorder. The company has developed an extended reality platform that simulates real-life therapy sessions, thereby improving behavior therapy for children and young adults. This platform allows for simultaneous assessment of both technical and soft skills during the hiring process, enabling training directors to concentrate on addressing skill deficits of new hires rather than on extensive onboarding. By providing a more efficient hiring process, BehaviorMe aims to minimize the time between hiring and service delivery while also reducing employee turnover through objective candidate evaluation.
Locus Tracking has developed software-only AI that tracks where users look on screen in real-time while using smartphones or tablets.
Pundit Inc. was a Disney and Techstars backed company that launched a variety of consumer and social apps, helping creators foster amazing IP and develop stronger ties with their fans. Our apps, including Pundit Stickers and Grafiti, collectively amassed over 1 million users on both iOS and Android. They allowed users to discover, showcase, and share amazing digital stickers on any platform in 2D and augmented reality formats. We also executed key product partnerships with global IP owners and brands such as Funko, Paramount Pictures, and Disney. Among the most successful activations was launching AR stickers for Disney Pixar's Incredibles 2, Disney Studios' Ralph Breaks the Internet, Disney Channel's DuckTales, and Paramount Pictures' Bumblebee - amassing millions of fan engagements with our AR stickers in just a few weeks' time. Our apps have also been featured on the App Store and Play Store on 3 occasions, highlighting our innovative AR and messaging products. Pundit Inc. was an alumni of the Disney Accelerator powered by Techstars in 2015. The company was also named: • Inc's 2016 Coolest College Startup • TechCrunch Disrupt - Startup Battlefield Alumni • Most Innovative Tech Startup, IDEAS LA
Agora is a real-time engagement platform designed to enhance workflow and facilitate meaningful human connections. Established in 2014 and based in New York, the platform integrates with popular file-sharing services like Dropbox, Google Drive, and Box, allowing users to edit, create, share, and collaborate on documents seamlessly. Utilizing natural language processing and machine learning, Agora builds intelligent moderation tools that improve online conversation quality by filtering out noise, thus enabling businesses to scale their ideas and create engaging user experiences. The platform also offers functionalities to predict customer urgency and churn likelihood, detect trending issues, and suggest responses to frequently asked questions, further streamlining collaboration and communication for its users.
RealSynth GmbH, founded in 2017 and based in Berlin, Germany, specializes in developing virtual systems designed to train and test autonomous systems. The company offers fully customized synthetic annotated image data, utilizing advanced rendering technologies to create high-quality visuals that closely mimic real-life scenarios. This capability supports vision-based AI development, particularly for railways and machine learning applications. By generating vast quantities of annotated image data efficiently and cost-effectively, RealSynth aims to reduce the reliance on field tests, fostering a fully simulated and controlled environment for developers to train and evaluate AI systems under various conditions, including different times of day and weather scenarios.
Svrf, Inc. operates a search and discovery engine for virtual reality content, headquartered in New York, New York. Founded in 2016, the company aims to enhance how individuals experience and interact with 3D content. The Svrf platform allows users to create, share, and access 3D filters across various devices without requiring prior knowledge of 3D design or game engines. Additionally, Svrf provides an API that enables developers to integrate a vast database of 3D face filters and objects into their own applications, enhancing the functionality of camera and messaging platforms. Through these offerings, Svrf strives to make 3D content more accessible and engaging for a broader audience.
LIV Inc, formerly known as LIV Net Inc, is a technology company based in Prague, Czech Republic, specializing in virtual reality software for gaming. Established in 2013, LIV focuses on enabling VR live streamers to engage with their audiences in real-time, transforming viewers from passive spectators into active participants. Since its inception, the company has redefined the landscape of live-streamed gaming content, allowing creators to enhance their interactive experiences. Since launching in 2018, LIV's innovative approach has garnered over 1.5 billion views, showcasing its significant impact on the virtual reality and gaming communities.
Seattle-based Novel Effect is the leader in voice-driven media and entertainment. Through the use of voice, Novel Effect’s products blend physical and digital worlds to create immersive and interactive experiences across books, video and games.
Grit Virtual is a pioneering company specializing in construction management software that enhances project planning and execution. Their innovative platform serves as a first-in-class schedule generator, allowing crew leaders to independently estimate durations, crew sizes, and interdependencies among trades. This capability facilitates a detailed level of granularity in construction workflows, surpassing traditional manual planning methods. Grit Virtual's software incorporates advanced features such as virtual reality planning environments and algorithmic task prioritization, complemented by a real-time feedback loop. This integration provides construction professionals with enhanced transparency and insights, enabling them to monitor and improve live construction projects effectively. Overall, Grit Virtual aims to streamline construction workflows and empower industry leaders to make more informed decisions.
Somatic Labs builds haptic devices that augment human perception. We’ve developed Zorb, a full-stack platform that uses the sense of touch to convey information. We provide more than an ordinary tap or vibration. The Zorb Platform enables the delivery of real-time information (alerts, instructions, directions) through rich vibro-tactile patterns that move across a user’s skin. Our patented technology allows the rapid creation of high resolution tactile patterns consisting of pulses, shapes, directions, and complex illusions of motion.
Immersed Inc. is a company based in Cincinnati, Ohio, specializing in Virtual Reality (VR) workplace productivity software. Founded in 2016, the company focuses on developing technologies that eliminate barriers to remote work, aiming to enhance productivity and improve the overall work experience. Immersed's software enables laptops to connect with mobile devices, allowing distributed teams to collaborate in a shared VR environment. This innovative approach seeks to transform the way people work, promoting efficiency and creating a more enjoyable workplace experience.
Immersed Inc. is a company based in Cincinnati, Ohio, specializing in Virtual Reality (VR) workplace productivity software. Founded in 2016, the company focuses on developing technologies that eliminate barriers to remote work, aiming to enhance productivity and improve the overall work experience. Immersed's software enables laptops to connect with mobile devices, allowing distributed teams to collaborate in a shared VR environment. This innovative approach seeks to transform the way people work, promoting efficiency and creating a more enjoyable workplace experience.
ARTERNAL offers a customer relationship management software for art galleries and museums. The company provides a platform that enables users to store contact information, track sales activity, collect customer data, send individual previews, and allocate staff and resources. The platform can be accessed on the Web and smartphones. ARTERNAL was founded in 2015 and is based in New York, New York.
Superpowered Inc. is an audio technology company that specializes in developing an interactive audio development platform suitable for various devices, including desktop, mobile, IoT, and embedded systems. Founded in 2013 and headquartered in Austin, Texas, the company provides a cross-platform software development kit (SDK) that enables the creation of high-quality audio experiences on Android, iOS, and wearable devices. Its platform offers modular components for audio playback, processing, and encoding, featuring capabilities such as advanced audio player functions, audio effects, streaming, and spatialization for 3D audio applications. Superpowered's solutions are designed to deliver low-latency audio for use in virtual reality, gaming, and other interactive audio applications, making it a valuable resource for developers seeking to enhance their audio offerings. As of May 2020, Superpowered operates as a subsidiary of Distributed Creation Inc.
Vidrovr Inc. specializes in video processing technology that organizes and enhances video content through advanced multimodal computer vision and machine learning systems. Founded in 2016 and headquartered in New York, the company offers solutions that automatically index, tag, and understand videos, allowing users to efficiently search and retrieve specific content. Its platform includes a Metadata API that facilitates direct video uploads and provides time-stamped metadata for improved searchability. Additionally, Vidrovr features a Clip Generator that creates social media-ready clips, seamlessly integrating them back into content management systems. The company's technology is particularly tailored for various domains, including sports, government, and media, enabling users to link video content with other media such as photos and text.
Rodin Inc. is a company founded in 2016 and based in Boulder, Colorado, that operates an interactive platform for creating immersive virtual reality (VR) and augmented reality (AR) experiences directly within web browsers. The platform allows users to develop applications using JavaScript and provides an extensive library for instant deployment. Rodin's solution supports publishing across all major VR and AR platforms, enabling the creation of native applications for devices such as GearVR, Oculus, Vive, Daydream, Cardboard, iOS, Android, and WebVR from a single codebase. This capability caters to both application designers and software developers, facilitating the development of interactive VR/AR modules.
Octi: The first people-powered social AR platform.
VR Motion Corp. provides virtual reality solutions to deliver race training simulation for drivers and professional teams worldwide. VR Motion Corp. was formerly known as Maher Solutions, LLC and changed its name to VR Motion Corp. in August 2016. The company was incorporated in 2016 and is headquartered in Hillsboro, Oregon.
Arena.im is a cloud-based marketing platform for live experiences. Their mission is to empower media companies to take back ownership of their audience from social networks and grow their community. With Arena.im, publishers, brands and broadcasting companies are capable to significantly increase traffic, engagement and earn revenue. Through an AI technology, Arena.im is capable to aggregate, curate and distribute content in scale to any device, anytime, anywhere. They enable a seamless live experience for sports, news, finance, tech and any other real-time events. Founded in 2016 by Paulo Martins and Rodrigo Reis, Arena.im is a disruptive marketing experience platform that empowers thousands of media companies to provide the best live experience for their audiences directly from their digital properties.
Spatial Labs, Inc. is a software company that specializes in integrating social layers into maps through a combination of human-driven analysis and machine-assisted technology. The firm develops solutions that enhance travel booking by embedding relevant information directly into existing maps, while also providing local insights through data analysis. Spatial Labs offers Xéro, a tool that incorporates spatial data into AI assistants for in-ear and in-vehicle use, enabling users to obtain answers to their questions. Additionally, the company focuses on urban planning by revealing the human aspects of cities. Founded in 2016 and based in Cincinnati, Ohio, Spatial Labs serves various industries, including travel booking, real estate, urban planning, and mobility. The company emphasizes the importance of human experience in data interpretation, employing ethnographic research techniques to reconnect data with its origins in human interactions.
SpaceView Inc. provides design visualization solutions to help users to visualize a virtual object in a real space. It offers a mobile application and SaaS solution that enables businesses to shorten their sales cycle by enabling their sales teams to show their clients how their products work in their space; collaborate with customers; and increase opportunities for up-sell and cross-sell. The company serves digital signage, display manufacturing, visual merchandising, event management, home furnishing, retail design, interior design, medical, and real estate industries. SpaceView Inc. was founded in 2012 and is based in Portland, Oregon. As of July 12, 2017, SpaceView Inc. operates as a subsidiary of Atheer, Inc.
Remidi LLC, based in Austin, Texas, focuses on developing innovative wearable music instruments that enhance creative experiences. The company aims to revolutionize the interaction between users and various forms of media, including music, virtual reality, augmented reality, and video games. Their flagship product, the Remidi T8, uniquely transforms the entire human hand into a musical instrument, allowing users to record, play, and perform an unlimited array of notes and sounds. Through its technology, Remidi seeks to inspire individuals to explore creativity in intuitive and engaging ways.
Fish Bowl VR is an online platform that assists its users in testing and analyzing VR applications.
The platform provides play testing for its users’ VR applications by providing a video showcasing the application being tested. In addition, the video contains user insights on the application.
Fishbowl VR was launched in 2015 and is based in California.
Pundit Inc. was a Disney and Techstars backed company that launched a variety of consumer and social apps, helping creators foster amazing IP and develop stronger ties with their fans. Our apps, including Pundit Stickers and Grafiti, collectively amassed over 1 million users on both iOS and Android. They allowed users to discover, showcase, and share amazing digital stickers on any platform in 2D and augmented reality formats. We also executed key product partnerships with global IP owners and brands such as Funko, Paramount Pictures, and Disney. Among the most successful activations was launching AR stickers for Disney Pixar's Incredibles 2, Disney Studios' Ralph Breaks the Internet, Disney Channel's DuckTales, and Paramount Pictures' Bumblebee - amassing millions of fan engagements with our AR stickers in just a few weeks' time. Our apps have also been featured on the App Store and Play Store on 3 occasions, highlighting our innovative AR and messaging products. Pundit Inc. was an alumni of the Disney Accelerator powered by Techstars in 2015. The company was also named: • Inc's 2016 Coolest College Startup • TechCrunch Disrupt - Startup Battlefield Alumni • Most Innovative Tech Startup, IDEAS LA
Rad operates a global network focused on virtual reality, 360 video, and immersive experiences, catering to the growing demand for innovative content consumption. Through its platform, Rad delivers a diverse range of programming, including eSports, music, comedy, and sports, appealing particularly to Millennial and Gen Z audiences. The service stands out by offering a variety of viewing formats such as 2D, 3D, 4K, live, and immersive VR content. Additionally, Rad incorporates blockchain technology and peer-to-peer networking, enabling viewers to earn rewards points and engage with the community. This unique combination positions Rad as a hub for next-generation viewers seeking edgy and interactive entertainment.
IrisVR, Inc. is a company that specializes in developing virtual reality software applications tailored for the architecture, engineering, and construction industries. Founded in 2014 and based in New York, IrisVR offers two primary products: Prospect and Scope. Prospect is a desktop application that converts 3D models into immersive VR experiences, compatible with devices such as HTC Vive and Oculus Rift. Scope, on the other hand, is a mobile solution designed for viewing 360° panoramas and allows users to interact with VR content using devices like Samsung GearVR and Google Daydream. The software integrates seamlessly with popular 3D modeling tools, enabling design and construction teams to collaborate effectively and make informed decisions by visualizing projects in a realistic, immersive environment. By providing these innovative solutions, IrisVR enhances the design review process and supports the implementation of complex construction workflows.
Fantasmo.io, founded in 2014 and headquartered in Venice, California, develops decentralized and open-source software solutions for creating 3D maps and camera-based positioning systems suitable for both indoor and outdoor environments. The company's primary offering, the Camera Positioning Standard, operates without the need for traditional infrastructure such as satellites, beacons, or radios, making it particularly versatile for various applications. Fantasmo's technology is utilized across multiple sectors, including micro mobility, robotics, mobile devices, and automotive industries, enabling advancements in augmented reality and the integration of physical and digital spaces.
Tyffon Inc. is a company dedicated to developing immersive entertainment applications that blend virtual and augmented reality technologies. Founded in 2011 and based in both Santa Monica, California, and Tokyo, Japan, Tyffon initially gained recognition for its mobile applications, including ZombieBooth, which reached 40 million downloads in North America. The company has since expanded its offerings to include location-based virtual reality experiences, notably with the launch of TYFFONIUM, a venue that allows guests to engage in free-roam virtual reality experiences. Tyffon's innovative approach incorporates multi-sensory effects and interactive content, providing users with unique and memorable experiences. The company has also collaborated with Disney, enhancing its reputation in the entertainment industry. Tyffon continues to pursue expansion opportunities, aiming to share its distinctive magic reality experiences with a global audience.
Rival Theory Inc. is an Albuquerque, New Mexico-based company that specializes in artificial intelligence technology for the entertainment industry. Founded in 2011, the company develops AI solutions aimed at creating interactive characters for various applications, including advertising, video games, simulations, film, and media. Their RAIN AI engine has gained adoption by over 100,000 studios and developers worldwide, enabling the creation of sophisticated interactive characters based on both real and fictional personas. Rival Theory's Sentio technology further enhances its offerings by integrating human performance capture with AI-driven personality and decision-making, resulting in virtual humans capable of natural interactions in immersive environments like Virtual Reality. The company's tools cater to a diverse audience, including students, hobbyists, professional studios, and government entities.
Waygum Inc. is a company based in Dublin, California, founded in 2015, that specializes in designing and developing a mobile application platform tailored for the Industrial Internet of Things (IIoT). The platform facilitates the creation and deployment of integrated mobile applications, serving as the final mobile layer for industrial applications. By leveraging a robust cloud backend, Waygum's technology enables administrators and operators to connect various industrial assets, products, enterprise data, and workflows. This integration allows businesses to maximize the benefits of IoT through enhanced mobile experiences.
ResolutionTube is a patented mobile augmented reality collaboration platform for the customer service industry, initially targeting the field service industry. We connect the engineers on the field with the experts using our patent pending video platform. Connect to the right person at the right time. Get answers not only from your colleagues but from everyone within the organization. Video chat with them right away. The video chats are recorded and vetted before they become part of a tutorial. The knowledge center gets richer and more useful with time.
PlayCanvas Ltd operates a cloud-hosted game development platform that emphasizes real-time collaboration among developers. Founded in 2011 and based in London, the company provides a suite of tools that enables users to build, share, and play video games. Its game engine is utilized across various sectors, including gaming, virtual reality, advertising, architectural visualization, and gambling. The platform features a visual editing tool that allows users to create scenes and applications efficiently, manage project assets, and enhance interactivity, all while facilitating team communication and collaboration. Since March 2018, PlayCanvas has functioned as a subsidiary of Snap Inc.
We take videos you record on Google Glass and create an ongoing movie for your life. Record the things in life you want to remember, three seconds at a time.
Augur Technologies Inc., founded in 2013 and based in Boulder, Colorado, specializes in device recognition services for businesses. The company develops a suite of application program interfaces (APIs) that allow organizations to identify web and mobile devices as well as consumers across various domains and devices. Augur primarily serves Ad-Tech agencies by providing cross-device and cross-channel attribution analytics, enabling them to track user interactions more effectively. Additionally, its tools help enhance security by authenticating users by device, thereby preventing unauthorized access to payment, banking, and application accounts.
Sketchfab, Inc. operates a platform that facilitates the publishing, discovery, and sharing of three-dimensional content. Founded in 2012 and headquartered in New York, with an additional office in Paris, the company has cultivated a large community of creators who collectively contribute millions of 3D models. This platform not only empowers users to showcase their work but also allows for immersive and interactive experiences. Furthermore, Sketchfab offers a marketplace where buyers and sellers can confidently transact 3D models, utilizing features such as a real-time viewer and model inspector to enhance the purchasing experience.
The Explorence platform lies at the intersection of Nintedo’s Wii, Foursquare and Legos. Our technology recruits phone sensors to immerse players in outdoor video games. Bike rides turn into Mario Kart and city walks become The Amazing Race. Players create their own experiences and compete against friends asynchronously. Explorence augments the experience with music, checkpoints, rewards and fail conditions to immerse the user in the outdoor video game.
Ubooly is an educational Smart Toy® that is powered by mobile devices. Ubooly talks and listens to kids while encouraging creative and active play!