SOSV

SOSV is a global venture capital firm founded in 1995 and headquartered in Princeton, New Jersey. Specializing in seed-to-growth stage investments, SOSV operates multiple accelerator programs worldwide, including HAX for hardware, IndieBio and RebelBio for life sciences, Chinaccelerator and MOX for cross-border internet ventures, Food-X for innovative food solutions, and dlab for blockchain technology. The firm focuses on investments in revolutionary deep technologies aimed at improving human and planetary health, as well as cross-border markets, particularly in Asia. SOSV invests in approximately 150 startups annually, providing support through its resources to accelerate product development and scaling. Over its two-decade history, SOSV has established a strong reputation, consistently ranking among the top venture capital firms globally.

Michael Aberman

Partner

Lindsay Atkenson

Analyst

Hugh Bowen

Associate

Po Bronson

General Partner

Stephen Chambers

Partner

Navin Danapal

SEA Director

Hiruy Ephrem

Analyst

Sheng Ge

Partner, Investments Operations

Weichang Ge

Analyst

TR Harrington

Partner

Bill Liao

General Partner

Ching-Ping Lin

Partner

Stephen McCann

CFO and General Partner

Carthach McCarthy

CFO

Yuan-Ting Meng

Analyst

Paul Monaghan

Principal

Eric Ramsay

Analyst

Pae Wu

General Partner

Sabriya Stukes Ph.D

Partner

Past deals in Augmented Reality

Carv

Venture Round in 2022
Carv is the first wearable dedicated to skiing that speaks to you as you ski - it’s your digital ski coach. Built in consultation with Olympians, Carv gives you access to the feedback and knowledge that only elite skiers have had access to so far. With an extremely thin smart insert, Carv measures your motion and pressure distribution and relays feedback through your earphones in real-time. Carv connects wirelessly to your smartphone to give simple, actionable feedback to casual skiers and detailed metrics and analysis for advanced and professional skiers. Carv lets you train, compete and challenge people with its detailed metrics and helps you improve your skiing with technique analysis.

Inbolt

Seed Round in 2022
InBolt has developed the world’s smallest and most efficient 3D camera tracking system. Their first product is a hardware module / device that an operator can plug onto all manual tools such as a drill, a screwdriver or a torque wrench. Once on the tool, it guides the operator, validates the completion of a task in real time and registers all the completion parameters.

VideoVerse

Series A in 2021
VideoVerse is a video technology company that offers a suite of AI-driven tools designed for both enterprise and individual content creators. The company's platform harnesses advanced machine learning technology to analyze live content and produce real-time video highlights, ensuring that key moments are captured efficiently. Notable products include Magnifi, a cloud-agnostic platform that specializes in real-time analysis and highlight generation, and Illusto, a user-friendly web-based video editing tool. By integrating innovative technology, VideoVerse aims to empower users to enhance their video content creation and editing processes.

Looking Glass

Series A in 2021
Looking Glass Factory Inc. specializes in developing and manufacturing holographic displays tailored for 3D creators. The flagship product, the Looking Glass, is a desktop holographic display that utilizes advanced light field and volumetric display technologies, allowing users to create, share, and interact with 3D content without the need for virtual or augmented reality headsets. In addition to its display technology, Looking Glass offers volumetric printing services and software solutions for managing holographic displays. The company serves various sectors, including drug discovery, medical visualization, experiential marketing, and 3D storytelling. Founded in 2015, Looking Glass is headquartered in Brooklyn, New York, with an additional location in Hong Kong.

Gameboard

Seed Round in 2021
Gameboard is a technology company focused on revolutionizing tabletop gaming through its innovative platform. The centerpiece of its offering is the Gameboard 1, a 15” x 15” touchscreen device that employs patent-pending technology, allowing users to interact with game pieces with pinpoint precision in a three-dimensional space. By integrating physical, digital, and augmented reality elements, Gameboard enables players to enjoy a wide variety of tabletop games anytime and anywhere, eliminating the necessity for specific game components. This approach aims to revive social gameplay, making it accessible and engaging for a diverse audience.

Zebra Labs

Convertible Note in 2021
Operator of digital entertainment platform intended to bring virtual avatars of performing artists. The company's platform provides a new dimension to digital entertainment by creating celebrity avatars and bringing artists and celebrities to the metaverse, enabling celebrities to launch, manage, and monetize their digital avatars across media formats like VR and video game platforms.

SuperWorld

Seed Round in 2021
SuperWorld is a company focused on creating a community in augmented reality (AR) through blockchain technology. It has developed an AR real estate and advertising marketplace that enables users to buy virtual plots of land globally. This platform allows users to personalize their surroundings by adding various digital elements—such as photos, videos, texts, and 3D objects—into the real world. Users can also share these augmented reality experiences with their followers, fostering interaction and engagement. Additionally, SuperWorld facilitates monetization opportunities for users, allowing them to become stakeholders in real-world locations by buying and selling virtual property.

SuperWorld

Convertible Note in 2021
SuperWorld is a company focused on creating a community in augmented reality (AR) through blockchain technology. It has developed an AR real estate and advertising marketplace that enables users to buy virtual plots of land globally. This platform allows users to personalize their surroundings by adding various digital elements—such as photos, videos, texts, and 3D objects—into the real world. Users can also share these augmented reality experiences with their followers, fostering interaction and engagement. Additionally, SuperWorld facilitates monetization opportunities for users, allowing them to become stakeholders in real-world locations by buying and selling virtual property.

Carv

Series A in 2020
Carv is the first wearable dedicated to skiing that speaks to you as you ski - it’s your digital ski coach. Built in consultation with Olympians, Carv gives you access to the feedback and knowledge that only elite skiers have had access to so far. With an extremely thin smart insert, Carv measures your motion and pressure distribution and relays feedback through your earphones in real-time. Carv connects wirelessly to your smartphone to give simple, actionable feedback to casual skiers and detailed metrics and analysis for advanced and professional skiers. Carv lets you train, compete and challenge people with its detailed metrics and helps you improve your skiing with technique analysis.

Gameboard

Seed Round in 2020
Gameboard is a technology company focused on revolutionizing tabletop gaming through its innovative platform. The centerpiece of its offering is the Gameboard 1, a 15” x 15” touchscreen device that employs patent-pending technology, allowing users to interact with game pieces with pinpoint precision in a three-dimensional space. By integrating physical, digital, and augmented reality elements, Gameboard enables players to enjoy a wide variety of tabletop games anytime and anywhere, eliminating the necessity for specific game components. This approach aims to revive social gameplay, making it accessible and engaging for a diverse audience.

Inbolt

Seed Round in 2020
InBolt has developed the world’s smallest and most efficient 3D camera tracking system. Their first product is a hardware module / device that an operator can plug onto all manual tools such as a drill, a screwdriver or a torque wrench. Once on the tool, it guides the operator, validates the completion of a task in real time and registers all the completion parameters.

Arthronica

Convertible Note in 2020
Arthronica Ltd is a London-based company that develops an artificial intelligence platform focused on patient monitoring and rehabilitation. Founded in 2018, the company specializes in solutions such as skeletal tracking, visual strength assessment, image analysis, and video analysis. Its innovative technology aims to validate algorithms capable of monitoring and predicting key disease activities in chronic rheumatic conditions. Currently, Arthronica is engaged in clinical trials in both the United Kingdom and the United States, further advancing its research and application in the medical field.

Magnifi

Seed Round in 2020
Toch is an interactive video shopping platform. Toch introduce shoppable blogs and shoppable videos which will help to reach out to a rich pool of followers and enthusiasts.

Looking Glass

Series A in 2020
Looking Glass Factory Inc. specializes in developing and manufacturing holographic displays tailored for 3D creators. The flagship product, the Looking Glass, is a desktop holographic display that utilizes advanced light field and volumetric display technologies, allowing users to create, share, and interact with 3D content without the need for virtual or augmented reality headsets. In addition to its display technology, Looking Glass offers volumetric printing services and software solutions for managing holographic displays. The company serves various sectors, including drug discovery, medical visualization, experiential marketing, and 3D storytelling. Founded in 2015, Looking Glass is headquartered in Brooklyn, New York, with an additional location in Hong Kong.

Vivid Vision

Series A in 2020
Vivid Vision, Inc. is a technology company that specializes in developing interactive and immersive 3D games aimed at treating visual disorders such as amblyopia and strabismus. The company offers a software suite that provides various interactive tests to assess eye dominance, suppression, angle of deviation, and contrast sensitivity. This suite allows clinicians to monitor and manage the patient experience through a touchscreen interface. By utilizing virtual reality, Vivid Vision's system measures eye muscle imbalances and delivers tailored visual stimuli to each eye, thereby facilitating the treatment of binocular vision issues. Founded in 2014 and based in San Francisco, California, Vivid Vision primarily serves eye clinics across North America. The company was formerly known as Apollo VR Corporation before rebranding in March 2015.

Arkademi

Seed Round in 2020
Arkademi helps people to teach and learn any certified vocational skills that enriching lives and scale personal competitiveness by providing massive open online course (MOOC) platform. Arkademi builds product to augementing human intelligence through the most relevant approachment in continous learning by providing robust education technology.

Mechasys

Pre Seed Round in 2019
At Mechasys, a team of engineers and contractors developed together an innovative laser projector that displays construction plans in real scale directly on construction sites. Using laser positioning technologies, we project construction drawings on floors with an accuracy of 3 mm. With our system, workers no longer need to draw plans on construction sites. They can lay down their materials 40% faster. This, speeds up the productivity rate on construction sites, reduces the human risk and optimizes the entrepreneur's profits.

Arthronica

Pre Seed Round in 2019
Arthronica Ltd is a London-based company that develops an artificial intelligence platform focused on patient monitoring and rehabilitation. Founded in 2018, the company specializes in solutions such as skeletal tracking, visual strength assessment, image analysis, and video analysis. Its innovative technology aims to validate algorithms capable of monitoring and predicting key disease activities in chronic rheumatic conditions. Currently, Arthronica is engaged in clinical trials in both the United Kingdom and the United States, further advancing its research and application in the medical field.

Try & Buy Fashion

Seed Round in 2019
Try & Buy Fashion is a technology company specializing in virtual try-on solutions for the fashion industry, leveraging advancements in computer vision and artificial intelligence. Founded in 2017 and headquartered in Westlake Village, California, the company has developed proprietary software that enables users to virtually try on clothing through applications designed for both e-commerce platforms and physical retail environments. Their offerings include a virtual trial room, fitting checks, and personalized styling advice, enhancing the shopping experience for consumers. Try & Buy's innovative technology is supported by over 70 international patents, with nine granted in the United States. The company gained recognition as the winner of Amazon's Innovator of the Year Award in 2020 for creating the world's most advanced virtual trial room, which allows shoppers to engage with their products in an interactive manner.

Try & Buy Fashion

Seed Round in 2018
Try & Buy Fashion is a technology company specializing in virtual try-on solutions for the fashion industry, leveraging advancements in computer vision and artificial intelligence. Founded in 2017 and headquartered in Westlake Village, California, the company has developed proprietary software that enables users to virtually try on clothing through applications designed for both e-commerce platforms and physical retail environments. Their offerings include a virtual trial room, fitting checks, and personalized styling advice, enhancing the shopping experience for consumers. Try & Buy's innovative technology is supported by over 70 international patents, with nine granted in the United States. The company gained recognition as the winner of Amazon's Innovator of the Year Award in 2020 for creating the world's most advanced virtual trial room, which allows shoppers to engage with their products in an interactive manner.

Vivid Vision

Convertible Note in 2018
Vivid Vision, Inc. is a technology company that specializes in developing interactive and immersive 3D games aimed at treating visual disorders such as amblyopia and strabismus. The company offers a software suite that provides various interactive tests to assess eye dominance, suppression, angle of deviation, and contrast sensitivity. This suite allows clinicians to monitor and manage the patient experience through a touchscreen interface. By utilizing virtual reality, Vivid Vision's system measures eye muscle imbalances and delivers tailored visual stimuli to each eye, thereby facilitating the treatment of binocular vision issues. Founded in 2014 and based in San Francisco, California, Vivid Vision primarily serves eye clinics across North America. The company was formerly known as Apollo VR Corporation before rebranding in March 2015.

Prynt

Convertible Note in 2018
Prynt Corp. manufactures innovative printing gadgets designed for smartphones, notably its instant camera case that allows users to take photos and print them instantly. This unique case transforms smartphones into portable instant cameras, requiring no ink, Wi-Fi, or Bluetooth connectivity, and is compatible with both iOS and Android devices. In addition to printing photos, the Prynt app enhances the experience by embedding short videos within the images, enabling users to share memories in a creative way. By simply holding a smartphone over a printed photo, the embedded video can be viewed in augmented reality. Founded in 2014 and based in San Francisco, California, Prynt sells its products online and through various retail channels around the world.

RayIoT

Seed Round in 2018
Raybaby is a baby monitor that tracks respiration and sleep pattern. It alerts when the baby has a higher respiratory rate which is associated with fever and other conditions. Raybaby also comes equipped with integrated infrared video camera which enables live video streaming even in pitch darkness, built in speakers, and audio monitoring that uses a highly sensitive microphone.

Mybrana

Seed Round in 2017
Mybrana Network, SL is a technology company based in Victoria-Gasteiz, Spain, specializing in integrated computer vision functionalities, including face recognition and 3D location mapping. Founded in 2012, the company has developed a graphics engine that enables brands to create social interactive augmented reality (AR) campaigns, which can be deployed on users' faces or in urban environments. Mybrana aims to assist brands in advertising and selling their products through innovative advertising and shopping formats that leverage its advanced AR technology. The company envisions becoming a leading reference for the next generation of advertising and shopping platforms within social networks and e-commerce.

GIROPTIC

Convertible Note in 2017
GIROPTIC has developed and patented a unique real-time image fusion process from multiple sensors. On May 20th 2014, GIROPTIC launched a Kickstarter campaign to fund its first consumer product: the GIROPTIC 360cam. In 45 days, the startup raised over $1.4 million, thus becoming France’s largest crowdfunding campaign. GIROPTIC paves the way to a new 360° era, for consumers and professionals, where photos and videos won’t be limited to a single frame.

Prynt

Convertible Note in 2017
Prynt Corp. manufactures innovative printing gadgets designed for smartphones, notably its instant camera case that allows users to take photos and print them instantly. This unique case transforms smartphones into portable instant cameras, requiring no ink, Wi-Fi, or Bluetooth connectivity, and is compatible with both iOS and Android devices. In addition to printing photos, the Prynt app enhances the experience by embedding short videos within the images, enabling users to share memories in a creative way. By simply holding a smartphone over a printed photo, the embedded video can be viewed in augmented reality. Founded in 2014 and based in San Francisco, California, Prynt sells its products online and through various retail channels around the world.

Arovia, Inc.

Seed Round in 2017
Arovia, Inc. is a company that specializes in the development of innovative collapsible television products, designed for mobile professionals. Their flagship offerings include pop-up display products that can collapse to a compact size, similar to that of a book, and connect seamlessly to various devices such as phones, tablets, and laptops through wireless or HDMI connections. These displays enhance productivity by allowing users to view and compare documents without the need for constant scrolling or switching between windows. Additionally, Arovia's technology finds applications in virtual and augmented reality, particularly in gaming. Founded in 2015, the company is headquartered in Galveston, Texas.

Morfus

Seed Round in 2017
Morfus Mixed Reality Inc. specializes in virtual reality solutions aimed at enhancing the design and planning of infrastructure projects. Founded in 2016 and based in Vancouver, Canada, the company develops a VR marketing tool tailored for professionals in architecture, interior design, and renovation. This innovative tool allows users to easily create and manipulate their designs within a virtual environment, enabling clients to experience projects immersively before construction begins. Morfus also offers services such as remote planning, collaboration, customized devices, applications, and project management, facilitating a streamlined process for creatives in the industry.

VRex Lab

Seed Round in 2017
VRex Lab Co., LTD is a company based in Seoul, South Korea, specializing in the development of location-based augmented reality applications. The company focuses on creating engaging and fun experiences through its mobile application, which allows users to connect social media content, photos, and messages to real-world locations. By enabling users to send augmented reality photo messages and attach short messages pinned to specific locations, VRex Lab fosters connections among friends and favorite celebrities, enhancing social interaction through innovative technology.

Smart Lumies

Convertible Note in 2017
Smart Lumies, Inc. specializes in the development of connected toy cubes designed for children aged six and older, transforming traditional play into an interactive experience that integrates color, sound, and technology. Founded in 2016 in San Francisco, the company offers a unique platform that combines physical and digital gameplay, enabling children to engage in a variety of games while simultaneously enhancing their creativity, motor skills, logic, and algorithmic thinking. The toy cubes are equipped with sensors that track movement, reaction time, and game preferences, providing insights into a child's developmental progress. Based on this data, the platform recommends tailored games to further boost learning and skill acquisition. Smart Lumies' innovative approach to play not only entertains but also educates, making the experience beneficial for both children and their parents.

Carv

Venture Round in 2017
Carv is the first wearable dedicated to skiing that speaks to you as you ski - it’s your digital ski coach. Built in consultation with Olympians, Carv gives you access to the feedback and knowledge that only elite skiers have had access to so far. With an extremely thin smart insert, Carv measures your motion and pressure distribution and relays feedback through your earphones in real-time. Carv connects wirelessly to your smartphone to give simple, actionable feedback to casual skiers and detailed metrics and analysis for advanced and professional skiers. Carv lets you train, compete and challenge people with its detailed metrics and helps you improve your skiing with technique analysis.

Leap Motion

Series C in 2017
Leap Motion, Inc. specializes in developing 3D motion-control hardware and software aimed at enhancing user interaction in virtual and augmented reality environments. Founded in 2010 and headquartered in San Francisco, the company focuses on creating technology that allows users to engage with digital content through natural hand and finger movements, effectively bridging the gap between the physical and digital worlds. Leap Motion partners with various VR manufacturers to integrate its innovative technology into mobile VR and AR headsets, catering to diverse sectors including healthcare, education, gaming, automotive, retail, and the arts. The company, which was formerly known as OcuSpec Inc., has operated as a subsidiary of Ultrahaptics Limited since May 2019.

SoniCam

Seed Round in 2017
SONICAM was founded with the goal to revolutionize the virtual reality industry by providing an affordable 360-degree and VR camera to professional consumers and hobbyists. SONICAM is built with the goal to push the boundaries of virtual reality industry. Founded in April 2016 in Shenzhen, SONICAM was pioneered by founder & CTO, James Zhan, co-founders Danny Zhu & Xiaobin Liu, each with 20+ years work experience in multimedia development for top international companies. James Zhan has applied for more than 100 parents during his career with rich research and development experience at Huawei.

Prynt

Convertible Note in 2017
Prynt Corp. manufactures innovative printing gadgets designed for smartphones, notably its instant camera case that allows users to take photos and print them instantly. This unique case transforms smartphones into portable instant cameras, requiring no ink, Wi-Fi, or Bluetooth connectivity, and is compatible with both iOS and Android devices. In addition to printing photos, the Prynt app enhances the experience by embedding short videos within the images, enabling users to share memories in a creative way. By simply holding a smartphone over a printed photo, the embedded video can be viewed in augmented reality. Founded in 2014 and based in San Francisco, California, Prynt sells its products online and through various retail channels around the world.

Snapask

Seed Round in 2017
Snapask Holdings Pte. Ltd. is an education technology company that provides a mobile application designed to enhance student learning by connecting them with qualified tutors for immediate assistance. Founded in 2015 and based in Hong Kong, Snapask offers a "Question & Answer" service that allows students to seek help on a wide range of subjects, including mathematics, English, and various vocational topics. The app also features a "Learning Planner," which provides personalized content recommendations tailored to individual students' study habits and progress. With a user base exceeding 2.5 million students across ten regions in the Asia-Pacific, Snapask aims to deliver effective, personalized, and accessible educational support, leveraging machine learning and mobile cloud services to facilitate this goal.

Vivid Vision

Seed Round in 2017
Vivid Vision, Inc. is a technology company that specializes in developing interactive and immersive 3D games aimed at treating visual disorders such as amblyopia and strabismus. The company offers a software suite that provides various interactive tests to assess eye dominance, suppression, angle of deviation, and contrast sensitivity. This suite allows clinicians to monitor and manage the patient experience through a touchscreen interface. By utilizing virtual reality, Vivid Vision's system measures eye muscle imbalances and delivers tailored visual stimuli to each eye, thereby facilitating the treatment of binocular vision issues. Founded in 2014 and based in San Francisco, California, Vivid Vision primarily serves eye clinics across North America. The company was formerly known as Apollo VR Corporation before rebranding in March 2015.

Lumotune

Seed Round in 2017
We are creating a platform to transform the world’s glass into digital displays.

Lumotune

Convertible Note in 2017
We are creating a platform to transform the world’s glass into digital displays.

SoniCam

Seed Round in 2017
SONICAM was founded with the goal to revolutionize the virtual reality industry by providing an affordable 360-degree and VR camera to professional consumers and hobbyists. SONICAM is built with the goal to push the boundaries of virtual reality industry. Founded in April 2016 in Shenzhen, SONICAM was pioneered by founder & CTO, James Zhan, co-founders Danny Zhu & Xiaobin Liu, each with 20+ years work experience in multimedia development for top international companies. James Zhan has applied for more than 100 parents during his career with rich research and development experience at Huawei.

Looking Glass

Series A in 2017
Looking Glass Factory Inc. specializes in developing and manufacturing holographic displays tailored for 3D creators. The flagship product, the Looking Glass, is a desktop holographic display that utilizes advanced light field and volumetric display technologies, allowing users to create, share, and interact with 3D content without the need for virtual or augmented reality headsets. In addition to its display technology, Looking Glass offers volumetric printing services and software solutions for managing holographic displays. The company serves various sectors, including drug discovery, medical visualization, experiential marketing, and 3D storytelling. Founded in 2015, Looking Glass is headquartered in Brooklyn, New York, with an additional location in Hong Kong.

Pixl Toys

Convertible Note in 2017
Pixl Toys is a toy company focused on enhancing children's play experiences by integrating technology with traditional toys. The company creates products that allow parents to utilize their unused smartphones as kid-safe cameras, featuring protective elements to ensure safety during use. In addition to the physical toys, Pixl develops an online application that enables children to take and personalize photos, fostering creativity and photography skills. By encouraging outdoor activities and imaginative play, Pixl Toys aims to inspire curiosity and active engagement among children, providing caregivers with effective tools to support their development.

GogglePal

Convertible Note in 2017
AR Devices, LLC specializes in the design and manufacture of GogglePal, a universally mountable augmented reality heads-up display tailored for skiers and snowboarders. Founded in 2013 and based in San Jose, California, the company’s GogglePal enables users to record and review their skiing or snowboarding activities, including vertical feet traveled and calories burned, as well as the trails they have taken. Additionally, it features an application that facilitates communication with friends, enhancing the overall experience for users engaged in snow sports.

Clever Robot Labs

Seed Round in 2017
Clever Robot Labs specializes in developing a mixed reality creativity platform that enhances content creation in three-dimensional environments. The platform features a user-friendly drag-and-drop interface, allowing users to easily customize immersive augmented reality (AR) experiences. It integrates with the company's proprietary AR cloud, facilitating multiplayer gaming and enabling users to share their custom creations in real-world settings. By utilizing advanced technology for instant remapping of physical spaces, Clever Robot Labs transforms any environment into an interactive gaming landscape, ensuring compatibility with existing and future AR-capable devices. This innovative approach allows for engaging game experiences that can be enjoyed both locally and online, fostering community interaction and creativity.

RayIoT

Convertible Note in 2017
Raybaby is a baby monitor that tracks respiration and sleep pattern. It alerts when the baby has a higher respiratory rate which is associated with fever and other conditions. Raybaby also comes equipped with integrated infrared video camera which enables live video streaming even in pitch darkness, built in speakers, and audio monitoring that uses a highly sensitive microphone.

Mybrana

Seed Round in 2016
Mybrana Network, SL is a technology company based in Victoria-Gasteiz, Spain, specializing in integrated computer vision functionalities, including face recognition and 3D location mapping. Founded in 2012, the company has developed a graphics engine that enables brands to create social interactive augmented reality (AR) campaigns, which can be deployed on users' faces or in urban environments. Mybrana aims to assist brands in advertising and selling their products through innovative advertising and shopping formats that leverage its advanced AR technology. The company envisions becoming a leading reference for the next generation of advertising and shopping platforms within social networks and e-commerce.

SoniCam

Seed Round in 2016
SONICAM was founded with the goal to revolutionize the virtual reality industry by providing an affordable 360-degree and VR camera to professional consumers and hobbyists. SONICAM is built with the goal to push the boundaries of virtual reality industry. Founded in April 2016 in Shenzhen, SONICAM was pioneered by founder & CTO, James Zhan, co-founders Danny Zhu & Xiaobin Liu, each with 20+ years work experience in multimedia development for top international companies. James Zhan has applied for more than 100 parents during his career with rich research and development experience at Huawei.

RayIoT

Pre Seed Round in 2016
Raybaby is a baby monitor that tracks respiration and sleep pattern. It alerts when the baby has a higher respiratory rate which is associated with fever and other conditions. Raybaby also comes equipped with integrated infrared video camera which enables live video streaming even in pitch darkness, built in speakers, and audio monitoring that uses a highly sensitive microphone.

SwapBots

Convertible Note in 2016
SwapBots are collectible, customisable toys that are brought to life using augmented reality.

GIROPTIC

Seed Round in 2016
GIROPTIC has developed and patented a unique real-time image fusion process from multiple sensors. On May 20th 2014, GIROPTIC launched a Kickstarter campaign to fund its first consumer product: the GIROPTIC 360cam. In 45 days, the startup raised over $1.4 million, thus becoming France’s largest crowdfunding campaign. GIROPTIC paves the way to a new 360° era, for consumers and professionals, where photos and videos won’t be limited to a single frame.

Coolhobo

Seed Round in 2016
Coolhobo is a company based in Shenzhen, China, that specializes in developing an augmented reality and virtual reality shopping application designed to enhance the retail experience. Founded in 2015, Coolhobo's platform incorporates a 3D shopping assistant that offers users detailed product information, cooking suggestions, brand history, and interactive features related to product origins. The company's technology utilizes computer vision and augmented reality to anchor content to physical locations and products, allowing retailers to provide a more convenient and engaging experience for their customers. Through its innovative approach, Coolhobo aims to bridge the gap between the physical and digital shopping realms, thereby transforming the way consumers interact with brands and products.

VRex Lab

Seed Round in 2016
VRex Lab Co., LTD is a company based in Seoul, South Korea, specializing in the development of location-based augmented reality applications. The company focuses on creating engaging and fun experiences through its mobile application, which allows users to connect social media content, photos, and messages to real-world locations. By enabling users to send augmented reality photo messages and attach short messages pinned to specific locations, VRex Lab fosters connections among friends and favorite celebrities, enhancing social interaction through innovative technology.

SoniCam

Seed Round in 2016
SONICAM was founded with the goal to revolutionize the virtual reality industry by providing an affordable 360-degree and VR camera to professional consumers and hobbyists. SONICAM is built with the goal to push the boundaries of virtual reality industry. Founded in April 2016 in Shenzhen, SONICAM was pioneered by founder & CTO, James Zhan, co-founders Danny Zhu & Xiaobin Liu, each with 20+ years work experience in multimedia development for top international companies. James Zhan has applied for more than 100 parents during his career with rich research and development experience at Huawei.

Arduboy

Seed Round in 2016
Arduboy, Inc. is a company based in Hillsboro, Oregon, specializing in the manufacture of a credit card-sized video game player. Known for its unique interactive digital entertainment device, Arduboy is built on a modified Arduino board, featuring a capacitive four-way digital controller, two buttons, and a compact OLED display. The device is powered by a single coin-cell battery, which allows for up to nine hours of gameplay. Arduboy offers an open-source platform that enables users to enjoy a variety of arcade-style games in a cost-effective manner, appealing to both casual gamers and developers interested in creating new gaming experiences.

The Alpha Labs Inc

Convertible Note in 2016
The Alpha Labs Inc. is a manufacturer of augmented reality (AR) smart glasses, founded in 2014 and headquartered in Seoul, South Korea. The company focuses on developing lightweight and user-friendly optical technology to enhance the user experience. Its smart glasses feature a slim lithium-polymer battery that can be charged via micro USB-B, along with Wi-Fi connectivity, sensors, a bone conduction speaker, an AR vision module, and a camera. These glasses enable users to share photos, play music, search the web, and receive directions, addressing common issues associated with existing AR technologies, such as weight, comfort, and design aesthetics.

Atmosoar

Pre Seed Round in 2016
Atmosoar is a weather-based software solution for unmanned aerial vehicle operators. Through its mapping and routing platform its users have the ability to fly their drones for longer, efficiently, and in safety. Atmosoar was launched in 2015. It's been rebooted from scratch in early 2018.

GIROPTIC

Seed Round in 2015
GIROPTIC has developed and patented a unique real-time image fusion process from multiple sensors. On May 20th 2014, GIROPTIC launched a Kickstarter campaign to fund its first consumer product: the GIROPTIC 360cam. In 45 days, the startup raised over $1.4 million, thus becoming France’s largest crowdfunding campaign. GIROPTIC paves the way to a new 360° era, for consumers and professionals, where photos and videos won’t be limited to a single frame.

Looking Glass

Seed Round in 2015
Looking Glass Factory Inc. specializes in developing and manufacturing holographic displays tailored for 3D creators. The flagship product, the Looking Glass, is a desktop holographic display that utilizes advanced light field and volumetric display technologies, allowing users to create, share, and interact with 3D content without the need for virtual or augmented reality headsets. In addition to its display technology, Looking Glass offers volumetric printing services and software solutions for managing holographic displays. The company serves various sectors, including drug discovery, medical visualization, experiential marketing, and 3D storytelling. Founded in 2015, Looking Glass is headquartered in Brooklyn, New York, with an additional location in Hong Kong.

Leap Motion

Venture Round in 2015
Leap Motion, Inc. specializes in developing 3D motion-control hardware and software aimed at enhancing user interaction in virtual and augmented reality environments. Founded in 2010 and headquartered in San Francisco, the company focuses on creating technology that allows users to engage with digital content through natural hand and finger movements, effectively bridging the gap between the physical and digital worlds. Leap Motion partners with various VR manufacturers to integrate its innovative technology into mobile VR and AR headsets, catering to diverse sectors including healthcare, education, gaming, automotive, retail, and the arts. The company, which was formerly known as OcuSpec Inc., has operated as a subsidiary of Ultrahaptics Limited since May 2019.

Artable

Venture Round in 2015
Artable is a social enterprise, which focuses on supporting independent artists、designers、 creators and researchers. They are not only help them with fund raising for their projects, organizations and studios but promote their project to the market. Their mission is to help individuals to be independent and creative with the public engagement.! They lcom to Artable! It is a platform for supporting artsy dream. No matter who you are, if you have dreams and some interesting projects that would be good for social innovation, they are your best choice. Here you can make your life Artable through supporting others` dreams and also make your own dreams come true!! Artable has been online in 2015, it was CreatingBox which founded in 2013. They are looking for innovative, creative projects which help to make big social impact. It is also an creative community which gather mature artists, researchers, designers and people who are creative and supportive. They like sharing and helping and aim to make a special and creative life for people.

Snapask

Seed Round in 2015
Snapask Holdings Pte. Ltd. is an education technology company that provides a mobile application designed to enhance student learning by connecting them with qualified tutors for immediate assistance. Founded in 2015 and based in Hong Kong, Snapask offers a "Question & Answer" service that allows students to seek help on a wide range of subjects, including mathematics, English, and various vocational topics. The app also features a "Learning Planner," which provides personalized content recommendations tailored to individual students' study habits and progress. With a user base exceeding 2.5 million students across ten regions in the Asia-Pacific, Snapask aims to deliver effective, personalized, and accessible educational support, leveraging machine learning and mobile cloud services to facilitate this goal.

NUA Robotics

Seed Round in 2015
They have developed a way for your belongings to follow and communicate with you and the environment. They are making this magic by integrating robotics, computer vision and sensors network into your things, allowing you to control them from your smart phone

Magnet Technologies

Seed Round in 2015
Magnet Technologies, Inc. is a company based in Walnut, California, that specializes in developing solutions to enhance visitor engagement across a variety of locations, including retail, hospitality, entertainment, and more. The company leverages location-aware technologies, such as beacons, to provide personalized and on-demand services to customers. By utilizing users' unique mobile identities, Magnet helps brands deliver tailored information and services at critical moments, improving customer experiences and enabling brands to reduce wait times and increase revenue. Additionally, Magnet offers detailed analytics to help businesses gain insights into customer behavior, ultimately fostering community and driving commerce.

The Tap Lab

Venture Round in 2015
The Tap Lab is a social mobile gaming company based in Cambridge, Massachusetts. They make ambitious mobile games for a new generation of gamers! Their games explore new ways for players to interact with the world around them, sparking the imagination, and seamlessly integrating with the real world.

Syrmo

Venture Round in 2015
Technology has been intensively used in several sports to provide athletes with additional information. For action sports and in particular skateboarding, the situation is different. Every device out there is either designed for other sport, or it just provides numbers that are not particularly useful for these kind of sports. Skateboarding is about expressing your style, learning new skills and sharing with the community. We designed a platform that leverages the data provided by a device attached to the board. Syrmo lets skaters track sessions trick by trick and get a 3D replay of the board’s movements. To create the ultimate experience, our mobile app helps skaters create, edit and share pro-style skate videos recorded with the phone's camera.

LightUp

Venture Round in 2015
LightUp, Inc. is a United States-based company that specializes in educational electronic kits aimed at helping children learn the fundamentals of technology. The company provides a construction kit that includes electronic building blocks featuring optically recognizable codes, along with a digital tutor application. This combination allows children to engage in hands-on learning by building electronic circuits while exploring concepts such as augmented reality, electronics, and coding. By merging the enjoyment of mobile gaming with educational experiences, LightUp strives to make technology accessible and enjoyable for young learners.

Arduboy

Seed Round in 2015
Arduboy, Inc. is a company based in Hillsboro, Oregon, specializing in the manufacture of a credit card-sized video game player. Known for its unique interactive digital entertainment device, Arduboy is built on a modified Arduino board, featuring a capacitive four-way digital controller, two buttons, and a compact OLED display. The device is powered by a single coin-cell battery, which allows for up to nine hours of gameplay. Arduboy offers an open-source platform that enables users to enjoy a variety of arcade-style games in a cost-effective manner, appealing to both casual gamers and developers interested in creating new gaming experiences.

Carv

Funding Round in 2015
Carv is the first wearable dedicated to skiing that speaks to you as you ski - it’s your digital ski coach. Built in consultation with Olympians, Carv gives you access to the feedback and knowledge that only elite skiers have had access to so far. With an extremely thin smart insert, Carv measures your motion and pressure distribution and relays feedback through your earphones in real-time. Carv connects wirelessly to your smartphone to give simple, actionable feedback to casual skiers and detailed metrics and analysis for advanced and professional skiers. Carv lets you train, compete and challenge people with its detailed metrics and helps you improve your skiing with technique analysis.

Vivid Vision

Seed Round in 2014
Vivid Vision, Inc. is a technology company that specializes in developing interactive and immersive 3D games aimed at treating visual disorders such as amblyopia and strabismus. The company offers a software suite that provides various interactive tests to assess eye dominance, suppression, angle of deviation, and contrast sensitivity. This suite allows clinicians to monitor and manage the patient experience through a touchscreen interface. By utilizing virtual reality, Vivid Vision's system measures eye muscle imbalances and delivers tailored visual stimuli to each eye, thereby facilitating the treatment of binocular vision issues. Founded in 2014 and based in San Francisco, California, Vivid Vision primarily serves eye clinics across North America. The company was formerly known as Apollo VR Corporation before rebranding in March 2015.

Prynt

Seed Round in 2014
Prynt Corp. manufactures innovative printing gadgets designed for smartphones, notably its instant camera case that allows users to take photos and print them instantly. This unique case transforms smartphones into portable instant cameras, requiring no ink, Wi-Fi, or Bluetooth connectivity, and is compatible with both iOS and Android devices. In addition to printing photos, the Prynt app enhances the experience by embedding short videos within the images, enabling users to share memories in a creative way. By simply holding a smartphone over a printed photo, the embedded video can be viewed in augmented reality. Founded in 2014 and based in San Francisco, California, Prynt sells its products online and through various retail channels around the world.

The Tap Lab

Seed Round in 2014
The Tap Lab is a social mobile gaming company based in Cambridge, Massachusetts. They make ambitious mobile games for a new generation of gamers! Their games explore new ways for players to interact with the world around them, sparking the imagination, and seamlessly integrating with the real world.

GMG33

Pre Seed Round in 2014
Our product, 3rdEar™, helps people beyond the limitations of space and time.

Syrmo

Pre Seed Round in 2014
Technology has been intensively used in several sports to provide athletes with additional information. For action sports and in particular skateboarding, the situation is different. Every device out there is either designed for other sport, or it just provides numbers that are not particularly useful for these kind of sports. Skateboarding is about expressing your style, learning new skills and sharing with the community. We designed a platform that leverages the data provided by a device attached to the board. Syrmo lets skaters track sessions trick by trick and get a 3D replay of the board’s movements. To create the ultimate experience, our mobile app helps skaters create, edit and share pro-style skate videos recorded with the phone's camera.

Dustcloud

Seed Round in 2014
Dustcloud is a provider of innovative gaming infrastructure focused on competitive outdoor gaming experiences. The company develops a mobile, first-person shooter game that allows players to engage in laser tag in urban environments. Central to its offerings are mobile game controllers called Dusters, which utilize i-Beacon meshnets to enhance gameplay. Dustcloud's technology supports augmented reality headsets and IoT beacon zones, creating an immersive gaming experience. The company's Dusters were manufactured in China as part of the Haxlr8r hardware accelerator program, with plans for mass production and distribution initiated in 2014.

Getvu

Seed Round in 2014
GetVu is a solutions provider on a mission to drive innovation through the rapidly emerging technologies of augmented reality and wearable devices. Our initial solutions focus will streamline supply chain management processes offering more accessibility to real-time data, optimized workflow efficiencies, and improved automation to manual labour processes.

Illuminator 4D

Seed Round in 2014
Illuminator 4D lets users easily create interactive, holographic environments for retail, and in-home usage.

Syrmo

Seed Round in 2013
Technology has been intensively used in several sports to provide athletes with additional information. For action sports and in particular skateboarding, the situation is different. Every device out there is either designed for other sport, or it just provides numbers that are not particularly useful for these kind of sports. Skateboarding is about expressing your style, learning new skills and sharing with the community. We designed a platform that leverages the data provided by a device attached to the board. Syrmo lets skaters track sessions trick by trick and get a 3D replay of the board’s movements. To create the ultimate experience, our mobile app helps skaters create, edit and share pro-style skate videos recorded with the phone's camera.

SensiPass

Seed Round in 2013
SensiPass Ltd. specializes in advanced digital security solutions, focusing on 3-factor authentication to combat identity theft and insider threats across various sectors, including energy, transportation, communications, government, and defense. Founded in 2013 and headquartered in Dublin, Ireland, the company offers a patented interactive platform that enhances user authentication through personal human interaction, replacing traditional passwords and PINs. By registering a user's device and biometric data along with a unique interaction, SensiPass creates a sophisticated digital signature that is secure and non-replicable. This approach not only ensures rapid authentication—taking just three seconds—but also provides proof-positive identity assurance, making it particularly valuable in critical environments. SensiPass has developed notable products like SensiAR™ and ImmersiveID™, aimed at protecting digital assets within augmented and virtual reality contexts. The company has received several accolades for its innovative contributions to cybersecurity, including recognition from Deloitte's Fast 50 Award and Red Herring.

Notch

Pre Seed Round in 2013
Notch is a hardware + software platform for motion analysis products for sports, and healthcare. Hardware component is the wearable sensor network, that reconstructs 3D avatars of users from their motions right on their smartphones. Software component is the predictive wellness AI engine that does motion processing and recognition, complemented by apps, developed by Notch Interfaces and third parties through “powered by Notch” program. Thousands of Notch: Pioneer kits have been shipped to the developers and several strategic partners are deploying “powered by Notch” products. Notch is currently preparing for the launch of the consumer-facing product in mass-market.

#hexology

Seed Round in 2013
Empowering people to bring their digital media into the physicalworld, to create a peak experience wherever they go, #hexology is for anyone that wants to share exclusive content in a real location. Imagine a hidden layer of information floating in the air around you, waiting to be discovered. You might find Music, Literature or news about local events, and in this vision all you need to access, publish, share and connect with people around you, is our free app. We want to put the magic of #hexology in your hands, that’s why we created a platform accessible to all.

Curio

Pre Seed Round in 2013
An interactive and hackable toy character that interacts with an iPad.

Notch

Pre Seed Round in 2013
Notch is a hardware + software platform for motion analysis products for sports, and healthcare. Hardware component is the wearable sensor network, that reconstructs 3D avatars of users from their motions right on their smartphones. Software component is the predictive wellness AI engine that does motion processing and recognition, complemented by apps, developed by Notch Interfaces and third parties through “powered by Notch” program. Thousands of Notch: Pioneer kits have been shipped to the developers and several strategic partners are deploying “powered by Notch” products. Notch is currently preparing for the launch of the consumer-facing product in mass-market.

Dustcloud

Seed Round in 2013
Dustcloud is a provider of innovative gaming infrastructure focused on competitive outdoor gaming experiences. The company develops a mobile, first-person shooter game that allows players to engage in laser tag in urban environments. Central to its offerings are mobile game controllers called Dusters, which utilize i-Beacon meshnets to enhance gameplay. Dustcloud's technology supports augmented reality headsets and IoT beacon zones, creating an immersive gaming experience. The company's Dusters were manufactured in China as part of the Haxlr8r hardware accelerator program, with plans for mass production and distribution initiated in 2014.

SensiPass

Seed Round in 2013
SensiPass Ltd. specializes in advanced digital security solutions, focusing on 3-factor authentication to combat identity theft and insider threats across various sectors, including energy, transportation, communications, government, and defense. Founded in 2013 and headquartered in Dublin, Ireland, the company offers a patented interactive platform that enhances user authentication through personal human interaction, replacing traditional passwords and PINs. By registering a user's device and biometric data along with a unique interaction, SensiPass creates a sophisticated digital signature that is secure and non-replicable. This approach not only ensures rapid authentication—taking just three seconds—but also provides proof-positive identity assurance, making it particularly valuable in critical environments. SensiPass has developed notable products like SensiAR™ and ImmersiveID™, aimed at protecting digital assets within augmented and virtual reality contexts. The company has received several accolades for its innovative contributions to cybersecurity, including recognition from Deloitte's Fast 50 Award and Red Herring.

LightUp

Pre Seed Round in 2013
LightUp, Inc. is a United States-based company that specializes in educational electronic kits aimed at helping children learn the fundamentals of technology. The company provides a construction kit that includes electronic building blocks featuring optically recognizable codes, along with a digital tutor application. This combination allows children to engage in hands-on learning by building electronic circuits while exploring concepts such as augmented reality, electronics, and coding. By merging the enjoyment of mobile gaming with educational experiences, LightUp strives to make technology accessible and enjoyable for young learners.

LightUp

Venture Round in 2013
LightUp, Inc. is a United States-based company that specializes in educational electronic kits aimed at helping children learn the fundamentals of technology. The company provides a construction kit that includes electronic building blocks featuring optically recognizable codes, along with a digital tutor application. This combination allows children to engage in hands-on learning by building electronic circuits while exploring concepts such as augmented reality, electronics, and coding. By merging the enjoyment of mobile gaming with educational experiences, LightUp strives to make technology accessible and enjoyable for young learners.

Dustcloud

Seed Round in 2013
Dustcloud is a provider of innovative gaming infrastructure focused on competitive outdoor gaming experiences. The company develops a mobile, first-person shooter game that allows players to engage in laser tag in urban environments. Central to its offerings are mobile game controllers called Dusters, which utilize i-Beacon meshnets to enhance gameplay. Dustcloud's technology supports augmented reality headsets and IoT beacon zones, creating an immersive gaming experience. The company's Dusters were manufactured in China as part of the Haxlr8r hardware accelerator program, with plans for mass production and distribution initiated in 2014.

Notch

Pre Seed Round in 2013
Notch is a hardware + software platform for motion analysis products for sports, and healthcare. Hardware component is the wearable sensor network, that reconstructs 3D avatars of users from their motions right on their smartphones. Software component is the predictive wellness AI engine that does motion processing and recognition, complemented by apps, developed by Notch Interfaces and third parties through “powered by Notch” program. Thousands of Notch: Pioneer kits have been shipped to the developers and several strategic partners are deploying “powered by Notch” products. Notch is currently preparing for the launch of the consumer-facing product in mass-market.

MakeAffinity

Seed Round in 2012
MakeAffinity develops innovative toy robots that enhance social interaction and play among friends. The company focuses on creating digital-based toys that connect to the internet, social networks, and mobile devices. This integration allows users to enjoy a shared playing experience, promoting social engagement and facilitating interactive behavior. By leveraging technology, MakeAffinity aims to transform traditional play into a more connected and communal activity, making it accessible through various virtual platforms.

Leap Motion

Seed Round in 2011
Leap Motion, Inc. specializes in developing 3D motion-control hardware and software aimed at enhancing user interaction in virtual and augmented reality environments. Founded in 2010 and headquartered in San Francisco, the company focuses on creating technology that allows users to engage with digital content through natural hand and finger movements, effectively bridging the gap between the physical and digital worlds. Leap Motion partners with various VR manufacturers to integrate its innovative technology into mobile VR and AR headsets, catering to diverse sectors including healthcare, education, gaming, automotive, retail, and the arts. The company, which was formerly known as OcuSpec Inc., has operated as a subsidiary of Ultrahaptics Limited since May 2019.
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