IDG Capital

work with private equity and venture capital fund managers, investment advisors and business entities from around the world.

Xiaohui Cao

Partner

Cui Guangfu

Partner

Jun Fang

Partner

Mei Gao

Partner

Simon Ho

CFO

Bingjun Huangfu

Partner

Ning Kang

Managing Director

Jianguang Li

Partner

Xiaojun Li

Partner

Meng Lian

Partner

Yikun Liu

Partner

Jun Lou

Partner

Michelle Ma

Partner

Kuiguang Niu

Partner

Hugo Shong

Founding Chairman

Yuhan Sun

Vice President

Chen Tong

Partner

Xiao Wang

Partner

Shu Wang

General Partner

Jeacy Yan

Partner

Jin Yu Ph.D

Partner

Xinhua Yu

Partner

Antony Yung

Partner

Jianbin Zhang

Vice President

Suyang Zhang

Managing Partner

Maria Zhang

Venture Partner

Haitao Zhang

Managing Director

Zhiyong Zhen

Principal

Jian Zhu

Venture Partner

Peter Zhang Ph.D

Vice President

Past deals in Entertainment

Osuga

Series A in 2021
Developer of a women's sex toy brand. The company's products are well designed and provide mood lighting, enabling consumers to enjoy pleasurable activities.

Mr.Zoo

Series B in 2020
Mr. Zoo operates small indoor zoos in China, featuring approximately 150 different species of animals. These zoos are strategically located within large shopping centers, creating an interactive and educational environment for children. In addition to the indoor zoos, Mr. Zoo also runs a pet-themed park and an open concept animal and plant paradise, showcasing a vibrant world of flora and fauna. Through these attractions, the company aims to engage consumers by providing a unique experience that combines entertainment with education about wildlife and nature.

Hi-Fun

Series A in 2019
Hi-Fun is an indoor competitive theme park built by Airnet and invested in incubation. It provides more than 30 large-scale competitive entertainment projects and amusement facilities, creating a comprehensive large indoor "athletic, interactive entertainment, video game". Theme Park. Beijing Airborne Sports Development Co., Ltd. products.

Junwu Ciweimian

Series B in 2019
Junwu Ciweimian is a military-themed video production company.

Youhua Technology

Series B in 2018
Shanghai based Media & Entertainment company.

Ready Go

Series A in 2018
Developer of a entertainment platform mainly focusing on game development. The company's platform provides a variety of game playing ways and its WeChat applet "Play ReadyGo" is a game recommendation platform and sharing community, providing users with domestic and foreign game information.

Qingmang

Series A in 2018
Qingmang is a Media & Entertainment based company.

iQiyi Sports

Series A in 2018
iQIYI, a provider of high-quality video and entertainment services in China, is established on April 22nd of 2010 in the spirit of “Joy & Quality”. Since its launch, iQIYI has actively promoted innovations in products, technologies, content and marketing to provide Chinese users with rich, smooth and high-definition online video experience. Currently, iQIYI has successfully built up a diversified business model to connect people with services including e-commerce, gaming, movie ticking, live streaming, online reading and so on

SoulSense

Series A in 2018
SoulSense is a media and entertainment company based in Beijing, China, founded in 2017. It specializes in publishing soft text, music, and videos through platforms like Weibo and WeChat. The company operates an online trend culture community and offers graphic design services, producing both hand-drawn and computer-generated art for marketing and personal use. Additionally, SoulSense provides modern art and consumer promotion services, enabling clients to access creative designs tailored to their needs.

Ready Go

Series A in 2018
Developer of a entertainment platform mainly focusing on game development. The company's platform provides a variety of game playing ways and its WeChat applet "Play ReadyGo" is a game recommendation platform and sharing community, providing users with domestic and foreign game information.

Youxi.com

Series A in 2018
Movie themed hotel operator based in China.

Banana Culture

Series B in 2017
Banana Culture Entertainment is aiming to discover and grow talented artists. Since its establishment, They have been devoted to artist management by producing talented and star-studded artists and by various attempts and marketing. Banana Culture also represents various ESPORTS teams in mainland China.

No Panda Culture (Bukongwenhua)

Series A in 2017
No Panda Culture (Bukongwenhua) is a Shanghai-based entertainment and culture agency.

LiveMe

Series A in 2017
Live.me is a live broadcasting app that lets you discover new content, find cool people, build a community, and earn cash rewards.

KongZhong

Funding Round in 2017
KongZhong Corporation provides digital entertainment services for consumers in the People’s Republic of China and internationally. The company operates through three segments: Internet Games, Mobile Games, and Wireless Value-Added Services (WVAS). The Internet Games segment operates various licensed Internet games, including World of Tanks, World of Warplanes, and Guild Wars 2 games. It also develops and licenses various Internet games, such as Master of Meteor Blades based on its proprietary game engine and game development platforms technologies for another Internet game operator. The Mobile Games segment develops and publishes mobile games, including action, role-playing, and leisure games for mobile phone users. The WVAS segment provides interactive entertainment, media, and other interactive services to mobile phone users. This segment offers mobile games, pictures, karaoke, electronic books, mobile phone personalization features, entertainment news, chat, and message boards. The company also offers support and technical services. KongZhong Corporation sells its WVAS and mobile games primarily through telecommunication operators, as well as other distribution partners. The company was formerly known as Communication Over The Air Inc. and changed its name to KongZhong Corporation in March 2004. KongZhong Corporation was founded in 2002 and is headquartered in Beijing, the People’s Republic of China.

iQIYI

Series G in 2017
iQIYI, Inc. is a leading online entertainment provider in China, offering a diverse range of services including internet video, online games, live broadcasting, online literature, animations, and e-commerce. The platform features a vast library of licensed and self-produced video content, catering to the preferences of its users. Additionally, iQIYI provides membership options, content distribution, and online advertising services. The company operates various subsidiaries, including iQIYI Mall, which focuses on entertainment-related merchandise, and iQIYI Show, a live broadcasting service that connects users with popular hosts and celebrities. iQIYI Paopao serves as an entertainment-based social media platform, while the company also engages in talent agency and intellectual property licensing. Founded in 2009 and headquartered in Beijing, iQIYI was formerly known as Qiyi.com and rebranded in 2011. The company is a subsidiary of Baidu Holdings Limited and continues to compete with other major platforms in the industry.

Junwu Ciweimian

Series A in 2017
Junwu Ciweimian is a military-themed video production company.

Banana Culture

Series A in 2016
Banana Culture Entertainment is aiming to discover and grow talented artists. Since its establishment, They have been devoted to artist management by producing talented and star-studded artists and by various attempts and marketing. Banana Culture also represents various ESPORTS teams in mainland China.

Yujia

Series B in 2016
Shenzhen Yujia Entertainment Media Co., Ltd. operates as a Web agency offering talent screening services for entertainment industry. The company is based in China.

Banana Culture

Series A in 2016
Banana Culture Entertainment is aiming to discover and grow talented artists. Since its establishment, They have been devoted to artist management by producing talented and star-studded artists and by various attempts and marketing. Banana Culture also represents various ESPORTS teams in mainland China.

Animoca Brands

Post in 2016
Animoca Brands is a digital entertainment company that specializes in leveraging gamification, blockchain, and artificial intelligence technologies to develop and publish a diverse range of mobile products globally. The company is known for its popular games, including The Sandbox, Crazy Kings, and Crazy Defense Heroes, as well as titles based on well-known intellectual properties such as Formula 1, Marvel, Garfield, and Doraemon. Additionally, Animoca Brands supports the implementation of Web3.0 strategies for intellectual property holders, providing a platform that enables the creation of non-fungible tokens (NFTs) and fungible tokens. This platform allows IP holders, including brands and artists, to monetize their rights and build fan communities within the blockchain ecosystem. With a strong portfolio of blockchain investments and partnerships, Animoca Brands aims to enhance user experiences and facilitate the trading of digital property rights. The company operates across multiple locations, including Australia, Hong Kong, South Korea, Finland, and Argentina.

Junwu Ciweimian

Seed Round in 2015
Junwu Ciweimian is a military-themed video production company.

Yujia

Series A in 2015
Shenzhen Yujia Entertainment Media Co., Ltd. operates as a Web agency offering talent screening services for entertainment industry. The company is based in China.

Bilibili

Series B in 2015
Bilibili Inc. is an online entertainment platform based in Shanghai, China, catering primarily to the younger generation. Founded in 2009, the company has evolved from a niche content community focused on anime, comics, and games (ACG) into a comprehensive entertainment hub that offers a diverse range of media formats, including videos, live broadcasts, and mobile games. Bilibili emphasizes high-quality content and aims to create immersive experiences that foster strong emotional connections among its users. The platform features a unique interactive playback system that allows for real-time subtitle overlays, enhancing user engagement. Additionally, Bilibili has established a strategic collaboration with Tencent for the sharing and operation of anime and games, further expanding its content offerings and reach within the Chinese market.

Bilibili

Series A in 2014
Bilibili Inc. is an online entertainment platform based in Shanghai, China, catering primarily to the younger generation. Founded in 2009, the company has evolved from a niche content community focused on anime, comics, and games (ACG) into a comprehensive entertainment hub that offers a diverse range of media formats, including videos, live broadcasts, and mobile games. Bilibili emphasizes high-quality content and aims to create immersive experiences that foster strong emotional connections among its users. The platform features a unique interactive playback system that allows for real-time subtitle overlays, enhancing user engagement. Additionally, Bilibili has established a strategic collaboration with Tencent for the sharing and operation of anime and games, further expanding its content offerings and reach within the Chinese market.

Yujia

Angel Round in 2014
Shenzhen Yujia Entertainment Media Co., Ltd. operates as a Web agency offering talent screening services for entertainment industry. The company is based in China.

Ejoy Technology

Venture Round in 2013
Ejoy Technology, based in Guangzhou, China, is a company dedicated to the entertainment sector through the development of online games. The company's business model emphasizes independent research and development, cooperative development, and agency operations. One of its notable games, "Douro Continent," has garnered over 60 million clicks, highlighting its popularity in the gaming community. Founded by Zhan Zhonghui, Ejoy Technology aims to create engaging gaming experiences for users.

IVI Movie

Series A in 2013
Provider of movie theater franchise services. The company provides a one-stop shop for building movie theaters with marketing plans, well-known movies, and operational management plants, for franchisees looking to build movie theaters.

Legendary Entertainment

Private Equity Round in 2012
Legendary Entertainment is a media company based in Burbank, California, that specializes in the production and distribution of film, television, and comics. Founded in 2004 by Thomas Tull, the company creates, develops, co-produces, and co-finances a diverse range of content aimed at mainstream audiences, particularly targeting the fandom demographic. Legendary Entertainment collaborates with various production studios to deliver box-office movies, television shows, and comic storylines, effectively serving a global market. Through its strategic partnerships, the company focuses on producing engaging content for both traditional and digital platforms, ensuring a broad reach within the entertainment industry.

Animoca Brands

Post in 2011
Animoca Brands is a digital entertainment company that specializes in leveraging gamification, blockchain, and artificial intelligence technologies to develop and publish a diverse range of mobile products globally. The company is known for its popular games, including The Sandbox, Crazy Kings, and Crazy Defense Heroes, as well as titles based on well-known intellectual properties such as Formula 1, Marvel, Garfield, and Doraemon. Additionally, Animoca Brands supports the implementation of Web3.0 strategies for intellectual property holders, providing a platform that enables the creation of non-fungible tokens (NFTs) and fungible tokens. This platform allows IP holders, including brands and artists, to monetize their rights and build fan communities within the blockchain ecosystem. With a strong portfolio of blockchain investments and partnerships, Animoca Brands aims to enhance user experiences and facilitate the trading of digital property rights. The company operates across multiple locations, including Australia, Hong Kong, South Korea, Finland, and Argentina.

Animoca Brands

Series A in 2011
Animoca Brands is a digital entertainment company that specializes in leveraging gamification, blockchain, and artificial intelligence technologies to develop and publish a diverse range of mobile products globally. The company is known for its popular games, including The Sandbox, Crazy Kings, and Crazy Defense Heroes, as well as titles based on well-known intellectual properties such as Formula 1, Marvel, Garfield, and Doraemon. Additionally, Animoca Brands supports the implementation of Web3.0 strategies for intellectual property holders, providing a platform that enables the creation of non-fungible tokens (NFTs) and fungible tokens. This platform allows IP holders, including brands and artists, to monetize their rights and build fan communities within the blockchain ecosystem. With a strong portfolio of blockchain investments and partnerships, Animoca Brands aims to enhance user experiences and facilitate the trading of digital property rights. The company operates across multiple locations, including Australia, Hong Kong, South Korea, Finland, and Argentina.

Wistone

Series B in 2011
Wistone Wireless Entertainment Inc., founded in 2006 and based in Beijing, China, specializes in the development of wireless entertainment software, focusing on mobile and online games. The company's product portfolio includes popular titles such as WWII, Call of Champions, Flight Control, and Critter Island, which have garnered multiple awards and are successfully operated in various countries. Wistone collaborates with international mobile device vendors to enhance its gaming offerings and provides services across multiple platforms, including PC, iOS, Android, and various mobile formats. With a presence in over 160 countries, it caters to millions of users, supported by hundreds of game servers worldwide. The company has seen significant growth in revenue, increasing from an average of RMB 5 million per month in 2010 to RMB 20 million in 2011, and employs more than 100 staff members. Wistone operates as a subsidiary of 3GV8 International Inc.

Legendary Entertainment

Venture Round in 2010
Legendary Entertainment is a media company based in Burbank, California, that specializes in the production and distribution of film, television, and comics. Founded in 2004 by Thomas Tull, the company creates, develops, co-produces, and co-finances a diverse range of content aimed at mainstream audiences, particularly targeting the fandom demographic. Legendary Entertainment collaborates with various production studios to deliver box-office movies, television shows, and comic storylines, effectively serving a global market. Through its strategic partnerships, the company focuses on producing engaging content for both traditional and digital platforms, ensuring a broad reach within the entertainment industry.

Wistone

Series A in 2009
Wistone Wireless Entertainment Inc., founded in 2006 and based in Beijing, China, specializes in the development of wireless entertainment software, focusing on mobile and online games. The company's product portfolio includes popular titles such as WWII, Call of Champions, Flight Control, and Critter Island, which have garnered multiple awards and are successfully operated in various countries. Wistone collaborates with international mobile device vendors to enhance its gaming offerings and provides services across multiple platforms, including PC, iOS, Android, and various mobile formats. With a presence in over 160 countries, it caters to millions of users, supported by hundreds of game servers worldwide. The company has seen significant growth in revenue, increasing from an average of RMB 5 million per month in 2010 to RMB 20 million in 2011, and employs more than 100 staff members. Wistone operates as a subsidiary of 3GV8 International Inc.

Tian Ge Interactive

Series A in 2009
Tian Ge Interactive is a Chinese company focused on the online entertainment sector, specializing in real-time video technology that enables users to socialize and interact through video chat and text. Founded in 2005, the company is best known for operating 9158Julur, the largest video interactive community in China, alongside other similar platforms. Tian Ge Interactive also develops mobile game platforms and engages in O2O (online-to-offline) entertainment, while having interests in health, personal care, and beauty services. The majority of the company's revenue is generated from its online interactive entertainment services, which are primarily targeted at the Chinese market.

Tang Song

Series B in 2008
Tang Song Corporation is a Chinese company that specializes in designing and developing solutions for the interactive entertainment industry. Founded in 2004 and based in Shanghai, it is gaining prominence in this sector by offering innovative applications and experiences. One of its key products is the iDol platform, which serves as an interactive entertainment and virtual life platform for internet users. The iDol project incorporates advanced 3D development tools, built on Dx9.0c technology, which deliver efficient 3D performance while minimizing CPU resource consumption. Additionally, the company operates the Guodong Website, which serves as a business application test for the iDol project. Through these initiatives, Tang Song aims to enhance user engagement and experiences within the interactive entertainment landscape.

Linekong

Series B in 2008
LineKong Science and Technology Co., Ltd. is an interactive entertainment company based in China that focuses on the development and publishing of online and mobile games. Founded in March 2007, it has gained recognition as one of the leading developers in the gaming industry, having launched various self-developed titles, including Journey to the West and The Warriors. The company operates through multiple game studios and has established a subsidiary dedicated to research and development. LineKong's product offerings encompass a diverse range of genres, including action, role-playing, and turn-based games, catering to different player preferences. In addition to its gaming segment, LineKong is also involved in the film business, expanding its presence across China, Hong Kong, and other regions.

Tang Song

Series A in 2007
Tang Song Corporation is a Chinese company that specializes in designing and developing solutions for the interactive entertainment industry. Founded in 2004 and based in Shanghai, it is gaining prominence in this sector by offering innovative applications and experiences. One of its key products is the iDol platform, which serves as an interactive entertainment and virtual life platform for internet users. The iDol project incorporates advanced 3D development tools, built on Dx9.0c technology, which deliver efficient 3D performance while minimizing CPU resource consumption. Additionally, the company operates the Guodong Website, which serves as a business application test for the iDol project. Through these initiatives, Tang Song aims to enhance user engagement and experiences within the interactive entertainment landscape.

Linekong

Series A in 2007
LineKong Science and Technology Co., Ltd. is an interactive entertainment company based in China that focuses on the development and publishing of online and mobile games. Founded in March 2007, it has gained recognition as one of the leading developers in the gaming industry, having launched various self-developed titles, including Journey to the West and The Warriors. The company operates through multiple game studios and has established a subsidiary dedicated to research and development. LineKong's product offerings encompass a diverse range of genres, including action, role-playing, and turn-based games, catering to different player preferences. In addition to its gaming segment, LineKong is also involved in the film business, expanding its presence across China, Hong Kong, and other regions.

Zonbo Media

Series C in 2007
Zonbo Media Co. Ltd. is a media company based in Beijing, China, that specializes in investing, producing, and distributing films and television dramas in China and South Korea. Founded in 1999, Zonbo Media is recognized as one of the first companies to receive a chartered qualification for film and television production in the region. The company focuses on various aspects of media, including film and television investment, production, and publishing, as well as content production for new media platforms. Zonbo Media has created numerous influential films and television products, contributing significantly to the entertainment landscape. Additionally, the company has attracted risk investments from notable entities, including American International Data Group and other investment firms.

Zonbo Media

Series B in 2006
Zonbo Media Co. Ltd. is a media company based in Beijing, China, that specializes in investing, producing, and distributing films and television dramas in China and South Korea. Founded in 1999, Zonbo Media is recognized as one of the first companies to receive a chartered qualification for film and television production in the region. The company focuses on various aspects of media, including film and television investment, production, and publishing, as well as content production for new media platforms. Zonbo Media has created numerous influential films and television products, contributing significantly to the entertainment landscape. Additionally, the company has attracted risk investments from notable entities, including American International Data Group and other investment firms.

DigiFun Games

Series B in 2006
DIGIFun Co., Ltd. is a Chinese company based in Shenzhen, specializing in wireless downloadable games and entertainment content for mobile devices. Established in 2003, the company offers a range of products, including mobile games, animations, and music, leveraging technologies such as JAVA, WAP, and MMS. DigiFun has made significant contributions to the mobile gaming industry, notably with the launch of its first domestic online game, "Show Good," in 2004, which garnered 150,000 registered users within its first three months. The company focuses on innovation and integrates its marketing resources with major telecommunications providers to enhance its service offerings in the growing field of wireless value-added services.

Impression Wonders

Series A in 2006
Impression Wonders Arts Development Co., Ltd. plans and creates live-action performances. The company was formerly known as Beijing Impression Culture & Art Center. Impression Wonders Arts Development Co., Ltd. is based in Beijing, China. As of May 26, 2016, Impression Wonders Arts Development Co., Ltd. operates as a subsidiary of Sanxiang Co.,LTD.

A8 New Media Group

Series B in 2005
A8 New Media Group Limited is an investment holding company based in Shenzhen, China, primarily focused on providing digital entertainment services. Established in 2000, the company operates through segments that include digital entertainment and property investment. It specializes in music-based entertainment, offering a variety of content such as ringtones, full track songs, and interactive voice response music, sourced from both user-generated content and established record labels. A8 leverages cloud computing technology to manage and analyze consumer preferences, enabling customized marketing strategies across different regions. In addition to music services, the company engages in the production of network dramas, videos, and films, alongside software development and consultancy services. A8 also has interests in property investment and offers mobile value-added services. Originally known as A8 Digital Music Holdings Limited, the company rebranded in 2014.

Dacheng Network

Series B in 2005
Dacheng Network is a provider of digital interactive entertainment activities. The company’s primary businesses include the operation and provision of services operating network games; the development of network games; agent-based sale of single games, platform building and operation of e-sporting and related games; cell phone and TV games; and other digital interactive entertainment forms.

A8 New Media Group

Series A in 2004
A8 New Media Group Limited is an investment holding company based in Shenzhen, China, primarily focused on providing digital entertainment services. Established in 2000, the company operates through segments that include digital entertainment and property investment. It specializes in music-based entertainment, offering a variety of content such as ringtones, full track songs, and interactive voice response music, sourced from both user-generated content and established record labels. A8 leverages cloud computing technology to manage and analyze consumer preferences, enabling customized marketing strategies across different regions. In addition to music services, the company engages in the production of network dramas, videos, and films, alongside software development and consultancy services. A8 also has interests in property investment and offers mobile value-added services. Originally known as A8 Digital Music Holdings Limited, the company rebranded in 2014.

DigiFun Games

Series A in 2004
DIGIFun Co., Ltd. is a Chinese company based in Shenzhen, specializing in wireless downloadable games and entertainment content for mobile devices. Established in 2003, the company offers a range of products, including mobile games, animations, and music, leveraging technologies such as JAVA, WAP, and MMS. DigiFun has made significant contributions to the mobile gaming industry, notably with the launch of its first domestic online game, "Show Good," in 2004, which garnered 150,000 registered users within its first three months. The company focuses on innovation and integrates its marketing resources with major telecommunications providers to enhance its service offerings in the growing field of wireless value-added services.

Zonbo Media

Venture Round in 2003
Zonbo Media Co. Ltd. is a media company based in Beijing, China, that specializes in investing, producing, and distributing films and television dramas in China and South Korea. Founded in 1999, Zonbo Media is recognized as one of the first companies to receive a chartered qualification for film and television production in the region. The company focuses on various aspects of media, including film and television investment, production, and publishing, as well as content production for new media platforms. Zonbo Media has created numerous influential films and television products, contributing significantly to the entertainment landscape. Additionally, the company has attracted risk investments from notable entities, including American International Data Group and other investment firms.
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