Accel

Accel is a venture capital firm founded in 1983 and based in Palo Alto, California. It specializes in early and growth-stage investments, focusing primarily on technology startups in sectors such as cloud computing, software, digital media, and fintech. With additional offices in San Francisco, London, and Bangalore, Accel employs localized strategies to identify and support entrepreneurs capable of building category-defining businesses. The firm has a notable portfolio featuring companies like Facebook, Spotify, and Slack, reflecting its commitment to fostering innovation across various industries. Accel manages several funds, targeting investments ranging from $5 million to $15 million, and has a robust global presence that includes partnerships in India and China.

Radhika Ananth

Vice President

Radhika Ananth

Vice President

Yudi Anugrah

Investor

Casey Aylward

Partner

Julien Bek

Principal

Luca Bocchio

Partner

Andrew Braccia

General Partner

Andrei Brasoveanu

Partner

Katie Brown

Investor

Miles Clements

Partner

Adrian Colyer

Venture Partner

Kevin Comolli

Founding Partner

Anand Daniel

Partner

Ben Dooley

CFO

Peter Doyle

Investor

Christine Esserman

Partner

C. Alex Estevez

Venture Partner

Candice du Fretay

Investor

Rohit Ganapathy

Investor

Sameer Gandhi

Partner

Rishika Garg

Vice President

Martin Gibson

Technology Investor

Praachi Goenka

Investor

Bruce Golden

Partner

Graham Hutson

Investor

Sara Ittelson

Partner

Myrel Iturrey

Investor

Tanay Jagani

Investor

Chitranjan Jain

Investor

Dinesh Katiyar

Partner

Sanjay Khatri

Investor

Richard Kotite

Vice President

Gagan Kumar

General Partner

Ping Li

Partner

John Locke

Partner

Zhenya Loginov

Partner

Steve Loughlin

Partner

Eknoor Malhotra

Investor

Arun Mathew

Partner

Jonathan Mendelson

Investor

Gonzalo Mocorrea

Investor

Vasant Natarajan

Partner

Vas Natarajan

Partner

Harry Nelis

Partner

Nate Niparko

Partner

Maya S. Noeth

Partner

Rachit Parekh

Principal

Vijaysai Patnaik

Associate

Anagh Prasad

Investor

Varun Purandare

Principal and Investor

Ben Quazzo

Partner

Rafael Quintanilla

Investor

Aman Rai

Investor

Tim Rawlinson

Investor

Sagar Sanghvi

Partner

Antra Saxena

Investor

Tracy Sedlock

Chief Operating Partner

Jess Segal

IR Partner

Karan Shah

Investor

Manasi Shah

Investor

Sarthak Singh

Investor

Robert E. Sternberg

Investor

Diksha Sundarka

Investor

Prayank Swaroop

Partner

Ryan Sweeney

General Partner

Charles Tananbaum

Investor

Humza Tariq

Investor

Yuvraj Wadhwa

Investor

Cecilia Wang

Vice President

Matt Weigand

Partner

Eric Wolford

Venture Partner

Richard Wong

General Partner

Ivan Zhou

Partner

Hendrik Nelis Ph.D

Partner

Past deals in Entertainment

FRVR

Series A in 2022
FRVR Limited provides online computer games. The company is based in Mellieha, Malta.

Mind Candy

Series B in 2020
Mind Candy Ltd. is a multi-brand entertainment company based in London, United Kingdom, that specializes in developing online games for children and families, primarily for mobile and tablet platforms. Founded in 2003, the company is best known for its flagship product, Moshi Monsters, an engaging online game designed for kids. In addition to this, Mind Candy offers Moshi Monsters Village, a gaming application, and Moshi Monsters Magazine, which features puzzles, stories, and creative activities. The company has expanded its offerings to include Moshi Monsters Music, a music application, and the Moshling app, which introduces users to whimsical characters. Recently, Mind Candy has also launched a sleep and mindfulness app for kids, featuring melodic stories and guided meditation sessions aimed at promoting relaxation and mindfulness among young users.

Mind Candy

Venture Round in 2019
Mind Candy Ltd. is a multi-brand entertainment company based in London, United Kingdom, that specializes in developing online games for children and families, primarily for mobile and tablet platforms. Founded in 2003, the company is best known for its flagship product, Moshi Monsters, an engaging online game designed for kids. In addition to this, Mind Candy offers Moshi Monsters Village, a gaming application, and Moshi Monsters Magazine, which features puzzles, stories, and creative activities. The company has expanded its offerings to include Moshi Monsters Music, a music application, and the Moshling app, which introduces users to whimsical characters. Recently, Mind Candy has also launched a sleep and mindfulness app for kids, featuring melodic stories and guided meditation sessions aimed at promoting relaxation and mindfulness among young users.

Fever

Series D in 2019
Fever Labs, Inc. operates a mobile application that serves as a social discovery tool, offering users a curated list of local events in various cities, including New York, Madrid, and London. The app provides comprehensive information on a wide range of experiences, such as concerts, exhibitions, parties, comedy shows, and attractions, along with ticket booking options. With a focus on enhancing the Experience Economy, Fever connects over 40 million users monthly with the best local activities, while also empowering event organizers to create original content. Founded in 2011 and initially known as Kzemos, Inc., Fever has established itself as a leader in the digitization of experiences, helping individuals discover and enjoy diverse cultural and entertainment offerings.

FRVR

Seed Round in 2018
FRVR Limited provides online computer games. The company is based in Mellieha, Malta.

Fever

Series C in 2018
Fever Labs, Inc. operates a mobile application that serves as a social discovery tool, offering users a curated list of local events in various cities, including New York, Madrid, and London. The app provides comprehensive information on a wide range of experiences, such as concerts, exhibitions, parties, comedy shows, and attractions, along with ticket booking options. With a focus on enhancing the Experience Economy, Fever connects over 40 million users monthly with the best local activities, while also empowering event organizers to create original content. Founded in 2011 and initially known as Kzemos, Inc., Fever has established itself as a leader in the digitization of experiences, helping individuals discover and enjoy diverse cultural and entertainment offerings.

Entytle

Series A in 2017
Entytle has developed a SaaS solution that helps companies maximize customer lifetime value by growing their repeat and recurring aftermarket revenue from their existing customers. Its Entytlement Automation platform predicts which customers are most likely buyers of a specific aftermarket product or service offering.

Mind Candy

Venture Round in 2017
Mind Candy Ltd. is a multi-brand entertainment company based in London, United Kingdom, that specializes in developing online games for children and families, primarily for mobile and tablet platforms. Founded in 2003, the company is best known for its flagship product, Moshi Monsters, an engaging online game designed for kids. In addition to this, Mind Candy offers Moshi Monsters Village, a gaming application, and Moshi Monsters Magazine, which features puzzles, stories, and creative activities. The company has expanded its offerings to include Moshi Monsters Music, a music application, and the Moshling app, which introduces users to whimsical characters. Recently, Mind Candy has also launched a sleep and mindfulness app for kids, featuring melodic stories and guided meditation sessions aimed at promoting relaxation and mindfulness among young users.

BookMyShow

Series C in 2016
BookMyShow is a prominent Indian online ticketing service that specializes in providing tickets for cinemas, theaters, and sports events. Established over a decade ago, it has achieved a remarkable 90% market share in the online entertainment ticketing sector, with a consistent revenue growth rate of 40%. The platform allows users to book tickets through various channels, including its website, mobile app, and call center, covering over 3,000 screens across 250 cities in India. BookMyShow has established partnerships with major Indian production houses and cinema chains, facilitating real-time ticketing. It is also a key player in the theatre space, serving as the exclusive ticketing partner for several prominent venues. Monthly, the platform records over 20 million page views and sells up to 7 million tickets, making it the leading choice for online cinema ticket purchases. Additionally, it has expanded its offerings to include live events and sports, working with organizations like the Mumbai Indians and hosting significant tournaments. Overall, BookMyShow aims to enhance the entertainment experience for its users through a seamless ticketing process.

Fever

Series B in 2015
Fever Labs, Inc. operates a mobile application that serves as a social discovery tool, offering users a curated list of local events in various cities, including New York, Madrid, and London. The app provides comprehensive information on a wide range of experiences, such as concerts, exhibitions, parties, comedy shows, and attractions, along with ticket booking options. With a focus on enhancing the Experience Economy, Fever connects over 40 million users monthly with the best local activities, while also empowering event organizers to create original content. Founded in 2011 and initially known as Kzemos, Inc., Fever has established itself as a leader in the digitization of experiences, helping individuals discover and enjoy diverse cultural and entertainment offerings.

Joyus

Series C in 2015
Joyus is a startup focused on transforming the online shopping experience by utilizing short-form videos to help consumers discover and purchase appealing products. The company offers a video shopping platform that features curated selections of apparel, beauty items, and lifestyle products. Each week, curators showcase their favorite finds, providing viewers with insights on how to utilize these items. Products are available for a limited time through the platform, facilitating easy purchasing. Joyus emphasizes the importance of sharing authentic enthusiasm for products, enabling users to share videos with friends across social media platforms. The platform not only informs consumers about the latest trends but also delivers expert tips and lifestyle content, creating an engaging shopping experience tailored primarily for women.

Fever

Series A in 2014
Fever Labs, Inc. operates a mobile application that serves as a social discovery tool, offering users a curated list of local events in various cities, including New York, Madrid, and London. The app provides comprehensive information on a wide range of experiences, such as concerts, exhibitions, parties, comedy shows, and attractions, along with ticket booking options. With a focus on enhancing the Experience Economy, Fever connects over 40 million users monthly with the best local activities, while also empowering event organizers to create original content. Founded in 2011 and initially known as Kzemos, Inc., Fever has established itself as a leader in the digitization of experiences, helping individuals discover and enjoy diverse cultural and entertainment offerings.

BookMyShow

Series B in 2014
BookMyShow is a prominent Indian online ticketing service that specializes in providing tickets for cinemas, theaters, and sports events. Established over a decade ago, it has achieved a remarkable 90% market share in the online entertainment ticketing sector, with a consistent revenue growth rate of 40%. The platform allows users to book tickets through various channels, including its website, mobile app, and call center, covering over 3,000 screens across 250 cities in India. BookMyShow has established partnerships with major Indian production houses and cinema chains, facilitating real-time ticketing. It is also a key player in the theatre space, serving as the exclusive ticketing partner for several prominent venues. Monthly, the platform records over 20 million page views and sells up to 7 million tickets, making it the leading choice for online cinema ticket purchases. Additionally, it has expanded its offerings to include live events and sports, working with organizations like the Mumbai Indians and hosting significant tournaments. Overall, BookMyShow aims to enhance the entertainment experience for its users through a seamless ticketing process.

Joyus

Series B in 2013
Joyus is a startup focused on transforming the online shopping experience by utilizing short-form videos to help consumers discover and purchase appealing products. The company offers a video shopping platform that features curated selections of apparel, beauty items, and lifestyle products. Each week, curators showcase their favorite finds, providing viewers with insights on how to utilize these items. Products are available for a limited time through the platform, facilitating easy purchasing. Joyus emphasizes the importance of sharing authentic enthusiasm for products, enabling users to share videos with friends across social media platforms. The platform not only informs consumers about the latest trends but also delivers expert tips and lifestyle content, creating an engaging shopping experience tailored primarily for women.

BookMyShow

Series A in 2012
BookMyShow is a prominent Indian online ticketing service that specializes in providing tickets for cinemas, theaters, and sports events. Established over a decade ago, it has achieved a remarkable 90% market share in the online entertainment ticketing sector, with a consistent revenue growth rate of 40%. The platform allows users to book tickets through various channels, including its website, mobile app, and call center, covering over 3,000 screens across 250 cities in India. BookMyShow has established partnerships with major Indian production houses and cinema chains, facilitating real-time ticketing. It is also a key player in the theatre space, serving as the exclusive ticketing partner for several prominent venues. Monthly, the platform records over 20 million page views and sells up to 7 million tickets, making it the leading choice for online cinema ticket purchases. Additionally, it has expanded its offerings to include live events and sports, working with organizations like the Mumbai Indians and hosting significant tournaments. Overall, BookMyShow aims to enhance the entertainment experience for its users through a seamless ticketing process.

Legendary Entertainment

Private Equity Round in 2012
Legendary Entertainment is a media company based in Burbank, California, that specializes in the production and distribution of film, television, and comics. Founded in 2004 by Thomas Tull, the company creates, develops, co-produces, and co-finances a diverse range of content aimed at mainstream audiences, particularly targeting the fandom demographic. Legendary Entertainment collaborates with various production studios to deliver box-office movies, television shows, and comic storylines, effectively serving a global market. Through its strategic partnerships, the company focuses on producing engaging content for both traditional and digital platforms, ensuring a broad reach within the entertainment industry.

Animoca Brands

Post in 2011
Animoca Brands is a digital entertainment company that specializes in leveraging gamification, blockchain, and artificial intelligence technologies to develop and publish a diverse range of mobile products globally. The company is known for its popular games, including The Sandbox, Crazy Kings, and Crazy Defense Heroes, as well as titles based on well-known intellectual properties such as Formula 1, Marvel, Garfield, and Doraemon. Additionally, Animoca Brands supports the implementation of Web3.0 strategies for intellectual property holders, providing a platform that enables the creation of non-fungible tokens (NFTs) and fungible tokens. This platform allows IP holders, including brands and artists, to monetize their rights and build fan communities within the blockchain ecosystem. With a strong portfolio of blockchain investments and partnerships, Animoca Brands aims to enhance user experiences and facilitate the trading of digital property rights. The company operates across multiple locations, including Australia, Hong Kong, South Korea, Finland, and Argentina.

Animoca Brands

Series A in 2011
Animoca Brands is a digital entertainment company that specializes in leveraging gamification, blockchain, and artificial intelligence technologies to develop and publish a diverse range of mobile products globally. The company is known for its popular games, including The Sandbox, Crazy Kings, and Crazy Defense Heroes, as well as titles based on well-known intellectual properties such as Formula 1, Marvel, Garfield, and Doraemon. Additionally, Animoca Brands supports the implementation of Web3.0 strategies for intellectual property holders, providing a platform that enables the creation of non-fungible tokens (NFTs) and fungible tokens. This platform allows IP holders, including brands and artists, to monetize their rights and build fan communities within the blockchain ecosystem. With a strong portfolio of blockchain investments and partnerships, Animoca Brands aims to enhance user experiences and facilitate the trading of digital property rights. The company operates across multiple locations, including Australia, Hong Kong, South Korea, Finland, and Argentina.

Schematic Labs

Series A in 2011
Maker of social entertainment mobile apps for the real world.

Joyus

Series A in 2011
Joyus is a startup focused on transforming the online shopping experience by utilizing short-form videos to help consumers discover and purchase appealing products. The company offers a video shopping platform that features curated selections of apparel, beauty items, and lifestyle products. Each week, curators showcase their favorite finds, providing viewers with insights on how to utilize these items. Products are available for a limited time through the platform, facilitating easy purchasing. Joyus emphasizes the importance of sharing authentic enthusiasm for products, enabling users to share videos with friends across social media platforms. The platform not only informs consumers about the latest trends but also delivers expert tips and lifestyle content, creating an engaging shopping experience tailored primarily for women.

Legendary Entertainment

Venture Round in 2011
Legendary Entertainment is a media company based in Burbank, California, that specializes in the production and distribution of film, television, and comics. Founded in 2004 by Thomas Tull, the company creates, develops, co-produces, and co-finances a diverse range of content aimed at mainstream audiences, particularly targeting the fandom demographic. Legendary Entertainment collaborates with various production studios to deliver box-office movies, television shows, and comic storylines, effectively serving a global market. Through its strategic partnerships, the company focuses on producing engaging content for both traditional and digital platforms, ensuring a broad reach within the entertainment industry.

Rovio Entertainment

Series A in 2011
Rovio Entertainment Oyj, a games-first entertainment company, creates, develops, and publishes mobile games in North America, Latin America, Europe, the Middle East, Africa, and the Asia Pacific. It operates through Games, Brand Licensing, and Other segments. The company offers various mobile games through mobile application stores; produces movies; and licenses the Angry Birds brand to consumer and entertainment products, as well as develops a cloud-based game service. It also provides physical merchandise, including toys and apparel, as well as location-based entertainment, such as activity parks; and books and comics, animated series, and digital products. Rovio Entertainment Oyj was founded in 2003 and is headquartered in Espoo, Finland.

Metacafe

Debt Financing in 2010
Metacafe is a San Francisco-based website that specializes in short-form video entertainment across various categories, including movies, video games, sports, music, and television. Originally similar to other video-sharing platforms, Metacafe has evolved to focus on curated and exclusive premium content, differentiating itself within the online entertainment landscape. The site partners with major content providers, such as movie studios, video game publishers, television networks, music labels, and sports leagues, to offer a diverse range of high-quality videos. Metacafe is supported by advertising revenue, collaborating with brands in sectors such as entertainment, consumer electronics, telecommunications, packaged goods, food and beverage, and automotive. With additional offices in New York, Los Angeles, London, and Tel Aviv, Metacafe continues to enhance its offerings in the digital media space.

Complex

Venture Round in 2009
Complex is an online magazine that features articles about music, styles, pop culture, sports, and sneakers. It is the premier multi-media platform for the most influential young male consumers. This discerning audience is driven by style, music, sneakers, sports, games, gear, and girls. Complex initially reaches these ahead-of-trend influencers through its uniquely credible, authentic viewpoint and is further amplified by its unparalleled social influence. In April 2016, Complex was jointly acquired by Verizon Communications and Hearst Corporation. At the center of the Complex platform, their flagship site, Complex.com, thrives as the online incarnation of the influential Complex Magazine. Proven the voice of the people that matter — Complex has become the go-to resource for the people that matter in an ever-evolving lifestyle. Complex.com is a consumer portal into a complex lifestyle and gives users access to the most definitive and unique content by allowing them to deep dive into their passion points and obsessions. Complex was launched in 2000 in New York, United States.

Mind Candy

Convertible Note in 2009
Mind Candy Ltd. is a multi-brand entertainment company based in London, United Kingdom, that specializes in developing online games for children and families, primarily for mobile and tablet platforms. Founded in 2003, the company is best known for its flagship product, Moshi Monsters, an engaging online game designed for kids. In addition to this, Mind Candy offers Moshi Monsters Village, a gaming application, and Moshi Monsters Magazine, which features puzzles, stories, and creative activities. The company has expanded its offerings to include Moshi Monsters Music, a music application, and the Moshling app, which introduces users to whimsical characters. Recently, Mind Candy has also launched a sleep and mindfulness app for kids, featuring melodic stories and guided meditation sessions aimed at promoting relaxation and mindfulness among young users.

Chakpak Media

Venture Round in 2008
Chakpak offers Indian movie enthusiasts a plethora of information on movies and movie personalities. Some of the site offerings include wallpapers, videos, news, discussion forums and quizzes. It offers users the ability to discuss, evaluate, rate, review and preview movies and movie personalities through its open forum. Users can rate a video as a favorite, recommend a wallpaper to a friend or create a quiz.

Metacafe

Series B in 2007
Metacafe is a San Francisco-based website that specializes in short-form video entertainment across various categories, including movies, video games, sports, music, and television. Originally similar to other video-sharing platforms, Metacafe has evolved to focus on curated and exclusive premium content, differentiating itself within the online entertainment landscape. The site partners with major content providers, such as movie studios, video game publishers, television networks, music labels, and sports leagues, to offer a diverse range of high-quality videos. Metacafe is supported by advertising revenue, collaborating with brands in sectors such as entertainment, consumer electronics, telecommunications, packaged goods, food and beverage, and automotive. With additional offices in New York, Los Angeles, London, and Tel Aviv, Metacafe continues to enhance its offerings in the digital media space.

Global Grind

Series B in 2007
Globalgrind.com is a digital media company that promotes the broadest and deepest array of content of interest to the hip hop community from the most authoritative sources across the web. The platform features exclusive blogs, video, music, news, gossip and politics, which users can submit, vote and comment on, and syndicate using Facebook, Twitter and other social media tools. Headquartered in New York City, Global Grind is a privately held firm funded by Accel Partners and Russell Simmons.

Mind Candy

Series A in 2006
Mind Candy Ltd. is a multi-brand entertainment company based in London, United Kingdom, that specializes in developing online games for children and families, primarily for mobile and tablet platforms. Founded in 2003, the company is best known for its flagship product, Moshi Monsters, an engaging online game designed for kids. In addition to this, Mind Candy offers Moshi Monsters Village, a gaming application, and Moshi Monsters Magazine, which features puzzles, stories, and creative activities. The company has expanded its offerings to include Moshi Monsters Music, a music application, and the Moshling app, which introduces users to whimsical characters. Recently, Mind Candy has also launched a sleep and mindfulness app for kids, featuring melodic stories and guided meditation sessions aimed at promoting relaxation and mindfulness among young users.

Metacafe

Series B in 2006
Metacafe is a San Francisco-based website that specializes in short-form video entertainment across various categories, including movies, video games, sports, music, and television. Originally similar to other video-sharing platforms, Metacafe has evolved to focus on curated and exclusive premium content, differentiating itself within the online entertainment landscape. The site partners with major content providers, such as movie studios, video game publishers, television networks, music labels, and sports leagues, to offer a diverse range of high-quality videos. Metacafe is supported by advertising revenue, collaborating with brands in sectors such as entertainment, consumer electronics, telecommunications, packaged goods, food and beverage, and automotive. With additional offices in New York, Los Angeles, London, and Tel Aviv, Metacafe continues to enhance its offerings in the digital media space.

Rhapsody Networks

Series B in 2001
Rhapsody Networks is an online entertainment platform that streams music from phones, computers and home audio devices. The company provides on-demand streaming services and offline downloads of music in various genres, such as pop, rock, and more. Rhapsody Networks was founded in 2007 and is located in Seattle, Washington.

Rhapsody Networks

Series A in 2000
Rhapsody Networks is an online entertainment platform that streams music from phones, computers and home audio devices. The company provides on-demand streaming services and offline downloads of music in various genres, such as pop, rock, and more. Rhapsody Networks was founded in 2007 and is located in Seattle, Washington.
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