Sequoia Capital, established in 1972, is a prominent venture capital firm headquartered in Menlo Park, California. The company focuses on investing in early to growth-stage companies across various sectors, including information technology, healthcare, financial services, and energy. Sequoia Capital provides capital and strategic support to a select group of daring founders, helping them build legendary companies and push technological boundaries. The firm typically invests between $100,000 and $100 million, with a preference for being the first investor in profitable, fast-growing companies with proven teams and products. Sequoia Capital also manages funds focused on specific regions and sectors, such as India and the technology sector.
Managing Partner of Sequoia Capital Global Equities
Fred Wang
Managing Director, China
Cen Wang
Partner, China
Rock Wang
Managing Director
Lynn Yang
Managing Director, China
Skee Zhang
Managing Director
Jiajia Zou
Managing Director
Past deals in Art
KINO
Pre Seed Round in 2023
KINO is a web3 film finance company that democratizes film and protects artists' rights.
Visual Electric
Seed Round in 2023
Visual Electric is a technology company that specializes in developing an AI-powered image generator designed specifically for designers. Their platform enables users to create customized, realistic images, serving as a generative canvas for exploring and bringing ideas to life, thereby saving time and enhancing creativity.
Picsart
Series C in 2021
PicsArt, Inc. is the world's largest digital creation platform, specializing in photo and video editing tools designed for users at all skill levels. Founded in 2010 and headquartered in Miami, with an additional office in Yerevan, Armenia, the company offers a comprehensive suite of features through its mobile and web applications. Its flagship app provides an array of options for photo manipulation, drawing, and collage making, including customizable filters, text overlays, and a GIF generator. Additionally, PicsArt hosts a vibrant community for creative collaboration, allowing users to share and collectively edit images. The platform also features a dedicated app for children, as well as a messaging system that enhances the shared creative experience. By combining its extensive open-source content collection with AI-powered tools, PicsArt serves consumers, marketers, content creators, and businesses alike, facilitating both personal and professional design projects.
Quidd
Series A in 2017
Quidd, Inc., a subsidiary of Animoca Brands Limited, operates a marketplace for digital collectibles, specializing in non-fungible tokens (NFTs). The platform allows users to buy, sell, and trade a variety of digital items, including stickers, GIFs, cards, and 3D digital toys, either through primary market packs or directly from other collectors. Quidd aims to transform the collecting experience by digitizing fine art and memorabilia, making it accessible and affordable for over 7 million digital collectors. By facilitating the exchange of more than 2.1 billion virtual items, Quidd is working to create investment-grade assets and provide liquidity in the digital collectibles market.
Kuaikan Manhua
Series C in 2017
Kuaikan Manhua is an online and mobile platform for original online comic artwork targeting young readers. Founded in 2014, Kuaikan Manhua is a comic-reading platform and community of interest that is popular among users. As of January 2019, the total number of users of the comics app is over 170 million, and the monthly users are over 40 million, and the market share in the comics market is more than half*. Kuaikan World’s vision is to build an ideal ecosystem of cultural-entertainment in the future, as well as bring happiness to the world. Kuaikan aims to help comic creators to create more widely-popular comics with positive, energetic and warm contents to millions of users.
Pinkoi
Venture Round in 2015
Pinkoi is a social e-commerce platform headquartered in Taipei, Taiwan, founded in 2009 by Peter Yen, Mike Lee, and Maibelle Lin. It facilitates the sale of unique products, including clothing, accessories, electronics, and home goods, directly from designers and artists to consumers. The platform, available both on web and mobile app, is focused on the Asian market, with products sourced from China, Japan, and the United States.
Picsart
Series A in 2015
PicsArt, Inc. is the world's largest digital creation platform, specializing in photo and video editing tools designed for users at all skill levels. Founded in 2010 and headquartered in Miami, with an additional office in Yerevan, Armenia, the company offers a comprehensive suite of features through its mobile and web applications. Its flagship app provides an array of options for photo manipulation, drawing, and collage making, including customizable filters, text overlays, and a GIF generator. Additionally, PicsArt hosts a vibrant community for creative collaboration, allowing users to share and collectively edit images. The platform also features a dedicated app for children, as well as a messaging system that enhances the shared creative experience. By combining its extensive open-source content collection with AI-powered tools, PicsArt serves consumers, marketers, content creators, and businesses alike, facilitating both personal and professional design projects.
Picsart
Series A in 2015
PicsArt, Inc. is the world's largest digital creation platform, specializing in photo and video editing tools designed for users at all skill levels. Founded in 2010 and headquartered in Miami, with an additional office in Yerevan, Armenia, the company offers a comprehensive suite of features through its mobile and web applications. Its flagship app provides an array of options for photo manipulation, drawing, and collage making, including customizable filters, text overlays, and a GIF generator. Additionally, PicsArt hosts a vibrant community for creative collaboration, allowing users to share and collectively edit images. The platform also features a dedicated app for children, as well as a messaging system that enhances the shared creative experience. By combining its extensive open-source content collection with AI-powered tools, PicsArt serves consumers, marketers, content creators, and businesses alike, facilitating both personal and professional design projects.
Great Dream
Series D in 2009
Hunan Great Dream Cartoon Spread Limited Company is focused on the study of computer animation software, production animation, and development of cartoon derivative products. Its TV cartoon series, Hongmao and Lantu (Red Cat and Blue Rabbit), is the first domestic TV cartoon to meet Disney standards, which films at a rate of 24 frames per second. Great Dream was founded by Wang Hong, who serves as the company's national class one director. It is currently the biggest cartoon production and design base in China and uses the latest technology and large-scale production.
Great Dream
Series B in 2007
Hunan Great Dream Cartoon Spread Limited Company is focused on the study of computer animation software, production animation, and development of cartoon derivative products. Its TV cartoon series, Hongmao and Lantu (Red Cat and Blue Rabbit), is the first domestic TV cartoon to meet Disney standards, which films at a rate of 24 frames per second. Great Dream was founded by Wang Hong, who serves as the company's national class one director. It is currently the biggest cartoon production and design base in China and uses the latest technology and large-scale production.
ThatGameCompany
thatgamecompany, LLC is a video game developer based in Los Angeles, California, founded in 2006. The company specializes in creating artistically crafted and broadly accessible video games that aim to enhance the interactive entertainment landscape. Its games are available on various platforms, including PlayStation, computers, and mobile devices, allowing players to engage with enriching experiences designed to inspire and positively impact their lives. Through a commitment to meaningful gameplay, thatgamecompany seeks to push the boundaries of traditional gaming while respecting and engaging its audience.
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