BITKRAFT Ventures

Bitkraft is a venture capital firm founded in 2015 by Jens Hilgers, with headquarters in Berlin and an office in New York. The firm specializes in early-stage investments primarily in the esports and gaming sectors, targeting companies across North America, Europe, and the Asia Pacific. Bitkraft focuses on a variety of areas within the gaming industry, including game developers, gaming platforms, and related technologies, as well as emerging fields such as web3, virtual and augmented reality, and blockchain applications. The firm operates multiple funds, including those dedicated to esports and technology, and aims to invest between $0.1 million and $0.4 million in promising ventures. Bitkraft's team is strategically located in key cities such as Berlin, Los Angeles, San Francisco, New York, and London, enhancing its ability to engage with the digital entertainment ecosystem.

Malte Barth

Founding Partner

Jasper Brand

Partner

Christian Edler

Venture Partner

Adrian Galea

Vice President, Finance

Martin Garcia

CFO

Jonathan Huang

Principal

Benedikt Hübenthal

Associate

Lenny Langenscheidt

Investor

Ben Naylor

Technical Crypto Analyst

Carlos Pereira

Partner

Scott Rupp

Founding General Partner

Justin Swart

Principal

Nicolas Vereecke

Venture Partner

Past deals in Berlin

Legendary Play

Series A in 2022
Legendary Play is a mobile game developer and publisher based in Berlin, Germany, established in 2017. The company specializes in creating games tailored for esports enthusiasts, focusing on delivering engaging and competitive experiences for mobile platforms. By combining innovative game design with an understanding of the esports community, Legendary Play aims to provide high-quality gaming experiences that resonate with fans of competitive gaming.

Anzu

Series B in 2022
Anzu.io, founded in 2017 and based in Tel Aviv with an additional location in Berlin, offers an innovative in-game advertising platform that integrates non-intrusive advertisements into video games and esports. The company's Blended In-Game Advertising solution enables top-tier game studios to incorporate brand advertisements seamlessly into gameplay, enhancing engagement without disrupting the user experience. Utilizing advanced programmatic technology and real-time data, Anzu allows brand advertisers to deploy ads in recognized formats across an exclusive inventory of popular video games, ensuring brand safety and ad visibility. By providing game developers with new revenue streams through cross-platform advertising and monetization solutions, Anzu empowers them to maintain control over content and analytics. The company aims to transform gaming and esports into a premium revenue engine, driven by its commitment to a native advertising approach that meets the needs of the video gaming industry.

Anzu

Series B in 2021
Anzu.io, founded in 2017 and based in Tel Aviv with an additional location in Berlin, offers an innovative in-game advertising platform that integrates non-intrusive advertisements into video games and esports. The company's Blended In-Game Advertising solution enables top-tier game studios to incorporate brand advertisements seamlessly into gameplay, enhancing engagement without disrupting the user experience. Utilizing advanced programmatic technology and real-time data, Anzu allows brand advertisers to deploy ads in recognized formats across an exclusive inventory of popular video games, ensuring brand safety and ad visibility. By providing game developers with new revenue streams through cross-platform advertising and monetization solutions, Anzu empowers them to maintain control over content and analytics. The company aims to transform gaming and esports into a premium revenue engine, driven by its commitment to a native advertising approach that meets the needs of the video gaming industry.

Veritas Entertainment

Venture Round in 2020
Veritas Entertainment GmbH, based in Berlin, Germany, specializes in providing entertainment services for a variety of events, including corporate functions, weddings, and private celebrations. The company also focuses on the esports sector, developing a platform that hosts and streams professional gaming competitions. This platform caters to a wide range of events, from large gaming festivals to smaller community tournaments, allowing professional gamers to compete while engaging a larger audience through online streaming. Veritas Entertainment aims to elevate esports within the broader sports and entertainment industry.

Runtime

Series A in 2020
Runtime GmbH produces and sells sports nutritional products. It offers buff food, performance drinks, runtime shakers, and starter packs online. The company was founded in 2016 and is based in Berlin, Germany.

PatronGG

Seed Round in 2019
PatronGG is a technology startup founded by esports veterans aiming to transform the way fans engage with esports. The company offers a central platform for fans to track their favorite teams and players, participate in discussions, and compete for recognition as top supporters. Their inaugural app, "Fnatic Nation," served as the official fan app for the esports organization Fnatic, facilitating the growth and monetization of their fanbase. Currently, PatronGG is expanding its vision by developing a unified application designed to connect fans and teams across the esports landscape, fostering vibrant fan communities through its mobile apps.

Legendary Play

Seed Round in 2019
Legendary Play is a mobile game developer and publisher based in Berlin, Germany, established in 2017. The company specializes in creating games tailored for esports enthusiasts, focusing on delivering engaging and competitive experiences for mobile platforms. By combining innovative game design with an understanding of the esports community, Legendary Play aims to provide high-quality gaming experiences that resonate with fans of competitive gaming.

Five Vectors

Seed Round in 2019
Five Vectors Inc. is a media company based in Berlin, Germany, with an additional office in Los Angeles, California, that specializes in creating music tailored for the gaming and sports industries. Founded in 2019, the company adopts a data-driven strategy to develop and monetize its content across various platforms. As the gaming landscape evolves towards a more device-agnostic model, Five Vectors aims to establish itself as a comprehensive media entity that caters to diverse entertainment ecosystems. By leveraging organic data collection, the company curates entertainment products designed for specific audiences, positioning content as a key marketing tool to attract users and drive monetization. Five Vectors focuses on the increasing integration of music with visual media, recognizing the potential of video platforms and streaming to enhance user engagement within the gaming sector.

Anzu

Series A in 2019
Anzu.io, founded in 2017 and based in Tel Aviv with an additional location in Berlin, offers an innovative in-game advertising platform that integrates non-intrusive advertisements into video games and esports. The company's Blended In-Game Advertising solution enables top-tier game studios to incorporate brand advertisements seamlessly into gameplay, enhancing engagement without disrupting the user experience. Utilizing advanced programmatic technology and real-time data, Anzu allows brand advertisers to deploy ads in recognized formats across an exclusive inventory of popular video games, ensuring brand safety and ad visibility. By providing game developers with new revenue streams through cross-platform advertising and monetization solutions, Anzu empowers them to maintain control over content and analytics. The company aims to transform gaming and esports into a premium revenue engine, driven by its commitment to a native advertising approach that meets the needs of the video gaming industry.

Lofelt

Series A in 2019
Lofelt GmbH, founded in 2014 and based in Berlin, Germany, specializes in developing advanced haptic technology that enhances user interaction with digital devices. The company aims to deliver exceptional haptic experiences by utilizing a high-definition haptic engine capable of recreating music's bass frequencies in high fidelity, allowing users to feel sound physically. Lofelt's notable consumer product, the Basslet, is a wearable device that functions like a subwoofer. The company collaborates with prominent brands to enhance user experiences in various sectors, including gaming, augmented reality, virtual reality, and consumer electronics. A recent partnership with Razer highlights Lofelt's commitment to integrating its technology into widely recognized products. With a team of engineers, developers, and designers, Lofelt is dedicated to pushing the boundaries of haptic technology while maintaining a strong foundation in German engineering.

Runtime

Seed Round in 2018
Runtime GmbH produces and sells sports nutritional products. It offers buff food, performance drinks, runtime shakers, and starter packs online. The company was founded in 2016 and is based in Berlin, Germany.

Legendary Play

Seed Round in 2017
Legendary Play is a mobile game developer and publisher based in Berlin, Germany, established in 2017. The company specializes in creating games tailored for esports enthusiasts, focusing on delivering engaging and competitive experiences for mobile platforms. By combining innovative game design with an understanding of the esports community, Legendary Play aims to provide high-quality gaming experiences that resonate with fans of competitive gaming.

PatronGG

Seed Round in 2017
PatronGG is a technology startup founded by esports veterans aiming to transform the way fans engage with esports. The company offers a central platform for fans to track their favorite teams and players, participate in discussions, and compete for recognition as top supporters. Their inaugural app, "Fnatic Nation," served as the official fan app for the esports organization Fnatic, facilitating the growth and monetization of their fanbase. Currently, PatronGG is expanding its vision by developing a unified application designed to connect fans and teams across the esports landscape, fostering vibrant fan communities through its mobile apps.

Bayes Holding

Series A in 2017
Bayes Holding, based in Berlin, Germany, specializes in developing tools and platforms aimed at enhancing the gaming experience for players. The company offers several products, including LOLSumo, a real-time virtual coaching application for League of Legends, which assists gamers in building orders and accessing critical match information. OVERSUMO serves as an overmatches virtual coach, providing performance analysis, gameplay tips, and hero guides. For DOTA 2 players, DOTASUMO offers post-game insights and tools for gameplay improvement. Additionally, Shadow.GG is a software-as-a-service platform that delivers analytics and data visualizations specifically for Counter-Strike. Bayes Holding also features BRUCE.GG, a platform that allows gamers to create and share videos of their gameplay, rate clips, and collaborate in coaching each other, while providing automatically generated highlights, match analysis, and tactical insights. The company was founded in 2014 by Christian Gruber, Jens Hilger, Markus Fuhrmann, and Mathias Kutzner.

Esports Business Solution

Seed Round in 2015
Esports Business Solutions is an eSports media and technology company. The company is listed in the commercial register of the local court Charlottenburg (Berlin). Founded in 2014, EBS is headquartered in Berlin, Germany.
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