Alta Pty Ltd, based in Broken Head, Australia, specializes in developing multiplayer virtual reality (VR) games. Established in 2008, the company creates immersive online universes where players can either collaborate or compete to achieve specific goals in various settings, including fantasy and medieval themes. The flagship game, A Township Tale, allows players to explore a magical town set in the mountains, where they can take on various roles such as blacksmith, miner, fisherman, and lumberjack to gather resources and craft tools and weapons. Alta's games are designed for high-end VR devices, providing engaging experiences that cater to gaming enthusiasts across multiple platforms, including smartphones, laptops, and computers.
Tribe XR Inc. is a software company based in San Mateo, California, focused on providing a platform for learning real-world skills through virtual and augmented reality. Founded in 2017, Tribe XR specializes in music production and DJing, enabling users to upload their music, perform live, and take lessons to enhance their DJ skills. The platform features a virtual mentor that introduces the basics of DJing and offers realistic practice on virtual decks. The learning experience is enriched by masterclasses from renowned DJs and partnerships with industry experts and electronic music schools. Tribe XR is also developing a self-serve immersive learning platform that allows organizations and individuals to create, broadcast, and monetize VR and AR lessons, extending its educational offerings beyond music. This approach leverages the effectiveness of experiential learning, which has been shown to solidify knowledge more effectively than traditional educational methods.
JigSpace Inc. is a technology company that has developed a platform for creating and sharing interactive three-dimensional instructions. Founded in 2015 and based in San Mateo, California, the platform allows users to view and interact with 3D models in augmented reality, providing a more engaging alternative to traditional 2D instructions. Users can browse a library of interactive learning experiences, which includes step-by-step breakdowns of complex ideas, products, and phenomena. The platform also enables individuals to create their own "jigs" using an intuitive workshop interface and share them with others. JigSpace aims to democratize the creation of interactive instructions, making it accessible to anyone with a desire to educate or demonstrate how things work, without the need for advanced technical skills.
FitXR is a leading developer of virtual reality fitness applications, focused on making fitness more enjoyable and accessible. The company has gained recognition for its first product, BoxVR, which has consistently ranked as a best-seller across major VR platforms such as Oculus, Steam, and PSVR, earning multiple awards for its engaging approach to fitness. FitXR is currently developing a virtual fitness studio that aims to replicate the energy and camaraderie of group workouts at home. This innovative platform will offer total body workouts designed by fitness experts, emphasizing social interaction and enjoyment while delivering effective fitness experiences.
Tvori Inc. specializes in developing animation and prototyping software tailored for Virtual Reality (VR) and Augmented Reality (AR). Founded in 2016 and based in Wilmington, Delaware, the company provides tools for users to create 3D content without requiring prior knowledge of 3D design. Its software facilitates the creation of story prototypes, animatics, and complete animated films, allowing for the design, visualization, and simulation of ideas. Users can access a library of pre-made assets, import custom 3D models, images, and sounds, and utilize an intuitive animation timeline. The platform supports the export of projects in various formats, including videos, 360-degree experiences, and executable VR content, thus enabling collaboration among developers and presenting ideas effectively to stakeholders.
Adventure Lab, Inc., also known as CA AS Adventure Lab Studio, Inc., is a San Francisco-based company founded in 2019 that develops a social adventure platform. This platform allows performers and experience creators to design and facilitate cooperative and competitive adventures for participants, which can be enjoyed remotely. Initially focused on escape room experiences, Adventure Lab plans to broaden its offerings to include various forms of hosted entertainment such as role-playing games, game shows, exploration activities, cooperative sports, and tourism-related experiences. The company aims to provide an engaging and interactive gaming experience for friends, family, and followers, utilizing live hosts to enhance the adventure.
SideQuest Ltd is a Belfast-based company that specializes in developing a virtual reality platform tailored for standalone virtual reality headsets. Founded in 2020, the company focuses on facilitating the distribution of early access content, which allows developers to gather essential feedback throughout the various stages of application development. This feedback mechanism helps developers enhance their applications and build a community of users, ultimately improving the functionalities of their virtual reality content. Through its platform, SideQuest Ltd aims to support the growth of the virtual reality gaming ecosystem.
YUR Inc. is a fitness and health platform that utilizes virtual reality to transform workouts into engaging gaming experiences. Founded in 2019 and based in San Francisco, California, YUR develops software solutions that allow users to track their fitness and health metrics while participating in VR games. The mobile companion application enables calorie tracking, making fitness more enjoyable and accessible for at-home users. By combining gaming with physical activity, YUR aims to create a more immersive and less taxing approach to fitness.
MEU is an immersive social platform that is based on 3d human movements. MEU is channeling the movement data, letting people play and interact with each other’s 3D movements augmented by neuroscience-based filters and mini-games. The company is on a mission to disrupt the current way technology is used to connect to each other and utilize the latest immersive technology to increase the bandwidth of human connection by allowing people to interact and play with each other’s movements beyond space and time.
MindGlow, Inc. specializes in virtual reality (VR) training solutions designed for enterprises, universities, the retail sector, and government entities. Founded in 2019 and headquartered in San Mateo, California, the company focuses on enhancing employee safety through immersive training experiences. MindGlow offers products such as VR Active Shooter Training for both office and university environments, in addition to workplace safety and self-defense training programs. By utilizing VR technology, MindGlow aims to prepare employees for emergencies, fostering a sense of empowerment and engagement that can contribute to saving lives during critical situations.
BehaviorMe integrates virtual reality technologies with behavior analysis to enhance human resource solutions, particularly for individuals with autism spectrum disorder. The company has developed an extended reality platform that simulates real-life therapy sessions, thereby improving behavior therapy for children and young adults. This platform allows for simultaneous assessment of both technical and soft skills during the hiring process, enabling training directors to concentrate on addressing skill deficits of new hires rather than on extensive onboarding. By providing a more efficient hiring process, BehaviorMe aims to minimize the time between hiring and service delivery while also reducing employee turnover through objective candidate evaluation.
Roam Robotics, Inc. is a San Francisco-based company that specializes in the development of innovative exoskeletons and powered orthotics. Founded in 2014, the company aims to make these mobility devices more affordable, comfortable, and safe for home use. Roam's products utilize advanced high-strength fabrics and pneumatic powertrains, which significantly reduce the weight and cost compared to traditional exoskeleton designs. This approach allows for unmatched power-to-weight ratios, enhancing performance while minimizing part count. The company's focus on lightweight and adaptable robotic solutions aims to improve mobility support, ultimately enhancing human capabilities for a wide range of users.
FitXR is a leading developer of virtual reality fitness applications, focused on making fitness more enjoyable and accessible. The company has gained recognition for its first product, BoxVR, which has consistently ranked as a best-seller across major VR platforms such as Oculus, Steam, and PSVR, earning multiple awards for its engaging approach to fitness. FitXR is currently developing a virtual fitness studio that aims to replicate the energy and camaraderie of group workouts at home. This innovative platform will offer total body workouts designed by fitness experts, emphasizing social interaction and enjoyment while delivering effective fitness experiences.
Teleporter Realities, Inc. is a company that develops and operates a social virtual reality platform specifically designed for gamers. Established in 2016 and headquartered in San Mateo, California, with an additional office in Istanbul, Teleporter creates immersive 3D environments where users can engage in various activities. The platform allows gamers to play built-in games, watch live game streams, and connect with like-minded individuals, fostering a sense of community. Teleporter's vision draws inspiration from popular MMORPGs, aiming to build a digital universe that enhances the gaming experience through technology and creativity. By combining gaming and social interaction, Teleporter provides a unique space for gamers to socialize and enjoy shared experiences in virtual reality.
Supermedium is building a space of immersive VR utilities starting with a comic book reader. From the pioneers of WebVR and creators of A-Frame (https://aframe.io).
Casino VR is a multiplayer casino platform for virtual reality. Casino VR merges the social and psychological elements of real life poker with the ease and accessibility of online casinos. Anyone (with a VR hardware) can immerse themselves in a stunning casino and play texas hold'em poker with their friends. Every user sees each other's body language as well as talk to each other while they are sitting around the poker table. Casino VR launched a beta version featuring a multiplayer poker game for Oculus Rift in November 2015 and on Gear VR in March, 2016. In Casino VR you can observe the body language of other players (inverse kinematics) and talk to other players at the poker table. According to their early adopters, body language and the immersiveness of the game already helps in reading social tells in Poker (which was never possible before in an online casino).
Morphin develops Uraniom, which allows users to create a universal 3D avatar for VR/AR apps and video games. Morphin is a CGI studio in your pocket.
PanoMoments is a developer of an interactive platform that specializes in creating living product photos for brands, enhancing viewer engagement and conversion rates. The platform allows users to upload standard or 3D videos, transforming them into interactive formats suitable for both web and virtual reality environments. PanoMoments simplifies the process by enabling users to capture memorable virtual experiences using their existing cameras and a rotating base. Additionally, the platform offers easy embedding options and high-performance downloads through its native iOS and Android SDK, making it accessible for brands looking to elevate their online presence.
Tribe XR Inc. is a software company based in San Mateo, California, focused on providing a platform for learning real-world skills through virtual and augmented reality. Founded in 2017, Tribe XR specializes in music production and DJing, enabling users to upload their music, perform live, and take lessons to enhance their DJ skills. The platform features a virtual mentor that introduces the basics of DJing and offers realistic practice on virtual decks. The learning experience is enriched by masterclasses from renowned DJs and partnerships with industry experts and electronic music schools. Tribe XR is also developing a self-serve immersive learning platform that allows organizations and individuals to create, broadcast, and monetize VR and AR lessons, extending its educational offerings beyond music. This approach leverages the effectiveness of experiential learning, which has been shown to solidify knowledge more effectively than traditional educational methods.
3Data is the most advanced Graph visualization tool. Create, collaborate, and present graphs in Virtual and Augmented Reality to anyone, anywhere on any device, in real time.
Softspace is a spatial thinking and collaboration tool for creative people.
Virtuleap Lda, founded in 2016 and based in Lisbon, Portugal, specializes in developing virtual reality (VR) gaming software aimed at enhancing cognitive abilities and addressing various cognitive disorders. The company integrates neuroscience with VR to create a library of games designed to assess and train skills such as attention, memory, problem-solving, and motor control. These games are complemented by an enterprise platform that provides organizations with tools to analyze user data effectively. Virtuleap serves a diverse clientele that includes senior living communities, educational institutions, and business enterprises. Notable clients include the AARP, and the company is collaborating with prominent organizations like the VA Health Care System and the Pacific Brain Health Center to establish the efficacy of its solutions in diagnosing and treating cognitive decline and attention-related issues.
Arthur Technologies specializes in augmented and virtual reality solutions for enterprises with a focus on dynamic collaboration.
Vantage Point is a Denver-based company founded in 2017 that specializes in developing immersive employee training programs using virtual reality (VR) technology. The company focuses on critical topics such as diversity, equity and inclusion, and workplace anti-sexual harassment training. By leveraging VR, Vantage Point aims to foster empathy and enhance the training experience, enabling employees to engage more deeply with the material. The platform is designed to be cost-effective and accessible, catering to a variety of sectors, including technology, consumer goods, consulting services, and education. Vantage Point serves a diverse clientele, including Fortune 500 companies and global law firms, while emphasizing the importance of soft skills and emotional intelligence in the workplace. The company is led by a female executive team, including former leadership from a prominent software firm, and is committed to making training more impactful and human-centric.
Apex Officer is an international provider of virtual reality training simulators aimed at law enforcement, defense, first responders, and educational sectors. The company specializes in developing proprietary technologies and software that deliver immersive training experiences focused on critical areas such as de-escalation, judgmental use of force, marksmanship, and crisis intervention. By simulating real-world scenarios, Apex Officer's platform enhances communication and knowledge transfer, allowing personnel to engage in realistic training experiences anytime and anywhere. The company's mission is to leverage cutting-edge technology to address persistent challenges in policing and public safety, ultimately fostering better decision-making among those in high-pressure situations.
Alta Pty Ltd, based in Broken Head, Australia, specializes in developing multiplayer virtual reality (VR) games. Established in 2008, the company creates immersive online universes where players can either collaborate or compete to achieve specific goals in various settings, including fantasy and medieval themes. The flagship game, A Township Tale, allows players to explore a magical town set in the mountains, where they can take on various roles such as blacksmith, miner, fisherman, and lumberjack to gather resources and craft tools and weapons. Alta's games are designed for high-end VR devices, providing engaging experiences that cater to gaming enthusiasts across multiple platforms, including smartphones, laptops, and computers.
Expressive Inc. specializes in developing emotionally responsive and interactive avatars that enhance brand engagement. The company creates animated characters and live-streaming chatbots designed to detect and respond to human emotions, enabling them to engage in one-on-one conversations with audiences across major platforms. These avatars mimic body language and human emotions, functioning as autonomous brand mascots for content creators. This innovative approach allows brand managers to market and promote their products effectively, facilitating customer interactions even when marketers are offline. Through these interactive bots, Expressive Inc. transforms the way brands connect with their audiences, combining technology and emotional intelligence to improve customer engagement and advertising strategies.
Tangible virtual reality playground
Observer Analytics is an analytics platform for VR & AR content, tracking user engagement, and scene analytics to help build content. In 2016, the company's founding team set out to build a social VR application that allowed esports enthusiasts to watch their favorite streams in an interactive environment. It's vision is to bring the massive amount of 2D content that exists and enhances the viewing experience by adding an interactive 3D layer. Throughout development, it continues to struggle with not knowing how users were spending time in the experience. Because designing for three-dimensions is a new frontier, the company's design and development decisions were rooted in assumption and just hoped that our design was intuitive. After launching the app to Steam, Observer Analytics watched the usage and retention metrics stagnate, without any data as to why. This frustration became more prevalent as we spoke with our peers and continued to hear that this was a recurring problem for all developers building VR and AR content.
Sketchbox Inc. is a San Francisco-based company founded in 2017 that specializes in designing software tools for virtual reality (VR) and augmented reality (AR) storyboarding. The platform enables users to create storyboards and prototypes by importing various models, images, and 360° visuals, while also offering vector drawing capabilities to build immersive scenes for VR and AR environments. Aiming to empower non-technical artists and designers, Sketchbox facilitates rapid prototyping and immersive learning, allowing users to learn from any location without traditional classroom settings. The company has collaborated with over 2,000 designers, with power users reportedly dedicating an average of 3.5 hours per week on the platform. Notable companies such as Microsoft and Oculus have tested the software, which operates within a projected $6 billion market opportunity.
Zenjoi is using the latest Virtual Reality technology to seamlessly combine physical and cognitive exercises with personalized stress-reducing therapies.
Initial Coin Offering in 2017
Decentraland is a blockchain-based virtual reality platform that allows users to create, experience, and monetize content and applications in a 3D, interactive environment. Founded in 2017 and based in the United States, it is the first virtual platform owned by its users. Participants can purchase virtual land through the Ethereum blockchain, ensuring an immutable record of ownership. This ownership grants users complete control over their virtual properties, enabling them to craft unique experiences such as attending live events, visiting virtual resorts, shopping, or even starting a business. Decentraland offers a diverse range of activities within its immersive 360-degree world, allowing for endless possibilities limited only by the users' imagination.
Relax VR is a developer of innovative hardware systems designed to enhance relaxation and meditation experiences. By leveraging virtual reality, aromatherapy, and binaural beats, the company creates deeply immersive environments that promote peace and tranquility. These systems are particularly beneficial for spas, allowing them to offer unique visual and meditative experiences that address mental health and behavioral challenges. Relax VR aims to provide users with an effective means to escape the stresses of everyday life and engage in restorative practices.
Etho Inc. designs and sells smart helmets aimed at enhancing motorcycle safety and reducing distracted driving. Founded in 2016 and located in New York, the company focuses on integrating augmented reality and machine learning technologies into its products. Etho’s helmets feature an augmented reality heads-up display that allows riders to access critical information while maintaining awareness of their surroundings. By collaborating with leading helmet manufacturers, Etho aims to provide a comprehensive solution that includes voice-command capabilities and advanced threat detection. The company's mission is to improve the relationship between riders and their machines, ultimately delivering a safer and more enjoyable riding experience.
FitXR is a leading developer of virtual reality fitness applications, focused on making fitness more enjoyable and accessible. The company has gained recognition for its first product, BoxVR, which has consistently ranked as a best-seller across major VR platforms such as Oculus, Steam, and PSVR, earning multiple awards for its engaging approach to fitness. FitXR is currently developing a virtual fitness studio that aims to replicate the energy and camaraderie of group workouts at home. This innovative platform will offer total body workouts designed by fitness experts, emphasizing social interaction and enjoyment while delivering effective fitness experiences.
Dimension10 AS, founded in 2014 and based in Oslo, Norway, specializes in developing a platform called VirtuaView. This platform facilitates instant virtual prototyping and collaboration within a virtual reality environment. By providing tools for effective communication and teamwork in virtual spaces, Dimension10 aims to enhance the way users interact and innovate.
Roam Robotics, Inc. is a San Francisco-based company that specializes in the development of innovative exoskeletons and powered orthotics. Founded in 2014, the company aims to make these mobility devices more affordable, comfortable, and safe for home use. Roam's products utilize advanced high-strength fabrics and pneumatic powertrains, which significantly reduce the weight and cost compared to traditional exoskeleton designs. This approach allows for unmatched power-to-weight ratios, enhancing performance while minimizing part count. The company's focus on lightweight and adaptable robotic solutions aims to improve mobility support, ultimately enhancing human capabilities for a wide range of users.
Vizor is an online platform that lets its users explore, create, and publish virtual reality on the web.
Gravity Industries Ltd is a British start-up specializing in human propulsion technology, founded in March 2017 by Richard Browning and based in Barnet, United Kingdom. The company has developed a groundbreaking flight suit that integrates body-mounted miniaturized jet engines with an exoskeletal design. This innovative suit enables pilots to take off vertically and control their flight using body movements, specifically shifting their weight and manipulating their arms. The technology features four arm-mounted and two hip-mounted gas turbine engines, providing sufficient thrust to sustain human flight over extended periods. Gravity's products find applications in both commercial and entertainment sectors, reflecting its mission to inspire and advance the future of human flight.
VirtualSpeech Ltd. operates a training platform designed to enhance communication skills and language learning through virtual reality. Founded in 2015 and based in London, the company offers products such as the VirtualSpeech VR App and Language VR. Its training approach combines traditional online classes with immersive VR scenarios, allowing users to grasp fundamental concepts and then apply them in realistic environments. This platform specializes in soft skills development, including public speaking, sales, and leadership, and can be integrated into corporate learning management systems as well as in-person training programs. Through its innovative use of virtual reality and artificial intelligence, VirtualSpeech enables learners to practice real-life situations safely and effectively.
Flipside XR is a virtual television studio based in Winnipeg, Canada, specializing in the development of virtual reality media platforms that facilitate video and user-generated content. Founded in 2014 as The Campfire Union, the company combines the expertise of a dedicated team of developers, artists, and designers to enhance user experiences through technology. Flipside's software allows users to create and customize avatars, record characters, and share content across various social media platforms, thereby enabling engaging virtual reality experiences for shows and other media. The company's focus is on making virtual reality technology accessible and enjoyable for its users.
MasterpieceVR, operated by Brinx Software Inc., is a company specializing in the development of virtual reality 3D modeling products. Founded in 2015 and based in Ottawa, Canada, MasterpieceVR offers a software platform that enables users to create 3D content in an immersive environment. The platform includes a variety of brushes and sculpting tools designed for real-time modeling of tangible objects and vibrant environments. Users can collaborate in virtual spaces, working together with friends or colleagues while also inviting spectators to observe the creation process. In addition to its modeling capabilities, MasterpieceVR features a social platform that facilitates interaction among users, allowing them to upload and download content.
Virti Inc. is a company based in San Mateo, California, with an additional office in the United Kingdom, that specializes in developing an augmented reality (AR) and artificial intelligence (AI) platform tailored for healthcare training. Founded in 2017, Virti's platform enables the creation and distribution of interactive educational content in virtual reality (VR), AR, and mixed reality (MR). It focuses on enhancing the training of clinicians and healthcare professionals by simulating high-pressure environments such as surgery, emergency response, and military training. The platform incorporates AI-driven assessments and analytics to evaluate clinicians’ decision-making skills and predict their performance before they engage in real-life scenarios. By leveraging research on cognitive decision-making under stress, Virti aims to improve the quality, affordability, and accessibility of medical training, providing a standardized approach to evaluating and preparing healthcare professionals for various challenges in clinical practice.
Volley Inc. develops conversational games designed for messaging applications and voice interfaces, focusing on voice-controlled entertainment experiences for platforms such as Amazon Alexa and Google Home. Founded in 2013 and based in San Francisco, California, the company offers a variety of games, including popular titles like Song Quiz, Yes Sire, and Trivia Showdown. Volley aims to enhance user engagement through interactive and entertaining gameplay that leverages voice technology.
Casino VR is a multiplayer casino platform for virtual reality. Casino VR merges the social and psychological elements of real life poker with the ease and accessibility of online casinos. Anyone (with a VR hardware) can immerse themselves in a stunning casino and play texas hold'em poker with their friends. Every user sees each other's body language as well as talk to each other while they are sitting around the poker table. Casino VR launched a beta version featuring a multiplayer poker game for Oculus Rift in November 2015 and on Gear VR in March, 2016. In Casino VR you can observe the body language of other players (inverse kinematics) and talk to other players at the poker table. According to their early adopters, body language and the immersiveness of the game already helps in reading social tells in Poker (which was never possible before in an online casino).
Hyprsense provides real-time facial motion capture technology to light up the creation of live animation.
Poker VR is a social application for playing multiplayer poker in virtual reality. The company claims that the application focuses on social engagement by allowing users to chat with other players, use voice commands, stream via Twitch, and play with props such as card protectors, flare guns, fireworks, pet ducks, and donkeys, among others. Users can use motion controllers to can handle chips and cards and the application hosts a number of environments including Macau 2050, The Macau Suite, The Showdown Saloon, Monte-Carlo Yacht, and The Void. The application is available on Steam, the Oculus Store, and Viveport.
Kite & Lightning is a cinematic VR company that blends gaming, social and story to create emotionally transformative experiences. Founded by film industry veterans in 2013, the company is currently creating immersive computer-generated (CG) worlds that meld cinematic storytelling with interactive gaming. Known for its unprecedented technical and creative innovations in VR storytelling, the Los Angeles-based startup has succeeded in many genres to critical acclaim such as the Cannes Lions festival and the Toronto International Film Festival POP exhibits. Recent projects include a 4D VR experience for NBC’s “The Voice” featuring Pharrell Williams, Adam Levine, Blake Shelton, & Gwen Stefani; and Lionsgate’s first VR narrative, a hybrid live action and CG experience starring Kate Winslet, Mekhi Phifer and Miles Teller
Pixelbug allows businesses to easily create compelling augmented reality experiences that add value to the world and to unleash the power of creativity by fully dissolving the boundaries between imagination and reality. We offer augmented reality as a service that businesses can use to drive reward based sales and overcome the barriers of buying at a distance by enabling next-gen purchasing experiences.
Primitive is a technology company that specializes in virtual reality solutions designed to enhance software development. Founded in 2015 and based in the United States, the company focuses on transforming the output of software analyses into interactive three-dimensional structures that can be visualized in immersive virtual reality. Primitive's platform facilitates collaboration among software development teams by providing advanced visualization tools that help developers quickly comprehend and integrate complex code. Through its innovative programming interface, the company allows users to view architectural overviews, 3D call graphs, and multi-thread runtime animations, which are essential for debugging and performance evaluation. By leveraging the capabilities of virtual reality, Primitive aims to redefine collaboration and visualization in the software development process.
Spaces, officially formed in January 2016, says it’s already working on a range of VR and mixed-reality projects with companies including NBCUniversal, Microsoft, Big Blue Bubble and the Hettema Group. Platforms it’s developing for include Oculus Rift, HTC Vive, Microsoft HoloLens, Samsung Gear VR, PlayStation VR and Google Cardboard. “Spaces has a compelling and clear vision to be the catalyst for companies looking to create VR and MxR (mixed reality) experiences,” Comcast Ventures managing director Michael Yang said in a statement. “Spaces is combining remarkable capabilities, tools and creativity to push the boundaries of the VR frontier.”
theConstruct BV specializes in a virtual reality design review platform tailored for the real estate and architecture sectors. Founded in 2015 and based in Amsterdam, the company offers theViewer, a platform that allows users to upload architectural designs and create immersive VR experiences. This enables architects and real estate professionals to conduct virtual tours, collaborate with colleagues, and share their projects with clients, all without requiring prior VR experience. The platform supports various 3D model formats, facilitating a seamless integration of designs into the virtual space. By enhancing the visualization of unbuilt properties, theConstruct aims to simplify the design review process and improve client engagement.
Realities.io Inc. is a company based in San Mateo, California, founded in 2015, that specializes in virtual reality software. The company's platform allows users to explore a diverse library of captivating real-world locations through immersive virtual reality experiences. Utilizing advanced photogrammetry tools, Realities.io captures and reconstructs large-scale environments with high-quality, photo-realistic detail. The software is compatible with popular virtual reality systems such as HTC VIVE and Oculus, enabling users to interact with and explore stunning places that might otherwise be inaccessible.
JigSpace Inc. is a technology company that has developed a platform for creating and sharing interactive three-dimensional instructions. Founded in 2015 and based in San Mateo, California, the platform allows users to view and interact with 3D models in augmented reality, providing a more engaging alternative to traditional 2D instructions. Users can browse a library of interactive learning experiences, which includes step-by-step breakdowns of complex ideas, products, and phenomena. The platform also enables individuals to create their own "jigs" using an intuitive workshop interface and share them with others. JigSpace aims to democratize the creation of interactive instructions, making it accessible to anyone with a desire to educate or demonstrate how things work, without the need for advanced technical skills.
Imgnation Studios is a game development studio based in Santa Maria, Brazil, specializing in virtual reality games. Founded in 2007, the company initially started as an illustration and design studio before transitioning to a full game development team in 2010. In 2014, Imgnation Studios shifted its focus entirely to virtual reality, dedicating its efforts to creating engaging and immersive gaming experiences. The studio is recognized for its innovative approach and was a finalist in the Slush 100 start-up competition in Helsinki, highlighting its potential within the gaming industry. Imgnation Studios aims to shape the future of virtual reality gaming by delivering entertaining and accessible games to users.
Hello V, Inc. is a company based in the United States that specializes in virtual reality technology. The firm has developed Dashboard V, a virtual reality-based tool designed to create a universal marketplace that connects users with their preferred content. This marketplace integrates web capabilities into virtual reality applications, providing users with mobile and web applications that feature touch-friendly interfaces. By doing so, Hello V enables individuals to easily access and interact with their favorite digital content within a virtual environment, enhancing their overall user experience.
SculptrVR LLC, based in Las Vegas, Nevada, develops a multiplayer sculpting application that allows users to collaboratively create interactive worlds. Utilizing a voxel engine, the platform enables precise building at any scale, with each block being breakable. Users can engage online with friends in real-time, sharing and enhancing their virtual spaces. This innovative approach to gaming offers a unique and immersive reality experience, focusing on user interaction and creativity within the virtual environment.
Jump Gaming, Inc. is a digital game subscription service that offers unlimited access to a curated library of high-quality video games across multiple platforms, including desktop, mobile, console, and virtual reality devices. Founded in 2012 and headquartered in Pasadena, California, the company aims to provide gamers with an efficient way to discover and engage with a diverse range of titles, particularly those developed by independent creators. Jump was launched on September 19, 2017, and has since gained recognition for its innovative approach to gaming. As a subsidiary of Kermdinger Studios, Inc., Jump Gaming continues to enhance the gaming experience by serving as a central access point for players seeking unique gaming content.
QuarkXR is a technology company focused on developing advanced compression and streaming solutions for virtual, augmented, and mixed reality (XR) applications. Founded in 2014 and headquartered in Sofia, Bulgaria, QuarkXR offers products such as the Quark VR SDK, a development tool that facilitates the creation of virtual reality applications and games, as well as Intugame VR, which allows users to experience computer games in a virtual environment. The company is also working on an XR Cloud Platform designed for 5G and edge computing, aimed at enabling immersive computing experiences on mobile devices.
Surreal is a virtual world for the real you.
BinaryVR, Inc. specializes in facial expression tracking technology designed for virtual reality and mobile applications. Founded in 2015 and headquartered in Burlingame, California, the company allows users to create personalized 3D representations of their faces from 2D images, enabling real-time tracking and animation of facial expressions in various computer-generated characters and avatars. By focusing on the intersection of artificial intelligence and computer vision, BinaryVR continuously evolves its offerings, balancing research and development with practical applications. In 2020, BinaryVR became a subsidiary of Epic Games, further enhancing its capabilities and market reach.
Pixel Ripped Inc. is a video game development company based in the United States, known for creating nostalgic virtual reality experiences that celebrate the history of video gaming. Founded in 1989 and originally named Pixel Rift, the company rebranded in April 2015 to its current name. Its flagship product, Pixel Ripped 1989, immerses players in a unique blend of retro gameplay and modern virtual reality technology, allowing them to experience the evolution of video games in an engaging manner.
Fearless is a company based in San Francisco that specializes in developing virtual reality applications designed to help individuals confront and overcome their fears. By leveraging innovative technology, Fearless VR aims to create immersive experiences that facilitate personal growth and emotional resilience. Additionally, Fearless Ventures operates as a venture capital firm dedicated to supporting entrepreneurs in their quest to become conscious leaders. Founded by experienced professionals in the venture capital and coaching sectors, the firm emphasizes the importance of creating businesses that benefit all stakeholders, promoting a mission centered on spreading positivity and purpose in the entrepreneurial landscape.
Vizor is an online platform that lets its users explore, create, and publish virtual reality on the web.
Janus VR, Inc. is a company that specializes in developing a virtual reality web browser system, known as janusVR, which offers users a three-dimensional experience of the internet. This platform allows individuals to create and navigate multi-dimensional spaces using familiar 3D modeling tools, enhanced with HTML and JavaScript. Users can interact within these immersive environments using traditional gaming controls, touch inputs, teleportation, and 3D hand gestures. Janus VR enables customization of avatars and facilitates communication through chatting and visual interaction in a 3D context while also allowing access to traditional 2D websites. The company provides installations compatible with Windows, OSX, and Linux operating systems. Founded in 2015 and based in Toronto, Canada, Janus VR aims to merge the traditional web experience with the capabilities of virtual reality, enabling exploration, collaboration, and content creation in an engaging online network.
Unimersiv, founded in 2015 and located in Boulogne-Billancourt, France, specializes in developing virtual reality applications focused on educational content. As the largest library of virtual reality educational experiences, Unimersiv aims to enhance experiential learning by enabling users to explore immersive 3D environments that represent diverse real-world scenarios. This innovative approach allows students and educators to experience locations and concepts that would otherwise be inaccessible, such as historical sites, outer space, deserts, and various cultures. Compatible with a range of virtual reality headsets, including Oculus Rift, Samsung Gear VR, and Google Cardboard, Unimersiv is committed to expanding the availability of its educational experiences to a wider audience.
MEGO, Corp. develops and offers videogames of next generation of virtual worlds. The company is based in San Mateo, California.
VRCHIVE CO. operates a content distribution platform specializing in the hosting and sharing of 360-degree images. Founded in 2014 and based in San Jose, California, the platform caters to both professional photographers and casual users, enabling them to view and share monoscopic and stereoscopic spherical images, screenshots, and panoramas. VRCHIVE aims to enhance the photo-sharing experience by integrating it into the virtual reality space, allowing users to relive their memories through immersive 360-degree visuals. As virtual reality continues to expand, VRCHIVE positions itself as a key player, likened to "Imgur for VR," by providing tools that facilitate the sharing and creation of virtual content.
Aemass is the capability of absolute authentic experience for 3D capture and visualization. Assembling immersive spatial technology, premier artists, entertainment leaders and interactive virtual reality experts, Aemass patented technology is enabling an ultimate freedom to explore, engage and re-view the real moment from every perspective imaginable. Join our unyielding and unprecedented vision for 3D reality capture and help craft the next generational evolution in entertainment and media technology.
We photograph you in 3D. We print you in 3D. You get a tiny you. Enter the Twindom.