Colopl Next

Colopl Next is the corporate venture capital arm of Colopl, Inc., a prominent Japanese gaming company founded in 2015 and headquartered in Tokyo. The firm focuses on investing globally in a diverse range of sectors, including business-to-consumer and customer-to-customer services, lifestyle, health, gaming, virtual reality, artificial intelligence, blockchain, security, augmented reality, and entertainment. Colopl Next is dedicated to supporting innovative entrepreneurs and prioritizes investments that align with its mission of enhancing entertainment and experience in everyday life.

Sehong Jang

Executive Director

Tetsuya Nakashima

Investment Manager

Hideki Shiiki

Investment Manager

Wynn Wang

Senior Associate

Shintaro Yamakami

CEO and General Partner

Past deals in Virtual Reality

Urth

Seed Round in 2025
Urth is an IT company that specializes in architectural design by providing corporations with a metaverse for architects' business models.

Landvault

Series B in 2021
Landvault is a company focused on enhancing the metaverse economy through a virtual video game strategy. It combines various technological elements to assist businesses with real estate acquisition, financial analysis, and online marketing. Landvault enables the creation of immersive online virtual worlds that incorporate augmented reality, virtual reality, and interactive 3D holographic avatars. By leveraging these technologies, the company provides clients with innovative solutions that enhance their presence in the digital landscape, facilitating engagement and communication in a rapidly evolving virtual environment.

Nanome

Seed Round in 2019
Nanome Inc. is a software company based in North Hollywood, California, founded in 2015. It specializes in developing a collaborative XR software platform that enhances scientific discovery through the use of virtual reality and blockchain technologies. This platform streamlines computational workflows at the molecular level, enabling a broader range of scientists to utilize advanced molecular computations and artificial intelligence. Nanome primarily collaborates with the biopharma industry but also extends its services to sectors such as food and beverage, material science, and education. The company's open-source platform allows scientists to explore molecular structures effectively, facilitating pattern recognition, molecular visualization, and an efficient drug design and discovery process. Additionally, it helps medicinal chemists and structural biologists understand complex molecular data, collaborate more effectively, and protect their intellectual property through blockchain integration.

Vantage Point

Seed Round in 2018
Vantage Point develops and provides employee training programs utilizing virtual reality (VR) technology to enhance enterprise training in areas such as diversity, equity, inclusion, and workplace anti-sexual harassment. Founded in 2017 and based in Denver, Colorado, the company aims to transform traditional training methods by creating immersive experiences that foster empathy and personal growth. Vantage Point serves a diverse range of sectors, including technology, consumer goods, consulting, education, and recruiting. The company's innovative platform focuses on developing emotional intelligence and essential soft skills, ultimately helping individuals unlock their potential. Vantage Point is recognized for its commitment to advancing workforce learning and is led by a female and Black founder.

Supermedium

Seed Round in 2018
Supermedium is a developer of a virtual reality browser application that allows users to explore web content in an immersive environment. The company, known for its pioneering work in WebVR and the creation of A-Frame, focuses on offering a range of utilities, starting with a comic book reader. Its application enables users to access websites utilizing standard web technologies, featuring mini-games, art installations, journalistic pieces, and virtual environments without the need for installation or reliance on an application store. Through this innovative approach, Supermedium aims to enhance users' entertainment experiences in virtual reality.

InstaVR

Series B in 2018
InstaVR, established in 2015 and based in San Francisco, specializes in providing software tools for creating and publishing virtual reality (VR) applications. Its flagship product, InstaVR, allows users to import VR content, customize branding, and publish to various VR platforms. The company also develops tailored VR applications for diverse markets, such as real estate, tourism, and education. With over 50,000 businesses worldwide, including US government agencies, using its platform, InstaVR facilitates VR marketing and analysis through its heat-map display feature.

InstaVR

Venture Round in 2018
InstaVR, established in 2015 and based in San Francisco, specializes in providing software tools for creating and publishing virtual reality (VR) applications. Its flagship product, InstaVR, allows users to import VR content, customize branding, and publish to various VR platforms. The company also develops tailored VR applications for diverse markets, such as real estate, tourism, and education. With over 50,000 businesses worldwide, including US government agencies, using its platform, InstaVR facilitates VR marketing and analysis through its heat-map display feature.

Fyusion

Series B in 2017
Fyusion is a 3D computer vision and machine learning company based in San Francisco, California, founded in 2013. The company specializes in developing a platform that enables the creation of immersive, interactive, photorealistic 3D images using smartphones or other cameras. These images can be viewed on various devices, including mobile, desktop, virtual reality, and augmented reality platforms. Fyusion's primary focus is on providing solutions for automotive and eCommerce sectors, allowing clients to automate car condition reporting and enhance their imaging capabilities at scale. Through its technology, Fyusion aims to make images not only visually appealing but also rich in functionality.

Floreo

Seed Round in 2017
Floreo Inc., founded in 2016 and based in Washington D.C., develops a virtual reality learning app designed to teach social and communication skills to individuals with autism spectrum disorder, as well as those with ADHD and anxiety. The platform allows supervising adults to monitor and guide activities, making it a valuable tool for therapy clinics and school districts. Floreo is used by over 100 therapy clinic businesses and school districts, and has partnered with Meta to expand its reach in public schools.

3rd Eye Studios

Seed Round in 2017
3rd Eye Studios is a game development company based in Helsinki and Shanghai, established in June 2016 by experienced professionals from the gaming industry. The team comprises veterans who previously held senior roles at notable companies such as Remedy Entertainment and Unity Technologies. The studio focuses on creating atmospheric and sophisticated games, as well as developing advanced technology and tools aimed at enhancing virtual reality gaming experiences. By leveraging their extensive background in technology, film, television, and gaming, 3rd Eye Studios aims to provide innovative solutions that empower game developers in creating immersive virtual reality content.

VRex Lab

Seed Round in 2017
Vrex Lab is a global startup that specializes in creating engaging mobile applications that integrate virtual reality (VR) and augmented reality (AR) technologies. Its primary focus is on connecting social media content, photos, and messages to the real world. The company's mobile application allows users to interact with friends and favorite celebrities through AR photo messages, which can include short messages pinned to specific locations. This innovative approach enables users to share content and connect with each other in a dynamic and immersive way.

Pinscreen

Seed Round in 2017
Pinscreen, Inc. is a technology company based in Santa Monica, California, specializing in advanced generative AI technologies for film production and interactive experiences. Founded in 2015 by Prof. Hao Li, the company offers innovative solutions for AI lip sync, face reenactment, face swaps, de-aging, and avatar digitization. Pinscreen collaborates with major filmmakers and production studios, including Netflix, Amazon Studios, and Warner Bros, among others. The company gained recognition for developing the first real-time deepfake technology, showcased at notable events such as the World Economic Forum in Davos and SIGGRAPH 2020. Additionally, Pinscreen was the first to demonstrate AI lip sync for a complete feature film and has the capability to process thousands of 4K HDR movie shots annually. Its technology allows for the creation of three-dimensional avatars from selfies, enhancing mixed reality experiences for consumers and providing scalable content creation tools for professionals. Pinscreen is also a participant in the NVIDIA Inception Program and received the Epic MegaGrants in 2020.

Psychic VR Lab

Seed Round in 2016
Psychic VR Lab is a startup company that handles fashion VR and MR shopping service STYLY. They are creating a future where they will live in space.

Visbit

Seed Round in 2016
Visbit Inc., based in Sunnyvale, California, is a visual technology company that specializes in cloud streaming services for virtual reality (VR) content creators and publishers. Founded in 2015, Visbit offers a platform that includes the Visbit Portal for managing and publishing 360-degree videos, the Visbit Cloud for transcoding and delivering videos via content distribution networks, and the Visbit Player, a software development kit for video playback. Utilizing its patented View-Optimized Streaming technology, Visbit enables the delivery of high-resolution 360-degree VR videos without noticeable latency, even over standard Wi-Fi and LTE networks. This innovation enhances the viewing experience by minimizing data usage and avoiding heavy compression, thereby bridging the gap between the demands of VR content and typical network capabilities.

InstaVR

Series A in 2016
InstaVR, established in 2015 and based in San Francisco, specializes in providing software tools for creating and publishing virtual reality (VR) applications. Its flagship product, InstaVR, allows users to import VR content, customize branding, and publish to various VR platforms. The company also develops tailored VR applications for diverse markets, such as real estate, tourism, and education. With over 50,000 businesses worldwide, including US government agencies, using its platform, InstaVR facilitates VR marketing and analysis through its heat-map display feature.

Polyarc

Seed Round in 2016
Polyarc, Inc. is a Seattle-based game development studio that specializes in creating virtual reality experiences. Established in 2015, the company is known for its flagship title, Moss, an action-adventure game that immerses players in a richly designed three-dimensional world. Polyarc focuses on developing engaging and original games that can be enjoyed in both single-player and multiplayer formats across various platforms, utilizing the unique capabilities of virtual reality to enhance gameplay and storytelling. The studio aims to craft innovative interactive experiences that captivate players and expand the possibilities of digital entertainment.

InstaVR

Venture Round in 2016
InstaVR, established in 2015 and based in San Francisco, specializes in providing software tools for creating and publishing virtual reality (VR) applications. Its flagship product, InstaVR, allows users to import VR content, customize branding, and publish to various VR platforms. The company also develops tailored VR applications for diverse markets, such as real estate, tourism, and education. With over 50,000 businesses worldwide, including US government agencies, using its platform, InstaVR facilitates VR marketing and analysis through its heat-map display feature.

Pinscreen

Seed Round in 2016
Pinscreen, Inc. is a technology company based in Santa Monica, California, specializing in advanced generative AI technologies for film production and interactive experiences. Founded in 2015 by Prof. Hao Li, the company offers innovative solutions for AI lip sync, face reenactment, face swaps, de-aging, and avatar digitization. Pinscreen collaborates with major filmmakers and production studios, including Netflix, Amazon Studios, and Warner Bros, among others. The company gained recognition for developing the first real-time deepfake technology, showcased at notable events such as the World Economic Forum in Davos and SIGGRAPH 2020. Additionally, Pinscreen was the first to demonstrate AI lip sync for a complete feature film and has the capability to process thousands of 4K HDR movie shots annually. Its technology allows for the creation of three-dimensional avatars from selfies, enhancing mixed reality experiences for consumers and providing scalable content creation tools for professionals. Pinscreen is also a participant in the NVIDIA Inception Program and received the Epic MegaGrants in 2020.

Owlchemy Labs

Series A in 2016
Owlchemy Labs LLC is a game studio based in Austin, Texas, founded in 2010. The company specializes in developing mechanic-driven games and virtual reality experiences, focusing on creating absurd and polished titles. Owlchemy Labs has produced a variety of original games for over 20 platforms, including notable titles such as Job Simulator, which was featured at Sundance, and the Adult Swim published Rick and Morty Simulator: Virtual Rick-ality. Other acclaimed games include Dyscourse, Jack Lumber, Snuggle Truck, and Aaaaaculus!, developed in collaboration with Dejobaan. As a pioneer in the VR space, Owlchemy Labs has contributed to the gaming community by sharing its expertise and knowledge, notably through the VR Austin group, which has grown to over 2,000 members. The company continues to be influential in the development of virtual reality gaming.

Pinscreen

Seed Round in 2016
Pinscreen, Inc. is a technology company based in Santa Monica, California, specializing in advanced generative AI technologies for film production and interactive experiences. Founded in 2015 by Prof. Hao Li, the company offers innovative solutions for AI lip sync, face reenactment, face swaps, de-aging, and avatar digitization. Pinscreen collaborates with major filmmakers and production studios, including Netflix, Amazon Studios, and Warner Bros, among others. The company gained recognition for developing the first real-time deepfake technology, showcased at notable events such as the World Economic Forum in Davos and SIGGRAPH 2020. Additionally, Pinscreen was the first to demonstrate AI lip sync for a complete feature film and has the capability to process thousands of 4K HDR movie shots annually. Its technology allows for the creation of three-dimensional avatars from selfies, enhancing mixed reality experiences for consumers and providing scalable content creation tools for professionals. Pinscreen is also a participant in the NVIDIA Inception Program and received the Epic MegaGrants in 2020.

Vicarious

Seed Round in 2016
Vicarious, Inc. is an entertainment platform based in San Francisco, California, founded in 2014. The company operates a virtual reality social media network that allows users to create and share immersive VR content using photos and videos from their mobile devices. By combining these media assets with stickers, 3D animated characters, audio, and various visual effects, Vicarious facilitates the creation of engaging VR slideshows. Its mobile application enhances accessibility, enabling users to view and generate VR content easily. Through its platform, Vicarious empowers individuals to share their stories in a visually dynamic format, promoting a fun and connected user experience in the realm of virtual reality.

Limitless Entertainment

Seed Round in 2016
Limitless Ltd. is a company that specializes in developing a cloud-based platform designed for creating virtual reality (VR) content. Founded in 2015 and headquartered in Bellevue, Washington, the company offers a patent-pending platform that enables users to create, prototype, and animate interactive characters for various applications, including video games and films. The platform supports two types of interactive characters: standard and premium, with the latter offering enhanced features. Limitless Ltd. leverages advanced VR technologies, allowing creators to animate characters directly within the VR environment using motion controls, thereby simplifying the animation process for both novices and experienced professionals. As of early 2018, Limitless operates as a subsidiary of Lytro, Inc.

Massless

Pre Seed Round in 2016
Massless Limited is a company based in Cambridge, United Kingdom, that specializes in developing hardware and software for three-dimensional interactions within augmented and virtual reality. Founded in 2014, Massless produces the Massless Pen, a device that enhances the capabilities of designers and engineers by facilitating intuitive interactions in 3D digital environments. This pen features high precision, optical tracking at 60 Hz, tactile feedback, and surface and orientation sensing, enabling users to create and manipulate large 3D models in real time. Beyond its core technology, Massless is also engaged in the evolving creator economy, working to empower creatives in media and entertainment by supporting the launch of independent studios and fostering new content on blockchain platforms. The company's team comprises physicists, engineers, entrepreneurs, and creatives, all dedicated to advancing the intersection of technology and creativity.

Spaces

Seed Round in 2016
Spaces, officially formed in January 2016, says it’s already working on a range of VR and mixed-reality projects with companies including NBCUniversal, Microsoft, Big Blue Bubble and the Hettema Group. Platforms it’s developing for include Oculus Rift, HTC Vive, Microsoft HoloLens, Samsung Gear VR, PlayStation VR and Google Cardboard. “Spaces has a compelling and clear vision to be the catalyst for companies looking to create VR and MxR (mixed reality) experiences,” Comcast Ventures managing director Michael Yang said in a statement. “Spaces is combining remarkable capabilities, tools and creativity to push the boundaries of the VR frontier.”

Fove

Series A in 2016
Fove, Inc. specializes in the design and manufacture of eye-tracking virtual reality headsets. Established in 2014 and headquartered in Torrance, California, with an additional office in Tokyo, Japan, the company offers several innovative products, including the FOVE0 Headset, which allows users to navigate virtual environments through their gaze. Fove Healthcare is another offering that utilizes VR and eye-tracking technology for cognitive function assessments. Additionally, the NeU-VR headset measures both eye and brain activity. Fove also develops applications that provide real-time information related to its devices, enhancing user interaction with virtual content. By integrating advanced eye-tracking capabilities, Fove enables users to control and interact with virtual objects in unprecedented ways.

Experiment 7

Seed Round in 2016
Experiment 7, Inc. is a game studio specializing in the development of virtual reality strategy games. Founded in 2015 and headquartered in New York, with a presence in San Diego, the company focuses on creating immersive gaming experiences that are both strategically engaging and accessible to a wide audience. Experiment 7's games aim to facilitate social interactions, allowing players to reconnect with friends for traditional game nights or to meet new players online, fostering new friendships. Through their innovative approach, they strive to deliver a "better than life" gaming experience that appeals to a diverse player base.

The Rogue Initiative

Seed Round in 2016
The Rogue Initiative is a Los Angeles-based virtual reality and digital entertainment studio that specializes in creating cinematic content and immersive experiences for various platforms, including virtual reality, video games, film, and television. The company brings together award-winning professionals from notable entertainment firms such as Amblin Entertainment, Pixar, Dreamworks Animation, Disney, and Activision Entertainment. Through this collaboration, The Rogue Initiative aims to develop new AAA experiences that blend storytelling and innovative technology in the realm of digital media.

Retinad

Angel Round in 2015
Retinad Virtual Reality Inc. is a company based in Mont-Royal, Canada, that specializes in providing a Software-as-a-Service analytics platform tailored for virtual reality applications. Founded in 2014, the company offers a variety of services, including tracking, advertising, media placement, and the development of virtual reality content. Retinad's platform supports 360-degree VR media and features drag-and-drop plugin integration compatible with all major virtual reality headsets. As of January 2019, Retinad operates as a subsidiary of LumiereVR.
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