Non Equity Assistance in 2021
Developer of a training application designed to optimize physical and cognitive performance. The company's application helps users to strengthen the mind-body connection, enhance reaction and response time and improve information processing, enabling users to track progress through measures such as response time, accuracy and effort to stay focused and motivated.
Non Equity Assistance in 2021
GamerSafer Inc., founded in 2019 and based in San Jose, California, specializes in providing technology tools designed to enhance safety in online gaming environments. The company develops a comprehensive platform that addresses online risks by offering features such as safe login, age verification, player insights, second-factor authentication, and a parent dashboard. GamerSafer focuses on preventing online crimes, disruptive behaviors, and fraud, thereby fostering a positive and fair play experience for players and esports organizations. Through its innovative identity verification technology, GamerSafer aims to combat issues such as toxicity and fraud, ultimately contributing to a safer gaming community.
Non Equity Assistance in 2021
Tru-Spot Technologies, based in Brandon, Mississippi, specializes in augmented reality solutions aimed at enhancing the live event experience for sports fans and concert-goers. The company's innovative technology enables users to participate in real-time events from home, offering an experience that surpasses traditional live streaming by providing control and interactivity. Tru-Spot's application features a 360-degree fan view, two-way in-seat communication, and the ability to purchase multiple tickets per virtual seat. Additionally, it incorporates a distance measurement system that utilizes machine learning and visual recognition to establish yardage in American football games. With a team experienced in film, technology, and business development, Tru-Spot has collaborated with prominent clients in the sports industry. The company is currently seeking $3 million in seed capital to finalize its augmented reality app development and initiate its first stage launch.
Non Equity Assistance in 2021
MAGOS develops advanced finger-tracking gloves aimed at enhancing user interaction in digital environments, particularly within eXtended Reality (XR). The gloves are equipped with four sensors on each finger, providing precise tracking that allows users to interact naturally and intuitively, similar to how they would in the physical world. This innovative technology addresses the limitations of existing interaction devices by enabling a more immersive user experience. MAGOS’s solution not only facilitates human-computer interaction but also supports applications in telerobotics, enhancing both control and training of robotic hands. By replacing traditional input methods, MAGOS aspires to transform the way users engage with digital content, ultimately improving the overall interaction framework.
Non Equity Assistance in 2021
vRotors is a pioneering platform that offers real-time drone racing experiences for gamers. Utilizing traditional personal computers and virtual reality headsets, users can enter virtual cockpits and pilot real, remotely connected drones on global racing courses. The platform provides a unique blend of gaming and real-world flight, with cockpit screens displaying live footage from the drone camera, along with essential flight data such as altitude, speed, and direction. This innovative approach allows thousands of players to engage in immersive racing experiences and mission-driven combat scenarios, making vRotors a significant player in the evolving landscape of competitive gaming.
Non Equity Assistance in 2021
Augmental Technologies, Inc. is a Boston-based company founded in 2019 that specializes in developing hands-free interfaces designed to assist individuals with situational and severe motor impairments. The company focuses on integrating augmented reality and assistive technology with the human body, allowing users to access information and interact with devices without the use of their hands. Augmental's innovative approach views the mouth as an untapped area for human-computer interaction, aiming to enhance autonomy for those who experience physical limitations, such as paralysis of the upper extremities. By overcoming these barriers, Augmental seeks to provide increased access to computers and mobile devices, facilitating a more independent and connected life for its users.
Non Equity Assistance in 2021
Virtual Sapiens is a machine learning platform focused on enhancing human communication through advanced video-based technology. It serves as a communication coach, offering users tailored feedback on body language and nonverbal communication skills. By leveraging artificial intelligence and scientifically-backed communication algorithms, the platform identifies and addresses body language blind spots, empowering individuals to cultivate a more impactful presence during virtual interactions. Virtual Sapiens provides personalized curricula and content, along with both asynchronous and in-call coaching, enabling users to progressively improve their communication skills. This approach is designed to help teams build stronger relationships, close more deals, and exercise greater influence in their professional interactions.
Non Equity Assistance in 2021
Spiral Technology delivers augmented reality software and adapts sophisticated technical content for Mixed Reality devices used in automating industrial maintenance, inspection, manufacturing and assembly.
Non Equity Assistance in 2021
iQ3Connect operates a virtual reality collaboration and training platform that enables enterprises to develop and implement product training solutions efficiently. The platform integrates virtual reality with web conferencing, allowing teams to participate in real-time meetings and reducing the need for physical prototypes. Users can validate design decisions on virtual prototypes and conduct on-demand training, fostering an environment for spontaneous learning about products. This approach supports the creation and deployment of immersive and interactive 3D content accessible on various devices, including VR, AR, PCs, and mobile devices, making it a scalable and cost-effective solution for enterprise needs.
Non Equity Assistance in 2021
VAY Sports AG is a technology company based in Zurich, Switzerland, founded in 2019. The company specializes in developing a fitness training coaching application that utilizes artificial intelligence and computer vision to analyze physical movements. By employing a smartphone camera, the application creates a 3D model of the user's body to identify incorrect movements and posture, providing real-time feedback to enhance workout performance and reduce the risk of injury. VAY's technology is versatile and can be applied across various sectors, including health, sports, and gaming, by offering a system and hardware agnostic approach that delivers valuable insights and interactive experiences.
Non Equity Assistance in 2021
ValueMyBrain is a smart safety helmet to prevent accidents for helmet-wearing workers (construction, oil & gas, building maintenance etc.). Value My Brain captures EEG raw data, processes them in real time in the cloud, and identifies loss of attention leading to risky conditions. Workers (and/or their organization) at risk are alerted, allowing a reduction in accidents. Our product is based on a proprietary algorithm that we are bringing from clinical to industrial level. We are developing ValueMyBrain in close cooperation with some universities and with a San Jose based leading manufacturer of physiological sensors technology.
Non Equity Assistance in 2021
Fabriloo's VRB technology uses an innovative unique composite hydrophilic and hydrophobic membrane to reduce the volume of human waste in toilet sites by a factor of 10. It eliminates environmental contamination and the need for infrastructure. Fit for ALL environments, it is compact, light, and easily stored for disaster preparedness. The scalable design enables immediate latrine facilities for early-stage response and beyond, saving stakeholders resources, precious time, and logistical burdens.
V-Opt
Non Equity Assistance in 2021
V-Opt is an eye-care telemedicine company, integrating the key examination devices from the ophthalmologist clinic into a single, autonomous unit to be widely deployed in the retail & pharmacy chains. Leveraging advanced AI and ML algorithms, screening & follow-up visits will be replaced with <7min self-test, including fundus, lens, IOP, and much more, and shared with by the person’s own ophthalmologist. V-Opt will truly enable transforming ophthalmology modality from treatment to prevention.
Non Equity Assistance in 2021
Fabric helps brands deliver social and immersive augmented reality experiences to customers in real-time.
Non Equity Assistance in 2021
TrainPain is an early stage digital therapeutics company developing an innovative digital treatment for chronic neuropathic pain. Our low cost home based platform assesses and treats pain related neuroplasticity using a proprietary tactile stimulation device and sensory perception tasks embedded into captivating mobile video games.
Non Equity Assistance in 2020
Augment Therapy, Inc. develops interactive augmented reality telemedicine software solution for pediatric physical therapy. The solution provides real-time and remote monitored session on physical therapy and automates data collection for therapists. Augment Therapy, Inc. was founded in 2017 and is based in Cleveland, Ohio.
Kura Technologies is an augmented reality company based in San Francisco, California, founded in 2016. The company specializes in developing augmented reality glasses that feature micro-displays and variable focus, designed to deliver a superior field of view and high transparency optics. Kura Technologies combines advanced hardware and software solutions, aiming to create the next generation of AR devices tailored for both enterprise and consumer applications. Their platform supports telepresence collaborations, training, and 3D visualization, leveraging bio-sensor inputs and artificial intelligence to enhance user experience. The technology enables users to access emotional feedback and analyze molecular structures in their surroundings, positioning Kura Technologies as a leader in innovative augmented reality solutions.
Readily3D is a company based in Lausanne, Switzerland, specializing in ultrafast 3D printing solutions. Founded in 2015, it focuses on creating comfortable orthoses for patients with hearing loss and producing surgical models for use by medical professionals. The company's innovative technology utilizes a liquid photo-sensitive polymer, which is irradiated from multiple angles using pre-computed dynamic light patterns. This approach allows for the fabrication of complex, patient-tailored devices made from elastic materials, ultimately enhancing patient care and streamlining surgical planning for physicians.
Healium is a drugless solution for the self-management of anxiety. It's the world's first immersive media channel powered by the user's brainwaves and heart rate via their wearables. In three peer-reviewed journals, Healium has been shown to quickly reduce anxiety and increase feelings of positivity in as little as four minutes. These data-driven VR and AR escapes are controlled by the user's emotions displayed on the screen via their wearables.
Non Equity Assistance in 2020
Brillianetor specializes in advanced artificial intelligence technology that allows machines to engage in social interactions, mimicking human-like behavior. Their innovative platform includes social simulators that facilitate interactions among mixed groups of humans and virtual entities, enabling machines to autonomously decide whether to cooperate or compete based on their awareness of surrounding entities. This technology is designed for various applications across multiple sectors, such as gaming, the Internet of Things, cyber defense security, and unmanned platform management. By streamlining the development process, Brillianetor's solutions reduce time to market and development costs, making it easier to deploy humanoid robots in complex scenarios.
Non Equity Assistance in 2020
Take your in-store experience online with Bitreel's augmented reality technology.
Non Equity Assistance in 2020
360VR has created a platform that effectively captures and displays all information necessary for emergency response and day-to-day facility operations.
Non Equity Assistance in 2020
Medical Simulation Technologies is a startup company, established for the commercialization of advanced medical simulators, especially in the field of cardiology. The technology that we provide results from many years of research. The key to our success is an open mind and a team of professionals, which is why our company is composed of a multidisciplinary group of experts: programmers, hardware specialists and medical professionals. We do believe that this gives us advantage in innovation, quality, and a focus on practical solutions. Heart failure, or generally cardiovascular disease is still the leading cause of death. Overall quality of examination, proper diagnosis and difficult surgery success rate could be greatly improved, if the specialists had the opportunity of practical training using a faithful simulation platform. In opposite to every other simulator presents in the market, MST has developed the simulation platform based on a realistic heart model from Computed Tomography (CT). Thanks to that, a user can practice on artificial patient and can have the feeling of real examination or surgery.
Non Equity Assistance in 2020
Developer of a blind assistive technology intended for the visually impaired persons. The company's product uses glass technology to create a hands-free visual magnification powered by the human mind, enabling users to zoom in on objects and see things by thinking.
Non Equity Assistance in 2020
Signamy is a mobile app that improves communication between Deaf and hearing people using a virtual character to learn and communicate in Sign Language.
Non Equity Assistance in 2020
Vikidz is a digital platform focused on enhancing math education through an engaging combination of video games and teamwork. It aims to make math practice enjoyable for students, transforming a traditionally challenging subject into a motivating experience. The platform serves both classroom and home environments, providing teachers with valuable reports that can help significantly improve student performance in mathematics. By integrating fun learning activities, Vikidz strives to foster a more effective and enjoyable approach to math education.
Non Equity Assistance in 2020
CityGuyd is a Fort Lauderdale-based company that leverages augmented reality technology to enhance the travel experience for tourists. Founded in 2017, its application serves as a virtual tour guide, providing users with an interactive and engaging way to explore popular destinations. The platform eliminates the need for costly personal guides and cumbersome travel materials by offering features such as social media integration, location-based content, and multi-language support. This innovative approach allows travelers to enjoy a more convenient, affordable, and exciting way to discover new places.
Non Equity Assistance in 2020
Developer of a cloud-based interactive animation media platform designed for animators and studios. The company's platform offers a full range of cross-platform Interactive Reality content creation ecology and 3D and AR/VR content creation tools for countless creators, enabling users with an interactive experience of virtual and reality at their fingertips.
Non Equity Assistance in 2020
Virtual is a developer of prescription digital therapeutics platform intended to help mental health treatment. The company's tool adheres to strict compliance with FDA quality management standards and also is put through rigorous research trials and in certain cases is paired with existing pharmacological treatments, as well as uses virtual reality to administer VR exposure therapy, assign CBT assessments or exercises and track patient progress, enabling patients to overcome anxiety, phobia and obsessive-compulsive disorder easily.
Virtual is a developer of prescription digital therapeutics platform intended to help mental health treatment. The company's tool adheres to strict compliance with FDA quality management standards and also is put through rigorous research trials and in certain cases is paired with existing pharmacological treatments, as well as uses virtual reality to administer VR exposure therapy, assign CBT assessments or exercises and track patient progress, enabling patients to overcome anxiety, phobia and obsessive-compulsive disorder easily.
Non Equity Assistance in 2019
NuEyes Technologies Inc. specializes in developing advanced glasses and software designed to assist individuals with visual impairments, including conditions such as macular degeneration, glaucoma, and retinitis pigmentosa. The company offers electronic glasses equipped with an adjustable HD magnification camera that captures images and projects them onto the lenses, allowing users to see enhanced visuals tailored to their preferences for magnification and brightness. This technology is complemented by wireless, battery-powered, and hands-free voice-activated features for user-friendly operation. NuEyes provides two product variants: NuEyes Easy and NuEyes Pro. Founded in 2016, the company is headquartered in Newport Beach, California.
Non Equity Assistance in 2019
Developer of a 3D radio-drama platform designed to help the blind. The company's platform is a medium for the blind to make comics accessible to them in an immersive format using 3D sound, motion simulation, and smell, enabling blind people to read without any constraints.
Non Equity Assistance in 2019
SurviVR PBC provides a virtual reality platform designed for law enforcement training, allowing officers to enhance their decision-making skills and response times. Founded in 2016 and based in Dallas, Texas, with an additional office in Austin, SurviVR offers a comprehensive training solution that addresses the limitations of traditional methods. Its immersive and data-driven simulations create high-pressure scenarios that challenge first responders, ultimately aiming to improve public safety. By supplementing conventional training techniques, SurviVR empowers law enforcement personnel to better protect their communities through improved judgment and readiness in critical situations.
Non Equity Assistance in 2019
ReSymmetry, founded in 2016 by Efrat Shenhod-Malihi, is focused on creating an innovative robotic wheelchair aimed at enhancing the quality of life for wheelchair users. The company addresses the significant health risks associated with prolonged immobility, which can lead to various secondary medical conditions and emotional distress. Its product features an exoskeleton design that allows for twelve degrees of shift and autonomous body movement, incorporating sensors that collect and analyze user data. This technology enables wheelchair users to engage in minor continuous motions, mitigating the adverse effects of sitting still for extended periods. In recognition of its potential impact, ReSymmetry was awarded in the Launch category of the WeWork Creator Awards in Tel Aviv in 2017.
Non Equity Assistance in 2019
Tesseract Inc. is a mixed reality company based in Navi Mumbai, India, that specializes in the design and development of augmented, virtual, and mixed reality hardware and software. Founded in 2015 and operating as a subsidiary of Reliance Industries Limited, Tesseract aims to democratize mixed reality by providing scalable and accessible products. Its flagship offerings include the Holoboard, a mixed reality headset compatible with smartphones, and Quark, an add-on that enables users to capture 360-degree VR videos. The company also provides enterprise solutions like the Methane 360 VR Camera and Platform, which allows various industries, including real estate and hospitality, to create immersive 8K 360 VR walkthroughs. By leveraging advanced machine learning and artificial intelligence, Tesseract enhances user experiences, making it easier for consumers and businesses to engage with mixed reality applications.
Non Equity Assistance in 2019
StreetWize VR specializes in safety training software designed for a diverse range of users, including primary and high school students, adult drivers, and bus drivers. Founded in 2019 and based in Tel Aviv, Israel, the company utilizes hyper-realistic immersive environments to facilitate road safety training. Its platform offers advanced driving techniques through engaging simulations that incorporate high-resolution graphics, motion sensors, and realistic physics, making the learning experience both effective and enjoyable. A peer-reviewed study presented at the IsraHCI 2019 conference demonstrated that StreetWize VR's training scenarios significantly improved written test results compared to traditional instructional methods, underscoring the effectiveness of their virtual reality approach in enhancing road safety education.
6Degrees is focused on creating adaptive technology that enhances accessibility and independence for users. The company has developed a patented hands-free controller that operates various smart devices, including smartphones, tablets, and PCs. This controller employs artificial intelligence-driven motion recognition and prediction technology to streamline user interactions. Additionally, 6Degrees offers virtual reality-based physical therapy, which incorporates gamification to aid individuals who have lost fine motor skills. This technology not only provides measurable real-time insights but also adapts to the user's abilities, facilitating touch-free control over devices and promoting effective communication and functionality in daily life. 6Degrees demonstrates significant potential across diverse sectors, including assistive technologies, augmented reality, and defense.
Non Equity Assistance in 2018
GyroGear is a multidisciplinary team composed of designers, engineers, and medical professionals focused on developing innovative solutions for individuals with hand tremors. Their flagship product, the GyroGlove, is a wearable device that utilizes advanced aerospace-grade gyroscopes to mechanically stabilize hand tremors associated with conditions such as Parkinson's disease and Essential Tremor. By addressing the challenges faced by those living with these conditions, GyroGear aims to enhance independence, dignity, and overall quality of life for its users.
Non Equity Assistance in 2018
FOLDAWAY, aims to develop ultra-portable and low cost origami haptic interfaces. Such devices allow the user to experience an advanced level of interaction that is based on the sense of touch. The first prototype has three degrees of freedom and can interact with human fingers by tracking their motion and providing force, stiffness and texture perception. Through its unique origami manufacturing, it is the first haptic interface that folds-away when not in use. Its palm size, and thin design, makes it the ideal user interface for any portable device.
Non Equity Assistance in 2018
CREAL3D SA, founded in 2017 and based in Ecublens, Switzerland, specializes in developing advanced light field technology for virtual reality and mixed reality headsets. This innovative technology enhances immersion by projecting images with genuine optical depth, addressing common issues such as eye strain, nausea, and discomfort associated with existing headsets. Additionally, CREAL's near-eye light-field display is designed to be compact and easy to manufacture, positioning the company as a key player in improving user experience in immersive technologies.
Non Equity Assistance in 2018
Developer of digital platform designed to utilize augmented reality to bridge the gaps in the rehab medicine sector. The company's platform is subscription-based and designed to allow users to receive therapy at home with standardized protocols and data driven methods personalized to the user's recovery. The company's vision is to clinically validate a digitized stroke rehab platform and then broaden their indications to chronic pain and orthopedic injury rehab programs.
Non Equity Assistance in 2018
Developer of a virtual reality therapy device designed to provide remote vision therapy. The company's technology uses dedicated VR goggles, applications, and web panels for remote treatment and provides aid in treating cross-eye issues in children with a daily exercise of a few minutes, enabling doctors to supervise VR vision therapy and treat children suffering from visual impairments.
Non Equity Assistance in 2018
Flatspace is deep-learning solution automatically converts scanned floorplans to 3D VR-ready models.
ReillyWorks
Non Equity Assistance in 2018
At ReillyWorks, they build PHYGITAL Story World Experiences. That means they make products that combine the PHYsical and diGITAL worlds. They created a platform, CARPE´™ that blends Story, Augmented Reality, and Smart Objects to create experiences where people Play Together.
Non Equity Assistance in 2018
Future Sight AR provides immersive solutions and content to keep companies in the oil & gas industry efficient and safe, while pushing the limits of modern engineering.
Non Equity Assistance in 2018
MirrAR.io specializes in an augmented reality platform tailored for innovative fashion brands, enabling a seamless integration with existing online websites, mobile applications, and social media channels. This platform enhances the customer experience by allowing consumers to visualize their preferred fit, color, and style, ultimately driving engagement and increasing sales. By providing an immersive shopping experience, MirrAR.io has demonstrated the potential to achieve up to a 25% conversion rate on website trials and a sales increase exceeding 37%. The company focuses on delivering responsive customer experiences that foster strong customer advocacy and loyalty.
There are 7.4 billion unique people in the world, but why are all glasses, sunglasses, helmets one-size-fits all Skelmet is redefining the wearables industry with 3D Fit technology that combines state of the art 3D scanning with 3D printing to automatically measure, design, and produce custom head-worn products.
The most recent product the company launched - the Falcon I bespoke sport sunglasses are the world's first true custom fit sport sunglasses, guaranteed to fit perfectly. Whether for a runner, a cyclist, or an outdoorsman, they are the lightest (17g) and best anti-fog sunglasses, engineered to give the best performance and protection.
ML platform for human body movement recognition where developers, content creators in AR/VR/MR, corporate R&D, and universities have access to shared & private searchable movement data in 3D, utilize KinTrans software to record movement data for public and/or private use, and licensing KinTrans movement recognition APIs.
Extreme Simulations specializes in high-fidelity medical simulation tools aimed at training first responders, military organizations, and homeland security personnel in emergency incident management. The company's innovative products are a result of expertise in animatronics, robotics, and emergency training, and have been validated by institutions such as United Rescue and the Sheba Medical Center. Central to their offerings is the First Responders Simulation Management Training System (SMTS), which integrates a multi-purpose physical simulation platform with a software management tool. This system comprises robotic wearable units, medical simulation kits, and an operating system designed to enhance training effectiveness. Additionally, the platform includes a comprehensive package with a blood pump system and simulation blood, controllable via an app, enabling real-time assessment of emergency situations. Through its proprietary hardware and software, Extreme Simulations aims to reduce preventable death rates in healthcare by improving the skills and life-saving knowledge of medical and security professionals.
Libra@Home has developed a fully immersive virtual reality tool for physical and occupational therapists to improve the delivery and quality of treatment to patients with neurological disorders, both in the clinic and at home. This neurorehabilitation platform uses virtual reality to deliver therapeutic stimuli and sensors and wearables to monitor patient outcomes and track performance.
They use a VR headset and a gesture recognition camera to create a high quality, enjoyable experience that will allow customers to interact naturally with products using only their hands, view from every angle and customize the product in the VR.They've created an amazing shopping experience using Virtual Reality (VR), helping reatilers by reducing physical store space, and support marketing through consumer behavior analysis.
Preksh is a provider of visual commerce solutions that enhances the shopping experience by offering a virtual shopping platform. The company has developed innovative technology that allows consumers to engage with a 360-degree view of physical stores, facilitating a seamless online shopping experience reminiscent of being in a brick-and-mortar environment. With a focus on augmented reality, Preksh enables retailers to engage customers more effectively, allowing them to explore products and make purchases at their convenience, anytime and anywhere. The company has also filed for patents to protect its pioneering technology, reinforcing its commitment to advancing the visual commerce sector.
Airstrument provides a motion-tracking wearable device that offers gamified feedback for rehabilitation and assistive purposes. It is currently testing the device as a musical and gamified platform for hand rehabilitation in collaboration with hospitals and NGOs in Israel, India, and Costa Rica.
Non Equity Assistance in 2017
MoonRun is an innovative IoT fitness solution that aims to transform indoor aerobic exercise. Positioned within a $6 billion market, it offers a lightweight, portable alternative to traditional exercise machines like treadmills and ellipticals. Weighing only 1.1 kg, MoonRun can easily fit into a sports bag and be used in various locations, making it suitable for home, work, or travel. The device connects to various indoor running and active gaming apps, providing users with an engaging and gamified workout experience. Its unique design features upward elastic pull, which supports joint health and allows for more intense training while promoting recovery from musculoskeletal issues. MoonRun's technology includes embedded movement sensors that create an immersive running experience, tracking metrics such as distance and calories burned, and sharing this data with compatible apps across multiple platforms. The affordability of MoonRun, compared to traditional fitness equipment, enhances its appeal as a versatile tool for maintaining an active lifestyle.
Waypoint uses augmented reality to change the way front-line workers capture, distribute, and access expert knowledge on the job. It allows trainers to build a three-dimensional set of instructions for workers in real-time using an AR headset such as the Microsoft HoloLens.
Waypoint was born out of MIT in November 2017 and was acquired by PTC in June 2018.
OtheReality is focused on using virtual reality technology to combat prejudice and discrimination through immersive educational experiences. By allowing students to "walk a mile in someone else's shoes," the company enables individuals to experience different perspectives, such as a male student seeing the world through the eyes of a female student or a Jewish person experiencing the biases faced by an Arab or Black individual. This approach aims to foster meaningful classroom discussions that promote empathy and social change. Additionally, OtheReality develops VR experiences for the healthcare sector, where trainees engage in provider-patient interactions designed to evoke emotional responses. These experiences are complemented by app-based workshops that process data collected during the simulations, helping healthcare professionals enhance their empathy and communication skills. Overall, OtheReality seeks to create a more understanding and compassionate society through innovative technology.
WeAVR specializes in developing platforms that enable businesses to create and share immersive stories using Virtual and Augmented Reality. The company's offerings allow users to experience, create, and share virtual reality narratives by integrating photos, videos, and publicly available VR media. This approach provides businesses and brands with a cost-effective and straightforward way to establish their presence in the virtual reality space, utilizing standard building blocks for content creation.
Imverse SA, founded in 2017 and headquartered in Plan-les-Ouates, Switzerland, specializes in software development for Mixed Reality content creation. The company provides innovative tools that enable users to convert 360-degree images into 3D formats and create virtual-reality content in real-time, utilizing virtual-reality glasses. Imverse also offers B2B services that facilitate the creation of immersive VR/MR experiences featuring live hologram actors and real-time visual effects sourced from a single 360° photo. An EPFL spin-off, Imverse employs a proprietary voxel engine to support the deployment of volumetric technology in various sectors, including Location Based Entertainment, live broadcasting, and telepresence. Their platform leverages depth cameras and reality capture software, enhancing personal connections and fostering trust in holographic collaboration and communication.
6Degrees is focused on creating adaptive technology that enhances accessibility and independence for users. The company has developed a patented hands-free controller that operates various smart devices, including smartphones, tablets, and PCs. This controller employs artificial intelligence-driven motion recognition and prediction technology to streamline user interactions. Additionally, 6Degrees offers virtual reality-based physical therapy, which incorporates gamification to aid individuals who have lost fine motor skills. This technology not only provides measurable real-time insights but also adapts to the user's abilities, facilitating touch-free control over devices and promoting effective communication and functionality in daily life. 6Degrees demonstrates significant potential across diverse sectors, including assistive technologies, augmented reality, and defense.
Inflight VR Software GmbH, founded in 2014 and based in Munich, Germany, specializes in developing virtual reality ecosystems for the inflight entertainment industry. The company offers a diverse range of immersive experiences that allow passengers to escape the limitations of traditional aircraft entertainment. Users can enjoy unique activities, such as relaxing on a tropical beach, playing chess in historic libraries, or watching films in luxurious settings, all designed to enhance the travel experience. In addition to improving passenger satisfaction, Inflight VR provides airlines with significant ancillary revenue opportunities through device rentals, retail commissions, and advertising. The platform includes a virtual store that integrates third-party vendors, further enriching the content available to users. Inflight VR is recognized as a leading provider of virtual reality inflight entertainment and is currently serving passengers in multiple VIP lounges and onboard select European airlines.
SyncThink Inc. is a neuro-technology company based in Palo Alto, California, specializing in eye-tracking technology for brain health assessment. Founded in 2009 by Dr. Jamshid Ghajar, the company has developed the EYE-SYNC device, a rapid, non-invasive tool designed to evaluate ocular motor impairments and vestibular dysfunction, key indicators of concussion. The EYE-SYNC assessment takes just 60 seconds and is used by various institutions, including university athletic departments and medical clinics like Stanford University and Massachusetts General Hospital. SyncThink has established partnerships with prominent research organizations, securing over $36 million in funding from the US Department of Defense for its development and research initiatives. The technology is FDA approved and supported by a robust intellectual property portfolio, including eleven issued patents. SyncThink's offerings extend beyond concussions, with potential applications in attention development, brain performance enhancement, and fatigue evaluation.
Rendever is a company focused on addressing social isolation among seniors through virtual reality experiences. Its platform is utilized in senior living communities and healthcare settings to alleviate feelings of depression and loneliness by promoting personal connections. Participants can engage in group sessions to fulfill bucket list items, revisit significant locations, and share stories, thereby enhancing their emotional well-being. Rendever collaborates with notable senior living operators and healthcare systems, and its initiatives are supported by research from organizations such as the NIH and NIA. The company also has commercial partnerships with prominent entities, including AARP and Verizon, to expand its reach and impact.
Non Equity Assistance in 2017
Inflight VR Software GmbH, founded in 2014 and based in Munich, Germany, specializes in developing virtual reality ecosystems for the inflight entertainment industry. The company offers a diverse range of immersive experiences that allow passengers to escape the limitations of traditional aircraft entertainment. Users can enjoy unique activities, such as relaxing on a tropical beach, playing chess in historic libraries, or watching films in luxurious settings, all designed to enhance the travel experience. In addition to improving passenger satisfaction, Inflight VR provides airlines with significant ancillary revenue opportunities through device rentals, retail commissions, and advertising. The platform includes a virtual store that integrates third-party vendors, further enriching the content available to users. Inflight VR is recognized as a leading provider of virtual reality inflight entertainment and is currently serving passengers in multiple VIP lounges and onboard select European airlines.
Developer of a wearable device designed to provide blind individuals with a radically new opportunity to see through sound and touch. The company's device helps in knowing the location of objects and having a perceptual experience of visual elements while providing safer mobility in order to dramatically increase the independence of people who are blind or visually impaired, enabling people who are visually impaired to live an independent life.
Non Equity Assistance in 2017
Zeta Surgical, founded in 2016 and based in Boston, Massachusetts, specializes in developing a surgical navigational platform that utilizes augmented reality technology. This innovative platform enhances surgical procedures through features such as markerless registration, instrument tracking, and comprehensive procedure planning. By providing advanced image guidance, Zeta Surgical aims to improve the safety and accuracy of surgeries, catering to the needs of high-precision medical tasks.
Museloop has created an augmented reality gaming platform designed to assist museums in developing mobile applications for their visitors. This platform enhances the museum experience by integrating game-based tours that focus on art while delivering relevant and contextual content. Museloop offers templates for various games along with a content management system, allowing museums to quickly generate unique apps by inputting their own content. The platform is versatile, suitable for both permanent and temporary exhibitions, and enables museums to gather extensive data on visitor interactions. By making museum visits more engaging through educational and interactive gaming, Museloop helps institutions connect with a younger, tech-savvy audience.
Non Equity Assistance in 2017
XRHealth Ltd. is a medical technology company based in Tel Aviv, Israel, that specializes in developing virtual reality (VR) software solutions for therapeutic purposes. Founded in 2016, the company offers a range of products, including VRPhysio for physical therapy, VRReliever for pain management, and VRCogni for improving motor functions in patients recovering from strokes or dealing with cognitive impairments. Their platform also includes VRPsyc for treating mental health disorders and VRCoordi to enhance coordination skills in individuals with various conditions. XRHealth’s solutions integrate immersive technology with data analytics and remote monitoring, allowing patients to receive comprehensive care from home while enabling clinicians to track progress effectively. Recognized as a pioneer in the field, XRHealth is the first certified VR medical company with FDA/CE registered applications, focusing on diverse aspects of health assessment and treatment, including cognitive, physical, psychological, and pain management.
Non Equity Assistance in 2016
Rendever is a company focused on addressing social isolation among seniors through virtual reality experiences. Its platform is utilized in senior living communities and healthcare settings to alleviate feelings of depression and loneliness by promoting personal connections. Participants can engage in group sessions to fulfill bucket list items, revisit significant locations, and share stories, thereby enhancing their emotional well-being. Rendever collaborates with notable senior living operators and healthcare systems, and its initiatives are supported by research from organizations such as the NIH and NIA. The company also has commercial partnerships with prominent entities, including AARP and Verizon, to expand its reach and impact.
Mightier is a gaming platform designed to assist children in regulating their emotions through scientifically-backed methods. Founded in 2016 and based in Boston, Massachusetts, the platform features bioresponsive video games developed in collaboration with Boston Children's Hospital and Harvard Medical School. The games utilize a biofeedback heart rate monitor that adjusts the difficulty level based on the player's emotional state, helping children learn to manage their feelings in real-time. By engaging with these interactive experiences, children with behavioral and emotional challenges can discover their emotional strengths and develop skills to harness their emotions in everyday situations.
Non Equity Assistance in 2016
Mightier is a gaming platform designed to assist children in regulating their emotions through scientifically-backed methods. Founded in 2016 and based in Boston, Massachusetts, the platform features bioresponsive video games developed in collaboration with Boston Children's Hospital and Harvard Medical School. The games utilize a biofeedback heart rate monitor that adjusts the difficulty level based on the player's emotional state, helping children learn to manage their feelings in real-time. By engaging with these interactive experiences, children with behavioral and emotional challenges can discover their emotional strengths and develop skills to harness their emotions in everyday situations.
BrainCo Inc. specializes in developing brain-machine interface wearables aimed at enhancing attention levels and working efficiency. Founded in 2015 and based in Somerville, Massachusetts, the company creates a headband that monitors and visualizes brainwaves, providing real-time neurofeedback training through a mobile app. This app tracks various brainwave types, including theta, alpha, and low beta waves, and offers an attention level index alongside historical training data. Additionally, BrainCo has developed a mobile game that reinforces brain training by providing positive feedback. Their offerings include the headband, the mobile app with educational courses and games, and optional accessories such as brain-controlled toys and smart home devices. BrainCo's solutions are available for purchase online, leveraging advanced technologies from Harvard's Center for Brain Science and MIT's McGovern Institute for Brain Research.
High Q Imaging intends to lower the cost of MRI machines by an order of magnitude through an innovative redesign of the MRI system inspired by modern research and internally generated IP.
Spectando is a developer of a virtual tour platform that allows users to create property tours quickly and easily using only a smartphone, eliminating the need for additional hardware. This innovative approach makes virtual tours more accessible to a broad audience, including private users. The company aims to reach this large market through partnerships with established real estate online platforms, offering these platforms the opportunity to enhance their services by including Spectando's virtual tour solution in premium packages. This collaboration not only benefits users by providing them with immersive property experiences but also helps the partnering platforms generate additional revenue through shared profits.
Escher Reality, Inc develops augmented reality API. It builds a cross-platform toolkit and custom backend for mobile AR developers. The company was incorporated in 2016 and is based in Sunnyvale, California. As of February 1, 2018, Escher Reality, Inc operates as a subsidiary of Niantic, Inc.
Speculo Systems is a new kind of 3D sensors system with practically no latency, high accuracy and high resolution. Its sensors are new disruptive patent pending technology. Speculo is aiming its sensors mostly into two major fields, the gaming consoles market and the VR/AR market. By using the sensors system it can do body emulation for both gaming consoles and for VR/AR. The company was founded in 2016.
Darix makes augmented reality applications for professionals.
Luminopia has created an unparalleled, proprietary treatment device that is safe, fun, and fast in order to improve both vision and quality of life. The company offers treatment for eyes using virtual reality and promotes binocular vision by ensuring that the user sees the content with both eyes.
VRDoodler is a browser-based 3D drawing platform that can render in virtual reality, and into 3D printable objects. Haven is a crowd-sourced audio-visual storytelling VR platform to be built on top of VRDoodler.
Building Conversation offers a unique and innovative augmented reality solution to help real estate developers and architecture firms communicate their ideas more clearly with each other and the general public. Their mobile app offers a variety of highly customizable capabilities directed at streamlining and improving the building proposal process specific to your unique challenges. Small neighborhood store, high end residential or billion-dollar waterfront development and everything in between, arc will make the outcome faster and easier and the process saving you time and money.
Non Equity Assistance in 2016
Rayform SA specializes in advanced light redirection technology that enhances the design potential of luxury products and packaging. Founded in 2016 and located in Ecublens, Switzerland, the company utilizes a proprietary computer algorithm to calculate the three-dimensional surfaces required to project specific target images using light. By adjusting the shape of transparent or reflective surfaces based on these calculations, Rayform enables the redirection of incoming light to create vivid and detailed images on adjacent surfaces. This innovative technology not only offers unique design opportunities for artists and brands but also serves as a means to enhance product security and counterfeiting prevention.
Non Equity Assistance in 2016
Museloop has created an augmented reality gaming platform designed to assist museums in developing mobile applications for their visitors. This platform enhances the museum experience by integrating game-based tours that focus on art while delivering relevant and contextual content. Museloop offers templates for various games along with a content management system, allowing museums to quickly generate unique apps by inputting their own content. The platform is versatile, suitable for both permanent and temporary exhibitions, and enables museums to gather extensive data on visitor interactions. By making museum visits more engaging through educational and interactive gaming, Museloop helps institutions connect with a younger, tech-savvy audience.
Non Equity Assistance in 2016
New View Surgical, Inc. is a Boston-based medical device company that specializes in the development and commercialization of the VisionPort technology, a novel surgical imaging and access system designed for minimally invasive surgery. Founded in 2009, the company has created a proprietary system that integrates four essential devices—a laparoscope, camera, light source, and access port—into a single, easy-to-use, and disposable unit. This innovation aims to provide surgeons with enhanced control over visualization and instrumentation during procedures, addressing various unmet needs within the surgical market. The leadership team comprises experienced professionals in medical device innovation and commercialization, dedicated to delivering impactful solutions that offer both clinical and economic benefits to operating rooms worldwide.
TimeLooper, Inc. is a New York-based company that specializes in a location-based time travel application, allowing users to immerse themselves in virtual reality experiences of historical events and sites. Founded in 2015, TimeLooper's technology enables tourists to virtually "turn back the clock" and witness key moments in history through immersive videos accessible on smartphones. The application provides users with a unique perspective on various places, cultures, and events, enhanced by features such as tour guides, guidebooks, and audio recordings.
Visualwise Ltd. is a London-based company founded in 2014 that specializes in providing virtual reality solutions for architects. The company develops a virtual reality engine that enables users to convert sketches, 3D models, and textures into immersive three-dimensional images. By offering stereoscopic goggles that transform smartphones into virtual reality devices, Visualwise enhances the architectural design process, allowing for seamless communication and visualization of designs. The company operates on a subscription model, charging a monthly license fee per user, in addition to offering various services and graphical assets through its CAD plugin.
Preliminal Games Ltd is an independent video game development studio located in Shoreditch, London. The company specializes in creating innovative and engaging gaming experiences, primarily focusing on the development of applications for smartphones. Preliminal aims to leverage new and emerging technologies to enhance gameplay, with notable projects including the IP Fractured Skyline. Through its dedication to creativity, Preliminal seeks to provide players with enjoyable and immersive online gaming experiences.
GiveVision specializes in developing software for smart glasses designed to assist blind and partially sighted individuals. Their technology functions as an intelligent companion, capable of recognizing text, people, places, and objects. By providing real-time information to users, it enhances their mobility and independence, significantly improving their quality of life.
Quiro is a surgery simulation video game that enhances medical education by providing practical training through mobile devices. Launched in 2013 in Caracas, Venezuela, the company operates an online game-based learning platform designed for medical students. Quiro's web-based and mobile applications offer an affordable and engaging approach to medical training, enabling users to access interactive educational resources from anywhere. This innovative platform aims to improve the quality and accessibility of medical training worldwide.
Fathom is a company that specializes in creating hologram-like 3D experiences using standard printing technology. Founded in 2014 and based in Boston, Massachusetts, Fathom enables users to produce 3D images by printing specific patterns on clear film, which allows the 3D object to extend significantly beyond the film's thickness. This innovative approach leverages readily available printers, inks, and media, making it accessible for a variety of applications.
Augmented reality on your tabletop. Fly your own personal spaceship through deep space. Record a hit track with a music studio that fits in your pocket. Expand your phone beyond the screen. Rediscover reality with Oak.
Non Equity Assistance in 2015
World Around Me is a mobile application that assists users in discovering local services and places of interest, such as restaurants, shops, accommodations, and health facilities. Utilizing augmented reality technology, the app enables users to find relevant locations globally by simply using their smartphone cameras. This innovative approach allows individuals to navigate their surroundings effectively while accessing essential services, making it easier to explore new areas and enhance their everyday experiences.
Myndlift Ltd, founded in 2014 and based in Tel Aviv, Israel, specializes in developing remote neurofeedback solutions that facilitate at-home training for users. The company leverages wearable and mobile technology to address attention deficit issues, offering an innovative alternative for ADHD treatment that avoids the use of medications and their associated side effects. Myndlift's evidence-based approach allows healthcare professionals to monitor and measure brain wave activity, providing patients with gamified exercises designed to enhance cognitive abilities and improve concentration. This accessible and affordable technology aims to empower individuals in managing their cognitive health effectively.
Non Equity Assistance in 2015
Building Conversation offers a unique and innovative augmented reality solution to help real estate developers and architecture firms communicate their ideas more clearly with each other and the general public. Their mobile app offers a variety of highly customizable capabilities directed at streamlining and improving the building proposal process specific to your unique challenges. Small neighborhood store, high end residential or billion-dollar waterfront development and everything in between, arc will make the outcome faster and easier and the process saving you time and money.
Onward is developing an Implantable Neuro-stimulation System (INS) with real-time motion feedback and uses training tools to rehabilitate patients suffering from neurological disorders such as spinal cord injury (SCI).
Dressformer is a B2B/B2C platform technology allowing the user to virtually try on clothing pre-purchase and receive personal or professional feedback. The virtual fitting rooms are based on photorealistic 3D avatar & 3D models created from 2 photos of the garment providing accuracy within 1 cm precision. Dressformer's goal is to overcome the online fitting problem and therefore boosting sales & alleviate returns and associated financial burden. The consumer side problem that Dressformer solves is the ability to make confident purchases knowing the clothes will fit almost perfectly. It also answers the following questions for the consumer: 1. What size to choose? 2. Is the cloth suitable? 3. Social and professional approval?
Most surveillance systems rely on humans to identify threats while attending to a large set of disparate camera feeds. Our “Pancam” disrupts this operational surveillance model by capturing and analyzing real-time, 3D, 360⁰ panoramic video. The autonomous surveillance enabled by the Pancam will lead to tremendous facility cost savings and safety improvements. It'll significantly impact the $100M addressable video analytics market and can be used in other apps, from robotics to entertainment.
3dim is a technology company focused on revolutionizing interaction with smart devices through its innovative 3D gesture sensor. This sensor, based on a novel optical signal processing technique developed at MIT, offers precise gesture recognition while significantly reducing power consumption and computational demands. The company's patent-pending solution operates at the firmware level, eliminating the need for additional hardware components. This cameraless technology allows users to engage with their devices—such as smartphones, tablets, and wearables—through intuitive 3D gestures, moving beyond traditional touch interfaces. 3dim aims to enhance user experience by enabling seamless and reliable gestural control in various lighting conditions, making it a pioneering player in the mobile device market.
Orthogonal, Inc. is a manufacturer of advanced OLED solutions, focusing on applications for virtual reality, mobile devices, and televisions. Established in 2009 and based in Rochester, New York, the company has developed a proprietary photoresist solution that facilitates the direct patterning of various organic electronic materials. This innovation enables high-resolution AMOLED displays and flexible display applications while also supporting the creation of organic sensors. Orthogonal's solutions aim to enhance display manufacturing by overcoming the limitations of traditional photolithography, allowing manufacturers to utilize their existing production capabilities without incurring significant capital expenses.
Google maps can zoom in to see a building's roof. What if you could zoom INTO the building? On your phone. Our platform allows detailed mapping of large indoor or small outdoor locations on mobile phones. Any place that currently has a nice brightly colored paper map would be better served with an interactive location-aware map on your phone - with lots of info about each item on the map. Add in social media integration, location-based advertising, friend-finding, and more.
Infrared5 is a consulting firm that specializes in developing cutting-edge experiences for the Flash Platform, Unity 3D and the iPhone. With it's all-star team of designers and developers, Infrared5 has excelled at building sites, games, components, virtual worlds and RIAs for companies like NBC Universal, LucasFilms, Adobe, Wrigley's and Ribbit. Infrared5 is also well known for their leadership role and expertise on the open source projects, Red5 and Papervision3D.