Gravity Sketch Limited is a London-based company that specializes in developing multi-platform three-dimensional (3D) creation tools and software solutions. Founded in 2014, the company offers products such as Gravity Sketch VR, which allows users to create unique geometries, 3D models, and artwork, and Gravity Sketch iOS, a design application for the iPad. The platform is designed to assist various industries, including transportation, industrial design, apparel, and footwear, by enabling users to trace ideas from conception through design and refinement in a virtual reality environment. By focusing on intuitive controls, Gravity Sketch aims to enhance collaboration among cross-functional teams, making the design process more efficient and cost-effective.
Scandit AG, established in 2009 and headquartered in Zurich, Switzerland, specializes in mobile computer vision and augmented reality solutions, focusing on barcode scanning software. Its offerings include the Scandit Keyboard Wedge, which enables enterprise-grade barcode scanning on mobile devices, and the Barcode Scanner SDK, which allows for barcode scanning integration in web applications. The MatrixScan technology enhances the speed of barcode and text recognition, making it valuable for industries such as retail, logistics, manufacturing, healthcare, and government. Scandit's solutions are designed to improve operational efficiency by enabling mobile shopping, self-checkout, inventory management, and asset tracking, while also facilitating patient and medication tracking in healthcare settings. The company serves a diverse clientele, including well-known organizations like 7-Eleven, Carrefour, and Toyota, among others, and has additional offices in San Francisco, Boston, London, and Warsaw.
Wonder is a gaming company focused on creating an all-in-one gaming platform for Android mobile devices. The platform enables users to play, stream, and share games seamlessly across various devices, thereby enhancing the overall gaming experience. In addition to its software solutions, Wonder is also involved in developing VR-ready gaming hardware. Currently, the company operates in stealth mode, suggesting that it is in the early stages of development and may be working on innovative features or products.
Resolution Games AB is a gaming studio based in Stockholm, Sweden, founded in 2015. The company specializes in developing virtual reality (VR) and augmented reality (AR) games, aiming to create immersive experiences for players. With a team of industry experts, Resolution Games focuses on producing a diverse catalog of titles that enhance the sense of presence and engagement through cutting-edge technology. The studio's games are designed to be available across multiple platforms, catering to a wide audience of gaming enthusiasts.
Gowalla is an augmented reality social game and a social guide that enables users to share and discover photos, experiences, and recommendations related to various locations and cities. Launched in 2009 and headquartered in Austin, Texas, Gowalla features an award-winning mobile app and website that offer a growing collection of guides curated by both the community and renowned experts from organizations like Disney and National Geographic. The platform facilitates the exploration of beloved places and parks worldwide, making it easy for friends and families to connect and share their travel experiences. Backed by notable investors, Gowalla aims to enhance how users interact with their surroundings through social engagement.
HOVER Inc. is a technology company that specializes in creating home measurement applications that generate interactive 3D models of properties. Founded in 2011 and based in San Francisco, California, HOVER's platform allows users, including contractors and insurance professionals, to convert smartphone photos into accurate, photo-realistic 3D models. This technology facilitates exterior measurements and assists in producing estimates and appraisals for home improvement and insurance claims. By delivering detailed property data, HOVER enhances the home improvement experience, enabling homeowners to visualize projects, receive accurate estimates, and streamline insurance processes. The company also maintains a strategic partnership with SRS Distribution Inc. to further extend its reach in the market.
HAGS is a digital platform designed for high school students, leveraging the popularity of Snapchat to create engaging experiences tailored for Gen-Z. The company collaborates with over 200 high school ambassadors across the United States to develop products and offerings that resonate with this demographic. HAGS is set to launch its innovative digital classrooms in beta at six high schools in California, allowing students to interact with their peers in a virtual school environment. The platform also enables students to sign friends' yearbooks digitally, enhancing the social experience within the school day through creative and fun interfaces.
Our first app, HAGS: Yearbook Signatures, let let tens of thousands of students sign their yearbooks through Snapchat. HAGS will be relaunching as an entirely new space for high school students to interact with their class. Based in New York.
Scandit AG, established in 2009 and headquartered in Zurich, Switzerland, specializes in mobile computer vision and augmented reality solutions, focusing on barcode scanning software. Its offerings include the Scandit Keyboard Wedge, which enables enterprise-grade barcode scanning on mobile devices, and the Barcode Scanner SDK, which allows for barcode scanning integration in web applications. The MatrixScan technology enhances the speed of barcode and text recognition, making it valuable for industries such as retail, logistics, manufacturing, healthcare, and government. Scandit's solutions are designed to improve operational efficiency by enabling mobile shopping, self-checkout, inventory management, and asset tracking, while also facilitating patient and medication tracking in healthcare settings. The company serves a diverse clientele, including well-known organizations like 7-Eleven, Carrefour, and Toyota, among others, and has additional offices in San Francisco, Boston, London, and Warsaw.
HOVER Inc. is a technology company that specializes in creating home measurement applications that generate interactive 3D models of properties. Founded in 2011 and based in San Francisco, California, HOVER's platform allows users, including contractors and insurance professionals, to convert smartphone photos into accurate, photo-realistic 3D models. This technology facilitates exterior measurements and assists in producing estimates and appraisals for home improvement and insurance claims. By delivering detailed property data, HOVER enhances the home improvement experience, enabling homeowners to visualize projects, receive accurate estimates, and streamline insurance processes. The company also maintains a strategic partnership with SRS Distribution Inc. to further extend its reach in the market.
Resolution Games AB is a gaming studio based in Stockholm, Sweden, founded in 2015. The company specializes in developing virtual reality (VR) and augmented reality (AR) games, aiming to create immersive experiences for players. With a team of industry experts, Resolution Games focuses on producing a diverse catalog of titles that enhance the sense of presence and engagement through cutting-edge technology. The studio's games are designed to be available across multiple platforms, catering to a wide audience of gaming enthusiasts.
CARMERA provides real-time 3D maps and navigation-critical data for autonomous vehicles, as well as 3D scene reconstruction and site analytics data for professionals in architecture, construction, real estate and other built environment segments. CARMERA operates an owned and professionally crowdsourced vehicular sensor network built from the ground up, that gathers continually updated 3D scene, change detection and analytics data. Our machine vision and geospatial data pipelines extract rich texture and insight for autonomous vehicles and built environment data customers, while helping make vehicles on city streets safer and adhering to privacy best practices. CARMERA’s mission is to automate cities by maintaining the world’s most robust real-time, street-level intelligence platform and to make it accessible to anyone.
Scandit AG, established in 2009 and headquartered in Zurich, Switzerland, specializes in mobile computer vision and augmented reality solutions, focusing on barcode scanning software. Its offerings include the Scandit Keyboard Wedge, which enables enterprise-grade barcode scanning on mobile devices, and the Barcode Scanner SDK, which allows for barcode scanning integration in web applications. The MatrixScan technology enhances the speed of barcode and text recognition, making it valuable for industries such as retail, logistics, manufacturing, healthcare, and government. Scandit's solutions are designed to improve operational efficiency by enabling mobile shopping, self-checkout, inventory management, and asset tracking, while also facilitating patient and medication tracking in healthcare settings. The company serves a diverse clientele, including well-known organizations like 7-Eleven, Carrefour, and Toyota, among others, and has additional offices in San Francisco, Boston, London, and Warsaw.
High Fidelity, Inc. is a company based in San Francisco, California, that specializes in designing and developing open-source software for shared virtual reality. Founded in 2013, it focuses on creating a virtual world where users can interact through avatars, utilizing sensor-equipped hardware contributed by end-users. The company's vision centers on leveraging the available hardware and internet infrastructure to provide global access to an interconnected Metaverse, offering diverse opportunities for creativity, education, exploration, and play. By enabling users to collaborate in a shared network, High Fidelity aims to simulate expansive virtual environments that surpass the capabilities of any single entity or centrally hosted system.
Blue Vision Labs Inc. is a technology company based in Los Angeles, California, specializing in augmented reality and machine perception for self-driving vehicles. Founded in 2016, the company aims to transform interaction between technology, users, and the environment through its innovative augmented reality cloud platform. This platform creates a three-dimensional map of urban spaces, allowing mobile devices to ascertain their location using visual data from cameras. This capability facilitates the development of collaborative augmented reality applications, enabling multiple users to interact with shared content in a precise spatial context. The team comprises engineers and researchers with backgrounds from prestigious organizations, focusing on advancements in robotics, computer vision, and related fields. As of 2018, Blue Vision Labs operates as a subsidiary of Lyft, Inc.
HOVER Inc. is a technology company that specializes in creating home measurement applications that generate interactive 3D models of properties. Founded in 2011 and based in San Francisco, California, HOVER's platform allows users, including contractors and insurance professionals, to convert smartphone photos into accurate, photo-realistic 3D models. This technology facilitates exterior measurements and assists in producing estimates and appraisals for home improvement and insurance claims. By delivering detailed property data, HOVER enhances the home improvement experience, enabling homeowners to visualize projects, receive accurate estimates, and streamline insurance processes. The company also maintains a strategic partnership with SRS Distribution Inc. to further extend its reach in the market.
Envelop VR, Inc. develops virtual reality software designed for Windows, facilitating immersive work, creation, and play experiences. Founded in 2014 and headquartered in Bellevue, Washington, the company targets both consumers and businesses across various sectors, including healthcare, automotive, industrial design, travel, aerospace, engineering, architecture, military, media, and real estate. Envelop VR aims to transform traditional workspaces by providing a virtual environment that enhances productivity through advanced 3D interaction, moving beyond conventional 2D screens. The company was founded by Bob Berry, a serial entrepreneur with a background in virtual reality, and Jon Mavor, a technology expert with extensive experience in video game rendering.
HOVER Inc. is a technology company that specializes in creating home measurement applications that generate interactive 3D models of properties. Founded in 2011 and based in San Francisco, California, HOVER's platform allows users, including contractors and insurance professionals, to convert smartphone photos into accurate, photo-realistic 3D models. This technology facilitates exterior measurements and assists in producing estimates and appraisals for home improvement and insurance claims. By delivering detailed property data, HOVER enhances the home improvement experience, enabling homeowners to visualize projects, receive accurate estimates, and streamline insurance processes. The company also maintains a strategic partnership with SRS Distribution Inc. to further extend its reach in the market.
Hivemapper Inc. is a technology company based in Palo Alto, California, that specializes in creating a decentralized mapping network. Founded in 2012, the company develops real-time, community-edited map applications designed for drones. Hivemapper enables users to capture and share waypoint data, facilitating the construction of safe and efficient air routes for drones. Its platform leverages imaging hardware and video feeds to generate detailed 3D maps, allowing users to contribute and access comprehensive geographic information cost-effectively. As a subsidiary of Sidebar, Inc., Hivemapper aims to democratize mapping by providing a global 4D map accessible to everyone.
Emergent VR, Inc is a technology startup in San Francisco building a new way to create and share moments and memories using virtual reality. They are led by VR, game, and animation industry veterans from Disney, 2K Games, and DreamWorks Animation.
Jaunt, Inc. specializes in augmented reality software that facilitates the creation, production, and distribution of volumetric video content. Founded in 2013 and headquartered in San Mateo, California, with an additional office in Chicago, the company provides XR Cast, a portable volumetric capture solution that enables the capture and publication of human subjects in augmented reality. Jaunt's proprietary algorithms leverage advanced computational photography techniques, allowing content creators to develop immersive cinematic virtual reality experiences using existing production tools. The company’s platform integrates 360-degree video capabilities with cutting-edge hardware and processing technologies, enabling the distribution of immersive content across various channels. Notable investors include The Walt Disney Company, Google Ventures, and British Sky Broadcasting.
Resolution Games AB is a gaming studio based in Stockholm, Sweden, founded in 2015. The company specializes in developing virtual reality (VR) and augmented reality (AR) games, aiming to create immersive experiences for players. With a team of industry experts, Resolution Games focuses on producing a diverse catalog of titles that enhance the sense of presence and engagement through cutting-edge technology. The studio's games are designed to be available across multiple platforms, catering to a wide audience of gaming enthusiasts.
Seedling imagines the future of play and brings it to life by uniting modern, scalable technologies and classic materials. Itsr products enable kids 2 to 12 to seamlessly move between the digital and physical worlds they play in, creating a new category of products called reimagined play.
Jaunt, Inc. specializes in augmented reality software that facilitates the creation, production, and distribution of volumetric video content. Founded in 2013 and headquartered in San Mateo, California, with an additional office in Chicago, the company provides XR Cast, a portable volumetric capture solution that enables the capture and publication of human subjects in augmented reality. Jaunt's proprietary algorithms leverage advanced computational photography techniques, allowing content creators to develop immersive cinematic virtual reality experiences using existing production tools. The company’s platform integrates 360-degree video capabilities with cutting-edge hardware and processing technologies, enabling the distribution of immersive content across various channels. Notable investors include The Walt Disney Company, Google Ventures, and British Sky Broadcasting.
HELIX, formerly Flux, was the first spin-out of Google X. Initially focused on generative building design to automate planning and design of sustainable buildings, HELIX pivoted in 2019 to attack the high cost and complexity of digitizing buildings. Based in Oakland, CA, HELIX built the HELIX Creator platform to enable architects, engineers, builders, and owner-operators to use LiDAR and photogrammetry to capture accurate building geometry and convert it into usable plans and models. HELIX users need accurate 2D and 3D information and access to documents and data related to the building without delays. HELIX is used to evaluate buildings' potential, plan for renovation, document buildings in detail for disaster planning and more. HELIX believes that for Digital Twins to achieve their potential the data must be accurate, intuitive to access and easy to keep up to date.
Egomotion makes apps that make your phone smarter. They are the creators of Status, Agent and Trigger, context aware apps that leverage the latest in smartphone technology to make your life easier.
Glimpse is a new way to meet people through Instagram. They use the data behind your photos to make compelling introductions to people you should know. Glimpse combs your photo history to match you with like-minded people who share similar interests, around you.
Seedling imagines the future of play and brings it to life by uniting modern, scalable technologies and classic materials. Itsr products enable kids 2 to 12 to seamlessly move between the digital and physical worlds they play in, creating a new category of products called reimagined play.
Scan specializes in mobile scanning technologies that connect physical and digital experiences. By leveraging tools such as QR codes, barcodes, and beacons, Scan enables businesses to enhance customer engagement through interactive features like social media integration and mobile commerce options. Its scanning application allows users to effortlessly scan QR codes or barcodes with their mobile devices, providing instant access to product information, including pricing and reviews. This technology facilitates the creation of customized experiences for consumers, allowing companies to effectively engage their audience and drive lead generation.
JumpCam is a free mobile app that makes it easy to create collaborative videos with friends and family. Just start a video and invite others to add their own clips. JumpCam instantly stitches everything together into a single, beautiful movie.
Seedling imagines the future of play and brings it to life by uniting modern, scalable technologies and classic materials. Itsr products enable kids 2 to 12 to seamlessly move between the digital and physical worlds they play in, creating a new category of products called reimagined play.
High Fidelity, Inc. is a company based in San Francisco, California, that specializes in designing and developing open-source software for shared virtual reality. Founded in 2013, it focuses on creating a virtual world where users can interact through avatars, utilizing sensor-equipped hardware contributed by end-users. The company's vision centers on leveraging the available hardware and internet infrastructure to provide global access to an interconnected Metaverse, offering diverse opportunities for creativity, education, exploration, and play. By enabling users to collaborate in a shared network, High Fidelity aims to simulate expansive virtual environments that surpass the capabilities of any single entity or centrally hosted system.
Scan specializes in mobile scanning technologies that connect physical and digital experiences. By leveraging tools such as QR codes, barcodes, and beacons, Scan enables businesses to enhance customer engagement through interactive features like social media integration and mobile commerce options. Its scanning application allows users to effortlessly scan QR codes or barcodes with their mobile devices, providing instant access to product information, including pricing and reviews. This technology facilitates the creation of customized experiences for consumers, allowing companies to effectively engage their audience and drive lead generation.
Airy Labs, Inc. specializes in designing and developing social learning games aimed at children, focusing on platforms like iPhone, iPad, and Android. Founded in 2011 and based in Palo Alto, California, the company creates mobile and tablet games, browser-based social games, and casual massively multiplayer online games with educational objectives. Airy Labs emphasizes the philosophy of "learning through play," aiming to make education enjoyable and engaging. Their games are crafted to teach a range of subjects and essential life skills, blending academic learning with cognitive and psychological training. Additionally, the company's offerings incorporate social, collaborative, and competitive learning experiences within virtual environments, leveraging insights from cognitive neuroscience and social psychology to enhance both game and educational design.
Hipster is creating a real-time, visual public record of the world’s locations. Using their iPhones and Android devices, people share where they are and what they are doing by sending their friends a photographic postcard. The postcards become permanently attached to the locations they were sent from, and are forever accessible to all those who come later. Based in SOMA, San Francisco, and founded in 2010 by Doug Ludlow, Ethan Czahor, and Steffen Hoffman.
Maker of social entertainment mobile apps for the real world.