Cluster has developed and operated a VR application “cluster” that allows anyone to hold events such as live music and conferences in a virtual environment. At the same time, thousands of people can be connected, which enables large-scale virtual music live events to be held, providing an enthusiastic experience in the virtual space. With this funding, Cluster, Inc. aims to further expand their business by strengthening product development and marketing.
Slamcore Limited specializes in developing simultaneous localization and mapping (SLAM) solutions for applications in augmented and virtual reality, robotics, and autonomous vehicles. Founded in 2016 and based in London, the company focuses on making commercial-grade spatial intelligence accessible. Its advanced SLAM software enables robots and drones to effectively navigate and comprehend their environment, utilizing methods such as Visual SLAM, sensor fusion, and Event Camera SLAM. These technologies allow for real-time processing and integration of data from various sensors, enhancing capabilities in areas like motion estimation and panorama reconstruction. Slamcore collaborates with partners to optimize the interplay between software and hardware, ensuring a balanced approach to performance and cost-effectiveness. By providing robust SLAM algorithms, the company aims to transform spatial AI into practical solutions for various industries, ultimately facilitating the integration of robots into everyday life.
Mojo Vision is a company based in Saratoga, California, that specializes in augmented reality products and platforms. Founded in 2015, it has developed a smart contact lens featuring a built-in display that provides timely information without disrupting the user's focus. This innovative technology enables users to receive immediate and relevant information, facilitating hands-free communication and interaction. By minimizing the distractions associated with traditional mobile devices, Mojo Vision aims to enhance connectivity and accessibility for users in various environments.
Founded in 2014, DataMesh is a startup company that focuses on empowering first-line workers with Mixed Reality and AI. With DataMesh Digital Twin platform, we are changing how people work with new knowledge and data. We believe in a future where the digital world can perfectly match the real world to create unlimited potential.
Telexistence Inc. is a Japanese company established in 2017, specializing in robotics and cloud data services. The company focuses on developing remote control technologies, exemplified by its production prototype, MODEL H. This technology integrates virtual reality, telecommunications, cloud computing, and haptics to allow users to interact effectively in remote environments. Telexistence aims to enhance human presence and capabilities through its innovative robotic solutions, which transmit and analyze visual, auditory, and tactile information. By pursuing systematic innovation in robotics, Telexistence seeks to create scalable and reproducible methodologies that advance the field.
Psychic VR Lab is a startup company that handles fashion VR and MR shopping service STYLY. They are creating a future where they will live in space.
LetinAR Co., Ltd., founded in 2016 and based in Seoul, South Korea, specializes in the development of augmented reality (AR) smart glasses. The company has introduced innovative technology known as PinMR™ lens, which addresses common limitations of existing AR products, such as bulkiness and inadequate functionality. LetinAR's proprietary pin mirror technology reflects light from a microdisplay and directs it into users' pupils using the pinhole effect, allowing for enhanced optic control during AR experiences. By focusing on creating lightweight, user-friendly designs, LetinAR aims to provide a seamless integration of augmented reality into everyday life, effectively replacing traditional smartphone displays with advanced smart glasses.
Synamon Inc. is a Japanese company specializing in the development and management of virtual reality (VR), augmented reality (AR), and mixed reality (MR) products. Founded in 2016 and based in Shinagawa, Synamon focuses on creating immersive solutions that enhance user experiences in virtual environments. Its flagship product, NEUTRANS, offers a comprehensive VR space construction solution that enables users to connect in real-time, share resources, and collaborate on design decisions as if they were physically together. The company provides a range of services, including VR/AR development, consulting, and the creation of 3D models, ensuring a one-stop solution from initial planning through to development and delivery. By leveraging intuitive user interfaces and multi-device compatibility, Synamon aims to continuously improve its offerings based on user feedback, thereby refining the virtual space experience for various applications.
Mojo Vision is a company based in Saratoga, California, that specializes in augmented reality products and platforms. Founded in 2015, it has developed a smart contact lens featuring a built-in display that provides timely information without disrupting the user's focus. This innovative technology enables users to receive immediate and relevant information, facilitating hands-free communication and interaction. By minimizing the distractions associated with traditional mobile devices, Mojo Vision aims to enhance connectivity and accessibility for users in various environments.
Cluster has developed and operated a VR application “cluster” that allows anyone to hold events such as live music and conferences in a virtual environment. At the same time, thousands of people can be connected, which enables large-scale virtual music live events to be held, providing an enthusiastic experience in the virtual space. With this funding, Cluster, Inc. aims to further expand their business by strengthening product development and marketing.
Placeholder, Inc. is a Tokyo-based company that operates a digital theme park designed for both children and adults, utilizing virtual reality and augmented reality technologies. Founded in 2016, the company offers a range of immersive experiences, including activities such as sand party, spray painting, draw your world, paper rikishi, planet portal, little builders, world adventure, number splash, and ar quest. Placeholder focuses on creating engaging and inspiring experiences that blend digital technology with physical space.
Placeholder, Inc. is a Tokyo-based company that operates a digital theme park designed for both children and adults, utilizing virtual reality and augmented reality technologies. Founded in 2016, the company offers a range of immersive experiences, including activities such as sand party, spray painting, draw your world, paper rikishi, planet portal, little builders, world adventure, number splash, and ar quest. Placeholder focuses on creating engaging and inspiring experiences that blend digital technology with physical space.
4DReplay, Inc. is a company based in San Francisco, California, that specializes in developing advanced visual processing systems for creating dynamic, four-dimensional videos. Founded in 2016, the company focuses on producing time-slicing videos that deliver highlights from any time and angle with exceptional detail. Its innovative technology integrates a network of 4K cameras and user-friendly video editing software, allowing for multi-angle and time-sliced video production across various sectors, including professional sports, commercials, and entertainment. This system enables clients to remotely control and synchronize high-speed visual processing, facilitating an enhanced viewing experience that allows audiences to access video content from multiple perspectives on mobile devices.
Immense Simulations Limited is a software development company based in Milton Keynes, United Kingdom, specializing in mobility solutions that leverage artificial intelligence. Founded in 2016 by Didac Busquets, Carl Goves, and Robin North, the company focuses on providing a platform that enables users to plan, implement, and operate efficient and cost-effective mobility systems. Its services cater to a diverse clientele, including transit authorities, urban planners, mobility companies, and fleet operators, with a particular emphasis on applications related to autonomous vehicles. Through its innovative technology, Immense Simulations aims to enhance transportation planning and operations in an increasingly complex mobility landscape.
Synamon Inc. is a Japanese company specializing in the development and management of virtual reality (VR), augmented reality (AR), and mixed reality (MR) products. Founded in 2016 and based in Shinagawa, Synamon focuses on creating immersive solutions that enhance user experiences in virtual environments. Its flagship product, NEUTRANS, offers a comprehensive VR space construction solution that enables users to connect in real-time, share resources, and collaborate on design decisions as if they were physically together. The company provides a range of services, including VR/AR development, consulting, and the creation of 3D models, ensuring a one-stop solution from initial planning through to development and delivery. By leveraging intuitive user interfaces and multi-device compatibility, Synamon aims to continuously improve its offerings based on user feedback, thereby refining the virtual space experience for various applications.
Telexistence Inc. is a Japanese company established in 2017, specializing in robotics and cloud data services. The company focuses on developing remote control technologies, exemplified by its production prototype, MODEL H. This technology integrates virtual reality, telecommunications, cloud computing, and haptics to allow users to interact effectively in remote environments. Telexistence aims to enhance human presence and capabilities through its innovative robotic solutions, which transmit and analyze visual, auditory, and tactile information. By pursuing systematic innovation in robotics, Telexistence seeks to create scalable and reproducible methodologies that advance the field.
Cluster has developed and operated a VR application “cluster” that allows anyone to hold events such as live music and conferences in a virtual environment. At the same time, thousands of people can be connected, which enables large-scale virtual music live events to be held, providing an enthusiastic experience in the virtual space. With this funding, Cluster, Inc. aims to further expand their business by strengthening product development and marketing.
Halo Neuroscience is a neurotechnology company based in San Francisco that focuses on enhancing human performance through innovative systems. Since its incorporation in 2013, the company has developed its flagship product, Halo Sport, which employs Neuropriming technology. This technology involves delivering electrical stimulation during physical training to enhance the brain's learning capacity, a state referred to as "hyperplasticity." By improving the connections between the brain and muscles, Halo Sport aims to accelerate skill acquisition and strength development, particularly for elite athletes. Through its advancements in neurotechnology, Halo Neuroscience seeks to help individuals maximize their potential in various performance domains.
4DReplay, Inc. is a company based in San Francisco, California, that specializes in developing advanced visual processing systems for creating dynamic, four-dimensional videos. Founded in 2016, the company focuses on producing time-slicing videos that deliver highlights from any time and angle with exceptional detail. Its innovative technology integrates a network of 4K cameras and user-friendly video editing software, allowing for multi-angle and time-sliced video production across various sectors, including professional sports, commercials, and entertainment. This system enables clients to remotely control and synchronize high-speed visual processing, facilitating an enhanced viewing experience that allows audiences to access video content from multiple perspectives on mobile devices.
4DReplay, Inc. is a company based in San Francisco, California, that specializes in developing advanced visual processing systems for creating dynamic, four-dimensional videos. Founded in 2016, the company focuses on producing time-slicing videos that deliver highlights from any time and angle with exceptional detail. Its innovative technology integrates a network of 4K cameras and user-friendly video editing software, allowing for multi-angle and time-sliced video production across various sectors, including professional sports, commercials, and entertainment. This system enables clients to remotely control and synchronize high-speed visual processing, facilitating an enhanced viewing experience that allows audiences to access video content from multiple perspectives on mobile devices.
Hacosco Inc., founded in 2014 and based in Tokyo, Japan, specializes in the development, planning, sales, and management of virtual reality services. The company provides accessible VR experiences through its smartphone-based VR service, which utilizes a simple viewer compatible with mobile devices. This innovation allows users to experience virtual reality without the need for expensive head-mounted displays or complex setups, making VR more approachable for the general public. Hacosco's product offerings include VR goggles and 360-degree cameras, catering to a growing demand for immersive technology that is both user-friendly and affordable.
Telexistence Inc. is a Japanese company established in 2017, specializing in robotics and cloud data services. The company focuses on developing remote control technologies, exemplified by its production prototype, MODEL H. This technology integrates virtual reality, telecommunications, cloud computing, and haptics to allow users to interact effectively in remote environments. Telexistence aims to enhance human presence and capabilities through its innovative robotic solutions, which transmit and analyze visual, auditory, and tactile information. By pursuing systematic innovation in robotics, Telexistence seeks to create scalable and reproducible methodologies that advance the field.
Tricol Co., Ltd. develops virtual reality content. The company's products include PLANNES, a game of zero-gravity tennis; Counter Fight, a fast-paced virtual reality game where the user cooks and serves a variety of dishes to eccentric hungry customers; and Free Throw Bomber, a ball-throwing game. The company was founded in 2016 and is based in Tokyo, Japan.
Hacosco Inc., founded in 2014 and based in Tokyo, Japan, specializes in the development, planning, sales, and management of virtual reality services. The company provides accessible VR experiences through its smartphone-based VR service, which utilizes a simple viewer compatible with mobile devices. This innovation allows users to experience virtual reality without the need for expensive head-mounted displays or complex setups, making VR more approachable for the general public. Hacosco's product offerings include VR goggles and 360-degree cameras, catering to a growing demand for immersive technology that is both user-friendly and affordable.
LiveAID is an internet based company.