General Catalyst

General Catalyst Group Management, LLC is a private equity and venture capital firm founded in 2000 and based in Cambridge, Massachusetts, with additional offices in North America and Europe. The firm specializes in early-stage and growth equity investments, focusing on a wide range of technology sectors, including advanced materials, clean energy, disruptive technology, healthcare IT, and consumer services, among others. General Catalyst typically invests between $0.05 million and $0.25 million in seed-stage companies and between $10 million and $50 million in growth equity, seeking profitable firms with substantial revenue and EBITDA. Their approach emphasizes mentorship and collaboration, fostering strong relationships with entrepreneurs who share their vision and values. They have managed eight venture capital funds, accumulating around $3.75 billion in capital commitments, reflecting their commitment to supporting innovative companies throughout their growth journey.

Adrian Abeijon

Investor

Mark Allen

CFO

Juliet Bailin

Principal

Brian Bedol

Managing Director

Marc Bhargava

Managing Director

Chris Bischoff

Managing Director

Larry Bohn

Managing Director

Kristen Camarota

Investor

Kenneth Chenault

Chairman and Managing Director

Quentin Clark

Managing Director

Mark Crane

Partner, Investment Team

Joel Cutler

Co-Founder and Managing Director

Christopher Davis

Partner, Investments

Kyle Doherty

Managing Director, Investments

Bill Fitzgerald

Co-Founder and Special Advisors

Molly Blaauw Gillis

Partner and Chief of Staff

Jeremy Goldstein

Partner

Julia Goodman

Investor

Drew Gordon

Investor

Steve Herrod

Managing Director

Tony Ho

Investor

Diana Hong

Investor

Mina Hsiang

Associate

Paula Hübner

Partner

Nmachi Jidenma

Partner

Christopher Kauffman

Principal and Member of the Investment Team

Zak Kukoff

Principal

Bill Kung

Principal

Paul Kwan

Managing Director

Alexandre Momeni

Executive, Investments and Partner

Deep Nishar

Managing Director

Dipchand ("Deep") Nishar

Managing Director

Reva Nohria

Principal

Trevor Oelschig

Managing Director

Pranay Orugunta

Healthcare Investor

Mo Punjwani

Associate, Investments

Candace Richardson

Principal

Max Rimpel

Partner

Paul Sagan

Investor

Pranav Singhvi

Managing Director

Vedant Suri

Investor

Alex Tran

Managing Director

Catherine Tu

Partner

Elena Viboch

Partner

Andrea Wang

Principal, Early Stage Investment

Vincent Zhu

Investor

Past deals in Social Network

Hank

Seed Round in 2022
Developer of a virtual connection platform designed to create connections and a community for retired adults. The company's platform is made up of active older adults looking to meet people, learn new things, and pursue old passions, enabling older people to meet new individuals with similar interests, host events, and get together.

TellTail

Seed Round in 2022
Operator of a premier platform intended to match certified dog breeders with pet buyers, while emphasizing ethical breeding and responsible ownership. The company's platform addition to screening breeders, provides tools, including learning modules and a breed library, to ensure transparency and trust, thereby allowing its users to seek modernized pet parenthood at every step of the journey.

Chief

Series B in 2022
Chief is a private membership network dedicated to empowering women leaders, specifically those at the senior level, such as rising vice presidents and CEOs. The organization aims to facilitate the advancement of women into the C-suite and foster connections across various industries. Chief provides a range of resources, including sessions with industry icons, workshops, and personalized coaching, to support its members' professional growth. Through candid discussions and peer group interactions, women leaders can gain valuable insights and build a robust support system, enabling them to effect meaningful change from positions of power.

StockGro

Series A in 2022
StockGro is a social investment platform with a gamified virtual interface that enables users to discover trading strategies, compete and interact with others.

Incredible Dream

Seed Round in 2021
Operator of an online game platform intended to streamline and enhance gaming. The company develops original fantasy worlds, characters, games, and transmedia experiences for digital natives, enabling gamers to connect with other humans in a meaningful way through fun to play tabletop games.

OneRoof

Seed Round in 2021
OneRoof is a platform that connects people living in the same building to become a community and be more resourceful. The company was founded in 2020 and is headquartered in Brooklyn, New York.

Empathy

Series A in 2021
Empathy is a platform for families to deal with the loss of their people. Empathy combines technology and human support to provide a digital companion application built to empower bereaved families.

Sleeper

Series C in 2021
Sleeper is a sports platform intended for fantasy leagues and eSports. The platform connects fans and people to create a community and friendship that enable users to enjoy a sporting event in a communal way that creates lasting memories.

Sail

Seed Round in 2021
Sail is a developer of a collaborative workspace environment designed to enhance online experiences through multiplayer features. The platform provides users with a clean and powerful interface that facilitates idea sharing, project collaboration, and collective creativity. By enabling individuals to work together seamlessly across the internet, Sail aims to empower users to engage with the web in a more interactive and unified manner.

Clay

Seed Round in 2021
Developer of a customer relationship management platform designed to help individuals be more thoughtful with the people and relationships in their personal and professional lives. The company's platform scans the calendar to collect information about people and then populates all the relevant social information including bio and users' meeting history, enabling clients to gather information about people whom they have met in no time.

Hopin

Series D in 2021
Hopin Ltd operates an online events platform that facilitates the creation of engaging virtual events, allowing users to connect globally. Founded in 2019 and based in London, the platform supports a diverse range of events, including networking meetups, conferences, webinars, and workshops. It enables interactive experiences where attendees can engage through one-on-one networking, group sessions, keynote presentations, and interactive expo areas. The platform caters to various needs, from corporate training sessions to large-scale international conferences and even personal events like weddings. By providing tools for real-time interaction, Hopin enhances the way communities and brands connect with their audiences online.

Empathy

Seed Round in 2021
Empathy is a platform for families to deal with the loss of their people. Empathy combines technology and human support to provide a digital companion application built to empower bereaved families.

Hopin

Series C in 2021
Hopin Ltd operates an online events platform that facilitates the creation of engaging virtual events, allowing users to connect globally. Founded in 2019 and based in London, the platform supports a diverse range of events, including networking meetups, conferences, webinars, and workshops. It enables interactive experiences where attendees can engage through one-on-one networking, group sessions, keynote presentations, and interactive expo areas. The platform caters to various needs, from corporate training sessions to large-scale international conferences and even personal events like weddings. By providing tools for real-time interaction, Hopin enhances the way communities and brands connect with their audiences online.

Saturn

Seed Round in 2020
Developer of a calendar-based social software designed to connect communities around the calendar. The company's real-time calendar platform gives users an up-to-the-minute view of where they are in their day and their outstanding to-do's and helps them stay connected with their friends, classes, and groups and is currently rolling out in United States high schools, enabling users to be more engaged in their communities and spend more time with the people around them.

Duckly

Seed Round in 2020
Screen and code sharing platform for developers.

Chief

Venture Round in 2020
Chief is a private membership network dedicated to empowering women leaders, specifically those at the senior level, such as rising vice presidents and CEOs. The organization aims to facilitate the advancement of women into the C-suite and foster connections across various industries. Chief provides a range of resources, including sessions with industry icons, workshops, and personalized coaching, to support its members' professional growth. Through candid discussions and peer group interactions, women leaders can gain valuable insights and build a robust support system, enabling them to effect meaningful change from positions of power.

Sleeper

Series B in 2020
Sleeper is a sports platform intended for fantasy leagues and eSports. The platform connects fans and people to create a community and friendship that enable users to enjoy a sporting event in a communal way that creates lasting memories.

Chief

Series A in 2019
Chief is a private membership network dedicated to empowering women leaders, specifically those at the senior level, such as rising vice presidents and CEOs. The organization aims to facilitate the advancement of women into the C-suite and foster connections across various industries. Chief provides a range of resources, including sessions with industry icons, workshops, and personalized coaching, to support its members' professional growth. Through candid discussions and peer group interactions, women leaders can gain valuable insights and build a robust support system, enabling them to effect meaningful change from positions of power.

Sleeper

Series A in 2018
Sleeper is a sports platform intended for fantasy leagues and eSports. The platform connects fans and people to create a community and friendship that enable users to enjoy a sporting event in a communal way that creates lasting memories.

Common Networks

Series B in 2018
Common Networks, Inc., founded in 2016 and based in San Francisco, California, is a wireless internet service provider focused on delivering fast and affordable broadband access. The company aims to challenge traditional cable providers by offering fiber-class internet services, primarily in suburban areas. Utilizing proprietary software algorithms and innovative graph network technology, Common Networks provides ultra-high-speed internet through wireless 5G home internet solutions. By leveraging these advancements, the company seeks to ensure consistent and reliable internet access, free from monopolistic pricing practices often associated with larger incumbents in the telecommunications market.

Snackpass

Seed Round in 2018
Snackpass is a social food app that makes ordering food more convenient, affordable and social. It focuses on mobile order pickup at local restaurants. The platform allows users to unlock discounts with friends, send gifts, and collect points. Snackpass was founded in 2017 and is headquartered in San Francisco, California.

Alter

Venture Round in 2018
We're committed to making the internet more expressive, and to build a digital identity layer that is accessible to all.

Ourglass

Seed Round in 2015
Ourglass ensures privacy by only sharing a users’ posts with their approved inner-circle. By limiting users to 12 trusted friends, the app provides a uniquely intimate space that quells patterns of social land-grab prevalent on other social platforms. The app also saves stories so users can go back in time and relive memories. “Ephemeral content is great if you want to send funny pictures that you want to disappear, but there are a lot of memories that we want to save and relive with friends,” explains Krueger.

Chatous

Series A in 2015
Chatous, Inc. is an online chat platform that facilitates social discovery through conversation. Established in 2012 by three Stanford Computer Science students, the service employs big data algorithms to enhance user interactions and predict compatibility among users. As individuals engage in conversations, the platform continuously learns from these interactions, refining its algorithm to improve user experience. Based in the United States, Chatous aims to create meaningful connections by leveraging a data-driven approach to social networking.

Drafted

Seed Round in 2015
Drafted is a company that helps laid-off people connect to hiring companies. Its mission is to connect people through their networks which is an asset to a company or to an individual. Its network recruiting platform is used by companies that are hiring to aggregate their employee networks for referrals and sourcing. By creating a graph database of the entire company network, the platform goes beyond just 1st-degree employee connections to increase quality referrals and help companies make better hires. Drafted was founded in 2015 and is headquartered in Boston, Massachusetts.

Cymbal

Seed Round in 2015
Cymbal is a music sharing and discovery platform that allows users to listen to music, create playlists, and share them with others. Founded in 2015 by Amadou Crookes, Mario Hall, and Gabe Jacobs, the company is headquartered in Cambridge, Massachusetts. The application enables users to connect with one another, follow artists, and update their playlists, facilitating a community-oriented approach to music sharing and discovery.

Un1verse

Seed Round in 2014
Un1verse (Future Lab Inc)

Chatous

Seed Round in 2014
Chatous, Inc. is an online chat platform that facilitates social discovery through conversation. Established in 2012 by three Stanford Computer Science students, the service employs big data algorithms to enhance user interactions and predict compatibility among users. As individuals engage in conversations, the platform continuously learns from these interactions, refining its algorithm to improve user experience. Based in the United States, Chatous aims to create meaningful connections by leveraging a data-driven approach to social networking.

Shareaholic

Series A in 2014
Shareaholic, Inc. offers a content amplification platform designed to enhance the discovery, engagement, and sharing of relevant content for marketers, publishers, and site owners. By enabling website owners to showcase pertinent content, the platform helps increase pageviews, user engagement, and time spent on their sites. Shareaholic also facilitates the sharing of various activities, such as articles and purchases, across multiple social media channels including Facebook, Twitter, and LinkedIn. In addition to these features, the platform provides actionable metrics that offer insights into content performance and audience interactions. With a user base exceeding 300,000 websites, Shareaholic serves customers globally and was founded in 2008, with its headquarters located in Boston, Massachusetts.

Yik Yak

Series A in 2014
Yik Yak is a location-based social networking platform that facilitates connections within local communities. The application allows users to share news, ask questions, post pictures, and engage in discussions, fostering an environment for casual and relatable interactions. By focusing on community engagement, Yik Yak enables individuals to connect with like-minded peers, creating a space for both support and humor. The platform is designed to enhance users' experiences by promoting local engagement and interaction, making it a unique tool for discovering and participating in community life.

Snap

Series B in 2013
Snap Inc. is a multinational camera company that operates the popular photo messaging application, Snapchat. This platform enables users to communicate through short videos and images, known as Snaps, while offering various features such as personalized camera tools, group chats, and the ability to create and view stories. Snapchat's Discover section curates content from publishers and creators based on user interests. The Snap Map feature provides a live map displaying user locations, nearby friends, and popular stories. Additionally, the Memories function allows users to save and organize their Snaps in a searchable collection. In 2016, Snap launched Spectacles, video-sharing sunglasses that facilitate capturing content from a first-person perspective. Founded in 2010 and headquartered in Santa Monica, California, Snap Inc. was previously known as Snapchat, Inc.

Couchsurfing

Series B in 2012
Couchsurfing, founded in 2004 by Casey Fenton, Daniel Hoffer, Sebastian Le Tuan, and Leonardo Bassani da Silveira, is a social networking platform that facilitates cultural exchange by connecting travelers with local hosts around the globe. The platform allows individuals to stay in the homes of hosts, fostering a sense of community and offering travelers a more authentic experience while exploring new destinations. In addition to accommodation, Couchsurfing organizes events that further promote interaction among travelers and locals, enabling users to engage with their surroundings in a more meaningful way. By encouraging the sharing of homes and hospitality, Couchsurfing aims to transform travel into a more social and immersive experience.

Discord

Seed Round in 2012
Discord is a communication platform that provides voice, video, and text services, allowing users to connect and interact with friends and communities. Initially designed for gamers, it has expanded its appeal to various groups, including hobbyists, study groups, and local clubs. Founded in 2012 and headquartered in San Francisco, California, Discord enables seamless communication through its instant messaging and digital distribution features, which are accessible on both desktops and mobile devices. The platform supports voice-over-internet protocol and texting, facilitating regular interaction without compromising performance during gaming or other activities.

Shareaholic

Series A in 2012
Shareaholic, Inc. offers a content amplification platform designed to enhance the discovery, engagement, and sharing of relevant content for marketers, publishers, and site owners. By enabling website owners to showcase pertinent content, the platform helps increase pageviews, user engagement, and time spent on their sites. Shareaholic also facilitates the sharing of various activities, such as articles and purchases, across multiple social media channels including Facebook, Twitter, and LinkedIn. In addition to these features, the platform provides actionable metrics that offer insights into content performance and audience interactions. With a user base exceeding 300,000 websites, Shareaholic serves customers globally and was founded in 2008, with its headquarters located in Boston, Massachusetts.

SumAll

Venture Round in 2012
SumAll Inc. operates a data analytics platform designed to empower businesses by enabling them to manage and leverage their own data effectively. Founded in 2011 and headquartered in New York City, the company offers a comprehensive service at sumall.com that consolidates information from various sources, including social media, email, and web traffic. This platform serves over 350,000 users, automating social media marketing by connecting data from more than 40 platforms to generate optimal content for engagement. In addition to its marketing tools, SumAll has developed new products that automate inventory purchasing and staff scheduling for physical businesses, such as cafes. By integrating with mobile point of sale systems, SumAll analyzes historical sales data to forecast inventory needs and manage orders efficiently, ultimately saving time and resources for business owners.

Kanvas Labs

Venture Round in 2011
Kanvas Labs, Inc. is a mobile social networking platform that enables users to create and share social photo stories based on real-world experiences. Its primary product, Kanvas, allows users to develop engaging content by combining photos, text, stickers, and sound. Users can also create videos using photos, GIFs, and a custom stop motion camera, which can be edited with various overlays, drawings, and music. Once created, this multimedia content can be shared with friends and followers across multiple social networks. Founded in 2010 and based in New York, Kanvas Labs was previously known as Tracks Media, Inc. As of August 2015, it operates as a subsidiary of AOL Inc.

Shareaholic

Seed Round in 2011
Shareaholic, Inc. offers a content amplification platform designed to enhance the discovery, engagement, and sharing of relevant content for marketers, publishers, and site owners. By enabling website owners to showcase pertinent content, the platform helps increase pageviews, user engagement, and time spent on their sites. Shareaholic also facilitates the sharing of various activities, such as articles and purchases, across multiple social media channels including Facebook, Twitter, and LinkedIn. In addition to these features, the platform provides actionable metrics that offer insights into content performance and audience interactions. With a user base exceeding 300,000 websites, Shareaholic serves customers globally and was founded in 2008, with its headquarters located in Boston, Massachusetts.

Thumb

Series A in 2011
Thumb is the easiest way for people to express themselves and to discover people like them. The simple act of ‘thumbing’ brings people together in a purpose-driven community that allows people to express what matters most to them, generates instant feedback, and helps people make meaningful connections. Thumb is available on iOS, Android, and via Website at www.thumb.it.

One Inc.

Seed Round in 2011
One Inc. is a San Francisco-based company that develops a mobile application designed to facilitate social networking by connecting users with shared interests. The app notifies individuals when others nearby, who have also downloaded the application, share similar interests. By leveraging information from users' social media profiles, the app enhances the interaction experience by helping users discover and engage with like-minded individuals in their vicinity.

Sosh

Seed Round in 2011
Sosh is a members-only platform designed to help individuals discover activities, events, and locations within their local areas. The service integrates a social networking component, allowing users to connect and share experiences with others. Founded by former employees of Google and Slide, Sosh is developed by Offline Labs, a startup operating in stealth mode. The platform emphasizes a community-driven approach to exploring local entertainment and leisure opportunities.

Thumb

Angel Round in 2011
Thumb is the easiest way for people to express themselves and to discover people like them. The simple act of ‘thumbing’ brings people together in a purpose-driven community that allows people to express what matters most to them, generates instant feedback, and helps people make meaningful connections. Thumb is available on iOS, Android, and via Website at www.thumb.it.

Boxee

Series C in 2011
Boxee is a media player software platform that combines locally stored media with Internet streaming services and social networking features. The platform allows users to share their media experiences with others, enhancing social interaction through connections on networks like Twitter and Facebook. Boxee is partially open-source, enabling users to develop their own applications, plug-ins, and skins, fostering a community of creativity and customization. The software is built on the foundation of the Xbox Media Center project, which was originally designed by home theater enthusiasts. Additionally, Boxee TV extends this functionality by delivering popular Internet applications directly to television screens, making it easier for users to access a variety of content in one place.

Vitrue

Series C in 2011
Vitrue offers the industry’s most scalable and secure cloud-based social marketing solution, enabling brands to harness the full marketing potential of social on Facebook, Twitter, Google+, YouTube and emerging platforms. The award-winning Vitrue SRM platform collectively manages more than one billion social relationships in over 100 countries across more than 4,500 social accounts for its clients. For more information, visit www.vitrue.com.

Vostu

Series C in 2010
Vostu, Ltd. is a social game development company based in the Cayman Islands, with its primary studio located in Buenos Aires, Argentina. Founded in 2007, Vostu initially focused on creating a social network tailored for Latin America, particularly Brazil, before transitioning to online social games. The company gained recognition with its first successful title, "Joga Craque," a soccer-themed RPG launched in 2009, which was later adapted for the Orkut social network. Vostu's notable success continued with the release of "Mini Fazenda," a farming game that achieved significant popularity, boasting 8 million monthly active users by early 2010. The company's games are available on platforms such as Google Play and iOS app stores. Vostu has also received venture backing, including investments from Intel Capital, highlighting its growth potential in the competitive gaming market.

Friendbuy

Seed Round in 2010
Friendbuy, Inc. operates an online platform that enables shoppers to share their product preferences and receive rewards for referrals. Founded in 2009 and based in Santa Monica, California, Friendbuy provides a software-as-a-service (SaaS) solution focused on referral programs for a diverse range of clients, including well-known e-commerce brands and Fortune 100 companies. The platform offers features such as real-time analytics and customizable templates, allowing businesses to optimize their marketing campaigns and enhance customer acquisition and loyalty. By empowering growth marketers with innovative tools, Friendbuy aims to help brands increase their market presence and strengthen customer relationships.

Vostu

Series B in 2010
Vostu, Ltd. is a social game development company based in the Cayman Islands, with its primary studio located in Buenos Aires, Argentina. Founded in 2007, Vostu initially focused on creating a social network tailored for Latin America, particularly Brazil, before transitioning to online social games. The company gained recognition with its first successful title, "Joga Craque," a soccer-themed RPG launched in 2009, which was later adapted for the Orkut social network. Vostu's notable success continued with the release of "Mini Fazenda," a farming game that achieved significant popularity, boasting 8 million monthly active users by early 2010. The company's games are available on platforms such as Google Play and iOS app stores. Vostu has also received venture backing, including investments from Intel Capital, highlighting its growth potential in the competitive gaming market.

Fancy

Series A in 2010
Fancy is an online retailer that offers a curated platform for consumers seeking innovative fashion, accessories, art, and gadgets from emerging brands and artists worldwide. The platform allows users to discover unique items and facilitates the sharing of favorites, enabling them to earn credits for sharing, purchasing, and gifting curated products. By emphasizing a personalized shopping experience, Fancy connects users with distinctive content that enhances their buying journey.

Hunch

Series B in 2010
Hunch is a consumer web application that aims to create a comprehensive "taste graph" of the internet, linking individuals to various entities based on their preferences. These entities can include websites, cookbooks, hotel rooms, celebrities, and restaurants. By engaging users with a series of thought-provoking questions, Hunch builds personalized taste profiles that inform tailored recommendations. The topics covered in these questions can range from light-hearted themes, like identifying with a superhero, to practical inquiries, such as switching operating systems. Utilizing the responses, Hunch generates personalized suggestions, or "hunches," to help users discover what they might enjoy, effectively functioning as a collective intelligence decision-making system that connects people through shared interests.

Hot Potato

Series A in 2009
Hot Potato is a company focused on enhancing social interactions around live events. It provides tools that enable friends and fans to connect and collaborate in real-time during various experiences. Users can check in, share their perspectives, and engage with contributions from others, making participation in events more enjoyable and interactive. The platform aims to foster a sense of community among individuals who share common interests in live occurrences, enhancing the overall experience of attending events.

ScanScout

Series B in 2009
ScanScout is a leading online video advertising network that connects brands with consumers through digital devices. The company collaborates with major advertisers and publishers to enhance video advertising opportunities, creating significant revenue streams for publishers by helping them monetize their video content effectively. For advertisers, ScanScout offers tools to target and optimize ad messages, ensuring they reach the appropriate content and audience to maximize engagement. Serving hundreds of millions of ad impressions monthly, ScanScout operates from its headquarters in Boston, with additional offices in New York and Los Angeles.

FanSnap

Series B in 2009
FanSnap is an online ticket comparison-shopping platform that enables users to find and compare over 19 million tickets for more than 70,000 events, including sports, theater, and concerts. By aggregating ticket listings from over 50 trusted marketplaces and brokers, FanSnap helps consumers identify the best ticket values available. The platform utilizes advanced search capabilities and strategic partnerships with major ticket providers, allowing users to access detailed search results and make informed purchasing decisions. Additionally, FanSnap operates co-branded ticket comparison services for prominent platforms such as Bing and Time Warner's RoadRunner.com. Owned by Nextag, which specializes in online product comparison, FanSnap benefits from robust technology and extensive market reach.

Boxee

Series B in 2009
Boxee is a media player software platform that combines locally stored media with Internet streaming services and social networking features. The platform allows users to share their media experiences with others, enhancing social interaction through connections on networks like Twitter and Facebook. Boxee is partially open-source, enabling users to develop their own applications, plug-ins, and skins, fostering a community of creativity and customization. The software is built on the foundation of the Xbox Media Center project, which was originally designed by home theater enthusiasts. Additionally, Boxee TV extends this functionality by delivering popular Internet applications directly to television screens, making it easier for users to access a variety of content in one place.

ScanScout

Series B in 2009
ScanScout is a leading online video advertising network that connects brands with consumers through digital devices. The company collaborates with major advertisers and publishers to enhance video advertising opportunities, creating significant revenue streams for publishers by helping them monetize their video content effectively. For advertisers, ScanScout offers tools to target and optimize ad messages, ensuring they reach the appropriate content and audience to maximize engagement. Serving hundreds of millions of ad impressions monthly, ScanScout operates from its headquarters in Boston, with additional offices in New York and Los Angeles.

Hunch

Series A in 2009
Hunch is a consumer web application that aims to create a comprehensive "taste graph" of the internet, linking individuals to various entities based on their preferences. These entities can include websites, cookbooks, hotel rooms, celebrities, and restaurants. By engaging users with a series of thought-provoking questions, Hunch builds personalized taste profiles that inform tailored recommendations. The topics covered in these questions can range from light-hearted themes, like identifying with a superhero, to practical inquiries, such as switching operating systems. Utilizing the responses, Hunch generates personalized suggestions, or "hunches," to help users discover what they might enjoy, effectively functioning as a collective intelligence decision-making system that connects people through shared interests.

FanSnap

Series A in 2009
FanSnap is an online ticket comparison-shopping platform that enables users to find and compare over 19 million tickets for more than 70,000 events, including sports, theater, and concerts. By aggregating ticket listings from over 50 trusted marketplaces and brokers, FanSnap helps consumers identify the best ticket values available. The platform utilizes advanced search capabilities and strategic partnerships with major ticket providers, allowing users to access detailed search results and make informed purchasing decisions. Additionally, FanSnap operates co-branded ticket comparison services for prominent platforms such as Bing and Time Warner's RoadRunner.com. Owned by Nextag, which specializes in online product comparison, FanSnap benefits from robust technology and extensive market reach.

FanSnap

Series A in 2008
FanSnap is an online ticket comparison-shopping platform that enables users to find and compare over 19 million tickets for more than 70,000 events, including sports, theater, and concerts. By aggregating ticket listings from over 50 trusted marketplaces and brokers, FanSnap helps consumers identify the best ticket values available. The platform utilizes advanced search capabilities and strategic partnerships with major ticket providers, allowing users to access detailed search results and make informed purchasing decisions. Additionally, FanSnap operates co-branded ticket comparison services for prominent platforms such as Bing and Time Warner's RoadRunner.com. Owned by Nextag, which specializes in online product comparison, FanSnap benefits from robust technology and extensive market reach.

GameLogic

Series C in 2008
GameLogic innovates games, promotions and marketing interfaces to help casino operators communicate and interact with their customers when they are away from the casino, ultimately establishing deeper bonds of player loyalty leading to increased casino visitation.

ScanScout

Series A in 2008
ScanScout is a leading online video advertising network that connects brands with consumers through digital devices. The company collaborates with major advertisers and publishers to enhance video advertising opportunities, creating significant revenue streams for publishers by helping them monetize their video content effectively. For advertisers, ScanScout offers tools to target and optimize ad messages, ensuring they reach the appropriate content and audience to maximize engagement. Serving hundreds of millions of ad impressions monthly, ScanScout operates from its headquarters in Boston, with additional offices in New York and Los Angeles.

JNJ Mobile

Series B in 2008
JNJ Mobile, Inc. is a mobile social community that facilitates connections among users through a platform designed for web-enabled mobile phones. Founded in 2005 and headquartered in Boston, Massachusetts, with an additional office in Herzliya, Israel, the company enables members to play games, chat, and make new friends across various devices, including iPhone, Android, and tablets. By offering an engaging community experience, JNJ Mobile caters to a multicultural and dynamic user base, allowing individuals to connect and interact in a fun and entertaining environment.

Vitrue

Series B in 2007
Vitrue offers the industry’s most scalable and secure cloud-based social marketing solution, enabling brands to harness the full marketing potential of social on Facebook, Twitter, Google+, YouTube and emerging platforms. The award-winning Vitrue SRM platform collectively manages more than one billion social relationships in over 100 countries across more than 4,500 social accounts for its clients. For more information, visit www.vitrue.com.

Going

Series B in 2007
Going.com (previously HeyLetsGo.com) lets users connect with other event-goers before, during and after events. The site has over 500,000 users which isn't bad considering the site currently only operates in four cities (New York, Boston, San Francisco and Chicago). The site is trying to become the local entertainment destination for 20 somethings in the cities mentioned above. So far they are doing pretty well -- from January 2007 to July 2007, the site grew twelve-fold. Going has said that their future plans consist of expanding their platform and moving into new markets.

GameLogic

Series B in 2007
GameLogic innovates games, promotions and marketing interfaces to help casino operators communicate and interact with their customers when they are away from the casino, ultimately establishing deeper bonds of player loyalty leading to increased casino visitation.

ScanScout

Series A in 2007
ScanScout is a leading online video advertising network that connects brands with consumers through digital devices. The company collaborates with major advertisers and publishers to enhance video advertising opportunities, creating significant revenue streams for publishers by helping them monetize their video content effectively. For advertisers, ScanScout offers tools to target and optimize ad messages, ensuring they reach the appropriate content and audience to maximize engagement. Serving hundreds of millions of ad impressions monthly, ScanScout operates from its headquarters in Boston, with additional offices in New York and Los Angeles.

Eons

Series B in 2007
Eons Inc. operates an online community specifically designed for baby boomers, primarily targeting individuals over fifty years of age. Founded in 2005, the company's platform allows users to maintain connections with friends, engage with new acquaintances, and share their life experiences. By fostering a social network tailored to the needs and interests of this demographic, Eons Inc. aims to enhance social interaction and create a sense of community among its members.

Going

Series A in 2007
Going.com (previously HeyLetsGo.com) lets users connect with other event-goers before, during and after events. The site has over 500,000 users which isn't bad considering the site currently only operates in four cities (New York, Boston, San Francisco and Chicago). The site is trying to become the local entertainment destination for 20 somethings in the cities mentioned above. So far they are doing pretty well -- from January 2007 to July 2007, the site grew twelve-fold. Going has said that their future plans consist of expanding their platform and moving into new markets.

Vitrue

Series A in 2006
Vitrue offers the industry’s most scalable and secure cloud-based social marketing solution, enabling brands to harness the full marketing potential of social on Facebook, Twitter, Google+, YouTube and emerging platforms. The award-winning Vitrue SRM platform collectively manages more than one billion social relationships in over 100 countries across more than 4,500 social accounts for its clients. For more information, visit www.vitrue.com.

Vitrue

Seed Round in 2006
Vitrue offers the industry’s most scalable and secure cloud-based social marketing solution, enabling brands to harness the full marketing potential of social on Facebook, Twitter, Google+, YouTube and emerging platforms. The award-winning Vitrue SRM platform collectively manages more than one billion social relationships in over 100 countries across more than 4,500 social accounts for its clients. For more information, visit www.vitrue.com.

Eons

Series A in 2006
Eons Inc. operates an online community specifically designed for baby boomers, primarily targeting individuals over fifty years of age. Founded in 2005, the company's platform allows users to maintain connections with friends, engage with new acquaintances, and share their life experiences. By fostering a social network tailored to the needs and interests of this demographic, Eons Inc. aims to enhance social interaction and create a sense of community among its members.

GameLogic

Series B in 2006
GameLogic innovates games, promotions and marketing interfaces to help casino operators communicate and interact with their customers when they are away from the casino, ultimately establishing deeper bonds of player loyalty leading to increased casino visitation.

Maven Networks

Series B in 2004
Maven Networks is an online video platform provider with end-to-end video syndication, content management and advertising solution. Maven helps media companies create, distribute and profit from direct-to-consumer Internet TV channels and networks. The Maven Internet TV Platform(TM) is used by organizations such as CanWest, CBS Sports, CBC, CNET, Gannett, The Financial Times, Fox Business Network, Fox News, Hearst, MediaNews Group, Ogilvy, Scripps Networks, Sony BMG, Sony Pictures Television, and TV Guide.

Maven Networks

Series A in 2003
Maven Networks is an online video platform provider with end-to-end video syndication, content management and advertising solution. Maven helps media companies create, distribute and profit from direct-to-consumer Internet TV channels and networks. The Maven Internet TV Platform(TM) is used by organizations such as CanWest, CBS Sports, CBC, CNET, Gannett, The Financial Times, Fox Business Network, Fox News, Hearst, MediaNews Group, Ogilvy, Scripps Networks, Sony BMG, Sony Pictures Television, and TV Guide.

GameLogic

Series A in 2003
GameLogic innovates games, promotions and marketing interfaces to help casino operators communicate and interact with their customers when they are away from the casino, ultimately establishing deeper bonds of player loyalty leading to increased casino visitation.

GameLogic

Series A in 2002
GameLogic innovates games, promotions and marketing interfaces to help casino operators communicate and interact with their customers when they are away from the casino, ultimately establishing deeper bonds of player loyalty leading to increased casino visitation.

OutStart

Venture Round in 2002
OutStart provides social business software and learning systems that act like a lifeline: connecting people to the know-how, creativity, and learning they require to be efficient, effective, and agile.

OutStart

Seed Round in 2001
OutStart provides social business software and learning systems that act like a lifeline: connecting people to the know-how, creativity, and learning they require to be efficient, effective, and agile.
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