iCandy Interactive

iCandy Interactive Limited is an investment holding company based in Melbourne, Australia, focused on developing and publishing mobile games and digital entertainment. Founded in 2015, the company invests in game studios across Australia, Singapore, Indonesia, and Malaysia, aiming to produce high-quality interactive entertainment for the global mobile gaming market. iCandy specializes in freemium games, which are free to download and play, capitalizing on in-game purchases, mobile advertising, and merchandise sales to generate revenue. The company is engaged in developing software for interactive digital media and creating intellectual properties for software applications and games, with its game development services serving as the primary revenue driver.

4 past transactions

NextGamer

Acquisition in 2021
Nextgamer is a hyper-casual mobile gaming platform( Nextgamer.io) and mobile game developer that offers very short and easy to master games to mobile gamers.

Esports Players League

Seed Round in 2021
Esports Players League is a global esports tournament and media network that is developing an integrated and open ecosystem for tournaments, media, brands, publishers, teams and players with a focus on community and digital interactivity.

Joyseed Gametribe

Acquisition in 2018
Joyseed Gametribe is a digital entertainment company located in Jakarta.

Inzen Studio

Acquisition in 2016
5 game developers met at the Singapore-MIT Gambit Game Lab. They’d worked on a couple of kick-ass games before, ranging from a cult-hit fighting game that was almost violence perfected, to a popular vertical shooter involving some seriously enraged dots which you controlled by literally sketching out awesome attack formations. Though they had a lot of fun at the time, they wanted to create more immersive play experiences.. especially ones involving Giant Mecha Gorillas! Enter Inzen Studio. Starting in Oct 2012, Inzen Studio is now a band of 11 fired up developers across Singapore, Uruguay and China. Inzen draws inspiration from Asian entertainment throughout the years. Being big fans of manga, anime and the games that were released in the 90s, we cheered when Shōhoku faced off against Sannoh, we laughed when Ultraman forgot how to activate his powers and we felt awesome when we punched our Sega Saturn controllers like Segata Sanshiro.
Spot something off? Help us improve by flagging any incorrect or outdated information. Just email us at support@teaserclub.com. Your feedback is most welcome.