Kahoot!

Kahoot! is a game-based learning platform that allows users to create, share, and engage with interactive learning games and trivia quizzes across various subjects and languages. The platform is designed for all ages and is accessible on any device, making it a versatile educational tool. Kahoot! aims to enhance the learning experience by promoting social interaction and active participation, appealing not only to educators and students but also to corporate entities and events in sports and culture. It offers features such as customizable game creation, interactive presentations, and gamification, positioning itself as a comprehensive resource for learning and development across multiple regions, including North America, Europe, Asia Pacific, and beyond.

James Micklethwait

VP of Products

7 past transactions

Clever

Acquisition in 2021
Clever is a San Francisco-based company that provides a single sign-on platform specifically designed for K-12 education. Founded in 2012, Clever simplifies access to a range of digital learning resources by consolidating applications into a secure portal. The platform automates tedious tasks such as student account creation and management, allowing schools to efficiently implement and maintain various educational applications. This streamlined approach helps teachers and administrators keep student accounts updated across all organizational programs, ultimately enhancing the learning experience for students.

Motimate

Acquisition in 2021
Motimate is a platform designed to enhance corporate training and internal communication among employees. By offering engaging learning content, it simplifies everyday tasks and fosters a strong organizational culture. The platform enables businesses to share successes and knowledge, facilitating collaboration among employees. Additionally, Motimate aims to refine employee training and improve marketing efforts, ultimately contributing to increased sales and a more effective work environment. Through its innovative approach, Motimate makes learning enjoyable and rewarding for users.

Whiteboard.fi

Acquisition in 2021
Whiteboard.fi is an online whiteboard service specially designed for teachers and classrooms. Whiteboard.fi takes the formative assessment to the next level and helps teachers engage their students both in the physical classroom and during remote teaching. Whiteboard.fi is a simple tool that can be used instantly. Teachers create a class and let students join, using a link, room code, or QR code. Every participant will get an individual digital whiteboard, where they can draw, write text, make notations on images, add math equations, and more! The teacher sees all students' whiteboards in real-time, following their progress, while the students only see their own whiteboard and the teacher's.

Drops

Acquisition in 2020
Drops is the new and fun way to learn language that combines engaging word games with beautiful design. It has developed a cult following and become the fastest-growing language learning app in the world. The short, visual games make language learning a fun part of your daily routine and not a chore, making it easy to learn one or more of Drops’ 43 languages. Although simple, the beautifully designed app is built off years of research into how to help you learn more effectively and easily. The company was founded in 2015 by Daniel Farkas and Mark Szulyovszky. Drops launched the company's primary vocabulary-focused app, Drops, that same year and a subsequent app, Scripts, in 2018. Scripts teaches how to write character-based language systems.

Actimo

Acquisition in 2020
Actimo ApS is a Copenhagen-based company that specializes in developing a mobile dialogue platform aimed at enhancing communication and training within businesses. Founded in 2010, Actimo provides solutions that facilitate mobile mass communication, enabling managers to engage with employees and customers effectively. Their offerings include dialogue-based messaging tools for sales and support teams, mobile training programs for workforce development, and internal communication solutions that promote feedback and interaction. Additionally, Actimo provides automation and API capabilities to streamline operations. As of October 2020, Actimo operates as a subsidiary of Kahoot! AS, further extending its reach and influence in the employee engagement sector.

Poio

Acquisition in 2019
Poio is a developer of a learning platform focused on creating engaging and educational games designed to help children learn to read. Their innovative approach provides a playful digital environment where children can teach themselves, fostering motivation and enjoyment in language skills development. The platform features a variety of interactive games that facilitate the learning process by making reading fun and accessible. Poio's first reading game launched in the Norwegian App Store and has received positive feedback from both users and media, highlighting its effectiveness in helping children overcome the challenges associated with learning to read.

WeWantToKnow (DragonBox)

Acquisition in 2019
Digital learning tools such as DragonBox - the first algebra game where kids can learn algebra within 2 hours without knowing he/she is learning math. The first math game ever to beat AngryBirds as the most selling app in app store.
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