Linden Lab

Founded in 1999, Linden Lab is best known as the creator of Second Life, the largest-ever 3D virtual world filled entirely by the creations of its users. In 2013, the company expanded its product portfolio with Blocksworld, a lighthearted build-and-play system for kids and grownups alike. The company is currently developing a new platform for virtual experiences, code-named Project Sansar, which will democratize VR as a creative medium.

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Desura

Acquisition in 2013
Founded in 2009 by an Australian Games Company, Desura today has grown from its humble beginnings to the leading platform for Indie Game Sales, Development Support and Distribution worldwide. With well over 2700 games currently published and millions , Desura has been noted for bringing the entire concept of Early Access or Alpha Funding to the Game Development Market. While many titles in the "AAA" and high-end tier of the PC, Windows and Mac gaming markets have been largely distributed through Steam; Desura has significantly grown its niche in the industry as it focuses on an entire universe of video game titles and creativity that often never see any market exposure. Consequently, many popular and emerging games have and continue to find their start in the industry through Desura. As Desura has recently seen a surge in growth and activity, it is largely focused on the next stage of development; bringing a wide range of new technology tools and services to the development market that ultimately help developers to realize their creative vision faster and for a fraction of the cost.

High Fidelity

Seed Round in 2013
High Fidelity provides spatial audio software solutions to apps, platforms, and games, for immersive and natural group conversations. The company's spatial audio is designed for both 2D and 3D applications and can be added to videoconferencing, social audio, multiplayer games, podcasts, XR, and metaverse platforms. Research shows that spatial audio helps deliver the best user experience by improving speaker intelligibility, reducing "listener fatigue," and allowing for "collaborative overlap" to power new content formats. High Fidelity is trusted by the #1 social audio app — Clubhouse, and is an official partner of Agora.io. Learn more at highfidelity.com.

BLOCKSWORLD

Acquisition in 2013
BLOCKSWORLD is a company that was acquired by Linden Lab in 2013.

Enemy Unknown

Acquisition in 2010
Enemy Unknown is the company behind Avatars United, a social network for virtual world avatars. The company was founded in Sweden in the summer of 2007 by a group of friends that share a passion for gaming. The project was initiated in recognition of the fact that strong bonds and close friendships actually can be tied within virtual spaces.

onRez

Acquisition in 2009
OnRez provides a suite of software services to virtual world users. It offers services in the areas of shopping, searching, and social networking. The company offers Shop OnRez, an ecommerce solution that provides buying and selling tools on the Web and in-world. Its solutions allow users to shop for apparel, scripted objects, home and garden products, and poses and animations. The company is based in the United States. As of January 20, 2009, OnRez operates as a subsidiary of Linden Research, Inc.
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