Glydr
Non Equity Assistance in 2023
Glydr is a technology company specializing in innovative gaming controllers. Its flagship product is a dual analog foot-operated controller, designed to revolutionize how users interact with video games and virtual reality (VR) environments. By leveraging the natural speed and agility of human feet, Glydr allows users to control movement and perform actions, freeing their hands for tactical gameplay. Compatible with most PC video games, Glydr offers customizable profiles and is easy to learn, providing a comfortable and intuitive gaming experience. It also aims to alleviate hand and wrist strain associated with prolonged gaming sessions.
MAGOS
Non Equity Assistance in 2021
MAGOS develops advanced finger-tracking gloves aimed at enhancing user interaction in digital environments, particularly within eXtended Reality (XR). The gloves are equipped with four sensors on each finger, providing precise tracking that allows users to interact naturally and intuitively, similar to how they would in the physical world. This innovative technology addresses the limitations of existing interaction devices by enabling a more immersive user experience. MAGOS’s solution not only facilitates human-computer interaction but also supports applications in telerobotics, enhancing both control and training of robotic hands. By replacing traditional input methods, MAGOS aspires to transform the way users engage with digital content, ultimately improving the overall interaction framework.
iQ3Connect
Non Equity Assistance in 2021
iQ3Connect is a company that offers a scalable and cost-effective web-based platform for enterprise product training solutions. By integrating virtual reality with web conferencing technology, iQ3Connect enables organizations to reduce physical prototyping and development time. The platform allows teams to validate design decisions through virtual prototypes, conduct on-demand training, and engage in ad-hoc product learning. It facilitates collaboration and learning by providing immersive and interactive 3D content that can be accessed across various devices, including VR, AR, PCs, and mobile platforms. This innovative approach supports enterprises in creating, deploying, and managing their training and development processes effectively.
Imago Rehab
Non Equity Assistance in 2021
Imago Rehab is a digital health company specializing in outpatient occupational therapy solutions designed for home use, particularly for stroke survivors. The company's innovative approach combines wearable robotics and virtual occupational therapy to assist individuals with upper limb impairments in regaining arm function. By leveraging advanced technology, Imago Rehab aims to provide accessible, evidence-based care that empowers patients to recover and achieve greater independence. Their platform facilitates telehealth services, connecting patients with stroke-focused therapists who guide them in their rehabilitation journey from the comfort of their own homes.
vRotors
Non Equity Assistance in 2021
vRotors is an innovative company that operates a real-time, live drone racing platform designed for gamers utilizing both traditional personal computers and virtual reality headsets. The platform allows users to enter virtual cockpits and pilot real, remotely connected drones on courses situated globally. Gamers experience authentic flight dynamics through a cockpit interface that displays critical flight information such as altitude, speed, and direction. By combining actual drone operation with augmented reality overlays, vRotors offers a unique racing experience that incorporates mission-driven combat elements. This scalable platform is capable of accommodating thousands of players simultaneously, providing immersive gameplay that transforms home gaming into a thrilling aviation adventure.
TrainPain
Non Equity Assistance in 2021
TrainPain is an innovative digital therapeutics company based in Tel Aviv-Yafo, Israel, focused on developing a novel treatment for chronic neuropathic pain. The company leverages technological advancements to address pain-related hypersensitivity in the nervous system through a platform that combines wearable hardware with personalized sensory training games. This interactive approach includes both virtual reality and mobile applications, allowing patients to engage in rehabilitation either in clinical settings or at home. TrainPain's platform is designed to assess and treat neuroplasticity related to chronic pain using a proprietary tactile stimulation device and sensory perception tasks integrated into engaging video games. By offering a unique blend of distraction and rehabilitation, TrainPain aims to improve the mental and emotional well-being of individuals suffering from conditions such as neuropathic pain and fibromyalgia.
See Yourself Health
Non Equity Assistance in 2020
See Yourself Health is a digital health company that leverages immersive technology, data science, and social learning to enhance health and wellness outcomes. Their platform focuses on peer support, online learning, measurement-based care coaching, and chronic disease management within a virtual health metaverse. By employing a constructivist curriculum and peer networks, the company aims to accelerate behavior change and optimize outcomes for individuals with chronic diseases like diabetes.
Healium
Pre Seed Round in 2020
Healium is a company that specializes in providing drugless solutions for managing anxiety and sleep issues through immersive media experiences. Their technology integrates with fitness trackers and other sensors, such as smart watches or EEG meditation headbands, to create reactive video content driven by the user's brainwaves and heart rate. This approach allows users to control their bio-data displayed on the screen via hardware-agnostic sensors, offering a personalized experience that has been clinically validated in peer-reviewed journals to quickly reduce anxiety and improve mood within just four minutes.
360VR Technology
Non Equity Assistance in 2020
360VR Technology is a company that has developed an advanced information platform aimed at enhancing effectiveness and visibility in emergency planning and response. This platform captures and displays critical information necessary for both emergency situations and routine facility operations. By integrating marketing expertise with 3-D photography and drone technology, 360VR creates immersive media experiences that facilitate better decision-making during emergencies. The company's innovative approach not only aids in saving lives but also streamlines day-to-day operational processes.
From the Future
Non Equity Assistance in 2020
From the Future provides virtual reality software training services. They offer services that include mobile devices, medical applications, virtual reality experiences, rehabilitation, XR, VR, AR, training, autism therapy, and industrial training.
SENSTILE
Non Equity Assistance in 2020
SENSTILE is a textile company provides fashion design with VR and 5G Tactile internet.
Bitreel
Non Equity Assistance in 2020
Bitreel specializes in developing 3D virtual showrooms tailored for the furniture and design industry. The company's platform enables brands to create, manage, and operate immersive and interactive 3D environments that can be accessed from any browser or device. This technology allows businesses to showcase their products virtually, enhancing the remote sales experience by bringing the in-store experience online through augmented reality.
Sign Accessible Technologies
Non Equity Assistance in 2020
Signamy is a mobile app that improves communication between Deaf and hearing people using a virtual character to learn and communicate in Sign Language.
MindCoord
Non Equity Assistance in 2020
MindCoord is a technology company focused on enhancing creative content production and sharing through the integration of computer vision, cloud computing, blockchain, and augmented reality. It develops a cloud-based interactive animation media platform that serves animators and studios, providing a comprehensive ecosystem for creating and sharing 3D and augmented reality/virtual reality content. The platform enables users to easily access tools that facilitate the production of interactive reality content, thereby allowing creators to blend virtual and real-world experiences seamlessly. MindCoord aims to make virtual content creation accessible and efficient across various devices, contributing to the development of a holistic metaverse ecosystem.
SurviVR
Non Equity Assistance in 2019
SurviVR is a Dallas-based company established in 2018 that provides a virtual reality training platform focused on enhancing the decision-making and response capabilities of first responders, particularly in law enforcement. The platform offers immersive and data-driven training experiences designed to improve public safety by enabling officers to engage in thought-provoking and high-pressure simulations. SurviVR's innovative approach aims to enhance the judgment and performance of first responders, ultimately contributing to more effective public safety outcomes.
Project Daredevil
Non Equity Assistance in 2019
Project Daredevil is a company focused on creating immersive experiences for the blind through its innovative 3D radio-drama platform. This unique offering combines 3D sound, motion simulation, and scent to make comics accessible to those with visual impairments. By utilizing these technologies, Project Daredevil enables blind individuals to engage with stories in a way that transcends traditional reading methods, providing an inclusive and enriching experience. The company's mission is to eliminate barriers to reading and enhance the storytelling experience for the blind community.
StreetWize VR
Non Equity Assistance in 2019
StreetWize VR is a prominent provider of virtual road safety training software, catering to various educational levels, including primary and high school students, as well as adult drivers and bus operators. Founded in 2019 and based in Tel Aviv, Israel, the company specializes in creating hyper-realistic immersive training environments that enhance learning experiences. Through its advanced platform, StreetWize VR offers mobile road safety classes that incorporate effective simulations, high-resolution graphics, motion sensors, and a realistic physics engine. These features facilitate practical learning in scenarios such as street crossing, cycling, and navigating hazardous driving conditions. A peer-reviewed study conducted in 2018 confirmed the efficacy of StreetWize VR's training, demonstrating superior results in written tests compared to traditional instructional methods.
Tesseract
Non Equity Assistance in 2019
Tesseract Inc. is a mixed reality company based in Navi Mumbai, India, that specializes in the design and development of augmented, virtual, and mixed reality hardware and software. Founded in 2015 and operating as a subsidiary of Reliance Industries Limited, Tesseract aims to democratize mixed reality by providing scalable and accessible products. Its flagship offerings include the Holoboard, a mixed reality headset compatible with smartphones, and Quark, an add-on that enables users to capture 360-degree VR videos. The company also provides enterprise solutions like the Methane 360 VR Camera and Platform, which allows various industries, including real estate and hospitality, to create immersive 8K 360 VR walkthroughs. By leveraging advanced machine learning and artificial intelligence, Tesseract enhances user experiences, making it easier for consumers and businesses to engage with mixed reality applications.
6Degrees
Pre Seed Round in 2019
6Degrees is a company focused on creating adaptive technology that enhances accessibility and independence for users with limited mobility. Its flagship product is a patented wireless controller that employs artificial intelligence-driven motion recognition and prediction technology, allowing individuals to operate smart devices such as smartphones, tablets, and PCs hands-free. This innovative controller has broad applications across various fields, including augmented and virtual reality, defense, and assistive technologies. Additionally, 6Degrees offers virtual reality-based physical therapy solutions that gamify rehabilitation, providing measurable real-time insights to help individuals regain fine motor skills. By adapting its technology to meet individual capabilities, 6Degrees empowers users to communicate, work, and interact with their environment more effectively.
CREAL
Non Equity Assistance in 2018
CREAL is a technology company focused on developing advanced near-eye light-field display systems designed to enhance the experience of virtual and mixed reality. Its innovative display technology projects realistic, hologram-like three-dimensional images that provide accurate depth cues for each eye. This approach aims to alleviate common issues associated with current headsets, such as eye strain, nausea, and discomfort, while maintaining a compact design and straightforward manufacturing process. By prioritizing user comfort and immersion, CREAL's solutions enable extended and enjoyable interactions with virtual objects, particularly in personal spaces.
Flatspace
Non Equity Assistance in 2018
Flatspace is a technology company that specializes in developing deep-learning solutions to transform scanned floor plans into immersive 3D virtual reality models. Utilizing advanced image recognition technologies, object detection, and semantic segmentation, Flatspace’s software enables the creation of photorealistic VR experiences from basic floor plans. This innovative approach allows real estate buyers to efficiently explore multiple properties in a short amount of time, enhancing the visualization of real estate spaces. By leveraging AI-powered services, Flatspace aims to streamline the property viewing process and improve the overall experience for both buyers and sellers in the real estate market.
RemmedVR
Non Equity Assistance in 2018
RemmedVR specializes in telemedicine vision rehabilitation services, focusing on remote treatment for visual impairments in children, particularly those with cross-eye issues. The company has developed a virtual reality therapy device that utilizes dedicated VR goggles, applications, and web panels to facilitate effective vision therapy. This innovative approach allows for daily exercises that can be completed in just a few minutes, enabling healthcare professionals to supervise the therapy remotely. By combining technology with therapeutic practices, RemmedVR aims to enhance the treatment of visual impairments, making it more accessible and efficient for both doctors and patients.
Dauntless XR
Non Equity Assistance in 2018
Dauntless XR operates a digital platform offering augmented and mixed reality tools tailored for frontline workers in industries such as aerospace, maintenance, and oil & gas. Their solutions enable these professionals to access 3D-related project information hands-free, enhancing efficiency and accuracy in their tasks.
Moka Studio is a pioneering company specializing in 3D animation technology, leveraging over a decade of experience in research and development. Collaborating with the École Polytechnique Fédérale de Lausanne, Moka Studio developed a unique technology known as NumIK, which enables the realistic animation of 3D characters, including virtual humans and animals, in real-time. The company's flagship product, Mosketch Light, is a 3D animation software that allows professionals and artists to animate characters intuitively using sketching techniques. This software supports the FBX file format, facilitating the import and export of 3D models for seamless integration with established animation tools. Moka Studio aims to enhance the realism of digital interactions, enabling lifelike movements and interactions for 3D characters in virtual and augmented reality environments.
Virtuality New Space
Grant in 2017
They use a VR headset and a gesture recognition camera to create a high quality, enjoyable experience that will allow customers to interact naturally with products using only their hands, view from every angle and customize the product in the VR.They've created an amazing shopping experience using Virtual Reality (VR), helping reatilers by reducing physical store space, and support marketing through consumer behavior analysis.
WeAVR specializes in developing platforms that enable businesses to create and share immersive stories using Virtual and Augmented Reality. The company's offerings allow users to experience, create, and share virtual reality narratives by integrating photos, videos, and publicly available VR media. This approach provides businesses and brands with a cost-effective and straightforward way to establish their presence in the virtual reality space, utilizing standard building blocks for content creation.
OtheReality is a company focused on using virtual reality technology to foster empathy and reduce prejudice and discrimination globally. By integrating VR experiences into the education system, OtheReality allows students to engage in immersive scenarios that enable them to understand diverse perspectives, such as experiencing life as someone from a different gender or ethnicity. This approach not only enhances students' awareness but also encourages meaningful dialogue within classrooms, promoting social change. Additionally, the company has developed a VR platform specifically for the healthcare sector, where trainees can participate in provider-patient interactions designed to evoke emotional responses. These experiences are complemented by an app-based workshop that processes the emotional data collected, ultimately helping healthcare professionals improve their empathy and communication skills. Through these initiatives, OtheReality aims to create a more empathetic and inclusive society.
Capricia Productions
Grant in 2017
Capricia Productions is a company focused on developing video games that integrate and interact with musical albums, compositions, and other forms of audible art. The firm is in the process of creating its inaugural Music Video Game (MVG), which aims to combine auditory experiences with artistic vision, offering users a novel way to engage with music. By merging gameplay with music, Capricia Productions seeks to establish a new standard for how audiences listen to and experience musical content.
Libra@Home has developed a fully immersive virtual reality tool for physical and occupational therapists to improve the delivery and quality of treatment to patients with neurological disorders, both in the clinic and at home. This neurorehabilitation platform uses virtual reality to deliver therapeutic stimuli and sensors and wearables to monitor patient outcomes and track performance.
ML platform for human body movement recognition where developers, content creators in AR/VR/MR, corporate R&D, and universities have access to shared & private searchable movement data in 3D, utilize KinTrans software to record movement data for public and/or private use, and licensing KinTrans movement recognition APIs.
6Degrees is a company focused on creating adaptive technology that enhances accessibility and independence for users with limited mobility. Its flagship product is a patented wireless controller that employs artificial intelligence-driven motion recognition and prediction technology, allowing individuals to operate smart devices such as smartphones, tablets, and PCs hands-free. This innovative controller has broad applications across various fields, including augmented and virtual reality, defense, and assistive technologies. Additionally, 6Degrees offers virtual reality-based physical therapy solutions that gamify rehabilitation, providing measurable real-time insights to help individuals regain fine motor skills. By adapting its technology to meet individual capabilities, 6Degrees empowers users to communicate, work, and interact with their environment more effectively.
Inflight VR Software GmbH
Seed Round in 2017
Inflight VR Software GmbH, founded in 2014 and based in Munich, Germany, specializes in developing virtual reality ecosystems tailored for the inflight entertainment sector. In the wake of the Covid-19 pandemic, airlines face significant challenges and are seeking innovative revenue streams while enhancing passenger satisfaction. The Inflight VR entertainment system offers airlines a way to monetize their services through pay-per-view, advertising, and eCommerce, while providing passengers with an immersive and engaging experience. The technology captures the full attention of travelers, significantly improving their overall journey. Notable clients, including Qatar Airways and Singapore Airlines, demonstrate the system's market viability, with average passenger engagement exceeding 80 minutes and a satisfaction rate above 90%. Each passenger utilizing the Inflight VR system has the potential to generate over €7 in revenue, addressing the substantial demand within the travel industry for enhanced inflight experiences.
Rendever is a technology company that uses virtual reality (VR) to combat social isolation among elderly populations in senior living communities and hospitals. Its platform facilitates shared experiences, reducing depression and loneliness by fostering connections through activities like bucket list item check-offs, revisiting meaningful locations, and engaging with family members. High-profile senior living operators such as Revera, Benchmark, and SRG, along with healthcare systems like UCHealth and Cleveland Clinic, utilize Rendever's platform. The company has received research funding from the NIH and NIA, and has commercial partnerships with major organizations including AARP and Verizon.
Inflight VR Software GmbH
Non Equity Assistance in 2017
Inflight VR Software GmbH, founded in 2014 and based in Munich, Germany, specializes in developing virtual reality ecosystems tailored for the inflight entertainment sector. In the wake of the Covid-19 pandemic, airlines face significant challenges and are seeking innovative revenue streams while enhancing passenger satisfaction. The Inflight VR entertainment system offers airlines a way to monetize their services through pay-per-view, advertising, and eCommerce, while providing passengers with an immersive and engaging experience. The technology captures the full attention of travelers, significantly improving their overall journey. Notable clients, including Qatar Airways and Singapore Airlines, demonstrate the system's market viability, with average passenger engagement exceeding 80 minutes and a satisfaction rate above 90%. Each passenger utilizing the Inflight VR system has the potential to generate over €7 in revenue, addressing the substantial demand within the travel industry for enhanced inflight experiences.
XRHealth
Non Equity Assistance in 2017
XRHealth Ltd. is a medical technology company based in Tel Aviv, Israel, that specializes in developing virtual reality (VR) software solutions for healthcare. Founded in 2016, the company offers an array of products designed to enhance patient care and treatment outcomes. Its offerings include VRPhysio, a platform for virtual physical therapy; VRReliever, which helps manage pain through distraction; VRCogni, aimed at improving motor function in stroke and dementia patients; and VRPsyc, which provides exposure therapy for various mental health disorders. Additionally, VRCoordi is designed to aid coordination recovery in patients with Parkinson's, brain injuries, and autism. By integrating immersive technologies with licensed clinicians and advanced data analytics, XRHealth provides comprehensive telehealth services, allowing patients to access treatment from the comfort of their own homes.
Rendever
Non Equity Assistance in 2016
Rendever is a technology company that uses virtual reality (VR) to combat social isolation among elderly populations in senior living communities and hospitals. Its platform facilitates shared experiences, reducing depression and loneliness by fostering connections through activities like bucket list item check-offs, revisiting meaningful locations, and engaging with family members. High-profile senior living operators such as Revera, Benchmark, and SRG, along with healthcare systems like UCHealth and Cleveland Clinic, utilize Rendever's platform. The company has received research funding from the NIH and NIA, and has commercial partnerships with major organizations including AARP and Verizon.
The metaverse presents new opportunities and new complications for developers and businesses interested in enhancing their virtual experiences with music. How are businesses going to broadcast music to visitors of their virtual storefronts across various metaverses? How will they ensure that they provide their users with the most dynamic and engaging experience possible? How is the music industry going to find and engage with new fans in virtual spaces? We are building our Koreo platform to help address these challenges. The Koreo platform combines a music broadcasting and performance tracking solution with a proprietary development tool that developers can leverage to connect visualizations and simulations directly to the music. These features combine to enable rich, emotionally resonant experiences for multiverse users and players. The tracking solutions provide developers and the music industry with user engagement metrics and insights. The metaverse itself is developing from video game technology. Roblox, Minecraft, and Epic's Fortnite are three of the biggest names in the metaverse space, with a combined user base of 440M active monthly users. Bringing music to the metaverse will mean providing a solution to these and other platforms and this is where Sonic Bloom excels. Sonic Bloom's founders are music video game development veterans. They have worked on titles including Guitar Hero, Rock Band, Lips, Dance Central, and The Black Eyed Peas Experience. Their first product, Koreographer, is a music integration tool that has helped thousands of game developers create engaging music-driven experiences. The patented and battle-tested Koreographer toolset is also the foundation for the Koreo platform.
Spectando is a developer of a virtual tour platform that enables the creation of property tours using just a smartphone, eliminating the need for additional hardware. This innovative and scalable solution allows potential buyers and tenants to easily access immersive property experiences. By partnering with established real estate online platforms, Spectando aims to reach a broad market of private users, enhancing their offerings through premium packages that incorporate the virtual tour technology. This strategy not only increases revenue for these platforms but also expands Spectando's reach within the real estate market.
VRDoodler is a browser-based 3D drawing platform that can render in virtual reality, and into 3D printable objects. Haven is a crowd-sourced audio-visual storytelling VR platform to be built on top of VRDoodler.
Speculo Systems
Grant in 2016
Speculo Systems is a new kind of 3D sensors system with practically no latency, high accuracy and high resolution. Its sensors are new disruptive patent pending technology. Speculo is aiming its sensors mostly into two major fields, the gaming consoles market and the VR/AR market. By using the sensors system it can do body emulation for both gaming consoles and for VR/AR. The company was founded in 2016.
Visualwise Ltd. is a London-based company founded in 2014 that specializes in making virtual reality technology accessible to architects. The company offers a virtual reality engine that transforms sketches, 3D models, and textures into immersive three-dimensional images. By providing stereoscopic goggles that enable smartphones to function as virtual reality devices, Visualwise facilitates the recreation of architectural designs in a virtual format. Their tools streamline the design process, enhancing communication and efficiency for architects. The company operates on a subscription model, charging a monthly license fee per user, while also offering additional services and graphical assets through a CAD plugin.
TimeLooper, Inc. is a New York-based company founded in 2015 that specializes in developing location-based virtual and augmented reality applications. The company's innovative platform creates immersive experiences aimed at enhancing the interaction between cultural institutions and contemporary audiences. By utilizing advanced technologies such as geographic information systems, holographic imaging, and 3D scanning, TimeLooper enables users to explore historical places, cultures, and events through engaging storytelling. This approach allows visitors to not only witness the splendor of significant locations but also to deepen their understanding of rich histories and traditions. Through its applications, TimeLooper offers features like guided tours and audio content, enriching the educational experience for users seeking to engage with the past in a compelling and memorable way.
A R T C U B E
Grant in 2015
A R T C U B E redefines how we see, experience and buy art. An exclusive online & offline experience for individuals in the art world to share and connect. Expand your network of like-minded people on a social and professional level. From artists to collectors, galleries and everyone who is enthusiastic about art - A R T C U B E will unite the art world. They match buyers directly with galleries, simplifying the purchasing process, while enhancing sales and publicity for the gallery. Combining both a social network with an online marketplace, A R T C U B E provides users with a unique way to fully immerse themselves in all aspects of the art world. Using new technology, including live streaming, AR & VR, we recreate the OFFLINE experience ONLINE. With an expertly curated selection of contemporary fine art in a range of prices, we provide customers with an unparalleled selection to discover, love and buy. Get ready for the launch in Spring 2016.
GiveVision is a company that develops innovative software for smart glasses aimed at assisting blind and partially sighted individuals. Its technology functions as an intelligent companion, capable of recognizing text, people, places, and objects, thereby providing users with relevant information on demand. This enhances mobility and independence for those with severe sight impairments. Additionally, the company's wearable vision aid device utilizes augmented and virtual reality technology to help restore sight, enabling visually impaired users to perceive their surroundings both up close and at a distance. Through its advancements, GiveVision seeks to transform the lives of those diagnosed with untreatable sight loss.
The Red Button
Grant in 2015
The Red Button is a non-profit organization that fights cyberbullying, using innovative tools and a broad professional education system. In recent years, the Red Button Association has been exposed to the reality of the Internet through thousands of violent reports sent to us by surfers - the power of the masses. These reports enabled us to see the virtual reality as it is, without filters and censorship. In light of this reality and the extensive experience they have acquired, they have built the training system, which aims to prevent the next incident by raising awareness of the phenomenon, its severity and its implications, and above all, providing tools for students, parents and teachers to deal with the phenomenon. The training system includes interactive interactive tutorials, delivered in schools, private homes and workplaces throughout the country by the founders of the association and professional guides with vast experience and knowledge in the network world.
Dressformer is a technology company that specializes in providing a B2B/B2C platform for virtual clothing try-ons before purchase. The company's virtual fitting rooms utilize photorealistic 3D avatars and models created from just two photos of the garment, ensuring accuracy within one centimeter. This technology aims to address the challenges of online shopping by helping consumers make confident purchases, knowing that the clothes will fit almost perfectly. It also assists in determining the appropriate size, suitability of the cloth, and provides social and professional approval. For businesses, Dressformer's solution helps reduce returns, boost sales, and alleviate the associated financial burden.
Orthogonal, Inc. is a specialty chemicals manufacturer based in Rochester, New York, focused on advancing display manufacturing technologies. Founded in 2009, the company develops proprietary photoresist solutions that facilitate the direct patterning of various organic electronic materials. This innovation enables high-resolution OLED displays and flexible display applications, including those used in virtual reality, mobile devices, televisions, and organic sensors. By lifting the constraints of traditional photolithography, Orthogonal allows manufacturers to optimize their existing production capabilities without significant capital investment, thereby enhancing the efficiency and flexibility of display manufacturing.
Infrared5 is a consulting firm that specializes in developing cutting-edge experiences for the Flash Platform, Unity 3D and the iPhone. With it's all-star team of designers and developers, Infrared5 has excelled at building sites, games, components, virtual worlds and RIAs for companies like NBC Universal, LucasFilms, Adobe, Wrigley's and Ribbit. Infrared5 is also well known for their leadership role and expertise on the open source projects, Red5 and Papervision3D.