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Thirdverse

Series B in 2021
Thirdverse, Inc. is a game development studio based in Tokyo, Japan, that specializes in creating and operating multiplayer virtual reality games. Founded in 2016, the company focuses on combining blockchain technology with virtual reality to establish an immersive economic zone within its gaming environments. Thirdverse offers services that encompass the planning, development, distribution, and management of virtual reality content, aiming to deliver seamless gameplay experiences for its users. The firm is dedicated to advancing the virtual reality gaming landscape by integrating innovative technologies and fostering engaging virtual worlds.

TRIPP

Series A in 2021
TRIPP Inc. is a company that specializes in developing a digital psychedelic wellness platform utilizing virtual and augmented reality to enhance emotional well-being. Founded in 2016 and headquartered in Los Angeles, California, with a satellite office in Chicago, TRIPP combines audio, visual elements, and gameplay mechanics with mindfulness techniques to create immersive experiences aimed at transforming users' emotional states. The platform is designed based on scientific research, demonstrating that interactive digital experiences can positively impact the brain. Through targeted sound frequencies, visuals, and interactive exercises, TRIPP provides users with tools to manage stress, anxiety, and promote a sense of calm and focus in their daily lives.

Thirdverse

Series A in 2020
Thirdverse, Inc. is a game development studio based in Tokyo, Japan, that specializes in creating and operating multiplayer virtual reality games. Founded in 2016, the company focuses on combining blockchain technology with virtual reality to establish an immersive economic zone within its gaming environments. Thirdverse offers services that encompass the planning, development, distribution, and management of virtual reality content, aiming to deliver seamless gameplay experiences for its users. The firm is dedicated to advancing the virtual reality gaming landscape by integrating innovative technologies and fostering engaging virtual worlds.

Lightform

Series A in 2019
Lightform, Inc. is a computer vision and hardware company based in San Francisco, California, specializing in projected augmented reality. Founded in 2014, the company develops innovative solutions that enable users to create and project animated content onto various scenes. Their offerings include sound-reactive projectors, projector kits, and a desktop application that simplifies the projection mapping workflow, allowing for seamless control and content updates via laptop or smartphone. Lightform's technology incorporates 3D scanning capabilities, enabling the capture of complex scenes and automatic alignment adjustments, which enhance the integration of real objects with projected imagery. By streamlining the creation and projection process, Lightform empowers users to transform spaces with dynamic visual effects and ambient interfaces.

Proprio

Venture Round in 2019
Proprio, Inc. is a Seattle-based company that develops advanced surgical technology aimed at enhancing surgical accuracy, simplifying workflows, and improving patient outcomes. Founded in 2016, Proprio utilizes machine learning, artificial intelligence, and mixed-reality user interfaces to create a next-generation surgical navigation and imaging platform. This innovative system replaces traditional surgical microscopes, loupes, and navigation systems by offering networked camera arrays and depth-sensing technology, allowing users to navigate live 3D environments with depth perception from any angle. Proprio's goal extends beyond merely replacing existing technologies; it seeks to advance medicine by integrating the latest digital innovations, moving away from outdated practices and focusing on software and data to improve surgical practices and outcomes.

Howso

Seed Round in 2018
Howso is an AI-driven platform that focuses on creating trustworthy artificial intelligence by emphasizing transparency and human comprehensibility. The company, co-founded in 2017 by Dr. Mike Capps, Dr. Chris Hazard, and Mike Resnick, aims to assist enterprises in data preparation and analysis for AI applications. It offers the Understandable AI® Platform, which provides a clear alternative to traditional neural networks. This innovative platform features a verifiable synthetic dataset that retains the statistical properties of original data while eliminating the risks of re-identification, thus ensuring the ethical use of technology. By fostering a harmonious interaction between machines and humans, Howso enables organizations to harness valuable data intelligence to support competitive business strategies. In September 2023, the company rebranded from Diveplane and launched an open-source project to further its mission.

Camera IQ

Seed Round in 2018
Camera IQ Inc. is a company based in Santa Monica, California, that specializes in creating a camera experience management platform designed for digital marketers. Founded in 2013, the company offers a suite of tools that integrate operating system platforms, augmented reality toolkits, and native applications, facilitating the creation, deployment, and measurement of augmented reality content. Camera IQ's technology allows brands to design and implement scalable marketing and advertising experiences specifically for smartphone cameras, enabling them to engage audiences effectively across social media and streaming platforms. By combining experience design with spatial analytics, Camera IQ helps clients craft immersive environments that resonate with customers.

Fyusion

Series B in 2017
Fyusion is a 3D computer vision and machine learning company that develops products that make images as intelligent as they are beautiful. These immersive, interactive photorealistic 3D images viewable on any mobile, desktop, VR, or Augmented Reality device are captured using only a smartphone or any other camera. Its commercial focus is on iOS and Android capture for automotive and eCommerce imaging at scale. It was founded in 2013 and is headquartered in San Francisco, California.

Lightform

Seed Round in 2017
Lightform, Inc. is a computer vision and hardware company based in San Francisco, California, specializing in projected augmented reality. Founded in 2014, the company develops innovative solutions that enable users to create and project animated content onto various scenes. Their offerings include sound-reactive projectors, projector kits, and a desktop application that simplifies the projection mapping workflow, allowing for seamless control and content updates via laptop or smartphone. Lightform's technology incorporates 3D scanning capabilities, enabling the capture of complex scenes and automatic alignment adjustments, which enhance the integration of real objects with projected imagery. By streamlining the creation and projection process, Lightform empowers users to transform spaces with dynamic visual effects and ambient interfaces.

Floreo

Seed Round in 2017
Floreo Inc. is a developer of a virtual reality learning platform focused on teaching social and communication skills to individuals with autism spectrum disorder, ADHD, and anxiety. Founded in 2016 and based in Washington, D.C., Floreo's application allows supervising adults to monitor and guide users' learning experiences. The platform is utilized by over 100 therapy clinics and school districts, marking Floreo as a pioneer in digital therapeutic reimbursement with an approved CPT 3 reimbursement code. Additionally, the company has partnered with Meta to enhance the accessibility of its virtual reality solutions in public schools, aiming to improve real-world skills for those with developmental challenges.

Strivr

Venture Round in 2017
Strivr is a company that specializes in virtual reality solutions aimed at transforming employee training and development. Founded in 2014 and headquartered in Livingston, New Jersey, Strivr utilizes immersive technology to simulate real-world scenarios, enhancing the learning experience for employees across various industries. By focusing on customer experience and athlete performance, Strivr's platform allows organizations to effectively train their workforce in a way that promotes skill retention and application in real-life situations. This innovative approach supports companies in their growth by improving employee performance and engagement through tailored training programs.

Varjo

Series A in 2017
Varjo specializes in developing advanced virtual reality (VR) and extended reality (XR) headsets that offer photorealistic visual fidelity and immersive experiences. Their innovative bionic display technology allows users to see virtual and augmented content with clarity comparable to the real world. Varjo's headsets feature low latency, high-definition stereo, and integrated eye tracking, enhancing the realism of virtual environments. The company serves a range of high-profile clients, including automotive and aerospace leaders, and aims to transform the way individuals work, learn, and interact in a future metaverse. Through its technology, Varjo is committed to elevating performance and emotional engagement in both professional and recreational settings.

Camera IQ

Seed Round in 2017
Camera IQ Inc. is a company based in Santa Monica, California, that specializes in creating a camera experience management platform designed for digital marketers. Founded in 2013, the company offers a suite of tools that integrate operating system platforms, augmented reality toolkits, and native applications, facilitating the creation, deployment, and measurement of augmented reality content. Camera IQ's technology allows brands to design and implement scalable marketing and advertising experiences specifically for smartphone cameras, enabling them to engage audiences effectively across social media and streaming platforms. By combining experience design with spatial analytics, Camera IQ helps clients craft immersive environments that resonate with customers.

Escher Reality

Seed Round in 2017
Escher Reality, Inc. is a developer of augmented reality technology based in Sunnyvale, California, established in 2016. The company specializes in creating a cross-platform toolkit and custom backend services aimed at mobile augmented reality developers. Its innovative platform allows for interactive, multi-user, multisession augmented reality experiences, leveraging machine learning to enhance the creation of virtual and augmented content. Escher Reality enables users to share videos and engage in multimedia games through its advanced 3D AR engine. As of February 2018, Escher Reality operates as a subsidiary of Niantic, Inc., further solidifying its position in the AR industry.

Torch 3D

Seed Round in 2017
Torch 3D is a developer of an augmented and virtual reality prototyping platform that aims to revolutionize the way applications are built and experienced. The platform enables designers to create and design in 3D for immersive virtual reality environments quickly and efficiently, requiring no prior knowledge of game or software development. This user-friendly approach allows teams to collaborate and iterate on prototypes in real-time, across various platforms and devices. By streamlining the prototyping process, Torch 3D facilitates innovation and enhances the overall design experience in the AR and VR space.

Nomadic

Seed Round in 2017
Nomadic is an immersive entertainment company specializing in tactile virtual reality experiences designed for neighborhoods worldwide. The company develops a turnkey platform that allows content and venue partners to deliver dynamic and evolving VR adventures. By creating convertible environments and rich, interactive content, Nomadic enables gaming and film studios to craft customized out-of-home virtual reality experiences. This innovative approach blurs the line between virtual and reality, providing communities with engaging entertainment options that continuously captivate audiences.

Augmented Pixels

Seed Round in 2017
Augmented Pixels Inc. specializes in advanced navigation technologies for drones and robotics, leveraging visual SLAM and sensor fusion. The company offers a Vision Processing Unit that facilitates obstacle detection, pathfinding, autonomous exploration, and object tracking. Its SLAM SDK enables developers to integrate multiple sensor inputs for precise location calculations. Additionally, Augmented Pixels provides stereo cameras designed for localization and obstacle avoidance, as well as drone and robot platforms tailored for various applications, including healthcare and security. The firm also offers B2B and B2C solutions, such as CorpMap.AI for facility management and GlobalMap.AI for 3D maps crowdsourcing, which contributes to creating digital representations of environments. Founded in 2010 and headquartered in Palo Alto, California, Augmented Pixels was formerly known as AR23D Studio.

Viro Media

Seed Round in 2017
Viro Media, Inc., founded in 2015 and based in Seattle, Washington, specializes in developing a software platform that empowers mobile developers to create and publish augmented reality (AR) and virtual reality (VR) applications. The company's platform offers a range of tools and features, including support for 360-degree photos and videos, 3D assets, and sample applications, allowing developers to write code once and deploy it across various mobile VR head-mounted displays. Viro Media's focus is on simplifying the creation of immersive VR experiences, providing extensive developer assistance and documentation to facilitate the development process.

Bigscreen

Seed Round in 2017
Founded by Darshan Shankar in 2014, Bigscreen is a venture-backed startup creating an immersive virtual reality platform that aims to revolutionize the way people work, play, hangout, and collaborate. Use cases of Bigscreen include both entertainment and productivity. Users love using Bigscreen as a "VR movie theater" to watch movies and TV shows. It's also used to play videogames, browse the web, and hangout with friends. It's can also be used for productivity as a tool for remote teams to collaborate together in virtual offices. Since the beta launch in March 2016, Bigscreen has become one of the most popular and highest rated VR apps on the Oculus Store and has an incredible 93% positive rating on Steam. Power users spend 20-30 hours per week in Bigscreen, making it one of the most widely used "killer apps" in the industry. Bigscreen is now the most popular non-gaming VR application in the world. Bigscreen is a fully distributed remote company with employees based around the world in the US & UK.

SkyLights

Seed Round in 2017
SkyLights Inc. specializes in cinematic virtual reality solutions designed to enhance passenger entertainment during flights, in lounges, on trains, and aboard cruises. Founded in 2015 and headquartered in San Francisco, California, with additional offices in Paris and Toulouse, the company operates as a subsidiary of Skylights SAS, which was established in 2014 in Paris. SkyLights provides passengers with immersive experiences using VR headsets that allow them to enjoy both 2D and 3D movies while disconnecting from their surroundings. The company integrates content licensing, develops software and hardware, and manages ground operations, offering its services to airlines through a subscription model.

Uru

Seed Round in 2016
Uru, Inc. specializes in content-aware video advertising solutions, utilizing computer vision and machine learning to analyze video and visual media in real time. The company's software as a service (SaaS) platform enables creators and publishers to identify objects, themes, and monetization opportunities within their videos, facilitating the integration of brand graphics. Additionally, Uru offers an application programming interface (API) that allows video player platforms to enable their users to monetize content directly through their content management systems. Founded in May 2016 by Brunno Attorre and Bill Marino, Uru is headquartered in New York and serves a diverse clientele that includes publishers, creators, and brands.

Strivr

Seed Round in 2016
Strivr is a company that specializes in virtual reality solutions aimed at transforming employee training and development. Founded in 2014 and headquartered in Livingston, New Jersey, Strivr utilizes immersive technology to simulate real-world scenarios, enhancing the learning experience for employees across various industries. By focusing on customer experience and athlete performance, Strivr's platform allows organizations to effectively train their workforce in a way that promotes skill retention and application in real-life situations. This innovative approach supports companies in their growth by improving employee performance and engagement through tailored training programs.

Drifter Entertainment

Seed Round in 2016
Drifter Entertainment, Inc. is a virtual reality game studio based in Kirkland, Washington, founded in 2016. The company focuses on developing innovative and engaging VR games, drawing on the extensive experience of its team in creating influential games and platforms in the augmented reality (AR) and virtual reality (VR) sectors. Drifter Entertainment is dedicated to leveraging its expertise to produce high-quality VR gaming experiences that resonate with players.

Visbit

Seed Round in 2016
Based in Silicon Valley, Visbit, Inc. is a visual technology company enabling 360-degree video and VR content creators to deliver the highest quality streaming and viewing experiences to consumers across multiple VR platforms. With the patented Visbit View-Optimized Streaming (VVOS) technology, Visbit is the first to offer a streaming service that can deliver and play 360-degree VR videos without noticeable latency in 4-8K resolution over regular Wi-Fi and LTE across VR headsets and platforms. Visbit’s technology allows premium quality 360-degree VR video to be viewed without downloading or heavy compression, which improves user experience, increases user reach at existing bandwidth and saves overall data usage – closing the gap between VR content requirements and typical network speed capabilities. The company was founded in 2015 and is based in Sunnyvale, CA. For more information go to www.visbit.co.

North

Series B in 2016
North builds a technology that is human-centric and believes that people and technology go hand in hand. The company thus is building technologies discreetly built into fundamental parts of our lives that already exist. With over 400 people spanning four offices across North America, it is a crew of futurists, engineers, and designers and is always looking to add more innovators to the team.

Osso VR

Seed Round in 2016
Osso VR is a virtual reality training platform that specializes in surgical and medical device education. It provides an immersive training environment where medical professionals, including residents and experienced surgeons, can engage in realistic simulations of various procedures. The platform emphasizes hands-on experiences and realistic interactions, allowing users to familiarize themselves with the latest instruments and surgical robotics. By offering advanced training solutions, Osso VR aims to enhance the skills and proficiency of medical personnel, ultimately improving patient outcomes in surgical settings.

Wave

Seed Round in 2016
Wave focuses on interactive virtual experiences with a mission to help artists make money at the intersection of gaming and entertainment. Wave’s technology enables musicians to create lifelike avatars of themselves that can “perform” their music on a virtual stage. Most of these virtual shows take place either on the company’s YouTube channel, but Wave’s apps let users tune in on gaming consoles, phones or even the Oculus Rift VR headset. While watching a Wave, viewers can log in to comment in a chat function and give live feedback to the avatar performers.

Superstar Games

Convertible Note in 2016
Superstar Games is a mobile augmented reality game company founded by gaming industry veteran Damon Grow and former San Francisco 49ers quarterback Joe Montana. The company focuses on developing a gaming platform that offers innovative mobile games, including a virtual reality-based football video game designed for mobile devices. This approach allows gaming enthusiasts to experience a realistic and immersive soccer experience while playing.

ScopeAR

Seed Round in 2016
Scope AR specializes in augmented reality (AR) solutions aimed at enhancing training and operational efficiency for industrial clients. The company offers an enterprise-class platform that enables knowledge-sharing and remote assistance, facilitating complex tasks such as employee training, equipment assembly, maintenance, and customer support. By leveraging advanced augmented glasses and software, Scope AR provides real-time 3D overlays that enhance the learning experience and improve worker productivity. The company collaborates with leading multinational corporations and government agencies to develop customized training systems, continually innovating within the augmented reality space to meet the evolving needs of its clients.

Radd3

Series A in 2016
RADD3, Inc. is a software development company based in Oakland, California, established in 2016. It specializes in creating applications and games for Virtual Reality (VR) and Augmented Reality (AR) platforms, as well as for smartphones, tablets, and set-top boxes. The company's primary offering is a virtual reality training system designed for football and baseball. This system allows players to engage in realistic training within a high-resolution virtual environment, where they can interact with dynamic playbooks. Coaches and teams with limited resources can utilize this technology to review recorded footage and statistics, facilitating the development of strategies to enhance on-field performance.

Vicarious, Inc.

Seed Round in 2016
Vicarious, Inc. is an entertainment platform based in San Francisco, California, founded in 2014. The company operates a virtual reality social media network that allows users to create and share immersive VR content using photos and videos from their mobile devices. By combining these media assets with stickers, 3D animated characters, audio, and various visual effects, Vicarious facilitates the creation of engaging VR slideshows. Its mobile application enhances accessibility, enabling users to view and generate VR content easily. Through its platform, Vicarious empowers individuals to share their stories in a visually dynamic format, promoting a fun and connected user experience in the realm of virtual reality.

Meta View

Series B in 2016
Meta View is an electronic company that provides augmented and virtual reality solutions for various businesses in the United States. It offers wearable devices that provide augmented and virtual reality experience and other gadgets based on machine learning and artificial intelligence. Ben Sand, Meron Gribetz, and Raymond Lo founded Meta View in 2019. It has its headquarters in San Mateo in California.

Loom.ai

Seed Round in 2016
Loom.ai, based in San Francisco and a Y Combinator alumni, specializes in creating personalized, 3D avatars that enhance virtual communication. The company has developed a platform that utilizes deep learning and computer vision to transform a single photograph into a highly detailed, animatable 3D avatar that captures the unique features of an individual. These avatars can express emotions in real-time and are applicable across a variety of sectors, including mobile messaging, entertainment, augmented and virtual reality, e-commerce, and video conferencing. Loom.ai's innovative approach to virtual identity aims to redefine how people interact in digital spaces. The company has garnered funding from various investors, including DHVC, Dentsu Ventures, and GREE VR Capital.

Eonite Perception

Seed Round in 2016
Eonite Perception Inc. specializes in developing advanced inside-out positional tracking software that enhances machines' ability to perceive and interact with the real world. Founded in 2015 and based in Palo Alto, California, the company provides a three-dimensional mapping and ego-tracking system utilizing commodity dense depth sensors. Eonite's technology serves various applications, including augmented and virtual reality, home-scale 3D scanning, and industries such as robotics, architecture, engineering, and construction. Their software development kit empowers developers to create applications that require high positional accuracy and low latency, facilitating innovations in robotics and drones. By leveraging proprietary computer vision algorithms, Eonite aims to redefine how devices localize and detect obstacles, contributing to the future of immersive technologies and intelligent machines.

Simbe Robotics

Venture Round in 2016
Simbe Robotics, Inc. is a technology company based in San Francisco, California, specializing in autonomous robotic solutions for the retail industry. Founded in 2014, the company has developed a robotic system named Tally, which autonomously navigates store aisles to conduct shelf audits. Tally captures real-time inventory data, identifying out-of-stock items, low stock levels, misplaced products, and pricing discrepancies. By automating these repetitive and labor-intensive tasks, Simbe Robotics enhances operational efficiency for retail staff, allowing them to focus on customer service and other critical aspects of store management. The robotic system operates safely during regular store hours, effectively integrating into the shopping environment without disrupting customers or employees.

AppliedVR

Seed Round in 2016
AppliedVR, Inc. is a Los Angeles-based company founded in 2013 that specializes in virtual reality solutions aimed at enhancing patient experiences in healthcare, particularly for pain and anxiety management. The company’s flagship product, EaseVRx, is a VR-based prescription therapeutic that has received Breakthrough Device Designation from the FDA. By integrating principles of cognitive behavioral therapy and mindfulness, EaseVRx provides a comprehensive approach to managing chronic pain, addressing biological, psychological, and social factors. This platform allows patients to self-administer treatment at home, offering flexibility and promoting better quality of life. AppliedVR has established strategic partnerships with prominent healthcare institutions, including Cedars-Sinai and Children's Hospital Los Angeles, furthering its mission to empower patients in their pain management journey.

Immersal

Pre Seed Round in 2016
Immersal Ltd., based in Helsinki, Finland, specializes in augmented reality (AR) technology through its Immersal AR Cloud SDK. This innovative platform provides a visual positioning and mapping solution that facilitates markerless, persistent, and battery-efficient AR experiences. Immersal's technology is designed for a variety of applications, including indoor navigation, product discovery, multiplayer AR gaming, and advertising. The company also focuses on creating shared infotainment AR platforms for large venues like retail stores, exhibition centers, stadiums, and movie theaters. With a dedicated team of ten experts in augmented reality, Immersal aims to enhance the infrastructure for AR development, allowing creators to build engaging and immersive experiences across multiple user interactions.

Experiment 7

Seed Round in 2016
Experiment 7, Inc. is a game studio specializing in the development of virtual reality strategy games. Founded in 2015 and headquartered in New York, with a presence in San Diego, the company focuses on creating immersive gaming experiences that are both strategically engaging and accessible to a wide audience. Experiment 7's games aim to facilitate social interactions, allowing players to reconnect with friends for traditional game nights or to meet new players online, fostering new friendships. Through their innovative approach, they strive to deliver a "better than life" gaming experience that appeals to a diverse player base.

The Rogue Initiative

Seed Round in 2016
The Rogue Initiative is a Los Angeles-based virtual reality and digital entertainment studio that specializes in creating cinematic content and immersive experiences for various platforms, including virtual reality, video games, film, and television. The company brings together award-winning professionals from notable entertainment firms such as Amblin Entertainment, Pixar, Dreamworks Animation, Disney, and Activision Entertainment. Through this collaboration, The Rogue Initiative aims to develop new AAA experiences that blend storytelling and innovative technology in the realm of digital media.

Baobab Studios

Series A in 2015
Baobab Studios is a virtual reality animation company based in Redwood City, California, founded in 2015 by Maureen Fan and Eric Darnell. The studio specializes in creating story and character-driven cinematic experiences, focusing on animated narrative films designed for virtual reality environments. Baobab's innovative approach allows audiences to engage deeply with immersive worlds, enhancing their viewing experience. The company has garnered support from notable investors, including Comcast Ventures, HTC, Samsung, and various individual backers such as Zynga co-founder Mark Pincus and PayPal co-founder Peter Thiel. Through its unique blend of storytelling and technology, Baobab Studios aims to redefine animation and interactive entertainment.

Vreal

Seed Round in 2015
Vreal Inc. is a Seattle-based company that develops a platform enabling game developers, streamers, and players to stream virtual reality (VR) gaming experiences across various devices, including desktops, mobile VR, traditional 2D screens, and VR headsets. Established in 2015, Vreal aims to enhance gaming content by creating immersive experiences that engage fans and allow them to participate in the action. The platform facilitates a social gaming experience, allowing users to explore new games alongside their favorite creators without limitations. Vreal's innovative approach connects developers, streamers, and viewers, offering a unique way for gaming enthusiasts to enjoy and share 3D virtual environments.

Waygo Visual Translator

Seed Round in 2015
Waygo Visual Translator, developed by Translate Abroad, Inc., offers a smartphone application designed for international travelers seeking to navigate language barriers. The app utilizes a phone camera to provide instant translations from Chinese, Korean, and Japanese to English without requiring an internet connection, allowing users to communicate effectively in various contexts. Launched initially as the Waygo Chinese Translator, the application has evolved to include additional languages, enhancing its utility for travelers. The company was founded during the Betaspring Accelerator program in 2011 and has since continued its operations from Mountain View, California, with team members located in Taipei and Shanghai.

ScopeAR

Seed Round in 2015
Scope AR specializes in augmented reality (AR) solutions aimed at enhancing training and operational efficiency for industrial clients. The company offers an enterprise-class platform that enables knowledge-sharing and remote assistance, facilitating complex tasks such as employee training, equipment assembly, maintenance, and customer support. By leveraging advanced augmented glasses and software, Scope AR provides real-time 3D overlays that enhance the learning experience and improve worker productivity. The company collaborates with leading multinational corporations and government agencies to develop customized training systems, continually innovating within the augmented reality space to meet the evolving needs of its clients.

Resolution Games

Series A in 2015
Resolution Games is a gaming studio specializing in the development of virtual reality (VR) and augmented reality (AR) experiences. Led by industry experts, the studio aims to create immersive video games that cater to a diverse range of gamers. By focusing on delivering rich and engaging worlds, Resolution Games enables players to fully enjoy the enhanced sense of presence that VR and AR technologies offer. The company's titles are designed for multiple platforms, ensuring accessibility for a broad audience of gaming enthusiasts.

Harmonix Music Systems

Venture Round in 2015
Harmonix Music Systems is a videogame development company that offers Beatles and Rock Band music games in North America, Europe, Australia, and New Zealand. It is the developer of Rock Band and Dance Central, as well as the original developer of the Guitar Hero series up until Guitar Hero III: Legends of Rock, which Neversoft developed, along with future Guitar Hero titles. Harmonix Music Systems was founded in 1995 by Alex Rigopulos and Eran Egozy. It is based in Cambridge, Massachusetts.

White Raven

Venture Round in 2015
White Raven is a technology company specializing in AI-based visual positioning software designed for autonomous robots and vehicles that operate in areas lacking GPS connectivity. The company's innovative platform employs advanced algorithms to recognize buildings, landmarks, and other significant objects in the physical environment, allowing it to accurately determine a camera's location and orientation. This capability facilitates precise navigation to specific locations, such as a particular door, enhancing augmented reality experiences for both drivers and passengers. White Raven’s technology serves as middleware between in-car infotainment systems and location-based services, enabling real-time analysis and classification of visual signals from various sensors. By identifying unique points of interest in urban settings and presenting them in augmented reality, White Raven enriches user interaction with their surroundings, thereby improving user experiences for those utilizing autonomous navigation systems.
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