Start-Up Chile

Start-Up Chile is a public business accelerator based in Santiago, Chile, founded in 2010. It aims to attract world-class entrepreneurs to establish their startups in Chile, utilizing the country as a launchpad for global expansion. Recognized as one of the largest and most diverse accelerators worldwide, Start-Up Chile accommodates up to 160 startups annually through two distinct programs: a pre-acceleration initiative for startups with female founders and a seed program for startups with less than three years of development. The accelerator focuses on various sectors, including e-commerce, software, social media, education, clean technology, advertising, applications, and information technology, fostering innovation and entrepreneurship within the region.

Patricia Hansen

Director, Acceleration

Sebastián Díaz

CEO

Past deals in EdTech

Comuhack

Grant in 2025
Comuhack is an AI-driven educational technology company that specializes in preparing students for university entrance exams. Its platform uses AI to identify learning gaps, providing personalized, interactive learning modules and real exam simulations, along with immediate feedback to help students improve their understanding and performance.

BOLY

Grant in 2025
BOLY is a high-quality educational video game distribution platform that connects developers with students and schools. It offers tools designed to enrich the educational experience for both students and teachers, while giving developers the opportunity to access new customers.

HPI International

Seed Round in 2023
HPI International is an edtech company that help higher education institutions get more students and boost student success by using artificial intelligence and predictive psychology. HPI International is headquartered in Delaware, Ohio and was founded in 2015.

Vidya.us

Seed Round in 2023
Vidya.us is a b2b SaaS product for teachers to have real-time class engagement during online lectures. We are currently focused on Indian geography and targeting Edtech apps and post-school organizations to create engagement in their classes. Vidya enables the organizations to measure the attention and understanding of their lectures, which further helps with deep analytics of students learning paths.

LarnU

Grant in 2022
LarnU is an education platform focused on democratizing access to essential skills for career advancement. It offers a gamified learning experience that allows users to learn coding and other vital competencies in just five minutes a day. The platform provides customized training across various fields, including digital marketing, e-commerce, programming and technology, as well as personal and professional development. By enabling users to acquire relevant skills, LarnU aims to help individuals accelerate their professional careers and achieve their career goals.

HintEd

Grant in 2022
HintEd LLC is a digital adoption platform based in Dolgoprudny, Russia, that assists businesses in enhancing user engagement and adoption of their digital products. The company offers a suite of tools, including interactive tutorials, in-app guidance, and analytics, to improve the user experience and facilitate effective onboarding and training for new users. HintEd's platform enables businesses to deploy interactive prompts and popups into any web-based or desktop software without the need for coding or complex integrations. This approach helps employees and customers adapt to corporate software, ensuring they acquire the necessary skills efficiently. By streamlining the onboarding process, HintEd aims to boost productivity and return on investment for companies across various industries.

LarnU

Grant in 2022
LarnU is an education platform focused on democratizing access to essential skills for career advancement. It offers a gamified learning experience that allows users to learn coding and other vital competencies in just five minutes a day. The platform provides customized training across various fields, including digital marketing, e-commerce, programming and technology, as well as personal and professional development. By enabling users to acquire relevant skills, LarnU aims to help individuals accelerate their professional careers and achieve their career goals.

Minkedu

Grant in 2022
Minkedu is an online learning platform aimed at enhancing educational accessibility for K-12 students by empowering parents and teachers. The platform enables parents to build, adapt, and design resources and activities tailored to their children's educational needs. By connecting parents with educators through online and live classes, Minkedu fosters collaboration that strengthens the social and emotional development of students. This approach allows parents to leverage their local knowledge as a teaching tool, ultimately enhancing their children's learning experiences.

O-lab App

Grant in 2022
O-Lab LXP enables anyone to easily create gamified learning content for all types of learning and user needs.

O-lab App

Grant in 2021
O-Lab LXP enables anyone to easily create gamified learning content for all types of learning and user needs.

Boki

Grant in 2020
Boki is an educational platform designed to enhance the learning experience in schools across Uruguay, Chile, and Mexico. It provides a library of interactive lessons, activities, and challenges that are aligned with national curricula, allowing teachers to create engaging and effective curricula. The platform aims to motivate students by offering a playful and interactive approach to learning, reminiscent of a streaming service for educational content. Boki is compatible with multiple platforms, making it accessible for educators to prepare classes and inspire student curiosity. Through its innovative resources, Boki seeks to positively impact the educational landscape and rekindle the enthusiasm for learning among school children.

NeeKids

Pre Seed Round in 2019
NeeKids is a tool that performs psychopedagogical, neurocognitive, and neuropsychological tests to create a neurodidactic profile, and with machine learning techniques they recommend the best educational program adapted to the special educational needs (S.E.N) of the child.

AprendeHoy

Pre Seed Round in 2019
AprendeHoy is an edtech company that offers skill development and one on one mentoring for people looking to advance careers.

Timplus

Pre Seed Round in 2019
We develop a unique learning system that changes the rules on the market prioritizing the teachers' creativity. Through our intelligent platform, we empower teachers to facilitate the creation of gamified projects, activities, and strategies using video games as our measuring tools and a global community as our database.

Boki

Grant in 2019
Boki is an educational platform designed to enhance the learning experience in schools across Uruguay, Chile, and Mexico. It provides a library of interactive lessons, activities, and challenges that are aligned with national curricula, allowing teachers to create engaging and effective curricula. The platform aims to motivate students by offering a playful and interactive approach to learning, reminiscent of a streaming service for educational content. Boki is compatible with multiple platforms, making it accessible for educators to prepare classes and inspire student curiosity. Through its innovative resources, Boki seeks to positively impact the educational landscape and rekindle the enthusiasm for learning among school children.

7 Generation Games

Grant in 2018
7 Generation Games, Inc. is an educational game developer based in Santa Monica, California, focused on creating interactive learning tools for schools and districts. The company specializes in games that teach essential math concepts such as multiplication, division, geometry, probability, and fractions, while also integrating resources on Native American culture. In addition to its educational games, 7 Generation Games offers supplemental materials for educators, including films, presentations, and curated historical content. The company has also developed the 7 Gen Blocks platform, which allows curriculum publishers to create customized, white-label educational games efficiently, significantly reducing development time and costs. This platform streamlines the game creation process, making it more accessible for educators and curriculum developers.

Kiddy 3d

Seed Round in 2018
Kiddy 3d is a lowcost 3dprinter technology with a focus in educative process. It aims to provide access to digital manufactures to children between 5 and 8 years trough the intuitive interface and designed to be used with common input materials like school glue, paper or plasticine avoid risks of injuries for high temperatures.

MicroMundo

Seed Round in 2018
MicroMundo, founded in 2017 and based in Independencia, Chile, specializes in the design and manufacture of innovative 3D microscopes. The company's products are geared towards analyzing plant and animal tissues, making them valuable for educational and research purposes. MicroMundo has developed a distributed microscopy platform that combines interactive tools with affordable microscopes, enabling users to explore nature creatively and flexibly. Additionally, it offers a virtual microscopy application that serves as an educational resource, enhancing the capacity for inquiry and facilitating a broader understanding of biological structures.

Silabuz

Pre Seed Round in 2018
Silabuz is a company focused on enhancing tech talent within organizations through skill testing and upskilling solutions. By identifying and nurturing the potential of existing employees, Silabuz enables companies to significantly reduce recruitment costs and turnover rates, achieving savings of up to 70%. Additionally, Silabuz develops a virtual educational platform aimed at high school students, offering academic programs in computer science and programming. This platform provides face-to-face classes that equip students with the necessary skills for success in a competitive, digital landscape. By bridging the gap between traditional education and industry requirements, Silabuz empowers both employees and students to advance their careers and meet evolving market demands.

7 Generation Games

Grant in 2017
7 Generation Games, Inc. is an educational game developer based in Santa Monica, California, focused on creating interactive learning tools for schools and districts. The company specializes in games that teach essential math concepts such as multiplication, division, geometry, probability, and fractions, while also integrating resources on Native American culture. In addition to its educational games, 7 Generation Games offers supplemental materials for educators, including films, presentations, and curated historical content. The company has also developed the 7 Gen Blocks platform, which allows curriculum publishers to create customized, white-label educational games efficiently, significantly reducing development time and costs. This platform streamlines the game creation process, making it more accessible for educators and curriculum developers.

Processim Labs

Grant in 2017
Processim Labs creates educational simulation games aimed at college students, designed for mobile devices. These simulations replicate real-world scenarios, allowing students to engage in experiential learning by making decisions and applying critical thinking skills. The games serve as effective teaching tools for university professors, enhancing the educational experience by combining learning with entertainment. Through this approach, Processim Labs helps students develop essential skills in a dynamic and interactive environment.

evaluados

Pre Seed Round in 2017
Edtech brinda información a instituciones y docentes para la toma de desiciones; generando un acompañamiento al estudiante en toda su carrera evitando que abandone sus estudios. Con la visión de ser una EdTech global que reduzca la deserción estudiantil, adaptando los cambios tecnológicos y entendiendo a los participantes de la educación de los próximos años.

Ludibuk

Angel Round in 2016
Ludibuk is an educational software company that transforms traditional books into engaging experiences for K-12 Spanish-speaking students. Its digital library, accessible on both desktop and mobile platforms, leverages gamification and machine learning technologies to enhance reading engagement and comprehension. By incorporating audio environments and interactive elements, Ludibuk creates an immersive reading experience that promotes improved literacy skills. The platform offers personalized feedback and real-time progress reports, allowing teachers to track each student's strengths and weaknesses effectively. This innovative approach aims to make reading more enjoyable and accessible, ultimately benefiting students' educational journeys.

Descola

Seed Round in 2015
Descola is an online education platform focused on innovation, offering a diverse range of courses in areas such as entrepreneurship, design thinking, storytelling, and service design. With over 100 courses and a student base of 150,000, Descola aims to provide an engaging learning experience built on three key pillars: a structured learning cycle, an intuitive user experience, and effective content modeling. This approach has resulted in a remarkable course completion rate of 65%, significantly higher than the industry average of 15%. The company has participated in notable acceleration programs, enhancing its visibility and growth within the online education sector, particularly in Brazil. Descola's mission is to equip individuals with essential skills through self-development and behavioral courses, fostering personal and professional growth.

EntryWire

Grant in 2015
EntryWire is a job platform tailored for university students and alumni seeking opportunities in startup companies. It features a recommendation algorithm that curates job listings based on individual interests and experiences, enhancing the job search process. The platform focuses on connecting graduate students and young alumni with high-impact positions in the technology sector, allowing them to gain valuable skills while working in dynamic startup environments. By facilitating access to startup jobs, EntryWire aims to support the career development of its users right after graduation.

Timokids

Non Equity Assistance in 2015
Timokids is a Brazilian company founded on March 14, 2014, by Fabiany Lima and Fernando Padovan, headquartered in São Bernardo do Campo. The business specializes in developing online stories and gaming applications tailored for children. Its multi-language mobile application is designed to reflect children's daily lives, providing educational games and stories that entertain while promoting learning in various languages. The aim of Timokids is to help children acquire knowledge in an engaging manner, allowing them to spend their time productively.

Learncafe

Seed Round in 2015
LearnCafe operates a distance learning platform that connects students with instructors, facilitating the creation and sharing of online courses. The platform allows educators to easily develop courses using various formats such as video, PowerPoint, PDFs, audio, and zip files, thereby enabling them to share their expertise effectively. Students can access a wide range of courses across diverse categories, including business, academics, the arts, health, language, music, technology, and gaming. While some courses are offered for free, others require payment, providing options for learners with different needs and preferences.

Clikma

Seed Round in 2014
Clikma LMS is a comprehensive learning management system for large businesses. Built on Google Cloud Platform’s technology stack, Clikma LMS uses a modular approach to build customized learning solutions for its clients. Since its market launch in Chile in 2020, Clikma has added several marquee brands in retail, banking, mining, logistics and manufacturing sectors to its portfolio of customers. Clikma leverages Google’s generative AI technology and its chatbot to build AI products to enhance its LMS. ClikSearch is an enterprise search tool powered by semantic search capability that additionally gives recommendations by extracting the meaning from the data. ClikBot is a virtual agent that can analyze large amount of data and have conversations about the content with the end users.

Sterio.me

Grant in 2014
Sterio.me is a learning platform designed to enhance student engagement outside the classroom by reinforcing in-classroom learning. It offers pre-recorded interactive audio lessons, known as "Sterios," which are delivered through SMS-triggered inbound voice calls, making it accessible to learners with basic mobile phones and without the need for internet access. This approach supports a comprehensive pedagogy that includes reading, writing, listening, and speaking. The platform enables teachers to efficiently create, distribute, and assess homework while providing instant feedback on student performance. By facilitating after-school learning through text and voice homework, Sterio.me helps learners reinforce key concepts and stay connected to their studies.

Beaker

Seed Round in 2014
Simulation process is used in medical training. Trainees can perform highly-complex operations on “dolls” that act as humans. Currently, there is no uniform way to review those simulations – particularly for those members viewing the simulation, until our digital assessment tool, with standardized templates from the world’s leading organizations.

Kreyonic

Seed Round in 2014
Kreyonic specializes in creating interactive educational toys that blend physical play with digital applications to enhance learning experiences for children. Their flagship product, Qboo, features a collection of plush farm animals accompanied by an interactive tablet application. Children can place these toys on the tablet screen, triggering various creative activities that reveal the enchanting world of animals, along with fun facts. The Qboo application promotes open-ended gameplay, allowing children to control the narrative and character interactions based on their own imagination. This unique approach not only fosters creativity but also aids in developing essential skills such as decision-making and problem-solving. Even without a tablet, children can continue to engage with the toys, utilizing their imagination for play. Kreyonic is recognized as the first international participant in the Communitech Hyperdrive Accelerator program.

Oja.la

Seed Round in 2014
Oja.la is an online learning platform focused on enhancing computer skills in Latin America. It offers a comprehensive catalog of 1,500 classes, including 70 technology programs, and has recently expanded its offerings by releasing 16 new programs in a single month. The platform caters to users in both Spanish and English, making quality technology education accessible to a diverse audience of entrepreneurs and professionals. Oja.la aims to empower students to reach their career objectives by providing a robust and continuously growing selection of online courses.

upurskill

Seed Round in 2013
Upurskill is where users can organize a set of skills and/or knowledge and convert them into digital products for sell. We give users the knowledge and tools to deliver e-learning and digital products such; audio books, E-Books, webinars, personalized training and more

RehApp

Seed Round in 2013
RehApp is a digital health company focused on cognitive rehabilitation through an innovative platform that combines gaming with therapeutic exercises. Its offerings include inclusive rehabilitation games specifically designed for children with mental and learning disabilities, as well as tools for post-cardiac patients. The platform leverages cloud-based technology to deliver engaging content on various devices, including tablets, computers, and smartphones. This integration allows caregivers and healthcare professionals to track progress and enhance the effectiveness of rehabilitation services, ultimately aiming to improve cognitive and learning skills among users.

DataCamp

Seed Round in 2013
DataCamp, established in 2014, is a global online learning platform specializing in data science education. Headquartered in New York, with offices in Cambridge, London, and Kessel-Lo, it offers over 100 interactive courses covering Python, R, SQL, machine learning, data visualization, and more. Taught by industry experts, these courses combine high-quality video lessons with in-browser coding exercises and gamification elements. DataCamp also caters to businesses through its 'DataCamp for Business' program, providing scalable and cost-effective training solutions for analytics and data science teams, with clients including eBay, BCI, Harvard, and GfK.

MissingLINK Ventures

Seed Round in 2013
MissingLINK is a collaborative platform designed for universities that aims to strengthen connections within the academic community. By facilitating interactions among various stakeholders, including students, graduates, experts, researchers, foundations, and associations, the platform offers a targeted solution for identifying and accessing relevant individuals who can provide concrete solutions to specific challenges and projects. This focus on collaboration enhances engagement and resource sharing, fostering a more integrated academic environment.

Brainwave Education

Seed Round in 2013
Brainwave Education is an innovative company focused on enhancing the learning experience in science and mathematics for children of all aptitudes. By utilizing a mobile and web application, Brainwave transforms traditional textbook lessons into engaging formats such as comics, stories, games, contests, and hands-on activities. This approach not only makes learning enjoyable but also fosters curiosity and a passion for education among children. The company's goal is to inspire young learners to explore and appreciate the subjects of science and math through interactive and relatable content.

Baobab

Seed Round in 2013
Baobab is a one-stop service for rental of educational and entertainment products for children, including books, toys, e-books, movies and games. Subscribers have access to thousands of books and toys as our library-on-wheels visits their neighborhood. Baobab’s webpage provides parents information on their children’s developmental stages and suggests toys/books accordingly.

Totus Power

Seed Round in 2013
Totus Power, Inc. specializes in developing battery packs to support technology-based learning in low-cost schools across India and other developing nations. The company offers the Jupiter6, a modular power pack that leverages technology from electric vehicles to provide reliable energy for classroom devices. This power pack is designed to power computers, tablets, projectors, and hotspots, while being capable of recharging and ensuring safety in classroom environments without the need for maintenance. By repurposing lithium-ion batteries from electric vehicles, Totus Power not only addresses the energy needs of underserved educational institutions but also captures the value of these batteries before they are recycled. Founded in 2012 and headquartered in San Francisco, California, Totus Power aims to enhance educational opportunities in regions lacking dependable electricity infrastructure.

Lab4U

Seed Round in 2013
Lab4U, Inc. is an educational technology company based in San Francisco, California, founded in 2013. It develops a platform that enables hands-on laboratory experiences through mobile devices, transforming smartphones and tablets into science laboratories. The company offers a suite of applications, including Lab4Physics, which allows physics educators and students to utilize mobile devices as laboratory instruments, and Lab4Chemistry, which enables users to capture and analyze images of liquid samples to create calibration plots. Lab4U aims to enhance science education by providing low-cost, accessible solutions that empower students and scientists to conduct experiments and share results using built-in mobile sensors and a crowd-learning web platform.

Eduquia

Seed Round in 2013
Eduquia is an online platform designed for higher education professionals and students to create, deliver, and sell supplemental university courses. By enabling educators and subject matter experts to develop fully online courses, Eduquia focuses on enhancing the learning experience for their peers, helping them optimize their understanding of the material and improve their academic performance. The platform caters specifically to students seeking to reinforce their knowledge in various subjects, making it a valuable resource in the realm of higher education.

SputnikBot

Seed Round in 2013
SputnikBot is an educational game aimed at teaching children the fundamentals of programming through interactive gameplay. The game involves a scenario where players must reprogram a robot to restore functionality after an asteroid collision damages their spaceship. By engaging with the game, users develop logical thinking skills and grasp essential programming concepts, preparing them for future learning in various programming languages. The immediate feedback from the coding program allows players to see the results of their programming efforts, making the learning process both enjoyable and effective.

Kudo

Seed Round in 2013
At Kudo, they develop mobile platform language-learning solutions for preschoolers. Their unique interactive, adaptive educational content provides a fun, engaging, and intuitive experience for young learners. Developed by a team of language learning experts, teachers, and animators, Kudo’s proprietary Progressive Immersion™ method allows children to discover a foreign language through play, movement, song, and storytelling, and is effective with new learners and bilingual children alike. Kudo was established in 2012 and is headquartered in Los Angeles, California, USA.

CayMay Education

Seed Round in 2012
CayMay Education operates a cloud-based platform that facilitates real-time interaction between instructors and learners, streamlining the streaming process for educational content. By managing video production and technical setups remotely, the platform enables organizers to focus on content delivery without the burden of technical complexities. It offers a web and app-based interface, accessible through major app stores, and employs a business model that includes pay-per-view options for online viewers and monthly subscriptions for organizers. The company is committed to providing affordable, high-quality multimedia lessons, enhancing the learning experience for users.

Floqq

Seed Round in 2012
Floqq is a leading online learning platform in Latin America, offering over 10,000 high-quality video courses across diverse topics and skill levels. Each course is led by a real-world expert, allowing users to learn at their own pace, anytime, and on any device. The platform caters to a wide range of interests, from language learning and professional development to hobbies and personal growth.

Floqq

Seed Round in 2012
Floqq is a leading online learning platform in Latin America, offering over 10,000 high-quality video courses across diverse topics and skill levels. Each course is led by a real-world expert, allowing users to learn at their own pace, anytime, and on any device. The platform caters to a wide range of interests, from language learning and professional development to hobbies and personal growth.

Broccol-e-games

Seed Round in 2012
Broccol-e-games Pty Ltd is a mobile educational games company specialising in maths learning games for children aged 4-6 years old, on the iOS platform. Broccol-e-games focuses on creating fun, educational and convenient games that can be played anywhere. Broccol-e-games was formed in Melbourne in late November 2011, and officially became a company in April 2012. After being accepted into the acclaimed Melbourne accelerator program, AngelCube, Broccol-e-games quietly released their first product on the App Store in April 2012. After much feedback, advice and iteration, Maths with Springbird was officially launched on 19th July 2012. Maths with Springbird was subsequently featured by Apple and became the #1 educational iPad app in the Australian and New Zealand App Stores, reaching 10,000 downloads within a week of launch.

BCN School

Seed Round in 2012
BCN School is a private urban institution of higher education that offers a range of undergraduate, graduate, and professional degrees, along with certificate programs. Catering to a diverse student population from various racial, ethnic, and socioeconomic backgrounds, the school emphasizes the development of ethical business leaders who are committed to integrity and positive outcomes in business practices. In addition to traditional curricula, BCN School operates an online learning platform that provides technological solutions for training and people management. This platform enables professionals and students to enhance their technical skills and personal values, offering opportunities for online diplomas and other distance learning courses. Through its comprehensive educational offerings, BCN School aims to foster thought leadership and beneficial influences in the field of business.

EduRise

Seed Round in 2012
EduRise is a company founded in 2012 and has the strong purpose of support education through technological tools for educators and students. In October 2012, EduRise has been selected by the Startup Chile program, getting capital and being part of a rich entrepreneurship ecosystem. The team members have differents experiences in the education field (pedagogical, research, management, IT), which provides an excellent opportunity to do greats things because we believe that the current educational system can be highly improved.

Lingorami

Seed Round in 2012
Lingorami is an e-learning platform designed for language acquisition, offering a range of interactive tools and resources across mobile devices and desktops. The platform employs visual learning techniques, gamification, and interval training to enhance the language learning experience, making it engaging and effective. Users can develop various language skills, including vocabulary, grammar, and spelling, through a selection of entertaining learning games. Lingorami has received positive feedback, achieving a five-star rating on the Google Play Store.

Sumomi

Seed Round in 2012
Sumomi is a developer of a data science analytics platform focused on analyzing school characteristics and student test scores. The platform enables users to locate schools on a map, curate lists of interesting schools, and save their preferred analyses. It simplifies the process of comparing test scores across various subjects and grades, allowing users to gain insights into educational performance trends. By facilitating easy access to data and enhancing the ability to share results, Sumomi helps users become informed data experts in the education sector.

Oja.la

Seed Round in 2012
Oja.la is an online learning platform focused on enhancing computer skills in Latin America. It offers a comprehensive catalog of 1,500 classes, including 70 technology programs, and has recently expanded its offerings by releasing 16 new programs in a single month. The platform caters to users in both Spanish and English, making quality technology education accessible to a diverse audience of entrepreneurs and professionals. Oja.la aims to empower students to reach their career objectives by providing a robust and continuously growing selection of online courses.

Ketsu

Seed Round in 2012
Ketsu is an education platform focused on simplifying the learning experience for students. It provides a range of educational tools, including documents, presentations, videos, podcasts, web links, and tests, aimed at enhancing the learning process. The platform features interactive applications and functional graphs, enabling educators to create and add diverse learning materials. Ketsu supports collaborative efforts among schools to develop high-quality educational content, facilitating a more engaging and effective learning environment.

Qualiall

Seed Round in 2012
Qualiall is a technology company based in Lages, Brazil, specializing in the development of training solutions for operational processes, including workplace safety and equipment maintenance. Founded by Giovani Letti, the company offers a range of digital products such as serious games, e-learning courses, simulators, videos, presentations, and e-books. These resources are designed to enhance the training experience for organizations, enabling them to improve safety and efficiency in their operations.

eTutor

Seed Round in 2012
eTutor is an e-learning platform that offers a comprehensive high school curriculum, focusing on delivering personalized educational experiences. The platform emphasizes real-time, relevant statistics that foster interaction among students, parents, and teachers. By employing only highly qualified educators, such as those recognized by Chile's MINEDUC as outstanding, eTutor aims to provide equitable access to quality education for students from diverse socio-economic backgrounds. Additionally, the platform incorporates advanced gamification techniques in its educational counseling for mathematics, aiming to motivate and inspire high school students to achieve their academic goals.

Synergos

Seed Round in 2012
TED Talks meet Pandora: Imagine learning from the greatest minds of our time via your own personalized inspiration channel. Bite-size inspiration in 20min or less from sources such as TED.com, tailored to your interests. A channel that gets smarter every time you use it.

Backyard Brains

Seed Round in 2012
Backyard Brains specializes in providing accessible neuroscience tools and experiment kits designed for individuals of all ages to explore brain science. The company offers affordable kits that facilitate hands-on learning about electrophysiology, allowing users—from schoolchildren to graduate students—to conduct experiments similar to those performed by professional neuroscientists. Their products enable participants to record and analyze electrical activity from various biological systems, including motor units and the brain itself. By simplifying complex neuroscience concepts, Backyard Brains empowers everyone to engage in the discovery of how the brain communicates, enhancing understanding of its role in senses, memories, and emotions.

Scholaroo

Seed Round in 2012
Scholaroo is a scholarship cloud platform designed to simplify the process of finding college funding and scholarships for students globally. It offers instant college scholarship alerts through multimedia notifications delivered via mobile push, text message, or e-mail. By addressing common issues faced by users of traditional scholarship search services, such as lengthy questionnaires and outdated data, Scholaroo enhances the scholarship search experience with efficient matching algorithms. The platform is accessible to a wide audience, having garnered 100,000 users even prior to its official launch in May 2012.

Yupi Studios

Seed Round in 2012
Yupi Studios is NOT an App Factory. They have a game in the market called Yupies: Pets from Outer Space and they are working on the first mobile edutainment network in Brazil that connects parents, children and teachers called Yupi Play. To finance their own projects, they act as a Mobile Development Partner of few, seletive companies in Brazil, Chile, Canada and USA, using a business model called "BodyShop", which means that they delegate a exclusive, dedicated team to work on each project and add real value for it. They become a real arm of your company!

PixelSteam

Seed Round in 2012
PixelSteam is a leader in mobile touch-based educational games. Breaking down the walls of traditional education, to make a unique, fun, and immersive landscape for learning. PixelSteam's focus is to create games for children 6-11 years old. We provide fun and unique mobile games in the sciences, mathematics and language learning. PixelSteam is comprised of a strong advisory team of educators, scientists and linguistic specialists. PixelSteam's mandate is to teaching children that learning is fun; and to parents that games can both educate and inspire.

Loogla

Seed Round in 2012
Learning language should be fun, easy, interesting, and effective but most importantly relevant to YOUR life. Keep learning and leave behind the beginners plateau! Attain advanced Spanish. Loogla offers a suite of tools that turn reading into learning. We use computational linguistics to blend tutor-authored learning objects into any Spanish text. Like the activity? Request on demand tutoring with its creator.

The Intern Group

Seed Round in 2011
The Intern Group is an education technology company that connects students and recent graduates with international internship opportunities, facilitating their transition from education to meaningful careers. It collaborates with over 3,000 partner organizations, including governments, multinational corporations, small and medium enterprises, startups, and non-governmental organizations. The company partners with more than 100 universities, such as Princeton and the London School of Economics, to support their employability and internationalization initiatives. In addition to providing internship placements, The Intern Group offers scholarships and financial aid to minority and low-income students, helping to reduce financial barriers for participants from developing countries. The organization has garnered recognition in major publications, reinforcing its commitment to empowering diverse global talent.

Kedzoh

Pre Seed Round in 2011
Kedzoh is a mobile learning enterprise platform based in Palo Alto, California, focused on making education and knowledge sharing accessible and straightforward. The platform allows users to create and share lessons that can be accessed on smartphones or tablets, accommodating various formats such as video, text, and quizzes. This design enables effective training for employees, students, or military personnel, even in environments with limited or no internet access. Since its inception, Kedzoh has gained recognition, winning competitions such as Startup Chile, Startup Brazil, and the French Tech Ticket, receiving a total of $250,000 in equity-free funding. The platform has seen global traction, exemplified by a pilot program with Bosch, and continues to enhance learning experiences for its users.

ZUGGI

Seed Round in 2011
ZUGGI is a search engine for kids that allows people to find news about education, technology, and child behavior. It is a safe search engine designed for children from around the world. Zuggi blocks inappropriate content and also promotes educational content that kids are learning in schools.

Schoooools.com

Seed Round in 2011
Schoooools provides you personal and social learning spaces that empower collaboration between learners and their educators, namely parents and teachers www.schoooools.com Our mission is to make learning fun and easy especially for young kids born in this information age, but also to learners of all ages, including their educators. Schoooools is developed by Tecla Colorida, a software company specialized in educational software based in Oporto, Portugal. www.schoooools.com We recreate the classroom space in a digital environment on the web. Our social platform brings learners (from kids to adults), parents and teachers closer in a space were they can learn by doing, sharing, collaborating and playing. It's interactive, fun and safe! All school work is stored digitally, so parents can follow their children work, organize, and save it forever, so they can revisit it later, to learn, share or simply show it to the rest of the family or friends.

Knowledgestreem

Seed Round in 2010
Knowledgestreem develops an online platform that offers effective insights and marketing plans, campaign management services as well as creative services that transform strategy to action. It also acts as an engaging multimedia port for teachers and learners. The company helps in empowering marketing activities with enviable data generated using its unique surveying methods.

Movie Mouth

Seed Round in 2010
Movie Mouth is an online language learning application based in Campinas, Brazil, that focuses on teaching English through the use of popular movies. The platform provides an immersive language experience, allowing users to engage with content in an entertaining manner. By integrating films into its curriculum, Movie Mouth enhances language acquisition, making learning more enjoyable and effective. The application is designed to facilitate online learning, appealing to a diverse audience seeking to improve their English language skills.

Language Systems

Seed Round in 2010
Language Systems develops software and media that help adults learn foreign languages, with a particular focus on East Asian languages. The company is currently based in Beijing and operates three products: Popup Chinese (http://popupchinese.com), ChineseClass101 (http://chineseclass101.com) and CantoneseClass101 (http://cantoneseclass101.com). In addition to ongoing educational materials, Language Systems is also active developing natural language processing technology and resources such as bilingual lexicons, parallel texts, and other reference materials for use in study reference, text-to-speech, semantic analysis and machine translation software.

Backyard Brains

Pre Seed Round in 2009
Backyard Brains specializes in providing accessible neuroscience tools and experiment kits designed for individuals of all ages to explore brain science. The company offers affordable kits that facilitate hands-on learning about electrophysiology, allowing users—from schoolchildren to graduate students—to conduct experiments similar to those performed by professional neuroscientists. Their products enable participants to record and analyze electrical activity from various biological systems, including motor units and the brain itself. By simplifying complex neuroscience concepts, Backyard Brains empowers everyone to engage in the discovery of how the brain communicates, enhancing understanding of its role in senses, memories, and emotions.
Spot something off? Help us improve by flagging any incorrect or outdated information. Just email us at support@teaserclub.com. Your feedback is most welcome.