Ubisoft Games
Secondary Market in 2025
Ubisoft - Games operates as a unit behind Assassin’s Creed®, Far Cry®, and Tom Clancy’s Rainbow Six® brands.
Quell, Inc., founded in 2020 and based in San Francisco, California, specializes in developing an immersive fitness game that combines exercise with interactive gameplay. The company's product includes a low-cost wearable device featuring smart resistance bands, which guides users through engaging combat workouts at home. Quell's unique approach to fitness allows players to achieve their fitness goals while enjoying an intense workout within a virtual fantasy world. The startup charges a monthly fee to provide fresh content, positioning itself as a blend of Peloton and gaming experiences.
Immutable Systems
Series C in 2022
Immutable Systems, founded in 2018 and based in Sydney, Australia, develops video games that integrate blockchain technology to enhance player experience. The company, previously known as Fuel Games, focuses on creating a platform that allows players to own digital assets and engage in secure trading. By utilizing the Ethereum blockchain, Immutable Systems aims to provide scalable infrastructure that promotes transparency in in-game economies, empowering players with greater control over their gaming experiences. The company's innovative approach includes offering tools and services that facilitate the development and management of player-owned assets, fostering a user-friendly environment for both gamers and developers.
1C Entertainment
Acquisition in 2022
1C Entertainment operates in the segments of production of video games, specialized services for third-party publishers and independent development studios
Quell, Inc., founded in 2020 and based in San Francisco, California, specializes in developing an immersive fitness game that combines exercise with interactive gameplay. The company's product includes a low-cost wearable device featuring smart resistance bands, which guides users through engaging combat workouts at home. Quell's unique approach to fitness allows players to achieve their fitness goals while enjoying an intense workout within a virtual fantasy world. The startup charges a monthly fee to provide fresh content, positioning itself as a blend of Peloton and gaming experiences.
VSPN is an internet sports and cultural media company that focuses its business on e-sports. It provides core marketing and entertainment content operations as its core business, providing brand marketing, artist brokerage, e-sports TV, and e-sports venues.
Founded in 2015, Quantum Sports VSPN (Versus Programming Network) and is based in Shanghai, China.
Huya Inc. operates a leading game live streaming platform in China, facilitating interactive broadcasts that allow real-time interaction between broadcasters and viewers. Founded in 2011 and headquartered in Guangzhou, Huya provides a diverse array of live streaming content, encompassing a vast library of approximately 3,800 games across various genres, including esports, mobile, and console games, as well as entertainment categories like talent shows and online theater. Additionally, Huya runs Nimo TV, which focuses on game streaming in Southeast Asia and Latin America. The company also engages in online advertising, marketing services, software development, and internet value-added services. As a subsidiary of Tencent, Huya benefits from the support of one of the largest technology companies in China, with Tencent holding a significant equity stake and voting power.
Grinding Gear Games
Acquisition in 2018
Grinding Gear Games is a video game developer based in Auckland, New Zealand, known for creating the online action role-playing game Path of Exile. Founded in November 2006, the company boasts a diverse team with backgrounds in artificial intelligence, software security, industrial design, and competitive gaming. Grinding Gear Games specializes in developing immersive online games that feature a variety of strategy elements and role-playing characters, allowing players to choose from an array of options to enhance their gaming experience.
VSPN
Corporate Round in 2018
VSPN is an internet sports and cultural media company that focuses its business on e-sports. It provides core marketing and entertainment content operations as its core business, providing brand marketing, artist brokerage, e-sports TV, and e-sports venues.
Founded in 2015, Quantum Sports VSPN (Versus Programming Network) and is based in Shanghai, China.
Huya Inc. operates a leading game live streaming platform in China, facilitating interactive broadcasts that allow real-time interaction between broadcasters and viewers. Founded in 2011 and headquartered in Guangzhou, Huya provides a diverse array of live streaming content, encompassing a vast library of approximately 3,800 games across various genres, including esports, mobile, and console games, as well as entertainment categories like talent shows and online theater. Additionally, Huya runs Nimo TV, which focuses on game streaming in Southeast Asia and Latin America. The company also engages in online advertising, marketing services, software development, and internet value-added services. As a subsidiary of Tencent, Huya benefits from the support of one of the largest technology companies in China, with Tencent holding a significant equity stake and voting power.
Artillery
Series A in 2015
Artillery is a team of passionate gamers that is turning the modern web browser into a gaming console using HTML5 technology. Artillery's team is comprised of a brain trust of former Google and Facebook engineers focused on solving seemingly impossible game development hurdles and includes long-standing and high ranking gaming and eSports community members.
It was founded in 2011 and based in Palo Alto, California.
VC Mobile Entertainment
Venture Round in 2015
VC Mobile Entertainment Inc. is a game development company that specializes in creating mobile, PC, console, and online games. Founded in 2014, the company is headquartered in Los Angeles, California. With a focus on delivering engaging gaming experiences, VC Mobile Entertainment aims to cater to a diverse audience across various platforms.
Robot Entertainment
Venture Round in 2015
Robot Entertainment is an independent game development studio based in Plano, Texas. Founded in 2009, the company is owned and operated by many of the founders of Ensemble Studios. It develops games for multiple platforms and maintains a portfolio of independently developed titles that are designed to deliver immersive gaming experiences across various platforms.
Longzhu TV
Series A in 2014
Longzhu TV is a multimedia platform specializing in live streaming services that encompass a wide range of content, including digital games, e-sports, and e-commerce. The company has established strategic partnerships with prominent gaming leagues, such as the Heroes Union Professional League and the CrossFire TV Professional League, securing rights to broadcast major gaming events. Additionally, Longzhu TV has exclusive broadcasting agreements with notable gaming figures, including the renowned player Faker, and top professional teams, enhancing its reputation in the gaming community. By offering interactive experiences for users, Longzhu TV connects audiences with diverse content and streamers, positioning itself as a unique platform in the entertainment landscape.
Shenzhen Domain Networks
Acquisition in 2010
Shenzhen Domain Computer Network Company Limited is engaged in the development and provision of online games, in particular MMOGs (massively multiplayer online games). The company has developed games like QQ Huaxia and Hero Island. The company was founded in 1997 and is based Shenzhen, China. Shenzhen Domain Computer Network Company Limited operates as a subsidiary of Shenzhen Shiji Kaixuan Technology Co Ltd.