451 Media Group

451 Media Group is a technology-focused intellectual property (IP) development and entertainment company that specializes in creating and managing exclusive brands and characters, as well as technology patents. Co-founded by Michael Bay and others, the company collaborates with talented individuals and utilizes advanced technology to develop transmedia brands. Its portfolio includes a variety of merchandisable and licensable properties that can be exploited across multiple media platforms globally. Through these initiatives, 451 Media Group aims to produce innovative content and expand its influence in the entertainment industry.

John Gentile

Co-Founder and Partner

Roy Kim

CFO

Douglas Nunes

Co-Founder and CEO

3 past transactions

Illumix

Seed Round in 2018
Illumix is a technology studio based in Redwood City, California, that focuses on developing augmented reality games. Founded in 2017 by Kirin Sinha, Marianne Dang, and Alex Fu, the company aims to enhance AR experiences through a combination of gaming practices, advanced research, and computer vision technology. Illumix's platform allows game developers to create interactive games that engage with their surroundings in real-time, thereby improving the overall gaming experience. By integrating various technologies, Illumix supports entertainment venues and marketing campaigns, delivering dynamic digital experiences that capture users' attention. The company is dedicated to pushing the boundaries of augmented reality, positioning itself as a key player in the evolving landscape of interactive entertainment.

CryWorks

Seed Round in 2016
CryWorks is an innovative creator of VR and Immersive entertainment experiences. With an experienced team hailing from Lucasfilm, Disney, Pixar and EA

Holor Media

Seed Round in 2016
Provider of augmented and virtual reality technologies intended to be used for video creation. The company's augmented and virtual reality technologies offer techniques and applications to facilitate the creation and distribution of video and deliver it to various platforms including desktop and mobile devices, enabling VR/Media creators to next-generation content.
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