Alumni Ventures Group

Alumni Ventures Group is a venture capital firm based in Manchester, New Hampshire, with offices across North America. It provides access to venture investing for individual accredited investors, particularly alumni networks, by offering diversified portfolios of venture opportunities and allowing members to invest alongside fellow alumni in ventures led by peers. The firm backs early-stage and later-stage opportunities across technology, consumer, healthcare, financial services, and other sectors, with a sector- and geography-agnostic approach. It typically invests between $10,000 and $3 million per deal and emphasizes the involvement of alumni connections and an institutional lead investor in opportunities. Alumni Ventures also offers focused funds to broaden participation, enabling accredited investors to access venture portfolios diversified by type, sector, stage, and geography. The model aims to democratize access to venture capital while maintaining rigorous selection standards through alumni networks.

Andrew Baum

Vice President, Treasury and Capital Management

David Beazley

Managing Partner

Matthew Caspari

Managing Partner

Matt Castellini

Senior Associate

Helen Chen

CEO Services Analyst

Past deals in Virtual Reality

Sinn Studio

Venture Round in 2024
Sinnott Studio, based in Toronto, specializes in developing award-winning, extra-reality (XR) combat games focused on melee fighting. Their innovative solutions cater to both single and multiplayer experiences, pushing the boundaries of the gaming sector.

The Animal Age

Seed Round in 2023
The Animal Age is a company specializing in a metaverse pet cultivation service. It combines blockchain technology, games, non-fungible tokens (NFTs), and metaverse scenes to create a novel pet-raising experience. The platform is an animal-themed virtual world where users can adopt and care for pets, earning NFTs and growth rewards through daily objectives and social activities.

StatusPro

Series A in 2023
StatusPro is a sports technology company that leverages data, augmented reality, and virtual reality to develop training and gaming products. It specializes in creating three-dimensional simulations that analyze player performance during NFL games. This data is then transformed into virtual reality experiences, allowing players to practice in immersive environments. The company's innovative approach enhances the training capabilities for coaches and athletes, while also enriching the experience for fans of the sport. Through its unique combination of technology and sports analytics, StatusPro aims to revolutionize how training and engagement in football are approached.

Praxis Labs

Series A in 2023
Praxis Labs designs and delivers diversity and inclusion training solutions that blend research-based curriculum with immersive technology. It develops virtual reality and online learning modules to help employees understand and empathize with implicit bias, using perspective-taking experiences and production-grade materials, and provides data-driven metrics to track learning outcomes. The platform enables organizations to implement bias-reduction programs and measure improvements in inclusion within the workplace.

Headroom

Seed Round in 2023
Headroom is a San Francisco-based developer of an artificial intelligence powered virtual meeting platform designed to reduce distraction and automate routine meeting tasks. The platform provides transcripts, automatically generated summaries with highlights, gesture recognition, and optimized video quality to support remote collaboration. It also includes features such as alert observers and built-in gesture-based approvals that let participants indicate responses without unmuting, helping teams notice questions or excitement in real time. Headroom aims to enable users to focus on relationships, creative thinking, and problem solving while AI handles the routine aspects of meetings.

GigLabs

Seed Round in 2021
Founded in 2017, GigLabs is on a mission to empower brands, creators and collectors to create defining and memorable NFT experiences. The company partners with brands, agencies and creators to provide easy-to-use products for generating, minting, and selling NFTs that can be presented within fully customizable brand experiences, both on the web and in VR. Built by the GigLabs’ team of experienced blockchain developers and NFT enthusiasts, the API-driven NFT Bridge platform delivers flexible and scalable NFT tools that allow any brand to build any NFT experience imaginable. RareRooms (www.rarerooms.io) is GigLabs’ customizable 3D immersive metaverse for showcasing NFTs - digital collectibles, art and more - that’s integrated across multiple blockchains.

Hydrow

Series C in 2021
Hydrow Inc., established in 2017 and based in Cambridge, Massachusetts, specializes in manufacturing high-end virtual rowing machines for home workouts. The company's flagship product, Hydrow, offers users an immersive rowing experience akin to being on the water, complete with adjustable resistance, real-time visuals, and audio, guided by expert instructors via on-demand digital courses. Hydrow sells its products directly to consumers through its online platform.

Hydrow

Venture Round in 2020
Hydrow Inc., established in 2017 and based in Cambridge, Massachusetts, specializes in manufacturing high-end virtual rowing machines for home workouts. The company's flagship product, Hydrow, offers users an immersive rowing experience akin to being on the water, complete with adjustable resistance, real-time visuals, and audio, guided by expert instructors via on-demand digital courses. Hydrow sells its products directly to consumers through its online platform.

Strivr

Series B in 2020
Strivr, established in 2015, specializes in developing virtual reality (VR) training solutions. The company offers a software platform that enables businesses to create, manage, and analyze immersive training experiences, along with professional services such as strategy consulting, curriculum design, and performance analysis. Strivr's solutions are used by Fortune 500 companies and sports teams to enhance training in areas like health and safety, operational efficiency, customer service, and sports performance. Headquartered in Palo Alto, California, with additional offices across the U.S., Strivr aims to transform corporate training through VR.

Emerge

Series A in 2019
Emerge, Inc. is a consumer technology company founded in 2015 and based in Mountain View, California. The company specializes in developing a multi-sensory communication platform designed to enhance virtual interactions by integrating touch, sight, sound, and emotional connectivity. Emerge's flagship product line, the Wave-series, utilizes patented technology to create ultrasonic forcefields that users can physically feel, enabling experiences such as a "virtual high five" or the sensation of holding hands across distances, all without the need for gloves or controllers. This innovation aims to address the widespread feelings of disconnection experienced by over two billion people globally, focusing on fostering emotional connections in communications. Emerge boasts a diverse team of industry veterans and former entrepreneurs with expertise in consumer electronics, augmented reality, gaming, and brain-computer interfaces.

Massless

Seed Round in 2019
Founded in 2014, Massless specializes in developing hardware and software for augmented and virtual reality interactions. The company is renowned for its Massless Pen, a tool designed to enhance collaboration among designers and engineers by enabling real-time manipulation of large 3D models. Their products offer features such as extreme pen precision, optical tracking at 60 Hz, tactile feedback, surface sensing, orientation sensing, USB 3 compatibility, and extended battery life.

Hydrow

Series A in 2019
Hydrow Inc., established in 2017 and based in Cambridge, Massachusetts, specializes in manufacturing high-end virtual rowing machines for home workouts. The company's flagship product, Hydrow, offers users an immersive rowing experience akin to being on the water, complete with adjustable resistance, real-time visuals, and audio, guided by expert instructors via on-demand digital courses. Hydrow sells its products directly to consumers through its online platform.

Strivr

Venture Round in 2017
Strivr, established in 2015, specializes in developing virtual reality (VR) training solutions. The company offers a software platform that enables businesses to create, manage, and analyze immersive training experiences, along with professional services such as strategy consulting, curriculum design, and performance analysis. Strivr's solutions are used by Fortune 500 companies and sports teams to enhance training in areas like health and safety, operational efficiency, customer service, and sports performance. Headquartered in Palo Alto, California, with additional offices across the U.S., Strivr aims to transform corporate training through VR.

BinaryVR

Convertible Note in 2016
BinaryVR, Inc. is a technology company based in Burlingame, California, that specializes in developing facial expression tracking technology for virtual reality and mobile applications. Established in 2015, the company focuses on enabling users to create personalized 3D representations of their faces using 2D facial photos, which allows for real-time tracking and retargeting of facial animations on various computer-generated characters or avatars. By operating at the intersection of research and development and product innovation, BinaryVR is committed to advancing the field of computer vision and enhancing interactions between artificial intelligence and everyday life. In 2020, BinaryVR became a subsidiary of Epic Games, further positioning it within the rapidly evolving technology landscape.

Hyprsense

Seed Round in 2016
Hyprsense is a technology company specializing in real-time facial motion capture solutions aimed at enhancing the animation of 3D avatars and digital humans. Its offerings include comprehensive face detection, facial landmark tracking, and expression value tracking, which are applicable across various advanced fields such as artificial intelligence interaction, smart speakers, robotics, and automobile infotainment systems. By providing clients with the tools to create immersive experiences, Hyprsense enables the integration of real-time 3D characters, augmented reality filters, and virtual reality avatars, capturing nuanced expressions with precision. This technology supports innovative applications that enrich user interaction and engagement in digital environments.

BinaryVR

Seed Round in 2015
BinaryVR, Inc. is a technology company based in Burlingame, California, that specializes in developing facial expression tracking technology for virtual reality and mobile applications. Established in 2015, the company focuses on enabling users to create personalized 3D representations of their faces using 2D facial photos, which allows for real-time tracking and retargeting of facial animations on various computer-generated characters or avatars. By operating at the intersection of research and development and product innovation, BinaryVR is committed to advancing the field of computer vision and enhancing interactions between artificial intelligence and everyday life. In 2020, BinaryVR became a subsidiary of Epic Games, further positioning it within the rapidly evolving technology landscape.

Schemata

Schemata is a technology company specializing in the creation of immersive, three-dimensional content. It serves the Department of Defense and enterprise clients by providing AI-driven, photorealistic simulation environments. These environments, derived from 2D images, enable real-time interaction and navigation, enhancing training efficiency, reducing costs, and aiding in operational planning and decision-making.
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