Wand App
Seed Round in 2023
Wand is a co-creative, AI-driven tool that allows artists the manual control and customization they need to realize their ideas.
Superplastic
Series A in 2023
Founded in 2017, Superplastic is a Vermont-based company that creates character-based products and entertainment. It designs limited edition art toys, apparel, games, and animation, collaborating with renowned artists to bring unique characters to life.
Deca develops a digital platform connecting individuals to the art world. It facilitates interactions between artists and collectors, keeping users informed about current happenings.
Blockchain.Art
Pre Seed Round in 2021
Blockchain.Art operates a user-friendly marketplace for buying and selling digital artworks, leveraging blockchain technology to ensure provenance, uniqueness, and enforce artist resale royalties. Users can transact using fiat currency on the platform or through their own domains. The company is developing the world's first blockchain dedicated to the fine art community, built with next-generation technologies from the Polkadot Network ecosystem. Initially launched as a closed beta on RMRK.app, Blockchain.Art aims to open its governance to industry stakeholders as it grows, fostering digital art market growth and adaptation.
Infinite Objects
Seed Round in 2021
Infinite Objects, Inc. is a company that specializes in creating physical collectibles known as "Video Prints," which transform digital content into tangible art pieces. By integrating web3 technologies and blockchain assets, Infinite Objects allows users to enjoy personal moments, art, entertainment, and sports in a physical format. The company develops digital frames that house these artworks, bridging the gap between digital media and the physical realm. This innovation elevates the concept of moving art, enabling collectors to experience a similar sense of ownership and appreciation as they would with traditional art prints or photographs. Headquartered in the United States, Infinite Objects offers a unique blend of technology and artistry, appealing to a diverse range of consumers.
Superplastic
Series B in 2020
Founded in 2017, Superplastic is a Vermont-based company that creates character-based products and entertainment. It designs limited edition art toys, apparel, games, and animation, collaborating with renowned artists to bring unique characters to life.
Superplastic
Series A in 2019
Founded in 2017, Superplastic is a Vermont-based company that creates character-based products and entertainment. It designs limited edition art toys, apparel, games, and animation, collaborating with renowned artists to bring unique characters to life.
Infinite Objects
Seed Round in 2019
Infinite Objects, Inc. is a company that specializes in creating physical collectibles known as "Video Prints," which transform digital content into tangible art pieces. By integrating web3 technologies and blockchain assets, Infinite Objects allows users to enjoy personal moments, art, entertainment, and sports in a physical format. The company develops digital frames that house these artworks, bridging the gap between digital media and the physical realm. This innovation elevates the concept of moving art, enabling collectors to experience a similar sense of ownership and appreciation as they would with traditional art prints or photographs. Headquartered in the United States, Infinite Objects offers a unique blend of technology and artistry, appealing to a diverse range of consumers.
MojiLaLa
Seed Round in 2017
MojiLaLa, Inc. is a mobile application company based in Claymont, Delaware, founded in 2016. The company operates an emoji marketplace that connects independent artists and studios worldwide, enabling them to create and share unique stickers and emoticons. This platform enhances personal communication by allowing users to express a wide range of emotions and ideas through high-quality, creative designs. In addition to its core offerings, MojiLaLa has developed a keyboard application that provides users with access to various emoticons and stickers reflecting local, current, and global issues. The company also features an augmented reality application named Leo, which allows users to interact with animated and 3D objects in real-world settings. By continually adding new original designs from artists, MojiLaLa aims to enrich user experiences and foster creative expression in digital communication.
Dots is a mobile game studio based in New York City, known for creating engaging games such as Dots and Two Dots. The company develops mobile games that provide a cross-platform gaming experience, allowing users to play on both Android and iOS devices. With a focus on minimalist artwork and thoughtful design, Dots aims to deliver beautiful gameplay that invites players to explore visually stunning landscapes. The studio's philosophy emphasizes connectivity, encouraging users to experience a unique journey through its games.
SeeMe
Venture Round in 2014
SeeMe is an online platform that connects contemporary emerging artists with a global audience, facilitating the sale of limited edition prints and original artwork. The platform allows artists to showcase a diverse range of images, appealing to various tastes and interests. Through its website and mobile app, users can engage with creators by leaving comments and likes, and they can also purchase eco-friendly postcards and unique apparel featuring the artwork. SeeMe employs intuitive discovery tools and predictive algorithms to help collectors find and support top artists, fostering a community where hundreds of thousands of creators are connected with millions of art enthusiasts worldwide.
Lascaux
Seed Round in 2011
Lascaux Co. is a company dedicated to revitalizing the enjoyment of art on a large scale. It specializes in developing social networking applications specifically designed for mobile devices, aiming to create an engaging platform that connects users with artistic content and fosters community interaction. Through its innovative approach, Lascaux seeks to make art more accessible and enjoyable for a broader audience, encouraging creativity and participation in the arts.