BITKRAFT Ventures

BITKRAFT Ventures is a global venture capital firm founded in 2015 by Jens Hilgers that concentrates on early-stage investments in video games, esports, immersive technology, interactive media, Web3, and AI. The firm operates a global platform with offices in Berlin, Los Angeles, San Francisco, New York, London, Madrid, and Lisbon to engage key digital entertainment hubs across the Western world. It backs startups across North America, Europe, and Asia Pacific, providing capital and hands-on guidance to accelerate product development, user acquisition, and go-to-market strategies. BITKRAFT positions itself as a specialist partner for founders in gaming and related technologies, leveraging sector expertise to support growth from seed to early growth stages and to connect portfolio companies with strategic partners and markets.

Malte Barth

Founding Partner

Jasper Brand

Senior Associate

Adrian Galea

Vice President, Finance

Jens Hilgers

General Partner

Jonathan Huang

Partner

Benedikt Hubenthal

Analyst

Piers Kicks

Senior Associate

Faye Maidment

Associate

Ben Naylor

Technical Crypto Analyst

Carlos Pereira

Partner

Scott Rupp

General Partner

Justin Swart

Principal

Anuj Tandon

Partner

Nicolas Vereecke

Venture Partner

Jamie Wallace

Associate

Past deals in Augmented Reality

Arcturus

Series A in 2022
Arcturus is a software company that specializes in the post-production and streaming of volumetric videos. The company's platform, Holosuite, enables creatives to finesse and amplify volumetric captures to fit artistic and production goals. HoloSuite is designed to author, edit, and stream volumetrically captured performers so that producers can create immersive virtual and augmented reality experiences using live-action performances.

TRIPP

Series A in 2022
TRIPP is a digital wellness company that develops immersive experiences for virtual reality, augmented reality, and mobile devices to support emotional well-being. The platform combines mindfulness structures, sound frequencies, visuals, and interactive elements to influence mood—helping users feel calmer, more focused, and less stressed. Aimed at consumer households, TRIPP delivers these experiences through VR, AR, and mobile formats, grounded in research-based content. The company is headquartered in Los Angeles, California, with a satellite development office in Chicago.

Spatial

Series B in 2021
OUR MISSION Ideas take on new life in three dimensions, offering more depth, clarity, and collaboration. At Spatial, we’re reimagining how teams design, interact, and solve problems by unlocking the power of spatial computing. Frustrated with the limitations of traditional tools, we set out to create something better—something that makes collaboration feel intuitive and immersive HOW WE STARTED What began as a simple experiment in spatial audio has grown into a robust platform for designing, sharing, and experiencing 3D environments in real time. Spatial isn’t just another tool — it's a whole new way to bring ideas to life TODAY Today, forward-thinking teams—from design studios to automotive innovators—use Spatial to transform their ideas into immersive experiences. We help them shape the future, one dimension at a time Spatial's team and demo location is located in Scottsdale, Arizona. Led by experienced leaders from Apple, Nest & PlutoTV and backed by DBL Partners, BITKRAFT Ventures, National Geographic Society, The Kraft Group, Marquee Sports Holdings, WS Development and others.

Arcturus

Seed Round in 2021
Arcturus is a software company that specializes in the post-production and streaming of volumetric videos. The company's platform, Holosuite, enables creatives to finesse and amplify volumetric captures to fit artistic and production goals. HoloSuite is designed to author, edit, and stream volumetrically captured performers so that producers can create immersive virtual and augmented reality experiences using live-action performances.

Tilt Five

Series A in 2020
Tilt Five, Inc. is a company that specializes in augmented reality (AR) products designed for tabletop gaming. Founded in 2017 by Jeri Ellsworth and Jamie Gennis, and based in San Jose, California, the company offers an innovative gaming system that includes AR glasses, a game board, and a wand. This system utilizes advanced projection technology to deliver immersive 3D holographic imagery and sound, allowing users to interact with the gaming environment and each other in a new way. Tilt Five's products enable seamless connectivity with existing computers, such as Windows PCs and Android devices, and support popular gaming platforms like Google Play and Steam, enhancing social gaming experiences for friends and family.

Spatial

Series A in 2019
OUR MISSION Ideas take on new life in three dimensions, offering more depth, clarity, and collaboration. At Spatial, we’re reimagining how teams design, interact, and solve problems by unlocking the power of spatial computing. Frustrated with the limitations of traditional tools, we set out to create something better—something that makes collaboration feel intuitive and immersive HOW WE STARTED What began as a simple experiment in spatial audio has grown into a robust platform for designing, sharing, and experiencing 3D environments in real time. Spatial isn’t just another tool — it's a whole new way to bring ideas to life TODAY Today, forward-thinking teams—from design studios to automotive innovators—use Spatial to transform their ideas into immersive experiences. We help them shape the future, one dimension at a time Spatial's team and demo location is located in Scottsdale, Arizona. Led by experienced leaders from Apple, Nest & PlutoTV and backed by DBL Partners, BITKRAFT Ventures, National Geographic Society, The Kraft Group, Marquee Sports Holdings, WS Development and others.

Lofelt

Series A in 2019
Lofelt GmbH, founded in 2014 and based in Berlin, Germany, specializes in the development of advanced haptic technology aimed at enhancing user experiences across various industries, including gaming, augmented reality, virtual reality, consumer electronics, and entertainment. The company's flagship product, the Basslet, is a wearable device that allows users to feel music's bass frequencies, bridging the gap between audio and physical sensation. Lofelt is committed to spearheading the adoption of high-definition haptics and collaborates with prominent brands, such as Razer, to innovate within the audio and gaming sectors. The company prides itself on its strong engineering expertise and dynamic team, which includes hardware mechanics, electrical engineers, software developers, and product designers, all dedicated to creating exceptional haptic experiences that connect users more deeply with their digital devices.

Spatial

Seed Round in 2019
OUR MISSION Ideas take on new life in three dimensions, offering more depth, clarity, and collaboration. At Spatial, we’re reimagining how teams design, interact, and solve problems by unlocking the power of spatial computing. Frustrated with the limitations of traditional tools, we set out to create something better—something that makes collaboration feel intuitive and immersive HOW WE STARTED What began as a simple experiment in spatial audio has grown into a robust platform for designing, sharing, and experiencing 3D environments in real time. Spatial isn’t just another tool — it's a whole new way to bring ideas to life TODAY Today, forward-thinking teams—from design studios to automotive innovators—use Spatial to transform their ideas into immersive experiences. We help them shape the future, one dimension at a time Spatial's team and demo location is located in Scottsdale, Arizona. Led by experienced leaders from Apple, Nest & PlutoTV and backed by DBL Partners, BITKRAFT Ventures, National Geographic Society, The Kraft Group, Marquee Sports Holdings, WS Development and others.

WTFast

Angel Round in 2017
WTFast operates the Gamers Private Network, a service that optimizes online game connectivity by routing traffic through hundreds of alternative network paths instead of the default internet route. Using patent-backed technology, it aims to reduce latency and improve stability for latency-sensitive titles across MMO and eSports, with an eye toward VR/AR gaming to deliver smooth connections and reduce motion sickness.
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