playlabs

Play Labs is a new startup incubator/accelerator program for MIT-affiliated startups using playful technologies in any industry.

Rizwan Virk

Founder and Executive Director

6 past transactions

BUTTON Wallet

Pre Seed Round in 2018
Button Wallet is a messenger-based software solution for trading and buying digital assets. A client-side application based on existing infrastructure, Button is built on Telegram messenger with principles of decentralization. Button focuses on optimizing usability and security for users looking to split the finances of shared experiences with friends. A good use case is friends sharing housing, ticket and dining expenses (like Coachella) within an existing group chat, like Telegram. Whether needs are compensating someone for a small freelance gig, tipping a barista, or sharing a meal with friends, Button users can send funds to their friends using only Telegram usernames. The Venmo for crypto, the bot has gained 150k users since launching in Q4 of 2018. Our Telegram wallet allows anyone in the world to easily hold digital assets or exchanges cryptocurrency or tokens. Button’s Telegram wallet supports BTC, ETH, LTC, BCH, ETC, Waves, Stellar Lumens (XLM) and ERC-20 tokens. US users may also purchase cryptocurrency with fiat money (US Dollars). Telegram TON investors anticipate the release of TON (Telegram Open Network) grows as $1.7B has been invested into Telegram via Grams. Button Wallet will prepare for this by facilitating the exchange of grams for other cryptocurrencies. Overall, buying cryptocurrency can be confusing for users. Sometimes it can take up to three weeks to be verified for a new user to purchase crypto with fiat within the US. With the integration of Wyre into the wallet, users in the U.S. can become verified to purchase cryptocurrency with a debit card usually within one hour. Button is focused on community and evolution to continue to optimize financial technology for users to easily and safely manage their fiat and digital assets at their own pace based on individual needs. Users maintain control over their finances for optimal ease of use with the push of a button.

Realism

Seed Round in 2018
Realism Inc. is a company that designs and develops virtual reality lab simulations aimed at high school and online students. Founded in 2017 and based in Boston, Massachusetts, with additional offices in Detroit and Atlanta, Realism addresses the challenge of high costs associated with traditional science labs, which often hinder student engagement and learning outcomes. By utilizing advanced algorithms and artificial intelligence, Realism creates immersive, multiplayer VR environments that allow students to conduct experiments and explore scientific concepts in a realistic manner. This platform not only enhances the learning experience but also facilitates collaboration among students worldwide, thereby transforming the traditional science classroom into an interactive and engaging educational space.

Wonda VR

Seed Round in 2018
Wonda VR specializes in developing mobile and desktop applications that enable creators and brands to share 360° photos and videos in virtual reality across various platforms. Founded in 2016 and headquartered in Paris, with an additional office in New York, the company offers features such as one-click upload, adaptive streaming, and tools for staging, previewing, and sharing content. Users can easily upload their VR experiences to the cloud and distribute them via URL or QR code, facilitating collaboration with teams and clients. Wonda VR also provides a white label app export package, allowing for customized branding. With its flagship product, Wonda VR Spaces, the company aims to enhance immersive learning and discovery experiences, having already garnered the support of over 10,000 creators, educators, and communicators from prominent organizations like eBay, Cisco, NYU, and Harvard University.

Realism

Pre Seed Round in 2018
Realism Inc. is a company that designs and develops virtual reality lab simulations aimed at high school and online students. Founded in 2017 and based in Boston, Massachusetts, with additional offices in Detroit and Atlanta, Realism addresses the challenge of high costs associated with traditional science labs, which often hinder student engagement and learning outcomes. By utilizing advanced algorithms and artificial intelligence, Realism creates immersive, multiplayer VR environments that allow students to conduct experiments and explore scientific concepts in a realistic manner. This platform not only enhances the learning experience but also facilitates collaboration among students worldwide, thereby transforming the traditional science classroom into an interactive and engaging educational space.

Esports One

Convertible Note in 2017
Esports One, Inc. is a data and analytics company focused on enhancing the esports experience for players, fans, and broadcasters. Established in 2012 and based in Santa Monica, California, the company operates an esports information platform that leverages proprietary computer vision and machine learning technology to capture and analyze extensive data in real-time. This platform has developed one of the most comprehensive databases of League of Legends esports statistics, dating back to the first professional matches in 2011. In 2020, Esports One expanded its offerings with the launch of Esports One Fantasy, an all-in-one fantasy platform designed to allow users to research teams and players, set lineups, and compete with friends. Through its innovative approach, Esports One aims to transform how fans engage with esports by providing a robust resource for real-time insights and information.

EscapeLabs Inc

Seed Round in 2017
EscapeLabs is a funded startup company that uses augmented reality to create room-scale puzzle games, tools and other educational experiences for the HoloLens and other mixed reality devices. Over the summer of 2017, we successfully graduated from the MIT PlayLabs Accelerator with the longterm goal of designing the world's first mixed reality escape room experience, a multi-player puzzle game that uses Spatial Understanding to generate contextually relevant content that encourages cooperation between the entire team.
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