Sony

Sony Group Corporation, headquartered in Tokyo, Japan, is a multinational conglomerate engaged in the design, development, production, and sale of electronic equipment and devices. Its diverse portfolio spans six major business segments, including consumer electronics, gaming, devices and semiconductors, entertainment content, and financial services. Sony is renowned for its iconic brands such as Walkman, Vaio, Xperia, Cybershot, Alpha, and PlayStation. Additionally, Sony Innovation Fund, established in 2016, serves as the company's corporate venture capital arm, investing in and collaborating with early-stage startups across various technology sectors to foster innovation and business creation.

Antonio Avitabile

Managing Director

Kazuhito Hadano

CEO

Tiffany Huang

Senior Associate

Costantino Mariella

Senior Venture Capital Investment Manager

Roy Meirom

Investor

Austin Noronha

Managing Director, Growth Ventures and Innovation

Namita Raichura

Investor

Tony Seeff

Senior Investment Director

Chieko Tazuke

Investment Director

Joseph Tou

Managing Director

Emily Tseng

Associate Director, M&A and Corporate Development

Moto Tsuchikawa

Chief Investment Manager

Gen Tsuchikawa

Chief Investment Manager

Kenichiro Yoshida

CEO

De Zhang

Investor

Timo Kilp

Investment Professional

Past deals in Video Games

double jump.tokyo

Series D in 2024
double jump.tokyo is a blockchain game developer and NFT solution provider that focuses on transforming the gaming and entertainment sectors through innovative technology. The company offers a platform that facilitates the development of gaming software by providing essential tools and resources, including APIs for smart contracts and comprehensive solutions for both development and marketing. Its mission is to simplify the process for game developers to create blockchain-based games, thereby enhancing the gaming experience and integrating blockchain technology into mainstream entertainment.

Jabali

Seed Round in 2024
Jabali is a company focused on transforming video game development through the use of artificial intelligence. By creating an innovative platform, Jabali aims to empower gamers, game designers, and developers, making the process of game creation more accessible. Their offerings include products developed with foundational models, open-source projects, and proprietary technology, all designed to facilitate and democratize the development of video games. Through these advancements, Jabali seeks to foster creativity and innovation within the gaming industry.

Noodle Cat

Series A in 2023
Noodle Cat is an independent game studio focused on transforming the standards of game development. The studio emphasizes a flexible and iteration-based development model that fosters trust, creativity, and empathy among its team members. Noodle Cat is dedicated to creating a collaborative environment where developers can learn and innovate, ultimately aiming to produce high-quality games that reflect this progressive approach.

Nodwin Gaming

Series A in 2023
Nodwin Gaming, established in 2015, is a leading global gaming and esports company headquartered in Gurugram, India, with offices across South Asia, Singapore, the Middle East, and Turkey. It operates as a subsidiary of Nazara Technologies. The company specializes in creating a sustainable ecosystem around esports, offering services such as event production, talent management, and brand integration. Nodwin Gaming also produces mobile games and engages in content creation, catering to a diverse fan base across gaming, music, comedy, and live experiences.

Nexus

Series A in 2023
Chrono, Inc. operates a digital distribution platform known as Chrono.gg, which focuses on marketing computer games. Founded in 2015 and located in Austin, Texas, the platform features a unique sales model by offering a single game at a significant discount for a limited time of just 24 hours. Each day, the showcased game is replaced with a new title, providing customers with a curated selection rather than an extensive inventory. This approach aims to enhance the buying experience by emphasizing quality over quantity.

Epic Games

Venture Round in 2022
Epic Games, Inc. is an American video game and software company founded in 1991 and based in Cary, North Carolina. The company is known for creating and developing immersive games for various platforms, including PCs, consoles, mobile devices, and virtual reality systems. In addition to its game development efforts, Epic Games offers its proprietary game engine technology to other developers, facilitating the creation of high-fidelity interactive experiences. The company also operates a game store that empowers developers to publish quality games and 3D content, thereby fostering a vibrant community of creators and gamers alike. Previously known as Epic MegaGames, Inc., the company rebranded to its current name in March 1999.

LIV

Series A in 2022
LIV Inc, established in 2013 and headquartered in Prague, Czech Republic, specializes in developing virtual reality (VR) software for gaming and live streaming. The company, previously known as LIV Net Inc, empowers VR content creators to engage audiences in real-time, transforming passive viewers into active participants. LIV's platform, launched in 2018, has facilitated over 1.5 billion views, redefining live-streamed gaming content.

GGWP

Seed Round in 2022
GGWP is a developer of an artificial intelligence platform aimed at improving the gaming experience by reducing toxic and disruptive behavior among players. The platform employs machine learning and advanced behavioral models to detect incidents of misconduct, allowing for real-time identification and prioritization of issues. By automating responses to player reports and incidents, GGWP enhances the efficiency and accuracy of moderation processes. This enables game developers to foster a more positive environment within their games, promoting healthy interactions among players.

Mightier

Series B in 2021
Mightier is a gaming platform designed to assist children in regulating their emotions through scientifically-backed methods. Founded in 2016 and based in Boston, Massachusetts, the platform features bioresponsive video games developed in collaboration with Boston Children's Hospital and Harvard Medical School. The games utilize a biofeedback heart rate monitor that adjusts the difficulty level based on the player's emotional state, helping children learn to manage their feelings in real-time. By engaging with these interactive experiences, children with behavioral and emotional challenges can discover their emotional strengths and develop skills to harness their emotions in everyday situations.

Epic Games

Venture Round in 2021
Epic Games, Inc. is an American video game and software company founded in 1991 and based in Cary, North Carolina. The company is known for creating and developing immersive games for various platforms, including PCs, consoles, mobile devices, and virtual reality systems. In addition to its game development efforts, Epic Games offers its proprietary game engine technology to other developers, facilitating the creation of high-fidelity interactive experiences. The company also operates a game store that empowers developers to publish quality games and 3D content, thereby fostering a vibrant community of creators and gamers alike. Previously known as Epic MegaGames, Inc., the company rebranded to its current name in March 1999.

Ubitus

Venture Round in 2021
Ubitus Inc. is a technology company that specializes in cloud computing solutions, particularly for the gaming industry and digital media services. Founded in 2007 and headquartered in Tokyo, with a research and development center in Taipei, Ubitus offers a software platform designed for fixed-mobile convergence applications. Its products include ubiLive, which enables users to access and share online content across devices, and commercial mobile cloud gaming services. The company's innovative GameCloud technology allows for the streaming of both gaming and metaverse content on multiple devices, catering to game developers, telecommunications service providers, and device manufacturers. Ubitus has established strategic partnerships, including collaborations with Alibaba Cloud and Kokusai Kogyo Co. Ltd., to enhance its service offerings and expand its market reach.

Epic Games

Corporate Round in 2020
Epic Games, Inc. is an American video game and software company founded in 1991 and based in Cary, North Carolina. The company is known for creating and developing immersive games for various platforms, including PCs, consoles, mobile devices, and virtual reality systems. In addition to its game development efforts, Epic Games offers its proprietary game engine technology to other developers, facilitating the creation of high-fidelity interactive experiences. The company also operates a game store that empowers developers to publish quality games and 3D content, thereby fostering a vibrant community of creators and gamers alike. Previously known as Epic MegaGames, Inc., the company rebranded to its current name in March 1999.

OnLive

Acquisition in 2015
OnLive is a cloud gaming company that provides a platform for streaming video games from high-end gaming PCs located in its data centers to users' devices, including Mac, PC, and Android. By utilizing server-based video game processing, OnLive allows users to play games without the need for traditional consoles or high-performance computers. The company's game client automatically manages game updates and installations, enhancing the user experience. Additionally, OnLive offers a cloud desktop system, which was recognized as the No. 1 app of 2012 by Time Magazine, showcasing a remote desktop experience that feels local on mobile devices. Founded in 2007 by entrepreneur Steve Perlman, OnLive has focused on transforming the way games are accessed and played, moving away from conventional purchase and download models. The company is headquartered in Mountain View, California.

Gaikai

Acquisition in 2012
Gaikai is a video game technology company known for its cloud-based gaming services. Acquired by Sony Computer Entertainment in 2012, Gaikai focuses on enabling users to play a wide range of major PC and console games across various devices. The company's technology underpins key services like Remote Play, which allows seamless gaming between the PlayStation 4 and PlayStation Vita, as well as the forthcoming PlayStation Now cloud gaming service. Gaikai's mission is to make gaming accessible to a broad audience by providing instant access to games, simplifying the user experience across different platforms.

LittleBigPlanet

Acquisition in 2010
LittleBigPlanet is a puzzle-based platform video game. It was developed by Media Molecule and published by Sony Computer Entertainment.

Gracenote

Acquisition in 2008
Gracenote is an entertainment data and technology provider that specializes in music, video, and sports. The company collects, organizes, and distributes detailed information about television shows, movies, music, and sports, enabling consumers to discover and connect with the entertainment they enjoy. Gracenote serves a diverse clientele, including major music services, consumer electronics manufacturers, automakers, and cable and satellite operators. By powering these platforms with comprehensive entertainment data, Gracenote enhances the user experience and facilitates access to a wide range of digital content.

Sigil Games Online

Acquisition in 2007
Sigil Games Online, Inc. is a computer game developer based in Carlsbad, California founded in January 2002.
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