Nexon

Nexon is an entertainment software company known for developing and publishing free-to-play online games. Established in 1995 with the release of The Kingdom of the Winds, it became a pioneer in the massively multiplayer online role-playing game (MMORPG) genre. Nexon offers a diverse portfolio of popular titles, including the PC games MapleStory and Dungeon&Fighter, as well as mobile games like HIT and DomiNations. The company operates in approximately 200 countries, with significant revenue generated from markets such as China, Korea, and Japan. While the PC gaming segment accounts for the majority of its revenue, the mobile gaming segment contributes a smaller, yet growing, portion. Nexon's commitment to creating engaging and high-quality games has solidified its position as an industry leader in interactive entertainment.

Angela Son

Head of BD and Partnerships and Deputy Director of Business

18 past transactions

Agbo

Corporate Round in 2022
AGBO is an artist-led entertainment company focused on creating content borne of innovative story universes across film, and digital platforms. AGBO’s mission is to innovate and advance the next generation of storytelling to entertain and inspire worldwide audiences.

DMI Finance

Corporate Round in 2020
DMI Finance Private Limited is an independent non-banking finance company based in New Delhi, India, founded in 2008. The firm specializes in providing a range of financial services, including consumer loans, home loans, business finance, and asset management. DMI Finance aims to enhance the credit transmission process in India through innovative partnerships and creative solutions. As a subsidiary of DMI Limited, it plays a significant role in the financial landscape by catering to the lending needs of corporates and individuals alike.

WeMakePrice

Venture Round in 2019
Wemakeprice Inc. is a South Korean social commerce platform that specializes in e-commerce and internet marketing services. Founded in May 2010 and based in Seoul, the company operates the online shopping site wemakeprice.com, providing a variety of products and services to consumers. Originally established as Namu Internet Inc., the company rebranded to Wemakeprice Inc. in 2013. It focuses on leveraging social commerce to enhance consumer engagement and streamline online shopping experiences.

Embark Studios

Acquisition in 2019
Embark Studios AB is a game development studio based in Stockholm, Sweden, founded in 2018 by a team of industry veterans, including Patrick Söderlund and Johan Andersson. The studio focuses on creating innovative gaming experiences that aim to blur the line between playing and making games. With a commitment to ongoing and revolutionary play, Embark Studios is comprised of experienced developers dedicated to exploring new possibilities in game design. Since July 2019, the company has operated as a subsidiary of NEXON US Holding Inc.

Embark Studios

Corporate Round in 2018
Embark Studios AB is a game development studio based in Stockholm, Sweden, founded in 2018 by a team of industry veterans, including Patrick Söderlund and Johan Andersson. The studio focuses on creating innovative gaming experiences that aim to blur the line between playing and making games. With a commitment to ongoing and revolutionary play, Embark Studios is comprised of experienced developers dedicated to exploring new possibilities in game design. Since July 2019, the company has operated as a subsidiary of NEXON US Holding Inc.

Korbit

Acquisition in 2017
Korbit, Inc. is an online platform based in Seoul, South Korea, that offers bitcoin exchange, wallet, and merchant processing services. Founded on July 5, 2013, by Kangmo Kim, Louis Jinhwa Kim, and Tony Lyu, the company has established itself as a key player in the cryptocurrency industry. As of September 26, 2017, Korbit operates as a subsidiary of NXC Corporation, further solidifying its position in the market.

i Digital Connect

Funding Round in 2016
i Digital Connect (iDCC) is a company established in 2010, focused on delivering quality online games to consumers in Thailand. The firm aims to enhance the country's digital content industry on an international scale. With a management team comprising industry veterans who have over 13 years of experience, iDCC has successfully launched more than 14 games, several of which have achieved the status of being the top games in their respective genres. The company provides an online games platform that offers a diverse selection of domestic personal computer and mobile games, allowing local users to enjoy a range of gaming experiences tailored to their preferences.

Big Huge Games

Acquisition in 2016
Big Huge Games, Inc. is a video game studio founded in February 2000 by four developers: Tim Train, David Inscore, Jason Coleman, and Brian Reynolds. Based in Timonium, Maryland, the company specializes in the development of video games and operates as a subsidiary of Nexon Korea Electronics Co., Ltd. as of March 31, 2016.

WeMakePrice

Venture Round in 2015
Wemakeprice Inc. is a South Korean social commerce platform that specializes in e-commerce and internet marketing services. Founded in May 2010 and based in Seoul, the company operates the online shopping site wemakeprice.com, providing a variety of products and services to consumers. Originally established as Namu Internet Inc., the company rebranded to Wemakeprice Inc. in 2013. It focuses on leveraging social commerce to enhance consumer engagement and streamline online shopping experiences.

Socialspiel

Series A in 2014
Socialspiel is an independent game developer based in Vienna, Austria, founded in 2010 by former members of Rockstar Games. The company specializes in creating mobile and browser games, focusing on free-to-play models. Socialspiel is known for its visually appealing and award-winning titles, which are exclusively published by the Korean games publishing giant Nexon. With a strong emphasis on quality and innovative design, Socialspiel continues to contribute to the dynamic gaming landscape.

Rumble

Series B in 2013
Rumble Entertainment, Inc. is a developer and publisher of online games, focused on creating engaging and fulfilling gaming experiences. Founded in 2011 and based in San Mateo, California, the company offers a diverse range of free-to-play games accessible across various browsers, mobile devices, and social networks. Rumble specializes in multi-platform games, including role-playing games (RPGs) that are designed to be approachable and playable anywhere. The company emphasizes high-quality gameplay, combining the best elements of AAA game design with the accessibility of free-to-play models. As a subsidiary of iDreamSky Technology Limited, Rumble aims to enhance the way gamers interact and enjoy their gaming experiences.

Robotoki

Funding Round in 2013
Human Element combines the cinematic intensity of console and PC gaming with the addictive and fun casual play of free-to-play mobile games by combining the at-home experience with an innovative second screen and mobile experience.

gloops

Acquisition in 2012
gloops, Inc. is a Tokyo-based company that develops and operates social games for iOS and Android devices. Founded in 2005 and originally known as GMS, the company rebranded to gloops, Inc. in August 2011. It specializes in creating social gaming experiences that allow users to engage with others online. To date, gloops has developed 18 social games, including 13 titles in its battle series and three in its sports series. As of January 31, 2020, gloops operates as a subsidiary of GRDRIVE Inc.

6Waves

Venture Round in 2011
6waves is a leading publisher of independent games on social and mobile platform networks. Since 2008, 6waves has been a leading publisher of social games. Now in 2018, they are one of the top mobile game publishers in tier one markets like Japan, US, Hong Kong, and Taiwan. Bringing games to the top of the charts is what they do. They are the pioneer in mobile game publishing in Japan and the first non-Japanese mobile game publisher reaching top 20 grossing.

Flaskon

Venture Round in 2011
Flaskon Inc. is a mobile game development studio based in Seoul, South Korea, founded in 2011. The company is known for its popular puzzle game, ChainPang, which has gained global recognition since its release in 2010. Flaskon focuses on creating engaging mobile gaming experiences, emphasizing innovative gameplay and accessibility for touchscreen smartphones.

A Bit Lucky

Series A in 2011
A Bit Lucky, Inc. is a company focused on developing online social games, emphasizing multiplayer real-time experiences. The firm creates games that are accessible across various platforms, including PC, Mac, tablets, and smartphones. A Bit Lucky aims to engage players through innovative gameplay and social interaction, positioning itself as a forward-thinking entity in the gaming industry.

SMATOOS

Venture Round in 2011
SMATOOS (스마투스) is a Korean edtech startup that develops educational services including BeNative, BeNative Pro, and CashEnglish. BeNative Pro, launched in 2015, is the #1 English-learning service in Asia. It is currently being used by Samsung, LG, and over 2000 other companies and universities. BeNative, available on both iOS and Android devices, was released in July 2016 as a free download. Users get access to all content for free, while also being rewarded with weekly cash prizes generated from video ads. It's time to be rewarded for learning! The summer of 2016 also saw the release of CashEnglish and CashSpanish. These apps gamify language learning by also rewarding users with cash rewards. No risks involved. Just Play, Learn, Win! SMATOOS is a portmanteau of Koreanized English words meaning to "study smarter."

Boombang

Funding Round in 2010
Boombang is a Los Angeles-based company focused on developing online games and creating a virtual world where players can connect, decorate their islands, and express themselves. The platform offers a safe and engaging environment for users to interact with one another, thanks to the oversight of staff moderators who maintain community standards. By combining creative strategies with a commitment to user experience, Boombang aims to drive business success in the online gaming industry.
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