Unity Technologies is a leading provider of tools and services for creating and operating games and other real-time experiences across various devices. Established in 2004 in San Francisco by David Helgason, Joachim Ante, and Nicholas Francis, Unity offers a real-time 3D development platform that enables artists, designers, and developers to collaborate effectively. The platform is designed to be accessible and affordable, allowing users of all skill levels to create, operate, and monetize interactive content. Unity empowers creators by providing powerful technology and user-friendly resources, facilitating the development of immersive and engaging 3D experiences across multiple industries.
The Code Coven team is dedicated to providing an inclusive and friendly learning environment to students, to support their curiosity and personal growth. The team is composed of experts across multiple fields including game development, curriculum design, legal, and business.
Parsec empowers people to connect to their work, games, and friends from anywhere, on any device. Parsec for Teams lets artists, animators, developers, and designers across the creative industries use their powerful PCs and VMs from anywhere, across any device. Our silky smooth, 60FPS+, 4K interactive remote access tools are used by leaders in games, animation, film, broadcast, architecture, and more. Millions of people use Parsec to access their games on the go. Share a link and you’re playing with friends and family.
SpeedTree, developed by Interactive Data Visualization, Inc. (IDV), specializes in software solutions for modeling and rendering animated foliage, including trees, plants, and other vegetation. Founded in 2000 in Columbia, South Carolina, by Chris King and Michael Sechrest, IDV initially focused on simulation and visualization software for defense applications. Over time, the company expanded its offerings to serve the game development, visual simulation, and animation industries, providing tools that allow clients to create realistic, real-time 3D environments. The SpeedTree software is widely utilized in video games and films, enabling developers and artists to enhance their projects with lifelike vegetation and improve overall visual quality.
Pixyz Software specializes in 3D data preparation and optimization solutions tailored for large CAD datasets, facilitating real-time 3D development. The company offers a robust software platform that equips users with a comprehensive suite of features and algorithms, allowing advanced users to automate intricate data preparation tasks through powerful scripting and plugins. With a team of experts from leading industries, Pixyz understands the challenges in efficiently transforming 3D data for various applications, ensuring its usability and migration throughout the product lifecycle management (PLM) process. Their extensive experience in optimizing 3D models addresses the diverse needs of complex industrial use cases, ultimately reducing time and effort while enhancing visualization performance.
RestAR Ltd designs and develops an mobile application that enables business owner to scan and render 3D content based on physical products in e-commerce and food markets. Its application is used in online retail, advertising, and augmented and virtual reality to give customers the ability to make decisions based on a realistic performance of a product in their own environment. RestAR Ltd was founded in 2017 and is based in Tel Aviv, Israel with additional offices in San Francisco, California. As of December 15, 2020, RestAR Ltd operates as a subsidiary of Unity Software Inc.
Códice Software is an engineering company established in 2005 and based in France, specializing in software configuration management solutions. The company has developed a comprehensive system that enhances the tracking of changes to source code and digital assets, facilitating better visibility and management of concurrent development efforts among teams. Códice Software's offerings include a robust distributed version control system designed for ease of use, particularly benefiting game developers with its advanced graphical user interface and features like Branch Explorer and Semantic.
Finger Food Studios Inc. is a technology company based in Port Coquitlam, Canada, founded in 2009. It specializes in designing and developing custom hardware and technology solutions for businesses, addressing complex challenges through its expertise in artificial intelligence, augmented reality, virtual reality, machine learning, robotics, blockchain, and Internet of Things (IoT) systems. The company provides a range of services that include cloud, web, and mobile solutions, as well as advanced interfaces tailored for Global 1000-level clients. As of April 30, 2020, Finger Food Studios operates as a subsidiary of Unity Software Inc.
Artomatix makes it easy to create realistic, immersive 3D worlds by developing the first creative artificial intelligence that automatically generates 3D content.
Currently focused on textures and texturing – the ‘skin’ of 3D assets – Artomatix’s artificial intelligence automates the tedious aspects of 3D content creation, enabling experts and enthusiasts alike to focus on creativity, which consists in high added value tasks that brought them to this field in the first place.
Since its inception, Artomatix won NVIDIA’s Early Stage Challenge (2015, $100k), reached the top 2.5% of TechCrunch Disrupt (2015) and the top 0.8% of Hello Tomorrow (2015). To execute on its vision, Artomatix raised €2.1m in March 2017. Artomatix has been featured in TechCrunch, VentureBeat, Le Monde and the Irish Times.
Obvioos is a cloud-based virtual reality video streaming platform that specializes in serving the architecture and real estate industries. Founded in 2016 and headquartered in Lille, France, the company leverages advanced video game technology to create photo-realistic virtual buildings and augmented reality videos. Obvioos streamlines the architectural visualization process, allowing clients to easily convert their CAD files into immersive virtual models, renderings, and videos. This innovative approach enables clients to showcase properties and projects interactively, enhancing client engagement and decision-making. As of November 2019, Obvioos operates as a subsidiary of Unity Technologies, further expanding its capabilities in the realm of virtual and augmented reality applications.
ChilliConnect is a comprehensive platform tailored for game development and management, originally created by Tag Games to support their free-to-play and live service games. Established as a standalone entity in 2015, ChilliConnect provides developers and publishers with an all-in-one solution that includes essential features such as player account management, game economy oversight, leaderboards, and player behavior analytics. This platform enables clients to efficiently build, monetize, and operate live games, making it a valuable resource for modern game developers seeking to enhance their products and user engagement.
deltaDNA Limited provides real-time player relationship management (PRM) solutions for gamers. It offers deltaDNA Measure, a set of dashboards and tools to help collect and measure performance in-game; deltaDNA Insight that provides advanced analytics tools for deep-dive data analysis of player data; and deltaDNA Engage that allows users to interact with players in order to drive player engagement and optimize acquisition spend. The company also offers SmartAds, a data-driven ad-management solution which combines intelligent player targeting with dynamic ad mediation to increase in-game ad revenues. It offers its PRM technology to maximize player engagement for free-2-play games, social casino, and real money gambling. deltaDNA Limited was formerly known as GamesAnalytics Ltd. and changed its name to deltaDNA Limited in March 2014. The company was founded in 2010 and is based in Edinburgh, United Kingdom. As of September 19, 2019, deltaDNA Limited operates as a subsidiary of Unity Technologies SF.
Graphine Software, based in Ghent, Belgium, specializes in developing graphics middleware and streaming technology for the video game and 3D visualization industries. Founded in 2013, the company focuses on enhancing the graphical quality of video games and interactive 3D applications through its innovative compression solutions. This technology enables game developers across various platforms to deliver improved real-time graphics, ultimately enhancing the user experience. In 2019, Graphine became a subsidiary of Unity Technologies, further solidifying its position in the gaming technology sector.
Vivox, Inc. is a communication applications provider that enhances social experiences across the web, mobile devices, and within gaming or social networking environments. Established in 2003 and based in Natick, Massachusetts, the company offers a range of products, including C3, which grants publishers and studios control and access to communication tools, and Integrated Voice, enabling users to communicate seamlessly with others during gameplay. Vivox serves over 45 million users globally, facilitating over three billion voice chat minutes each month. The company partners with game and social publishers to engage users through voice interactions while also monetizing these experiences via audio ads and virtual goods. Originally founded as Libretel, Inc., Vivox rebranded in 2005 and currently operates as a subsidiary of Unity Technologies, Inc.
Digital Monarch Media Ltd. is a Vancouver-based company that specializes in providing virtual production solutions tailored for the motion picture industry. Founded in 2014, the company focuses on virtual cinematography and offers advanced real-time cinematography products designed to enhance the filmmaking process. By collaborating with renowned filmmakers, Digital Monarch Media aims to deliver innovative tools that improve workflow and elevate the quality of digital entertainment. Their offerings include a virtual camera operating system and real-time network environments, alongside development, research, and advisory services. These solutions assist filmmakers in saving time while achieving high-quality cinematic experiences.
ProBuilder is a unique hybrid of 3D modeling and level design tools, optimized for building simple geometry but capable of detailed editing and UV unwrapping as needed. These tools let you quickly prototype structures, complex terrain features, vehicles and weapons, or make custom collision geometry, trigger zones, and nav meshes.
Multiplay (UK) Limited is a gaming services company established in 1997, headquartered in Southampton, United Kingdom. The company specializes in event management, esports, and online hosting services, organizing large-scale gaming festivals such as the Insomnia Gaming Festival, MINECON, and RuneFest. It offers a range of services including event management, hardware rental, and broadcast solutions, while also coordinating esports tournaments, press events, and conventions. In addition, Multiplay provides promotional services, online marketing, and community engagement, alongside game hosting solutions like managed game servers and quality assurance. The company has developed an online hosting platform, Clanforge®, which allows individuals and businesses to host video game backend services efficiently. With a dedicated technical infrastructure team and multiple locations worldwide, Multiplay aims to deliver high-quality online gaming experiences and bring people together in both physical and virtual environments. Following its acquisition in late 2017, Multiplay operates as a wholly-owned subsidiary of Unity Technologies.
Engine Room Games Limited develops technology and video games for console, PC, and mobile platforms. The company was founded in 2008 and is based in Bristol, United Kingdom with an additional office in Warwickshire, United Kingdom. As of November 11, 2015, Engine Room Games Limited operates as a subsidiary of Unity Technologies, Inc.
Developer of application-development software products. The company offers technologies that helps software developers in the process of building, testing, and deploying applications and games.
Playnomics is a predictive data and marketing platform designed for free-to-play games and applications. It provides marketers and developers with tools to forecast player value and behavior, enabling them to implement customized messaging based on these insights. The platform features a dynamic player segmentation engine and user-friendly campaign marketing tools, allowing developers to create targeted monetization and retention strategies. By utilizing advanced predictive analytics, Playnomics helps game creators enhance their decision-making processes and optimize revenue from various player segments, including VIPs, new spenders, and non-spenders. The company's focus on behavioral modeling and machine learning further aids in understanding player dynamics, predicting lifetime value, and recommending virtual items, thus enhancing the overall gaming experience.
Playnomics is a predictive data and marketing platform designed for free-to-play games and applications. It provides marketers and developers with tools to forecast player value and behavior, enabling them to implement customized messaging based on these insights. The platform features a dynamic player segmentation engine and user-friendly campaign marketing tools, allowing developers to create targeted monetization and retention strategies. By utilizing advanced predictive analytics, Playnomics helps game creators enhance their decision-making processes and optimize revenue from various player segments, including VIPs, new spenders, and non-spenders. The company's focus on behavioral modeling and machine learning further aids in understanding player dynamics, predicting lifetime value, and recommending virtual items, thus enhancing the overall gaming experience.
Applifier is a cross-promotion network focused on social games and applications. As of August 2010, it reached over 55 million monthly active users and collaborated with more than 100 social applications on Facebook. By offering a diverse portfolio of applications for cross-promotion, Applifier enables users of one social application to discover other high-quality applications. This approach allows the originating applications to acquire new, viral users without incurring additional costs. Applifier's model supports the growth of social applications by facilitating user engagement and interaction across its network.
Mécanim
Acquisition in 2011
Mécanim is a powerful and flexible animation system that brings your human and non-human characters to life with natural and fluid motion.
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