NetEase
NetEase, Inc. is an Internet technology company based in China, founded in 1997 and headquartered in Hangzhou. The company offers a diverse range of online services focused on content, community, communication, and commerce. Its main segments include Online Games Services, Youdao, and Innovative Businesses and Others. NetEase develops and operates popular PC-client and mobile games, alongside licensed games from other developers. In addition to gaming, it provides a variety of products and services such as Youdao Dictionary, Youdao Cloudnote, and smart devices like the Youdao Smart Pen. The company also features a music streaming platform, NetEase Cloud Music, an e-commerce platform named Yanxuan, and online education services through Youdao. Additional offerings include NetEase Mail, a leading email service, and CC Live streaming, which focuses on game broadcasting. With a significant presence in the technology sector, NetEase is recognized for its innovative approach and extensive user base across its various platforms.
ActEvolve develops Blitz Freak, a multi virtual reality game. It began operation in 2017, with its headquarters in Tokyo in Japan.
The world of VR games has a very dynamic future, and there is a huge potential for it. Virtual reality is an area in which we have experienced, and a global investor appreciated not only our achievements
Founded in 2019 by former Snap engineers, Risa Feng and Shawn Lin, Singapore-headquartered BUD is a leading global metaverse UGC platform encouraging users to create and share 3D interactive experiences with its easy-to-use creation tools. Since its global launch in November 2021, BUD skyrocketed to the list of top 10 social apps in more than 38 countries around the world including North America, Southeast Asia and South America. Millions of 3D content has been created and traded on the platform. BUD has become a digital social hub where millions of people come to create, play and hangout.
Next World Culture
Series A in 2021
Next World Culture is a startup focusing on creating AI-generated virtual humans.
Genies, Inc. is a mobile application company based in Venice, California, that specializes in the creation of personalized digital avatars. Founded in 2017, Genies allows users to design their own avatars with a wide range of clothing and facial options, enabling them to express their identity in social media and messaging platforms. The company also offers an Avatar Agency and SDK, facilitating the integration of avatars into various aspects of culture and commerce. In addition to avatar creation, Genies develops a social sharing application targeted at college students, allowing them to share experiences and engage with brands. This platform enables students to earn recognition through snaps (likes) from peers and redeem them for rewards, while brands can connect with this desirable demographic. Genies aims to enhance user engagement and provide brands with opportunities to sell exclusive digital goods through their interactive avatar experiences.
Genies, Inc. is a mobile application company based in Venice, California, that specializes in the creation of personalized digital avatars. Founded in 2017, Genies allows users to design their own avatars with a wide range of clothing and facial options, enabling them to express their identity in social media and messaging platforms. The company also offers an Avatar Agency and SDK, facilitating the integration of avatars into various aspects of culture and commerce. In addition to avatar creation, Genies develops a social sharing application targeted at college students, allowing them to share experiences and engage with brands. This platform enables students to earn recognition through snaps (likes) from peers and redeem them for rewards, while brands can connect with this desirable demographic. Genies aims to enhance user engagement and provide brands with opportunities to sell exclusive digital goods through their interactive avatar experiences.
Founded in 2004, IMVU, Inc. (www.imvu.com) is a social entertainment company connecting users through 3D avatar-based experiences. A leader in developing online communities, IMVU has more than 100 million registered user accounts worldwide and features the largest user-generated virtual goods catalog of more than 10 million items. Located in Mountain View, CA, IMVU is backed by venture investors Menlo Ventures, Allegis Capital, Bridgescale Partners and Best Buy Capital. For more information, please visit http://www.imvu.com.
HaptX develops advanced virtual reality gloves that simulate touch sensation with remarkable realism. By utilizing patented microfluidic technology, HaptX Gloves offer 130 points of touch feedback and provide resistive force feedback of 4 lbs. per finger while tracking hand motions with sub-millimeter precision. This innovative device creates a haptic experience that allows users to perceive the texture, shape, motion, vibration, and temperature of virtual objects, enhancing interaction within the virtual environment. Founded by Jake Rubin and Dr. Bob Crockett, HaptX operates with a team of 35 employees across offices in Seattle, Washington, and San Luis Obispo, California.
Quantic Dream SA is a French video game developer established in 1997 and headquartered in Paris, France. The company specializes in producing, developing, and selling entertainment games primarily for PlayStation platforms, with its titles available through the PlayStation Store and retail outlets. In addition to game development, Quantic Dream offers motion capture services to both the film and video game industries, utilizing its facilities located in Europe.
Improbable Worlds Ltd., founded in 2012 and based in London, focuses on developing an operating system that enables the creation of simulated worlds. The company is known for its platform, SpatialOS, which allows developers to build large-scale, persistent virtual environments that transcend the limitations of traditional computing. Improbable's technology finds applications across various sectors, including gaming, urban planning, defense, and disease prevention, aiming to solve complex problems and facilitate innovative solutions. By providing tools for simulation, Improbable seeks to enhance gameplay experiences and contribute to better functioning systems in real-world scenarios. The company is committed to fostering a diverse workforce and a culture of innovation through experimentation and iteration.
UploadVR Inc. is a company that provides a comprehensive platform for information related to virtual reality (VR) and augmented reality (AR) topics. Founded in 2015 and headquartered in San Francisco, with an additional office in Los Angeles, UploadVR offers a range of content including news, articles, events, reviews, and interviews covering aspects such as hardware, entertainment, gaming, and industry developments. The company is committed to supporting the growth of the VR and AR sectors by creating inspiring educational experiences that facilitate understanding and engagement within the industry.
HaptX develops advanced virtual reality gloves that simulate touch sensation with remarkable realism. By utilizing patented microfluidic technology, HaptX Gloves offer 130 points of touch feedback and provide resistive force feedback of 4 lbs. per finger while tracking hand motions with sub-millimeter precision. This innovative device creates a haptic experience that allows users to perceive the texture, shape, motion, vibration, and temperature of virtual objects, enhancing interaction within the virtual environment. Founded by Jake Rubin and Dr. Bob Crockett, HaptX operates with a team of 35 employees across offices in Seattle, Washington, and San Luis Obispo, California.
NextVR, Inc. develops and delivers video capture technology for live and recorded experiences. The company offers NextVR that capture, compresses, transmits, and displays virtual reality content over the Internet. The company has strategic relationship with Samsung and Oculus. NextVR, Inc. was founded in 2009 and is headquartered in Laguna Beach, California. NextVR, Inc. operates as a subsidiary of Apple Inc.
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