Electronic Arts

Electronic Arts is a global interactive entertainment software company that develops and publishes video games, content, and online services for various platforms, including consoles, personal computers, and mobile devices. Founded in 1982 and headquartered in Redwood City, California, the company is known for popular franchises such as The Sims, Madden NFL, EA SPORTS FIFA, Battlefield, Dragon Age, and Need for Speed. It offers a diverse range of games across genres like sports, first-person shooters, action, role-playing, and simulation. Electronic Arts also licenses games from other brands, including FIFA and Star Wars. The company employs digital distribution and retail channels to market and sell its products, and maintains partnerships for game development and operation.

Amy Meese

Managing Legal Counsel

47 past transactions

Hypnotix

Acquisition in 2005
Hypnotix is a company that was acquired by Electronic Arts in 2005.

DROsoft

Acquisition in 1994
DROsoft is a company that was acquired by Electronic Arts in 1994.

Tiburon Entertainment

Acquisition in 1998
Tiburon Entertainment is a company that was acquired by Electronic Arts in 1998.

Metalhead Software

Acquisition in 2021
Metalhead Software is a Canadian game developer in Victoria, British Columbia. The studio has focused on its Super Mega Baseball series since inception, now 10 years in the making.

JAMDAT Mobile

Acquisition in 2005
Wireless game developer and publisher for multiple cell platforms. Headquartered in Los Angeles, JAMDAT has employees in locations around the world, including Honolulu, Montreal, Tokyo, London, Bucharest and Hyderabad. The company was acquired by Electronic Arts and brought into the fold of the EA Mobile line of games (with JAMDAT CEO Mitch Lasky leading the worldwide mobile gaming efforts) in December of 2005.

Origin Systems

Acquisition in 1992
Origin Systems is a video game developer.

SingShot Media

Acquisition in 2007
SingShot is the premier online singing community that lets you choose from thousands of songs, record your own versions, and share them with the world! SingShot is located in San Francisco and was created by people passionate about music, singing, and creating new consumer experiences that people can really enjoy.

Chillingo

Acquisition in 2010
A Games publisher who specialises in digital distribution across multiple platforms. Chillingo has published games for iPhone and iPod touch, iPad, Wii, PSP Mini and Xbox arcade. Innovate. Publish. Play.

Digital Illusions

Acquisition in 2006
Digital Illusions operates as a game development studio.

Respawn Entertainment

Acquisition in 2017
Respawn Entertainment is an independent video game development studio located in the San Fernando Valley. Respawn was co-founded in Spring 2010 by Vince Zampella, a former co-founder of Infinity Ward, creators of the multi-billion dollar Call of Duty franchise. The studio released their first game, Titanfall, in March of 2014. Titanfall was the most awarded game of E3 2013 earning over 100 nominations, 60 plus wins and sweeping the Game Critics Awards for the show as well as earning numerous other accolades throughout development.

Distinctive Software

Acquisition in 1991
Distinctive Software, Inc. (DSI) was a Canadian video game developer established in Burnaby, British Columbia.

Rupture

Acquisition in 2008
Rupture was an online destination connecting gamers and allowing them to share gaming experiences, events, challenges, and achievements. The site was founded by Shawn Fanning and investor Ron Conway. After working together with the original Napster and then with music distributor [Snocap](http://crunchbase.com/organization/snocap), the two began work on Rupture, a social network for MMORPGs; primarily for World of WarCraft (WOW) gamers. The company was based in San Francisco, California. Parent company ThreeSF, Inc., was acquired by [Electronic Arts](/organization/electronic-arts) on May 28, 2008.

Pogo.com

Acquisition in 2001
Pogo.com is a free online gaming website that offers over 100 casual games from brands like Hasbro and PopCap Games. It offers a variety of card and board games like First Class Solitaire and Monopoly to puzzle, sports and word games like Scrabble. It is owned by Electronic Arts and is based in Redwood Shores, CA.

ABC Software

Acquisition in 1998
ABC is Switzerland's leading distributor of entertainment, edutainment and application software. ABC Software (Switzerland and Austria) has more than 60 full-time employees.

Mythic Entertainment

Acquisition in 2006
Mythic Entertainment is a video game studio that specializes in video game development. It was launched in 1995.

Vision Software PTY

Acquisition in 1996
Vision was founded in 1990. It is the leader in entertainment and edutainment software sales in South Africa and has 16 full-time employees. The company has regional offices in Durban and Cape Town and is rapidly building export sales into Kenya and four neighboring countries (Zimbabwe, Namibia, Botswana and Swaziland). In addition to Electronic Arts products, Vision distributes software for other leading publishers.

Kesmai

Acquisition in 1999
Kesmai is a company that was acquired by Electronic Arts in 1999.

Firemint

Acquisition in 2011
Firemint is a Melbourne, Australia-based studio of almost 60 people dedicated to making truly great games. Best known for worldwide hits Flight Control and Real Racing on iPhone and iPad, Firemint was founded by Rob Murray in 1999 and developed over 30 games on commission from publishers before switching to self-publishing original titles.

Respawn Entertainment

Merger/Acquisition in 2017
Respawn Entertainment is an independent video game development studio located in the San Fernando Valley. Respawn was co-founded in Spring 2010 by Vince Zampella, a former co-founder of Infinity Ward, creators of the multi-billion dollar Call of Duty franchise. The studio released their first game, Titanfall, in March of 2014. Titanfall was the most awarded game of E3 2013 earning over 100 nominations, 60 plus wins and sweeping the Game Critics Awards for the show as well as earning numerous other accolades throughout development.

Phenomic Game Development

Acquisition in 2006
Phenomic Game Development is a company that was acquired by Electronic Arts in 2006.

Industrial Toys

Merger/Acquisition in 2018
Industrial Toys Inc., an independent game studio, develops mobile games for core gamers. The company offers Midnight Star, a re-imagining of the sci-fi shooter for touch devices. The company was incorporated in 2011 and is based in Pasadena, California. As of July 9, 2018, Industrial Toys Inc. operates as a subsidiary of Electronic Arts Inc.

VG Holding

Acquisition in 2007
VG Holding Corp. owns and operates BioWare Corp. and Pandemic Studios. BioWare Corp. is an electronic entertainment company and Pandemic Studios provides interactive entertainment software. VG Holding Corp. is based in Menlo Park, California.

Ubisoft

Post in 2004
Ubisoft Entertainment SA produce, publishes, and distributes video games for consoles, PC, smartphones, and tablets in both physical and digital formats worldwide. The company designs and develops software, including scenarios, layouts, and game rules, as well as develops design tools and game engines. It is also involved in the development in the area of online and mobile gaming; and film business. The company distributes Ubisoft products to retailers and independent wholesalers. Ubisoft Entertainment SA has a strategic partnership with Tencent. The company was founded in 1986 and is headquartered in Montreuil, France.

Super Computer International

Acquisition in 2007
Super Computer International provides gaming client applications, on-game display technologies, backend infrastructure, and support for online multiplayer video gaming. The company offers Orion, a fully integrated gaming portal; and Private Label Partner program that enables its partners to sell online game server hosting. Super Computer International markets its products to game publishers and developers, game/multimedia companies, software retailers, and other gaming vertical companies. The company was founded in 2001 and is based in Atlanta, Georgia. Super Computer International is a developer of proprietary, high performance server clustering technologies. The company provides gaming client applications, on-game display technologies, backend infrastructure and support for high speed online multiplayer video gaming.

Playdemic

Acquisition in 2021
Playdemic Ltd. creates and builds mobile games that engage players. The company was incorporated in 2009 and is based in Wilmslow, United Kingdom. As of February 8, 2017, Playdemic Ltd. operates as a subsidiary of TT Games Ltd.

NuFX

Acquisition in 2004
NuFX is a company that was acquired by Electronic Arts in 2004.

J2Play

Acquisition in 2009
J2Play provides a do-it-yourself viral distribution framework that enables Web, mobile, and PC casual game companies to expose their game to various social-site users by enabling self-publishing in social sites and integrating the game into the social games graph. It also offers referral revenue models. The company was founded in 2006 and is based in Kitchener, Canada. As of quarter ended June 30, 2009, J2Play Inc. operates as a subsidiary of Electronic Arts Inc.

Codemasters

Acquisition in 2020
Codemasters Group Holdings plc, together with its subsidiaries, develops and sells racing games in the United Kingdom, rest of Europe, the United States, Australia, and internationally. The company’s game portfolio comprise F1 series, GRID, DiRT Rally 2.0, and ONRUSH. It also offers interactive entertainment software. The company was incorporated in 2007 and is headquartered in Southam, the United Kingdom.

Playfish

Acquisition in 2009
Playfish is a creator of social games for friends to play together over social platforms such as Facebook, MySpace, Bebo, Google, iPhone and Android. Each of the company's seven games has been a top 10 hit on Facebook, including Pet Society, which is the platform's most popular game and enjoyed by more than 11 million people every month. Playfish is backed by Accel Partners and Index Ventures, and has offices in London, San Francisco, Beijing and Tromso, Norway.

Hands-On Mobile

Acquisition in 2008
Hands-On Mobile is a global publisher of mobile lifestyle, games and personalization products targeting all market segments of the mobile handset marketplace. Hands-On Mobile is a private company headquartered in San Francisco, California. It has further offices in San Diego, London and Manchester (UK), Krakow (Poland), Madrid (Spain), Paris (France), Munich (Germany), Beijing and Shangai (China), and Sao Paulo (Brazil).

Bunch

Private Placement in 2020
Bunch Live, Inc. develops Bunch, a party application for multiplayer games. The company’s platform enables users to play games with friends over a group video chat. It also allows developers to integrate the platform into their own games to let players party up with friends and play together. The company was incorporated in 2017 and is based in New York, New York.

Maxis

Acquisition in 1997
Maxis is a video game developer and is a subsidary or Electronic Arts (EA). They're best know for creating the best selling computer game of all time, The Sims.

Cloud Gaming Technology Assets and Personnel of GameFly, Inc.

Merger/Acquisition in 2018
As of May 22, 2018, Cloud Gaming Technology Assets and Personnel of GameFly, Inc. was acquired by Electronic Arts Inc. Cloud Gaming Technology Assets and Personnel of GameFly, Inc. comprises cloud gaming solutions that enables users to play games. The asset is located in Israel.

Popcap Games

Acquisition in 2011
PopCap Games develops, publishes, and operates video games. Its games are available in many platforms, including PC and Mac, iPhone and iPad, Nintendo DS, Xbox 360, Facebook, and more. The company is the creator of award-winning games such as Bejeweled, Zuma, Peggle, and Plants vs. Zombies. Its games have been downloaded over 1.5 billion times by consumers worldwide, and its flagship franchise, Bejeweled, has sold more than 50 million units. PopCap Games was founded in 2000 by Stevie Case and is based in Seattle, Washington.

Studio 33

Acquisition in 2003
Studio 33 is known primarily for games created for the console including Formula One, Newman-Haas Racing, and Destruction Derby Arenas. Those games, developed for other publishers, are not part of the transaction.

KlickNation

Acquisition in 2011
KlickNation in Sacramento, California is a developer of free-to-play role-playing games. It develops and publishes games for social platforms such as Facebook. Create social games on Facebook, specializing in war and RPG games.

Criterion Software Group

Acquisition in 2004
Criterion Software Group develops videogames and the technologies used to make them. The company is popularly known for its RenderWare product portfolio, a middleware technology for the games industry, which includes RenderWare platform: a game development middleware, which comprises an integrated technology suite that provides graphics, physics, AI, and Audio; and RenderWare studio: a game development framework. The company’s games include Burnout, Burnout 2, Burnout 3: Takedown, Burnout Revenge, Black, Burnout Paradise, Need for Speed Hot Pursuit, and Burnout Crash. Criterion Software Group Limited was founded in 1993 and is based in Guildford, United Kingdom. The company was acquired by [Electronic Arts Inc.](https://www.crunchbase.com/organization/electronicarts) in 2004.

Industrial Toys

Acquisition in 2018
Industrial Toys Inc., an independent game studio, develops mobile games for core gamers. The company offers Midnight Star, a re-imagining of the sci-fi shooter for touch devices. The company was incorporated in 2011 and is based in Pasadena, California. As of July 9, 2018, Industrial Toys Inc. operates as a subsidiary of Electronic Arts Inc.

ESN Social Software

Acquisition in 2012
ESN Social Software is a web software company based on their real-time web framework, Planet. Planet is a modern web framework that has been engineered for the requirements found in today's popular web sites. It gives developers a complete development environment to create rich real-time web applications. The Planet software is for example used by several high profile gaming studios. They use Planet to move and share their game events back to the web in real-time - to create an immersive, sharable, social web experience around their games. Planet technology also powers a push service for creating real-time web applications; Beaconpush.com. Offering commercial Planet licenses as well as support, training and consulting, ESN provides a complete solution for creating high-profile web sites.

J2MSoft

Acquisition in 2008
J2MSoft designs and develops online games. The company is based in Seoul, South Korea. As of December 2, 2008, J2MSoft Inc. operates as a subsidiary of Electronic Arts Inc.

Westwood Studios

Acquisition in 1998
Westwood Studios is a computer and game developer that provides real-time strategy, adventure, and role-playing genres. The products of the company are eye of the beholder, the legend of kyrandia, dune, lands of lore, and command and conquer. The company develops VQA which is a file format for video encoding. The VQA format was used in every Westwood game released between 1995 and 2000. Westwood Studios is a U.S.-based company that was founded in 1985 by Louis Castle. It was later acquired by Electronic Arts in 1998.

Bullfrog Productions

Acquisition in 1995
Bullfrog Productions is a game designing company. It operates as a subsidiary of Electronic Arts Inc. The company was founded by Les Edgar in 1987.
Black Box Games is the creators of top-selling sports and racing games.

Headgate Studios

Acquisition in 2006
Headgate Studios is a company that was acquired by Electronic Arts in 2006.

PlayNation

Acquisition in 1999
Playnation Ltd distributes amusement and gaming machines to holiday parks, motorway services, bowling centers, and airports. The company was incorporated in 2012 and is based in Warrington, United Kingdom. As of September 22, 2015, Playnation Ltd operates as a subsidiary of NOVOMATIC UK.