FunPlus
FunPlus is a prominent interactive entertainment company with dual headquarters in the United States and China, employing over 700 staff across eight global offices. The company specializes in the development of mobile games, producing some of the industry's most popular titles. In addition to game development, FunPlus has an esports division known as FunPlus Sports, which oversees the world champion League of Legends team FunPlus Phoenix and organizes various esports tournaments in collaboration with major publishers like Riot Games and Netease. Furthermore, FunPlus Ventures invests in promising teams within the digital entertainment sector, maintaining a diverse equity portfolio that includes companies such as Singularity 6 and Cloud9. Overall, FunPlus is dedicated to delivering engaging gaming experiences through innovative cross-platform game development and intellectual property creation.
Founded by designers of such award-winning indie titles as Journey, What Remains of Edith Finch, Dustforce, Blaseball, and more, Gardens is a game studio focused on growing the future of social play -- lush, living online spaces that bring players together to form lasting relationships and vibrant social player communities, “forever games” that grow and evolve far into the future, and worlds that cultivate lasting memories.
Singularity 6 is a game development studio dedicated to the idea that games can create deeper, more meaningful experiences. At Singularity 6, we explore new styles of game design and tackling difficult technical problems to create worlds that are beautiful and intricate, delivering far more than superficial entertainment or basic wish fulfillment, experiences that becomes a meaningful part of your life.
Founded in 2021. Creating a cross-platform strategy game that is free and fair. Changing how games are made through transparency, data mastery, exceptional taste, and commitment to craft.
Singularity 6 is a game development studio dedicated to the idea that games can create deeper, more meaningful experiences. At Singularity 6, we explore new styles of game design and tackling difficult technical problems to create worlds that are beautiful and intricate, delivering far more than superficial entertainment or basic wish fulfillment, experiences that becomes a meaningful part of your life.
Bunch is the first app that allows its users to play their favorite games with friends over video chat. Its platform is the easiest way for players to discover, play, and share live mobile games with their friends. It was founded in 2017 and is headquartered in New York City, New York.
Candyworks is a cultural and entertainment enterprise integrating research, development, and operation. They emphasized innovative game design and mass casual social games and have been at the forefront of the trend in the field of domestic original casual games. They provide numerous game and entertainment services for players.
Cloud9 is a professional multi-game esports organization. It was founded in May 2013 and is based in Los Angeles, California.
Cloud9 is a professional multi-game esports organization. It was founded in May 2013 and is based in Los Angeles, California.
Next Entertainment is a venture-funded company focused on changing the way people find, watch, and interact with video. Founded by Andy Zhong, Next Entertainment provides MeMe, a mobile app that leverages a live broadcast platform to enable anyone to stream, interact with their audience, build a following, and get paid to do it. Viewers on MeMe can interact with performers and other viewers, showing their support, and increasing their own following and profile along the way.
XII Braves is staffed with highly talented and motivated veterans who have previously worked on AAA mobile games. As a young new face in the industry, XII Braves enjoys the freedom of unbridled creativity. XII Braves' headquarters in Singapore serves as a hub for core development, creation, and a launch pad to bring its products to audiences around the world. XII Braves has also established additional teams for game operations and production overseas.
Maestro is a platform based in San Francisco that empowers broadcasters to create engaging video experiences for their audiences. It offers a white-label solution for enterprise live streamers, enabling them to own, engage, and monetize their viewers effectively. The platform features tools designed to drive audience interaction at critical moments while capturing user data for analytics and marketing purposes. Notable customers include major companies such as Microsoft, PlayStation, and Capcom, highlighting Maestro's capability to serve high-profile clients in the entertainment and gaming industries.
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