Smart Education
Venture Round in 2024
Smart Education develops educational apps focused on making learning fun and interactive. Its flagship product, Rhythm Book, is a music app for children that teaches rhythm through tapping along with popular songs. Available on iOS devices, it offers over 100 songs in English and Japanese, with additional content available for purchase via the internet.
Backpackr
Series C in 2020
Backpackr Inc. is a software development company based in Seoul, South Korea, specializing in mobile applications for Apple devices. Founded in 2012, the company offers a diverse portfolio of applications designed to enhance user experience and functionality. Its products include Good Sleep, which aids users in achieving restful sleep; Quick Search, a tool for efficient information retrieval; Quick Message + for seamless communication; Quick Dial + for simplified calling; Smart Photo Organizer for managing digital photos and videos; Star Wallpapers for personalized wallpaper creation; and Ringtones Plus+ for customizing ringtones. In addition to its application development, Backpackr operates an online app store that allows users to purchase a variety of smartphone applications.
Backpackr
Series B in 2018
Backpackr Inc. is a software development company based in Seoul, South Korea, specializing in mobile applications for Apple devices. Founded in 2012, the company offers a diverse portfolio of applications designed to enhance user experience and functionality. Its products include Good Sleep, which aids users in achieving restful sleep; Quick Search, a tool for efficient information retrieval; Quick Message + for seamless communication; Quick Dial + for simplified calling; Smart Photo Organizer for managing digital photos and videos; Star Wallpapers for personalized wallpaper creation; and Ringtones Plus+ for customizing ringtones. In addition to its application development, Backpackr operates an online app store that allows users to purchase a variety of smartphone applications.
Translimit
Venture Round in 2017
Translimit is a mobile game developer based in Shibuya-ku, Tokyo, focused on creating smartphone games and experiences for brain training, puzzles, strategy and sports. The company is known for BrainWars, a mobile quiz game that pits players against each other. Founded in 2014, Translimit was established by Hiroki Takaba and Takuma Kudo, who had previously worked on CyberAgent projects such as Ameba Pico and Girl Friend BETA. The team has been involved with the Movida Japan incubation program in Tokyo, and its games target Android and iOS devices, with an emphasis on accessible, casual play and, per PitchBook, an interest in the metaverse.
Wonderplanet
Venture Round in 2016
Founded in 2012, Wonderplanet specializes in designing and developing native language applications and games for smartphones and tablets. Its offerings include 2D and 3D games for iOS and Android platforms.
Wonderplanet
Series D in 2016
Founded in 2012, Wonderplanet specializes in designing and developing native language applications and games for smartphones and tablets. Its offerings include 2D and 3D games for iOS and Android platforms.
Idecca Inc. specializes in developing advanced indoor positioning solutions for iOS and Android platforms. Founded in 2013 and based in Palo Alto, California, the company focuses on creating technologies that allow users to pinpoint their exact indoor locations and analyze customer movement patterns. In addition to its core positioning services, Idecca has developed an automatic multimedia guide application, enabling museum visitors to utilize their own smartphones for enhanced navigation without the need for additional equipment. The company is committed to innovation and aims to leverage its indoor positioning technology for various applications, including military precision. Through its dedicated research and development efforts, Idecca strives to deliver high-quality products that provide clients with a competitive edge in the market while contributing to societal benefits and national competitiveness.
Wonderplanet
Venture Round in 2015
Founded in 2012, Wonderplanet specializes in designing and developing native language applications and games for smartphones and tablets. Its offerings include 2D and 3D games for iOS and Android platforms.
Live Aid
Venture Round in 2015
Live Aid is a Tokyo-based company that specializes in developing applications for smartphones and web services. It creates innovative solutions for both Android and iPhone devices, enhancing advertisement delivery through its product AID. In addition to app development, Live Aid focuses on providing systems that deliver up-to-date information and engaging content across various genres of virtual reality. The company also offers features that facilitate check-in processes, including guest identity verification and key handover services. Through its diverse offerings, Live Aid aims to improve user experience and connectivity in the digital landscape.
3rdKind
Venture Round in 2014
3rdKind Inc. is a Tokyo-based smartphone game publisher established in 2011. The company specializes in assisting overseas game developers with marketing, localization, and cultural adaptation to effectively penetrate the Japanese market. Its services encompass a range of support functions, including publicity, sales forecasting, and promotional activities, ensuring that games are tailored and marketed appropriately for local audiences. 3rdKind collaborates with partners such as the mobile operator KDDI to distribute games across major Japanese app stores, including App Store and Google Play. By providing comprehensive digital marketing services, 3rdKind aims to facilitate the successful launch and distribution of mobile gaming applications, helping clients expand their business in Japan.
Between is a mobile application developed by VCNC, a South Korean company founded in 2011. The app is designed specifically for couples, allowing them to create, share, and preserve their special moments together. By focusing on enhancing offline social relationships, Between offers a private space for couples to communicate, share photos, and document important milestones. It is available for download on both the iTunes Store and Google Play Market, making it accessible to a wide audience. Through its user-friendly interface, Between aims to strengthen emotional connections between partners by providing tools that facilitate meaningful interactions and memories.
Between is a mobile application developed by VCNC, a South Korean company founded in 2011. The app is designed specifically for couples, allowing them to create, share, and preserve their special moments together. By focusing on enhancing offline social relationships, Between offers a private space for couples to communicate, share photos, and document important milestones. It is available for download on both the iTunes Store and Google Play Market, making it accessible to a wide audience. Through its user-friendly interface, Between aims to strengthen emotional connections between partners by providing tools that facilitate meaningful interactions and memories.
Plumzi, Inc. is a developer of a story-driven entertainment technology platform designed for tablets and smartphones, offering an interactive experience for children. The platform enables users to engage with characters and influence the narrative through touch, voice, and tilt interactions. This innovative approach allows studios and creators to author and stream "appisodes," a unique format of entertainment suited for tablets, smartphones, smart TVs, and virtual reality headsets. Established in 2012, Plumzi is headquartered in Redwood City, California.
3rdKind
Venture Round in 2013
3rdKind Inc. is a Tokyo-based smartphone game publisher established in 2011. The company specializes in assisting overseas game developers with marketing, localization, and cultural adaptation to effectively penetrate the Japanese market. Its services encompass a range of support functions, including publicity, sales forecasting, and promotional activities, ensuring that games are tailored and marketed appropriately for local audiences. 3rdKind collaborates with partners such as the mobile operator KDDI to distribute games across major Japanese app stores, including App Store and Google Play. By providing comprehensive digital marketing services, 3rdKind aims to facilitate the successful launch and distribution of mobile gaming applications, helping clients expand their business in Japan.