Hartmann Capital is a frontier-tech investment firm, seeking out opportunities that produce global paradigm shifts, such as Digital Assets, VR/AR, AI, space, and transhumanism. In early 2018, Hartmann Capital launched its inaugural long-biased, multi-strategy crypto asset hedge fund, Hartmann Digital Assets. The fund is renown for its long/short, thematic, event-driven, and activist investing in the digital assets ecosystem. Since 2020, Hartmann Capital runs a pure prop arm, Hartmann Ventures, which has has made long term investments in both digital assets and spacetech (Starbridge, Space Capital, Axiom, Lynk) In October 2021, Hartmann Capital launched its second fund, Hartmann Metaverse Ventures I, a pure metaverse venture fund, focused on investing into the infrastructure, content, and access points of the metaverse.
Squido Studio is a pioneering video game company specializing in the development of virtual reality (VR) games. It revives classic gaming experiences by offering immersive VR titles, featuring intuitive locomotion mechanics for running, jumping, and climbing using hands. Players can explore diverse, colorful worlds, uncover secrets, and enjoy mini-games while reclaiming desecrated underworlds.
Cognitive3D
Series A in 2024
Cognitive3D specializes in 3D spatial analytics, focusing on the measurement and analysis of human behavior within virtual, augmented, and mixed reality environments. The platform captures and aggregates data from these experiences, providing brands with actionable insights that enhance product development and training outcomes. Its technology features tools such as heat mapping and user segmentation, allowing for seamless background data collection and analysis. By offering a new framework for understanding user behavior, Cognitive3D empowers companies to optimize user engagement and make informed decisions that drive product advancement.
Sinn Studio
Venture Round in 2024
Sinnott Studio, based in Toronto, specializes in developing award-winning, extra-reality (XR) combat games focused on melee fighting. Their innovative solutions cater to both single and multiplayer experiences, pushing the boundaries of the gaming sector.
VictoryXR
Series A in 2023
VictoryXR is a company focused on developing virtual reality educational products that enhance traditional learning experiences. Its platform offers interactive and experiential learning opportunities, including virtual field trips, games, and instructional stories, all accessible through virtual reality headsets. By providing immersive coaching and activities, VictoryXR aims to improve educational outcomes for students and the broader educational community.
Tripp
Convertible Note in 2023
Tripp Inc. is a company focused on developing a digital psychedelic wellness platform that utilizes virtual and augmented reality to enhance emotional well-being. Founded in 2016 and headquartered in Los Angeles, California, with a satellite office in Chicago, the company creates immersive experiences that combine audio, visual elements, and gameplay mechanics to promote mindfulness and transformation. Tripp’s offerings are informed by scientific research indicating that interactive digital experiences can positively influence brain function. Through its platform, the company delivers wellness solutions designed to help users manage their emotions, reduce stress and anxiety, and achieve a state of calm and focus.
ShapesXR
Seed Round in 2023
ShapesXR enables users to instantly create fully immersive scenes and populate them with crucial artifacts which were previously impossible for people without the time and resources to develop costly physical environments, mock-ups, or experience laboratories.
LIV
Secondary Market in 2022
LIV Inc, established in 2013 and headquartered in Prague, Czech Republic, specializes in developing virtual reality (VR) software for gaming and live streaming. The company, previously known as LIV Net Inc, empowers VR content creators to engage audiences in real-time, transforming passive viewers into active participants. LIV's platform, launched in 2018, has facilitated over 1.5 billion views, redefining live-streamed gaming content.
Neurable
Series A in 2022
Neurable Inc. is a neurotechnology company based in Cambridge, Massachusetts, founded in 2016. The company focuses on developing artificial intelligence software that translates brain activity into actionable insights, allowing users to control software and devices solely with their thoughts. Neurable's technology facilitates various applications, including gaming, operating toys, and driving vehicles, as well as enhancing experiences in virtual and augmented reality. By leveraging patented signal processing methods and a multidisciplinary approach that combines neuroscience, biology, statistics, and machine learning, Neurable aims to create high-performance brain-computer interfaces that are accessible and user-friendly.
Decentral Games
Secondary Market in 2022
Decentral Games develops ICE Poker, a pioneering metaverse-native poker game that emphasizes player autonomy through self-custody and the delegation of virtual wearables. The company specializes in non-custodial virtual casinos, creating deployable assets that enable landowners to monetize foot traffic via a blockchain-based revenue-sharing model. This approach allows gamers to engage in multiplayer casino games that are provably fair and set in immersive 3D virtual environments, combining the excitement of online gaming with innovative economic opportunities.
AEXLAB
Series A in 2022
AEXLAB is a developer of virtual reality gaming experiences, specializing in creating immersive and interactive games that emphasize tactical gunplay and combat. The company is dedicated to delivering high-quality, engaging content that meets the needs of gamers seeking meaningful entertainment. By leveraging cutting-edge technology, AEXLAB has established a strong presence in the gaming industry, attracting partnerships with major names in esports and media. Its focus on providing social gaming experiences enhances player engagement and fosters community interaction within the virtual environment.
Redpill VR
Series B in 2022
Red Pill VR Inc. is a Los Angeles-based company founded in 2014 that specializes in creating and distributing music experiences within virtual reality. The company focuses on developing a platform that promotes social interactivity and creativity through immersive virtual reality environments. By offering live music performances and events, Red Pill VR connects users in dynamic ways, allowing for a unique blend of music, creativity, and art. Their platform supports easy distribution and monetization of content generated by both consumers and developers, enhancing the overall experience of virtual reality music engagements. Through its innovative approach, Red Pill VR aims to transform the future of music experiences in a virtual space.
Subpac
Corporate Round in 2018
SUBPAC is a leading company in high-fidelity tactile audio technology, offering innovative solutions that enhance the audio experience across various fields, including music, gaming, virtual reality, cinema, and automotive applications. The company's unique technology transfers low sound frequencies directly to the user's body, providing a new physical dimension to sound. This capability allows creators and licensing partners to optimize their audio for deeper audience engagement. With a presence in major cities such as Los Angeles, San Francisco, Montreal, and London, SUBPAC is supported by a prominent team of investors and strategic partners, including notable figures from the music and sports industries. Their powerful hardware and software platform aims to revolutionize how sound is experienced, making it an essential tool for music producers and creators in various entertainment sectors.
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