Bit Odd
Seed Round in 2024
Bit Odd specializes in creating handcrafted game toys and engaging online games, focusing on delivering unique and entertaining experiences. The company aims to evoke a sense of wonder and creativity through its diverse offerings, which include both physical game toys and interactive mobile games. By fostering an enjoyable gaming environment, Bit Odd allows players to connect and have fun with friends in a distinctive way. For inquiries, the company is accessible via telephone and email.
Bit Odd
Seed Round in 2022
Bit Odd specializes in creating handcrafted game toys and engaging online games, focusing on delivering unique and entertaining experiences. The company aims to evoke a sense of wonder and creativity through its diverse offerings, which include both physical game toys and interactive mobile games. By fostering an enjoyable gaming environment, Bit Odd allows players to connect and have fun with friends in a distinctive way. For inquiries, the company is accessible via telephone and email.
Sanlo is a financial services provider focused on supporting gaming and app companies in managing their finances and securing growth capital. With a strong understanding of the unique challenges faced by game developers, Sanlo offers specialized products and services designed to simplify the business aspects of gaming ventures. Their offerings include guidance, access to technology, and tools that empower clients to achieve scalable growth while maintaining financial health. By addressing the specific needs of the gaming industry, Sanlo enables developers to concentrate on creating engaging gaming experiences.
Backbone offers a mobile gaming controller that is cloud-gaming and remote-play compatible. It is a low-power, low-latency gaming device that works with the iPhone and does not require charging, allowing for responsive gaming anywhere. Backbone allows gamers to simply snap their phone into the Backbone One controller, launch the Backbone App, and begin playing mobile, console, or PC games from any location.
Dream Games
Series C in 2022
Dream Games is a mobile gaming company based in Istanbul, Turkey, founded in 2019. The company focuses on developing high-quality, scalable interactive mobile games that aim to provide immersive and competitive experiences for users. By blending technology and creativity, Dream Games specializes in casual and multiplayer video games, ensuring that its titles are engaging and enjoyable for players over the long term.
Rec Room
Venture Round in 2021
Rec Room Inc., founded in 2016 and based in Seattle, Washington, operates an online platform that serves as a virtual social club where users can create and play games with friends. The company focuses on augmented and virtual reality experiences, facilitating social interactions and multiplayer gameplay. Its application allows users to engage in a virtual environment, enabling them to chat, meet, and socialize with others globally. Rec Room aims to build a vibrant community centered around gaming and social engagement.
Dream Games
Series B in 2021
Dream Games is a mobile gaming company based in Istanbul, Turkey, founded in 2019. The company focuses on developing high-quality, scalable interactive mobile games that aim to provide immersive and competitive experiences for users. By blending technology and creativity, Dream Games specializes in casual and multiplayer video games, ensuring that its titles are engaging and enjoyable for players over the long term.
Immersive Gamebox
Series A in 2021
Immersive Gamebox is an innovative entertainment platform based in London, England, that offers immersive team adventures through interactive digital smart rooms. Established in 2018, the company utilizes advanced technologies such as projection mapping, touch screens, motion tracking, and surround sound to create unique adventure pods. These GameBox Adventure pods are designed to foster group interaction and bonding, providing a novel form of digital group entertainment. By combining cutting-edge technology with engaging gameplay, Immersive Gamebox aims to bring people together for shared experiences in a fun and interactive environment.
Sanlo is a financial services provider focused on supporting gaming and app companies in managing their finances and securing growth capital. With a strong understanding of the unique challenges faced by game developers, Sanlo offers specialized products and services designed to simplify the business aspects of gaming ventures. Their offerings include guidance, access to technology, and tools that empower clients to achieve scalable growth while maintaining financial health. By addressing the specific needs of the gaming industry, Sanlo enables developers to concentrate on creating engaging gaming experiences.
Rec Room Inc., founded in 2016 and based in Seattle, Washington, operates an online platform that serves as a virtual social club where users can create and play games with friends. The company focuses on augmented and virtual reality experiences, facilitating social interactions and multiplayer gameplay. Its application allows users to engage in a virtual environment, enabling them to chat, meet, and socialize with others globally. Rec Room aims to build a vibrant community centered around gaming and social engagement.
Dream Games
Series A in 2021
Dream Games is a mobile gaming company based in Istanbul, Turkey, founded in 2019. The company focuses on developing high-quality, scalable interactive mobile games that aim to provide immersive and competitive experiences for users. By blending technology and creativity, Dream Games specializes in casual and multiplayer video games, ensuring that its titles are engaging and enjoyable for players over the long term.
Rec Room Inc., founded in 2016 and based in Seattle, Washington, operates an online platform that serves as a virtual social club where users can create and play games with friends. The company focuses on augmented and virtual reality experiences, facilitating social interactions and multiplayer gameplay. Its application allows users to engage in a virtual environment, enabling them to chat, meet, and socialize with others globally. Rec Room aims to build a vibrant community centered around gaming and social engagement.
Discord is a communication platform that offers voice, video, and text services, enabling users to connect with friends and communities. Originally designed for gamers, it has evolved to serve a broader audience, including local clubs, art groups, and study sessions. The platform supports voice-over-internet protocol and texting, ensuring seamless communication across desktops and mobile devices. This versatility allows users to engage in conversations and activities without compromising performance, particularly for gamers who require uninterrupted communication while playing. Discord's focus on community interaction has made it a popular choice for diverse groups seeking to collaborate and socialize online.
Bigger Games
Seed Round in 2020
Bigger Games is a mobile gaming company founded in 2019, dedicated to developing casual games that appeal to a broad audience. The company's online gaming platform features a diverse selection of entertaining games available for download from various application stores. By focusing on creating engaging and accessible gaming experiences, Bigger Games aims to attract players who enjoy regular gameplay, allowing them to connect and enjoy games with their friends.
Discord is a communication platform that offers voice, video, and text services, enabling users to connect with friends and communities. Originally designed for gamers, it has evolved to serve a broader audience, including local clubs, art groups, and study sessions. The platform supports voice-over-internet protocol and texting, ensuring seamless communication across desktops and mobile devices. This versatility allows users to engage in conversations and activities without compromising performance, particularly for gamers who require uninterrupted communication while playing. Discord's focus on community interaction has made it a popular choice for diverse groups seeking to collaborate and socialize online.
Immersive Gamebox
Series A in 2020
Immersive Gamebox is an innovative entertainment platform based in London, England, that offers immersive team adventures through interactive digital smart rooms. Established in 2018, the company utilizes advanced technologies such as projection mapping, touch screens, motion tracking, and surround sound to create unique adventure pods. These GameBox Adventure pods are designed to foster group interaction and bonding, providing a novel form of digital group entertainment. By combining cutting-edge technology with engaging gameplay, Immersive Gamebox aims to bring people together for shared experiences in a fun and interactive environment.
Rec Room Inc., founded in 2016 and based in Seattle, Washington, operates an online platform that serves as a virtual social club where users can create and play games with friends. The company focuses on augmented and virtual reality experiences, facilitating social interactions and multiplayer gameplay. Its application allows users to engage in a virtual environment, enabling them to chat, meet, and socialize with others globally. Rec Room aims to build a vibrant community centered around gaming and social engagement.
Immersive Gamebox
Seed Round in 2019
Immersive Gamebox is an innovative entertainment platform based in London, England, that offers immersive team adventures through interactive digital smart rooms. Established in 2018, the company utilizes advanced technologies such as projection mapping, touch screens, motion tracking, and surround sound to create unique adventure pods. These GameBox Adventure pods are designed to foster group interaction and bonding, providing a novel form of digital group entertainment. By combining cutting-edge technology with engaging gameplay, Immersive Gamebox aims to bring people together for shared experiences in a fun and interactive environment.
Discord is a communication platform that offers voice, video, and text services, enabling users to connect with friends and communities. Originally designed for gamers, it has evolved to serve a broader audience, including local clubs, art groups, and study sessions. The platform supports voice-over-internet protocol and texting, ensuring seamless communication across desktops and mobile devices. This versatility allows users to engage in conversations and activities without compromising performance, particularly for gamers who require uninterrupted communication while playing. Discord's focus on community interaction has made it a popular choice for diverse groups seeking to collaborate and socialize online.
Gamee
Convertible Note in 2018
GAMEE is a high-engagement gaming platform that allows users to complete game missions, participate in tournaments, and earn prizes. Founded in 2015 by Jan Castek, Bozena Rezab, Miroslav Chmelka, and Lukas Stibor, the platform aims to integrate blockchain technology into mainstream gaming, rewarding players for their skills, effort, and loyalty. It offers a social casual gaming experience where users can access a wide array of proprietary games through its website and mobile applications, as well as via instant messenger bots. In 2020, GAMEE was acquired by Animoca Brands, further enhancing its position in the gaming industry. The platform encourages user engagement by providing tokenized rewards, making it a unique destination for casual gamers.
Drivetime
Seed Round in 2018
Drivetime, Inc. is a company based in San Francisco, California, that specializes in designing and developing interactive audio games for the entertainment industry. Founded in 2018, Drivetime offers a unique online platform that allows users to engage in trivia and other games while driving, promoting a hands-free and non-distracting gameplay experience. This innovative approach enables players to connect with friends, family, and co-workers through voice-driven challenges, making driving time more enjoyable and interactive.
Ubiquity6
Series B in 2018
Ubiquity6, Inc. is a company that specializes in creating a platform for shared augmented reality (AR) experiences anchored in the physical world. Founded in 2017 and based in San Francisco, California, Ubiquity6 leverages computer vision technology to facilitate the development of persistent, massively multiplayer AR environments. This innovative platform enhances communication by allowing users to blend real-world interactions with virtual elements, effectively combining augmented and virtual reality applications. The company's focus is on transforming how individuals engage with each other and their surroundings through immersive digital experiences.
Roblox is an online gaming and entertainment platform that fosters virtual interactions and shared experiences among users. Founded in 2004 by David Baszucki and Erik Cassel, it is headquartered in San Mateo, California. The platform allows users to create and explore immersive 3D environments, enabling them to play, learn, and socialize. It is particularly popular among audiences under the age of 18, ranking as one of the top entertainment destinations for this demographic based on engagement metrics. The vast array of interactive experiences is developed by a global community of creators utilizing Roblox Studio, a desktop design tool provided by the platform. Roblox's growth is largely driven by word-of-mouth, with millions of new users joining each month, highlighting the strong community aspect of the platform.
Teatime Games
Series A in 2018
Teatime Games Inc., founded in 2017 and based in Reykjavik, Iceland, specializes in designing and developing a social gaming platform that reinvents traditional gaming experiences. The company focuses on creating online mobile games that facilitate user interaction, allowing players to engage with one another through built-in video chat features while playing. This emphasis on social connectivity enhances the gaming experience by promoting face-to-face interactions, making it a unique offering in the gaming industry.
Discord is a communication platform that offers voice, video, and text services, enabling users to connect with friends and communities. Originally designed for gamers, it has evolved to serve a broader audience, including local clubs, art groups, and study sessions. The platform supports voice-over-internet protocol and texting, ensuring seamless communication across desktops and mobile devices. This versatility allows users to engage in conversations and activities without compromising performance, particularly for gamers who require uninterrupted communication while playing. Discord's focus on community interaction has made it a popular choice for diverse groups seeking to collaborate and socialize online.
Ubiquity6
Series A in 2018
Ubiquity6, Inc. is a company that specializes in creating a platform for shared augmented reality (AR) experiences anchored in the physical world. Founded in 2017 and based in San Francisco, California, Ubiquity6 leverages computer vision technology to facilitate the development of persistent, massively multiplayer AR environments. This innovative platform enhances communication by allowing users to blend real-world interactions with virtual elements, effectively combining augmented and virtual reality applications. The company's focus is on transforming how individuals engage with each other and their surroundings through immersive digital experiences.
Kano Computing Limited specializes in developing educational kits and a coding platform aimed at children and young learners. Founded in 2013 and based in London, the company provides a range of do-it-yourself hardware kits that allow users to create games, synthesize music, and animate characters. Its offerings include the Motion Sensor Kit, which uses a USB sensor to translate physical movements into data, enhancing the learning experience. Kano's products are designed to teach users about computers and coding through engaging, hands-on projects, fostering creativity and essential coding skills. The company sells its kits online and also exports its products internationally, making its educational tools accessible to a global audience.
Supersolid
Series A in 2017
Supersolid Ltd. is a mobile games studio based in London, United Kingdom, founded in 2012. The company specializes in creating engaging mobile games for both children and adults, targeting the growing market of casual gamers. Supersolid has released three notable titles to date: 'Super Penguins', which has achieved over 10 million downloads and gained significant popularity in Korea; 'Adventure Town', which has received strong reviews and attracted millions of players across multiple platforms; and 'Pororo Penguin Run', featuring characters from the award-winning animated series. Supersolid's team comprises experienced professionals from the gaming industry, having previously developed over 70 titles, including several award-winning games. The studio is currently working on its fourth game, continuing its commitment to delivering immersive gaming experiences that foster engagement among players.
Teatime Games
Seed Round in 2017
Teatime Games Inc., founded in 2017 and based in Reykjavik, Iceland, specializes in designing and developing a social gaming platform that reinvents traditional gaming experiences. The company focuses on creating online mobile games that facilitate user interaction, allowing players to engage with one another through built-in video chat features while playing. This emphasis on social connectivity enhances the gaming experience by promoting face-to-face interactions, making it a unique offering in the gaming industry.
Super Evil Megacorp
Series D in 2017
Super Evil Megacorp is a developer of gaming platforms that focuses on creating high-quality video games for mobile devices and tablets. The company aims to deliver category-defining multiplayer experiences tailored for touchscreen users, emphasizing graphical fidelity and engaging gameplay. Its platform enables users to enjoy both single and multiplayer games, featuring special effects and a commitment to technical and design excellence. Through its innovative approach, Super Evil Megacorp seeks to foster shared gameplay moments among players, enhancing the overall gaming experience.
GAMEE is a high-engagement gaming platform that allows users to complete game missions, participate in tournaments, and earn prizes. Founded in 2015 by Jan Castek, Bozena Rezab, Miroslav Chmelka, and Lukas Stibor, the platform aims to integrate blockchain technology into mainstream gaming, rewarding players for their skills, effort, and loyalty. It offers a social casual gaming experience where users can access a wide array of proprietary games through its website and mobile applications, as well as via instant messenger bots. In 2020, GAMEE was acquired by Animoca Brands, further enhancing its position in the gaming industry. The platform encourages user engagement by providing tokenized rewards, making it a unique destination for casual gamers.
Armada Interactive
Seed Round in 2017
Armada Interactive Oy, established in 2015 and based in Helsinki, Finland, specializes in developing high-quality mobile games. The company focuses on creating innovative, challenging, and entertaining born-mobile AAA, freemium, and real-time multiplayer games. Their games are distinguished by their AAA visual fidelity, synchronous PvP, 3D console graphics, and eSports potential, aiming to push the boundaries of mobile gaming and provide global gaming experiences.
Hutch Games Ltd. is a video game developer based in London, United Kingdom, established in 2011. The company specializes in creating action-packed, visually engaging racing games for mobile platforms, focusing on user experience and community feedback. Hutch's games are designed to be free-to-play and are continuously refined through player data and feedback, ensuring they resonate with their audience. The company emphasizes teamwork and encourages a culture of learning and problem-solving among its employees, fostering an environment where creativity can thrive. In addition to its London headquarters, Hutch is expanding its teams in Brighton and Nova Scotia, Canada, as it continues to build a portfolio of games that are accessible and enjoyable for players worldwide.
Roblox is an online gaming and entertainment platform that fosters virtual interactions and shared experiences among users. Founded in 2004 by David Baszucki and Erik Cassel, it is headquartered in San Mateo, California. The platform allows users to create and explore immersive 3D environments, enabling them to play, learn, and socialize. It is particularly popular among audiences under the age of 18, ranking as one of the top entertainment destinations for this demographic based on engagement metrics. The vast array of interactive experiences is developed by a global community of creators utilizing Roblox Studio, a desktop design tool provided by the platform. Roblox's growth is largely driven by word-of-mouth, with millions of new users joining each month, highlighting the strong community aspect of the platform.
Discord is a communication platform that offers voice, video, and text services, enabling users to connect with friends and communities. Originally designed for gamers, it has evolved to serve a broader audience, including local clubs, art groups, and study sessions. The platform supports voice-over-internet protocol and texting, ensuring seamless communication across desktops and mobile devices. This versatility allows users to engage in conversations and activities without compromising performance, particularly for gamers who require uninterrupted communication while playing. Discord's focus on community interaction has made it a popular choice for diverse groups seeking to collaborate and socialize online.
Anki, Inc. is a consumer robotics and artificial intelligence company based in San Francisco, California, founded in 2010 by graduates of the Carnegie Mellon Robotics Institute. The company specializes in creating interactive consumer entertainment products that integrate advanced robotics and AI technology. Anki's notable offerings include Vector, a home assistant robot, and Anki Overdrive, a battle racing system featuring customizable robotic cars. The initial product, Anki DRIVE, gained significant popularity after its debut at the 2013 Apple Worldwide Developers Conference, leading to a successful launch in the United States and the United Kingdom. Following this success, Anki Overdrive was introduced in 2015, enhancing the gaming experience with modular tracks and improved car designs. Anki aims to build robots that foster relationships with users, performing reliably in everyday home settings while providing an engaging and innovative experience.
Armada Interactive
Seed Round in 2016
Armada Interactive Oy, established in 2015 and based in Helsinki, Finland, specializes in developing high-quality mobile games. The company focuses on creating innovative, challenging, and entertaining born-mobile AAA, freemium, and real-time multiplayer games. Their games are distinguished by their AAA visual fidelity, synchronous PvP, 3D console graphics, and eSports potential, aiming to push the boundaries of mobile gaming and provide global gaming experiences.
FACEIT is a gaming platform designed for online multiplayer player-versus-player gamers, boasting over ten million users and twelve million gaming sessions each month. The platform facilitates participation in tournaments and leagues for both virtual and real-world prizes through its automated tournament management and matchmaking technology. It provides game developers with tools to enhance the esports ecosystem, enabling them to integrate user-friendly matchmaking and tournament features into their games. By promoting competitive play across various skill levels, FACEIT aims to create an inclusive environment for gamers while supporting publishers and third-party organizers in building their competitive communities. Founded in 2011, FACEIT is based in London, England.
Super Evil Megacorp
Series B in 2015
Super Evil Megacorp is a developer of gaming platforms that focuses on creating high-quality video games for mobile devices and tablets. The company aims to deliver category-defining multiplayer experiences tailored for touchscreen users, emphasizing graphical fidelity and engaging gameplay. Its platform enables users to enjoy both single and multiplayer games, featuring special effects and a commitment to technical and design excellence. Through its innovative approach, Super Evil Megacorp seeks to foster shared gameplay moments among players, enhancing the overall gaming experience.
Ministry of Games - MOG
Seed Round in 2015
Ministry of Games is a mobile game development studio that designs and develops games focused on experience. It aims to bring RPGs to mobile platforms. The company is backed by Initial Capital, Index Ventures, Sunstone Capital, Proxy Ventures, Henric Suuronen, Markus Pasula, and Tekes. Ministry of Games was founded in 2014 and is based in Helsinki, Finland.
Anki, Inc. is a consumer robotics and artificial intelligence company based in San Francisco, California, founded in 2010 by graduates of the Carnegie Mellon Robotics Institute. The company specializes in creating interactive consumer entertainment products that integrate advanced robotics and AI technology. Anki's notable offerings include Vector, a home assistant robot, and Anki Overdrive, a battle racing system featuring customizable robotic cars. The initial product, Anki DRIVE, gained significant popularity after its debut at the 2013 Apple Worldwide Developers Conference, leading to a successful launch in the United States and the United Kingdom. Following this success, Anki Overdrive was introduced in 2015, enhancing the gaming experience with modular tracks and improved car designs. Anki aims to build robots that foster relationships with users, performing reliably in everyday home settings while providing an engaging and innovative experience.
JuiceBox Games
Seed Round in 2014
JuiceBox Games, Inc., founded in 2012 and headquartered in San Francisco, California, specializes in the development and marketing of mobile games. The company was established by Michael Martinez, Jason McGuirk, and Zak Pytlak with the aim of creating immersive gaming experiences that are both engaging and user-friendly. JuiceBox Games draws inspiration from Asian card-based games and popular culture, notably HBO's "Game of Thrones." Their flagship game, HonorBound, allows players to assemble a team of heroes to explore a fantasy world, conquer territories, and compete against other players in asynchronous multiplayer challenges. The company emphasizes the importance of passionate teams in creating exceptional games that resonate with players.
Happylatte
Series A in 2014
Happylatte is a mobile game developer based in Beijing, China, established in 2008. The company specializes in creating multiplayer social mobile games that cater to modern smartphone users. Its notable titles include Days of Crime, High Noon 2, and High Noon, which have achieved significant popularity, resulting in over 10 million downloads and millions of active users each month. Happylatte focuses on blending free-to-play mechanics with engaging social interactions, positioning itself effectively within the competitive mobile gaming market.
Hutch Games Ltd. is a video game developer based in London, United Kingdom, established in 2011. The company specializes in creating action-packed, visually engaging racing games for mobile platforms, focusing on user experience and community feedback. Hutch's games are designed to be free-to-play and are continuously refined through player data and feedback, ensuring they resonate with their audience. The company emphasizes teamwork and encourages a culture of learning and problem-solving among its employees, fostering an environment where creativity can thrive. In addition to its London headquarters, Hutch is expanding its teams in Brighton and Nova Scotia, Canada, as it continues to build a portfolio of games that are accessible and enjoyable for players worldwide.
Supersolid
Venture Round in 2013
Supersolid Ltd. is a mobile games studio based in London, United Kingdom, founded in 2012. The company specializes in creating engaging mobile games for both children and adults, targeting the growing market of casual gamers. Supersolid has released three notable titles to date: 'Super Penguins', which has achieved over 10 million downloads and gained significant popularity in Korea; 'Adventure Town', which has received strong reviews and attracted millions of players across multiple platforms; and 'Pororo Penguin Run', featuring characters from the award-winning animated series. Supersolid's team comprises experienced professionals from the gaming industry, having previously developed over 70 titles, including several award-winning games. The studio is currently working on its fourth game, continuing its commitment to delivering immersive gaming experiences that foster engagement among players.
Anki, Inc. is a consumer robotics and artificial intelligence company based in San Francisco, California, founded in 2010 by graduates of the Carnegie Mellon Robotics Institute. The company specializes in creating interactive consumer entertainment products that integrate advanced robotics and AI technology. Anki's notable offerings include Vector, a home assistant robot, and Anki Overdrive, a battle racing system featuring customizable robotic cars. The initial product, Anki DRIVE, gained significant popularity after its debut at the 2013 Apple Worldwide Developers Conference, leading to a successful launch in the United States and the United Kingdom. Following this success, Anki Overdrive was introduced in 2015, enhancing the gaming experience with modular tracks and improved car designs. Anki aims to build robots that foster relationships with users, performing reliably in everyday home settings while providing an engaging and innovative experience.
Supercell
Series B in 2013
Supercell is a mobile game developer based in Helsinki, Finland, with additional operations in San Francisco. Founded in 2012 by experienced industry veterans, the company focuses on creating games designed for tablets and touch devices. Supercell adopts a unique approach by empowering small, independent teams to develop engaging games that appeal to a broad audience and are intended to be played for years. The company's notable titles include Clash Royale, Boom Beach, Clash of Clans, and Hay Day, which span various genres such as combat strategy and farming. By prioritizing user engagement and social interaction, Supercell aims to provide enjoyable gaming experiences across multiple platforms, specifically targeting both iOS and Android users.
Grey Area
Series A in 2011
Grey Area specializes in developing innovative gaming experiences for mobile and tablet devices. Recognized as one of the top app companies globally by Flurry, it has earned accolades for its contributions to the gaming industry, including being listed among the top 20 European tech startups by GigaOM and being named one of Europe's 100 Hottest Startups by Wired Magazine in 2012. The company focuses on creating engaging and unique games that redefine categories within the mobile gaming market.
Playfish is a developer and publisher of social games designed for interactive play among friends on platforms like Facebook, MySpace, and mobile devices. The company has achieved significant success, with each of its games ranking among the top 10 on Facebook. Notably, Pet Society has emerged as the most popular game on the platform, attracting over 11 million monthly users. In addition to game development, Playfish offers advertising opportunities, including in-game video advertisements and sponsorship packages. The company is supported by Accel Partners and Index Ventures and operates offices in London, San Francisco, Beijing, and Tromso, Norway.
Panther Express
Series B in 2008
Panther Express, Inc. is a content delivery network based in New York, founded in 2005. The company specializes in enhancing content loading performance for internet site visitors globally. It serves a wide range of internet businesses by delivering multimedia content and offers tailored solutions for various sectors, including advertising, e-commerce, gaming, managed hosting, and video services. Additionally, Panther Express supports news and blogs, software downloads, and web applications, ensuring efficient and reliable content delivery across diverse platforms.
Joost is a pioneering internet television service founded by Janus Friis and Niklas Zennström, the creators of Skype and Kazaa. It offers on-demand, legal video content, similar to traditional television, but accessible online at users' convenience. The service is free and ad-supported, with video and display advertisements. Joost has secured significant backing from media giants CBS and Viacom, and has content deals with prominent partners such as CNN, NHL, and Sony. It provides a desktop client for watching on-demand TV over the internet, enhancing the viewing experience with interactive tools like chat and interactive displays. Joost's peer-to-peer technology reduces server data streaming, lowering costs for content owners. Initially requiring a download, Joost now streams its entire catalog via Adobe's Flash Player, making it accessible on various platforms.
Frengo is a community where people share buzz - a stream of opinions, updates, questions, predictions and games. The service allows users to follow buzz on their mobile phone or on the website. In March of 2008, Frengo launched an Open Social Mobile Toolkit that allowed developers to launch mobile applications across Facebook MySpace, Bebo, Hi5 and others.
Frengo is a community where people share buzz - a stream of opinions, updates, questions, predictions and games. The service allows users to follow buzz on their mobile phone or on the website. In March of 2008, Frengo launched an Open Social Mobile Toolkit that allowed developers to launch mobile applications across Facebook MySpace, Bebo, Hi5 and others.
Perplex City
Venture Round in 2006
Perlex City is an online game filled with puzzles and ciphers. The game blurs the boundaries between fiction and reality, allowing players to interrogate suspects over the phone, search police files for evidence, decipher coded emails and check newspapers for clues, all while working with tens of thousands of players around the world.
Stardoll AB, established in 2002 and headquartered in Stockholm, Sweden, operates an online community platform primarily for teenage girls and tweens. The company enables users to create and customize avatars, engage in social interactions, express creativity through fashion and design, and shop for virtual and real-world products. Stardoll's offerings include a wide range of fashion, décor, and beauty items, catering to a global audience aged 9-17.
Stardoll AB, established in 2002 and headquartered in Stockholm, Sweden, operates an online community platform primarily for teenage girls and tweens. The company enables users to create and customize avatars, engage in social interactions, express creativity through fashion and design, and shop for virtual and real-world products. Stardoll's offerings include a wide range of fashion, décor, and beauty items, catering to a global audience aged 9-17.
King.com, established in 2003, is an interactive entertainment company specializing in casual, free-to-play games with global appeal. Based in Malta, with studios in Europe and the US, the company offers over 180 titles in 14 languages, including popular franchises like Candy Crush Saga. King.com's games are designed for quick, engaging play sessions, synchronized across platforms, and feature social elements to enhance the user experience. The company generates revenue through in-game purchases of virtual items, relative to their entertainment value. With over 324 million average monthly users, King.com's games are enjoyed by millions worldwide, accessible on web, social, and mobile platforms.
LOVEFiLM is a prominent film subscription service in Europe, operating under Amazon, with over 2 million members across the UK, Germany, Sweden, Denmark, and Norway. The service offers two primary options: LOVEFiLM By Post, which delivers DVDs directly to members' homes, and LOVEFiLM Instant, which allows streaming of films online. LOVEFiLM Instant is compatible with more than 200 internet-enabled devices, including PCs, gaming consoles, and smart TVs. Members can enjoy a vast library of over 70,000 titles, encompassing Blu-ray, DVDs, and video games, all available for a single monthly fee without late charges. Additionally, titles can be accessed on a pay-per-view basis through LOVEFiLM Box Office. The platform also supports video game rentals for various consoles, enhancing its appeal to gamers. Through their engagement, LOVEFiLM members have contributed to a significant community, generating over 80 million film ratings and more than 843,000 reviews.