Initial Capital

Initial Capital is a London-based venture capital firm with a presence in Silicon Valley that invests its own money in seed and early-stage technology companies. The firm focuses on games, consumer services, social media, digital and mobile products, IT, technology enablers, marketplaces, fintech, IoT, and related sectors, seeking opportunities across Europe and the United States. Rather than a traditional fund, it partners with experienced serial entrepreneurs to help teams build global category winners, providing hands-on support in product and tech direction, recruitment, and growth. The firm's approach emphasizes collaboration with world-class teams and leveraging operational experience to accelerate company development, aiming to back ambitious founders at the outset and help them scale internationally.

Tarek AbuZayyad

Founder and Partner

Alireza, Shakeeb

Partner

Marielle Ednalino

Senior Associate

Sam Lababidi

Founder and Partner

Ken Lamb

Limited Partner

Past deals in Gaming

Salto Games

Pre Seed Round in 2025
Salto Games is a mobile game studio dedicated to developing accessible games with strategic depth for diverse players. Their inaugural game is currently in development.

Viker

Seed Round in 2022
Viker is a mobile game studio that specializes in designing, developing, and publishing games for iOS and Android platforms. The company focuses on creating blockchain-based game software that provides users with engaging mobile gaming experiences. Viker's offerings are characterized by their simple game structures, allowing players to enjoy online and mobile gameplay while also incorporating elements that enable earning potential. Through its innovative approach, Viker aims to enhance the gaming experience for users by integrating blockchain technology into mobile gaming.

ZEBEDEE

Series B in 2022
Zebedee, Inc., established in 2019 and based in Hoboken, New Jersey, specializes in integrating Bitcoin and Lightning Network support into digital gaming environments. Its platform, ZEBEDEE, enables game developers to facilitate in-game microtransactions using Bitcoin, allowing players to send, receive, and store limited quantities of the cryptocurrency within their games. This fosters a seamless, frictionless exchange of value between players, developers, streamers, and watchers, powering digital economies within these gaming environments.

Pnkfrg Studios

Seed Round in 2022
Pnkfrg Studios is a mobile game developer creating a new gaming genre by blending entertainment formats such as video and games, delivering a social entertainment platform experience for Gen Z. The platform leverages crypto infrastructure to support gamified video content and interactive gaming, enabling transformed user-generated content and an engaging user experience.

Sanlo

Series A in 2022
Sanlo is a software company specializing in gaming business solutions. It provides products designed to simplify and enhance financial management for game developers, allowing them to focus on creating engaging gaming experiences.

Core Loop Games

Series A in 2021
Core Loop Games Inc. is a game development company based in Oakland, California, established in 2020. The company specializes in creating massively multiplayer online games (MMOs) with a focus on enhancing gameplay and social cooperation among players. Core Loop Games aims to innovate the way players interact and collaborate on a large scale, striving to redefine the MMO experience. Founded by industry veterans from companies such as MachineZone, GREE, and Funzio, Core Loop Games is supported by venture capital and is in the process of assembling a remote team of engineers and artists to realize its vision.

Order of Meta

Seed Round in 2021
Order of Meta is a gaming studio focusing on the development of free-to-play mobile games. Comprising experienced creators who specialize in mid-core and hardcore genres, the company aims to produce engaging action games that introduce innovative metagame elements. With a mission to deliver fresh and thrilling experiences in the mobile gaming sphere, Order of Meta seeks to captivate players through familiar gameplay mechanics combined with novel features, particularly in the shooting game segment.

Stream Captain

Series A in 2021
Stream Captain is a developer of a gaming platform designed to enhance the interaction between streamers and their viewers during live broadcasts. The platform enables streamers to host interactive games that viewers can participate in alongside them, primarily on streaming sites like Twitch. By fostering engagement through chat interactions, the platform keeps audiences captivated while allowing viewers to support their favorite streamers by purchasing or gifting in-game skins. This approach not only enhances the viewing experience but also encourages a sense of community and participation among users.

Supersocial

Seed Round in 2021
Supersocial, Inc. is an indie games studio based in Brooklyn, New York, founded in 2020. The company specializes in developing engaging and immersive games for the metaverse, starting with platforms like Roblox. Supersocial aims to create unique gaming experiences that foster online communities where players can socialize, explore, and engage in gameplay. With a focus on rapid development cycles, the studio combines innovative concepts with operational expertise to bring captivating virtual games to life.

ZEBEDEE

Series A in 2021
Zebedee, Inc., established in 2019 and based in Hoboken, New Jersey, specializes in integrating Bitcoin and Lightning Network support into digital gaming environments. Its platform, ZEBEDEE, enables game developers to facilitate in-game microtransactions using Bitcoin, allowing players to send, receive, and store limited quantities of the cryptocurrency within their games. This fosters a seamless, frictionless exchange of value between players, developers, streamers, and watchers, powering digital economies within these gaming environments.

Amihan Entertainment

Seed Round in 2021
Amihan Entertainment is an early-stage, venture-backed game studio focused on creating uplifting, lifelong games that span game development, software, and information technology. The company operates a video game development studio and supports a platform aimed at equalizing opportunity through games, redefining what it means to be a developer and a player in a connected world, and enabling users to build an internet protocol.

Sanlo

Seed Round in 2021
Sanlo is a software company specializing in gaming business solutions. It provides products designed to simplify and enhance financial management for game developers, allowing them to focus on creating engaging gaming experiences.

Shotcall

Seed Round in 2020
Shotcall, Inc. is an online platform based in Atlanta, Georgia, that facilitates engagement between streamers, content creators, and their fans through paid opportunities. Founded in 2018, Shotcall allows players and fans to connect via various social media platforms, enabling streamers to organize private competitions, coaching sessions, and charity tournaments. The platform empowers creators to monetize these events by setting session lengths, lobby sizes, and pricing, thereby generating new revenue streams. By providing a marketplace for community events, Shotcall enhances social interactions among gamers and offers creators a means to cultivate a more engaged fan base while producing shareable content.

Core Loop Games

Seed Round in 2020
Core Loop Games Inc. is a game development company based in Oakland, California, established in 2020. The company specializes in creating massively multiplayer online games (MMOs) with a focus on enhancing gameplay and social cooperation among players. Core Loop Games aims to innovate the way players interact and collaborate on a large scale, striving to redefine the MMO experience. Founded by industry veterans from companies such as MachineZone, GREE, and Funzio, Core Loop Games is supported by venture capital and is in the process of assembling a remote team of engineers and artists to realize its vision.

TrapLight Games

Venture Round in 2020
Traplight Oy, established in 2010 and located in Tampere, Finland, specializes in developing mobile game communities that emphasize user-generated content. The company focuses on creating free-to-play games that are both accessible and engaging, offering players enjoyable gameplay and a sense of progression. Traplight encourages players to create and share their own games, integrating player-generated levels into the core gaming experience. The company has garnered support from prominent investors and has a team of 28 dedicated professionals working on multiple projects. Their notable title, Big Bang Racing, received recognition as one of the best apps in 2016 on the App Store. Traplight is currently preparing to soft launch its next major game, aiming to provide lasting entertainment that evolves with player preferences.

unrd

Venture Round in 2020
unrd develops interactive mobile entertainment that blends cinematic storytelling with engaging gameplay, aiming to pioneer a new genre that merges Hollywood-level narratives with mobile platform dynamics.

Netspeak Games

Seed Round in 2020
Netspeak Games Ltd., founded in 2019 and headquartered in London, United Kingdom, specializes in the development of online multiplayer games for mobile and PC platforms. The company operates as a zero-crunch studio, focusing on creating immersive non-violent social massively multiplayer online games (MMOs). Its inaugural title is designed to provide a relaxed environment for players, allowing them to socialize, play, and unwind with friends. Through its games, Netspeak Games aims to foster meaningful experiences and build inclusive communities among players.

Surrogate.tv

Pre Seed Round in 2019
Surrogate Oy, founded in 2018 and based in Espoo, Finland, specializes in developing technology for reality games and video game streaming. The company has created SurroRTG, a software platform designed to enhance the surrogate reality experience. Surrogate aims to revolutionize hardware product development by offering a no-code, plug-and-play approach that allows users to create physical products as easily as building a website. By integrating real-world physics and consequences into its gaming platform, Surrogate enables users to control and interact with real-life robotics, toys, and vehicles over the internet, providing an immersive gaming experience with high-definition, ultra-low latency video.

Polystream

Series A in 2019
Polystream is an innovative company focused on transforming the streaming of real-time 3D content through its advanced interactive streaming platform. By leveraging command streaming technology, Polystream enables instant, playable content to be streamed from the cloud to users without the need for downloads or modifications. This approach allows for seamless experiences across various devices, enhancing user engagement and audience growth. The company's synchronous spectator engine, Fantom, facilitates the cost-effective streaming of cloud-native games and experiences, reaching a global audience with unprecedented scale. Polystream's mission is to reshape the visual cloud landscape, ultimately contributing to the development of the 3D Internet.

Medal

Seed Round in 2019
Medal is an online platform designed for gamers to create, watch, share, and analyze gaming highlights. The platform allows users to capture key moments from their gameplay using various recording methods, which can then be shared with others. This functionality enables gamers to showcase their skills and enhance their overall gaming experience by easily sharing digital clips and highlights from live streams.

GAMEE

Convertible Note in 2018
GAMEE is a blockchain-based casual gaming platform that engages users through missions, tournaments, and rewards. Its platform supports a diverse portfolio of casual games and integrates blockchain tokens for in-game rewards and purchases, enabling play-to-earn mechanics. The company targets mainstream players by combining accessible gameplay with blockchain benefits, aiming to recognize skill, effort, and loyalty. It emphasizes partnerships with global brands and leverages a large community presence on messaging apps to foster interactive entertainment and asset earning. Founded in 2015, GAMEE expanded into a larger ecosystem under Animoca Brands after being acquired in 2020, continuing to develop a social gaming network that combines casual play with Web3 elements.

TinyBytes Games

Series A in 2018
TinyBytes SpA is a mobile game development studio based in Santiago, Chile, founded in 2014. The company specializes in creating action games, focusing particularly on military vehicle and shooter genres. TinyBytes is dedicated to enhancing the gaming experience for mid-core mobile players by integrating social features such as real-time multiplayer, clans, chats, and messaging. This approach fosters community building among players. Additionally, TinyBytes is developing proprietary technology to facilitate real money rewards for top players who participate in their eSports tournaments, further enriching the competitive gaming landscape.

unrd

Seed Round in 2018
unrd develops interactive mobile entertainment that blends cinematic storytelling with engaging gameplay, aiming to pioneer a new genre that merges Hollywood-level narratives with mobile platform dynamics.

Technology Will Save Us

Series A in 2018
Technology Will Save Us Ltd. is a London-based company that specializes in developing DIY gadget kits and hardware aimed at families, educators, and young people. Founded in 2011, the company offers a diverse range of innovative products, including handheld games consoles, electronic synthesizers, conductive dough, DIY speaker kits, moisture sensors, and an open-source electronics platform. Its mission is to inspire creativity and innovation among young people by providing hands-on technology experiences. The company serves various educational environments, including classrooms, after-school clubs, and home schools, and has successfully reached children in over 87 countries. With a dedicated team of designers, educators, and engineers, Technology Will Save Us engages closely with children during the design process, ensuring that its products align with their interests and learning needs. The company's offerings are available through kiosks in the UK and online, making them accessible to a global audience.

Strange Quest

Seed Round in 2017
Strange Quest AB is a mobile game development studio based in Stockholm, Sweden, specializing in low complexity, high-intensity competitive multiplayer games. Founded in 2016, the company focuses on creating synchronous action multiplayer games that incorporate unique numerical riddles, enhancing the engagement and excitement for players. With a commitment to developing innovative gaming experiences, Strange Quest aims to reach a global audience through its offerings across various mobile platforms. The studio is dedicated to fostering a collaborative work environment, providing competitive salaries and benefits to its employees.

BRAVOCOMPANY

Seed Round in 2017
Bravocompany Limited is a game publisher based in London, United Kingdom, specializing in the development of multiplayer games for mobile devices. Established in 2011 and formerly known as Koyoki Limited, the company offers a unique collection of mobile games branded as Coffeebreak eSports, designed for quick, four-minute gameplay sessions. Bravocompany's portfolio includes notable titles and franchises, catering to the growing demand for accessible and engaging gaming experiences on mobile and tablet platforms. The company rebranded to Bravocompany Limited in June 2017, reflecting its commitment to innovation in the gaming industry.

Immersv

Series A in 2017
Immersv, Inc. is a technology company based in Castro Valley, California, that specializes in mobile virtual reality application distribution. Founded in 2015, Immersv has developed a platform that facilitates the discovery and advertising of virtual reality content, leveraging interactive 360-degree advertising and programmatic real-time bidding. This platform enables advertisers to effectively connect with consumers through immersive experiences in virtual reality, augmented reality, and mobile 360 content. By providing tools for developers, Immersv supports the distribution and monetization of VR applications and games, ultimately contributing to the mass adoption of digital markets in the evolving landscape of interactive entertainment.

Super Bit Machine

Series A in 2017
Super Bit Machine, Inc. is a mobile game development company based in Los Angeles, California, founded in 2015 by Nicola Geretti and Alexander Krivicich. The company specializes in creating spectator-friendly and competitive gaming experiences for tablet and smartphone devices. Its focus is on developing real-time multiplayer games that encourage social interaction and competition among players. Super Bit Machine's first product, Armajet, is an accessible, free-to-play multiplayer shooter game currently in development, featuring fast-paced jetpack combat that pits teams of players against each other. The company aims to provide a platform that enables gamers to engage in multiplayer modes across various devices, including PC, iOS, and Android.

Super Evil Megacorp

Series D in 2017
Super Evil Megacorp develops core video games for mobile and tablet platforms and operates a gaming platform that offers online multiplayer experiences with high graphical fidelity and touch-friendly controls. The company aims to deliver category-defining multiplayer experiences for the touchscreen generation by combining deep technical and design capabilities to enable users to play single- or multiplayer games with engaging effects.

Code Kingdoms

Seed Round in 2017
Code Kingdoms is an online platform designed to teach children coding through an engaging and creative approach. The company offers subscription-based courses that empower kids to learn computer science and programming by modifying existing games and creating their own projects. By utilizing a user-friendly code editor, Code Kingdoms enables young learners to develop coding skills in a step-by-step manner from the comfort of their homes. The platform emphasizes the importance of code literacy as an essential creative skill for the 21st century, providing children with the tools to express their creativity and build projects they are passionate about.

GAMEE

Seed Round in 2017
GAMEE is a blockchain-based casual gaming platform that engages users through missions, tournaments, and rewards. Its platform supports a diverse portfolio of casual games and integrates blockchain tokens for in-game rewards and purchases, enabling play-to-earn mechanics. The company targets mainstream players by combining accessible gameplay with blockchain benefits, aiming to recognize skill, effort, and loyalty. It emphasizes partnerships with global brands and leverages a large community presence on messaging apps to foster interactive entertainment and asset earning. Founded in 2015, GAMEE expanded into a larger ecosystem under Animoca Brands after being acquired in 2020, continuing to develop a social gaming network that combines casual play with Web3 elements.

TrapLight Games

Venture Round in 2017
Traplight Oy, established in 2010 and located in Tampere, Finland, specializes in developing mobile game communities that emphasize user-generated content. The company focuses on creating free-to-play games that are both accessible and engaging, offering players enjoyable gameplay and a sense of progression. Traplight encourages players to create and share their own games, integrating player-generated levels into the core gaming experience. The company has garnered support from prominent investors and has a team of 28 dedicated professionals working on multiple projects. Their notable title, Big Bang Racing, received recognition as one of the best apps in 2016 on the App Store. Traplight is currently preparing to soft launch its next major game, aiming to provide lasting entertainment that evolves with player preferences.

Armada Interactive

Seed Round in 2017
Armada Interactive Oy, established in 2015 and based in Helsinki, Finland, specializes in developing high-quality mobile games. The company focuses on creating innovative, challenging, and entertaining born-mobile AAA, freemium, and real-time multiplayer games. Their games are distinguished by their AAA visual fidelity, synchronous PvP, 3D console graphics, and eSports potential, aiming to push the boundaries of mobile gaming and provide global gaming experiences.

Playrmakr

Seed Round in 2017
Playrmakr is a rapidly growing online soccer technology platform that connects and empowers fans of soccer, the world's most popular sport. The company operates a gaming community platform designed to bridge the gap between soccer enthusiasts and their idols. By providing an online network, Playrmakr enables fans and players to engage with one another, fostering a sense of community through interactive online soccer games. This platform enhances the experience of soccer fans by facilitating connections and interactions with both peers and professional players.

Super Bit Machine

Seed Round in 2017
Super Bit Machine, Inc. is a mobile game development company based in Los Angeles, California, founded in 2015 by Nicola Geretti and Alexander Krivicich. The company specializes in creating spectator-friendly and competitive gaming experiences for tablet and smartphone devices. Its focus is on developing real-time multiplayer games that encourage social interaction and competition among players. Super Bit Machine's first product, Armajet, is an accessible, free-to-play multiplayer shooter game currently in development, featuring fast-paced jetpack combat that pits teams of players against each other. The company aims to provide a platform that enables gamers to engage in multiplayer modes across various devices, including PC, iOS, and Android.

Polystream

Seed Round in 2016
Polystream is an innovative company focused on transforming the streaming of real-time 3D content through its advanced interactive streaming platform. By leveraging command streaming technology, Polystream enables instant, playable content to be streamed from the cloud to users without the need for downloads or modifications. This approach allows for seamless experiences across various devices, enhancing user engagement and audience growth. The company's synchronous spectator engine, Fantom, facilitates the cost-effective streaming of cloud-native games and experiences, reaching a global audience with unprecedented scale. Polystream's mission is to reshape the visual cloud landscape, ultimately contributing to the development of the 3D Internet.

BRAVOCOMPANY

Seed Round in 2016
Bravocompany Limited is a game publisher based in London, United Kingdom, specializing in the development of multiplayer games for mobile devices. Established in 2011 and formerly known as Koyoki Limited, the company offers a unique collection of mobile games branded as Coffeebreak eSports, designed for quick, four-minute gameplay sessions. Bravocompany's portfolio includes notable titles and franchises, catering to the growing demand for accessible and engaging gaming experiences on mobile and tablet platforms. The company rebranded to Bravocompany Limited in June 2017, reflecting its commitment to innovation in the gaming industry.

Armada Interactive

Seed Round in 2016
Armada Interactive Oy, established in 2015 and based in Helsinki, Finland, specializes in developing high-quality mobile games. The company focuses on creating innovative, challenging, and entertaining born-mobile AAA, freemium, and real-time multiplayer games. Their games are distinguished by their AAA visual fidelity, synchronous PvP, 3D console graphics, and eSports potential, aiming to push the boundaries of mobile gaming and provide global gaming experiences.

WRLD

Venture Round in 2016
WRLD is a cloud-based mapping and spatial storytelling platform that enables creators, developers, and enterprises to build immersive location experiences and digital twins. Since 2015, it has provided mapping technology to create geospatial applications for connected buildings, smart cities, games, and more, delivering solutions for enterprises, studios, and immersive technology pioneers. The platform supports 3D maps, location services, and map design tools usable on mobile and virtual reality devices, allowing users to develop smart workplaces, campuses, cities, malls, and new transportation systems. The company aims to enable a dynamic and inclusive metaverse of the world that anyone can use, and has partnered with major organizations to create scalable, location-based experiences.

TrapLight Games

Venture Round in 2015
Traplight Oy, established in 2010 and located in Tampere, Finland, specializes in developing mobile game communities that emphasize user-generated content. The company focuses on creating free-to-play games that are both accessible and engaging, offering players enjoyable gameplay and a sense of progression. Traplight encourages players to create and share their own games, integrating player-generated levels into the core gaming experience. The company has garnered support from prominent investors and has a team of 28 dedicated professionals working on multiple projects. Their notable title, Big Bang Racing, received recognition as one of the best apps in 2016 on the App Store. Traplight is currently preparing to soft launch its next major game, aiming to provide lasting entertainment that evolves with player preferences.

Umbra

Seed Round in 2015
Umbra Software Oy, founded in 2006 and headquartered in Helsinki, Finland, specializes in developing 3D graphics software tailored for the gaming industry. The company serves clients both domestically and internationally, including game studios across various countries such as the United States, Korea, China, and Japan. Umbra's software allows 3D graphics designers and engineers to create, optimize, and visualize complex 3D models in real-time on a wide range of devices, making it versatile across different hardware configurations. With over a decade as an established standard for graphics optimization in gaming, Umbra is now expanding its applications to various industries that utilize intricate 3D content.

Code Kingdoms

Seed Round in 2015
Code Kingdoms is an online platform designed to teach children coding through an engaging and creative approach. The company offers subscription-based courses that empower kids to learn computer science and programming by modifying existing games and creating their own projects. By utilizing a user-friendly code editor, Code Kingdoms enables young learners to develop coding skills in a step-by-step manner from the comfort of their homes. The platform emphasizes the importance of code literacy as an essential creative skill for the 21st century, providing children with the tools to express their creativity and build projects they are passionate about.

Gumbug

Seed Round in 2015
Gumbug Ltd. is a mobile games studio based in London, United Kingdom, that specializes in developing and publishing hypercasual mobile games. Incorporated in 2013, the company focuses on creating engaging role-playing games that allow users to interact and play online with others globally. As of December 2019, Gumbug operates as a subsidiary of Voodoo SAS, aligning its efforts with a larger network in the gaming industry.

Super Evil Megacorp

Series B in 2015
Super Evil Megacorp develops core video games for mobile and tablet platforms and operates a gaming platform that offers online multiplayer experiences with high graphical fidelity and touch-friendly controls. The company aims to deliver category-defining multiplayer experiences for the touchscreen generation by combining deep technical and design capabilities to enable users to play single- or multiplayer games with engaging effects.

Another Place

Seed Round in 2015
Another Place Productions Limited is a London-based mobile game studio established in 2013 by former developers of the acclaimed 'Fable' franchise. The company focuses on creating free-to-play mobile games that allow users to customize their characters with various costumes, including samurai, pirate, panda, and dragon themes. Their debut game, 'Dragon Finga,' has garnered over three million downloads, demonstrating their commitment to delivering engaging and high-quality gaming experiences. Another Place aims to innovate within the mobile gaming sector by leveraging the expertise of its small, dedicated team and the support of experienced advisors and investors, including Initial Capital and Connect Ventures, who have a track record of guiding successful studios in the industry. The company continues to develop new projects, striving to redefine the fantasy game genre.

Dazzle Rocks

Seed Round in 2015
Founded in 2014, Dazzle Rocks is a Finnish mobile game development studio based in Helsinki. The company designs and develops social multiplayer games, with a focus on creating immersive experiences that connect global players and empower them to build communities together within evolving massive multiplayer online worlds.

Ministry of Games - MOG

Seed Round in 2015
Ministry of Games is a mobile game development studio that designs and develops games focused on experience. It aims to bring RPGs to mobile platforms. The company is backed by Initial Capital, Index Ventures, Sunstone Capital, Proxy Ventures, Henric Suuronen, Markus Pasula, and Tekes. Ministry of Games was founded in 2014 and is based in Helsinki, Finland.

Winko Games

Seed Round in 2015
Winko Games SL, founded in 2014 and based in Barcelona, Spain, specializes in designing and developing mobile games. The company is dedicated to creating high-quality core games that provide engaging entertainment for users, particularly children. Winko Games aims to foster creativity and imagination through its game offerings, providing unique universes and environments where young players can enjoy themselves while learning. The team at Winko Games comprises experienced artists, developers, and game designers, all of whom share a passion for gaming and a commitment to delivering exceptional mobile gaming experiences.

Space Ape Games

Series C in 2014
Space Ape Games, established in 2012 and headquartered in Waltham, Massachusetts, is a subsidiary of Supercell Oy. The company specializes in developing and publishing mobile and tablet games for both iOS and Android platforms. Space Ape operates a dedicated gaming studio focused on creating engaging and high-quality gaming experiences, with a particular emphasis on iOS game control and scoring.

Hutch

Seed Round in 2014
Hutch Games Ltd. is a video game developer based in London, United Kingdom, established in 2011. The company specializes in creating action-packed, visually engaging racing games for mobile platforms, focusing on user experience and community feedback. Hutch's games are designed to be free-to-play and are continuously refined through player data and feedback, ensuring they resonate with their audience. The company emphasizes teamwork and encourages a culture of learning and problem-solving among its employees, fostering an environment where creativity can thrive. In addition to its London headquarters, Hutch is expanding its teams in Brighton and Nova Scotia, Canada, as it continues to build a portfolio of games that are accessible and enjoyable for players worldwide.

BRAVOCOMPANY

Seed Round in 2014
Bravocompany Limited is a game publisher based in London, United Kingdom, specializing in the development of multiplayer games for mobile devices. Established in 2011 and formerly known as Koyoki Limited, the company offers a unique collection of mobile games branded as Coffeebreak eSports, designed for quick, four-minute gameplay sessions. Bravocompany's portfolio includes notable titles and franchises, catering to the growing demand for accessible and engaging gaming experiences on mobile and tablet platforms. The company rebranded to Bravocompany Limited in June 2017, reflecting its commitment to innovation in the gaming industry.

Supersolid

Venture Round in 2013
Supersolid Ltd. is a mobile games studio based in London, United Kingdom, founded in 2012. The company specializes in creating engaging mobile games for both children and adults, targeting the growing market of casual gamers. Supersolid has released three titles to date, with its debut game, "Super Penguins," achieving over 10 million downloads and notable success in Korea, including a release on the Kakao platform. Its second game, "Adventure Town," received positive reviews and attracted millions of players across various platforms. In 2014, Supersolid launched "Pororo Penguin Run," featuring characters from the popular cartoon series "Pororo the Little Penguin." The company is currently developing a fourth game, supported by a small team of experienced professionals from the gaming industry, who have collectively worked on over 70 titles, including several award-winning games.

Super Evil Megacorp

Seed Round in 2013
Super Evil Megacorp develops core video games for mobile and tablet platforms and operates a gaming platform that offers online multiplayer experiences with high graphical fidelity and touch-friendly controls. The company aims to deliver category-defining multiplayer experiences for the touchscreen generation by combining deep technical and design capabilities to enable users to play single- or multiplayer games with engaging effects.

Peak

Seed Round in 2013
Brainbow (now Peak) was founded in 2012 by a Physics PhD and Amazon, EA/Playfish and Google alumni. The company's mission is to reinvent how they consume and ‘play’ with knowledge - making it a more enjoyable experience and building healthy habits. Peak is brain training redesigned for the mobile you. Improve your cognitive skills and build healthy training habits with fun but challenging games, goals and workouts

Space Ape Games

Venture Round in 2012
Space Ape Games, established in 2012 and headquartered in Waltham, Massachusetts, is a subsidiary of Supercell Oy. The company specializes in developing and publishing mobile and tablet games for both iOS and Android platforms. Space Ape operates a dedicated gaming studio focused on creating engaging and high-quality gaming experiences, with a particular emphasis on iOS game control and scoring.

BRAVOCOMPANY

Seed Round in 2012
Bravocompany Limited is a game publisher based in London, United Kingdom, specializing in the development of multiplayer games for mobile devices. Established in 2011 and formerly known as Koyoki Limited, the company offers a unique collection of mobile games branded as Coffeebreak eSports, designed for quick, four-minute gameplay sessions. Bravocompany's portfolio includes notable titles and franchises, catering to the growing demand for accessible and engaging gaming experiences on mobile and tablet platforms. The company rebranded to Bravocompany Limited in June 2017, reflecting its commitment to innovation in the gaming industry.

Yazino

Venture Round in 2012
Yazino Limited is a developer of synchronous real-time multiplayer social games, founded in 2009 and headquartered in Zug, Switzerland, with a technology and game studio located in London, UK. The company specializes in free-to-play social casino games, utilizing proprietary multiplayer technology to create engaging gaming experiences. Yazino's portfolio includes popular games such as Slots, Blackjack, Texas Hold'em, and Roulette, accessible on its website as well as on various mobile platforms including iOS and Android. The platform allows players to compete in real-time, socialize, and connect with friends, enhancing their gaming experience through features like leaderboards, achievements, and tournaments. Yazino has gained recognition for its innovative approach to social gaming, coining the term "Sofalising" to describe the trend of social interactions within gaming environments, which garnered media attention in 2010.

BRAVOCOMPANY

Seed Round in 2011
Bravocompany Limited is a game publisher based in London, United Kingdom, specializing in the development of multiplayer games for mobile devices. Established in 2011 and formerly known as Koyoki Limited, the company offers a unique collection of mobile games branded as Coffeebreak eSports, designed for quick, four-minute gameplay sessions. Bravocompany's portfolio includes notable titles and franchises, catering to the growing demand for accessible and engaging gaming experiences on mobile and tablet platforms. The company rebranded to Bravocompany Limited in June 2017, reflecting its commitment to innovation in the gaming industry.

Supercell

Series A in 2011
Supercell is a mobile game developer based in Helsinki, Finland, with additional operations in San Francisco. Founded in 2012 by experienced industry veterans, the company focuses on creating games designed for tablets and touch devices. Supercell adopts a unique approach by empowering small, independent teams to develop engaging games that appeal to a broad audience and are intended to be played for years. The company's notable titles include Clash Royale, Boom Beach, Clash of Clans, and Hay Day, which span various genres such as combat strategy and farming. By prioritizing user engagement and social interaction, Supercell aims to provide enjoyable gaming experiences across multiple platforms, specifically targeting both iOS and Android users.

Supercell

Seed Round in 2010
Supercell is a mobile game developer based in Helsinki, Finland, with additional operations in San Francisco. Founded in 2012 by experienced industry veterans, the company focuses on creating games designed for tablets and touch devices. Supercell adopts a unique approach by empowering small, independent teams to develop engaging games that appeal to a broad audience and are intended to be played for years. The company's notable titles include Clash Royale, Boom Beach, Clash of Clans, and Hay Day, which span various genres such as combat strategy and farming. By prioritizing user engagement and social interaction, Supercell aims to provide enjoyable gaming experiences across multiple platforms, specifically targeting both iOS and Android users.
Spot something off? Help us improve by flagging any incorrect or outdated information. Just email us at support@teaserclub.com. Your feedback is most welcome.