Northzone

Northzone is a venture capital firm established in 1996, headquartered in London, with additional offices in New York, Oslo, and Stockholm. The firm focuses on early-stage investments in technology-driven companies across Europe and the United States, with interests spanning healthcare, semiconductors, software, hardware, artificial intelligence, blockchain, and gaming sectors. Northzone has raised over €1.5 billion in funds and has a notable track record of partnering with founders of successful companies, including Spotify, Avito, iZettle, Klarna, and Hopin. By leveraging its extensive network, Northzone aims to connect its portfolio companies with customers, business partners, and talent on an international scale.

Alex Agureev

Associate

Torleif Ahlsand

General Partner

Molly Alter

Principal

Tomas Bennich

Venture Partner

Jörgen Bladh

General Partner

Nick Boesel

Associate

Justin Cooke

Venture Partner

Pascual Cortés-Monroy E.

Vice President

Dominik Esen

Vice President

Harriet Hamblin

Associate

Pieter-Jan Van Haute

Vice President

Jackson Heddy

CFO

Michiel Kotting

General Partner

Aaron Liu

Vice President

Sanjot Malhi

Partner

Naseem Moumene

Associate

Michelle Nacouzi

Principal

Sarah Nöckel

Vice President

Hans Otterling

General Partner

Par-Jorgen Parson

General Partner

Deepka Rana

Investment Manager

Wendy Xiao

Partner

Jessica Schultz

Partner

Christopher Steinau

Principal

Lena Stocker

Associate

Bjorn Stray

Partner

Paula Weber

Associate

Past deals in Oslo

Kahoot

Post in 2020
Kahoot is a game-based learning platform founded in 2012 by a team of co-founders in Oslo, Norway. It enables individuals and organizations to easily create, share, and play engaging learning games and trivia quizzes across various subjects and languages. The platform is accessible on any device with an internet connection, allowing users to participate in games both in-person and virtually. Kahoot aims to enhance the learning experience by promoting social interaction and active participation, making it appealing to educators, students, and corporate entities alike. Its user-friendly features foster a dynamic and meaningful educational environment, catering to learners of all ages.

Kahoot

Post in 2020
Kahoot is a game-based learning platform founded in 2012 by a team of co-founders in Oslo, Norway. It enables individuals and organizations to easily create, share, and play engaging learning games and trivia quizzes across various subjects and languages. The platform is accessible on any device with an internet connection, allowing users to participate in games both in-person and virtually. Kahoot aims to enhance the learning experience by promoting social interaction and active participation, making it appealing to educators, students, and corporate entities alike. Its user-friendly features foster a dynamic and meaningful educational environment, catering to learners of all ages.

Spacemaker AS

Series A in 2019
Spacemaker AI, founded in 2016 and headquartered in Oslo, Norway, with an additional office in Cambridge, Massachusetts, specializes in software that analyzes data to optimize building site selection. The company's innovative AI technology generates and evaluates billions of site proposals, taking into account various factors such as zoning regulations, environmental conditions, and market preferences. This allows architects, real estate developers, and municipalities to identify the most advantageous building sites and access detailed insights into each option. Since becoming a subsidiary of Autodesk, Spacemaker AI continues to enhance its offerings, providing valuable tools that significantly improve decision-making in the real estate and construction sectors.

Kahoot

Series B in 2018
Kahoot is a game-based learning platform founded in 2012 by a team of co-founders in Oslo, Norway. It enables individuals and organizations to easily create, share, and play engaging learning games and trivia quizzes across various subjects and languages. The platform is accessible on any device with an internet connection, allowing users to participate in games both in-person and virtually. Kahoot aims to enhance the learning experience by promoting social interaction and active participation, making it appealing to educators, students, and corporate entities alike. Its user-friendly features foster a dynamic and meaningful educational environment, catering to learners of all ages.

Kahoot

Series B in 2018
Kahoot is a game-based learning platform founded in 2012 by a team of co-founders in Oslo, Norway. It enables individuals and organizations to easily create, share, and play engaging learning games and trivia quizzes across various subjects and languages. The platform is accessible on any device with an internet connection, allowing users to participate in games both in-person and virtually. Kahoot aims to enhance the learning experience by promoting social interaction and active participation, making it appealing to educators, students, and corporate entities alike. Its user-friendly features foster a dynamic and meaningful educational environment, catering to learners of all ages.

Kahoot

Series A in 2017
Kahoot is a game-based learning platform founded in 2012 by a team of co-founders in Oslo, Norway. It enables individuals and organizations to easily create, share, and play engaging learning games and trivia quizzes across various subjects and languages. The platform is accessible on any device with an internet connection, allowing users to participate in games both in-person and virtually. Kahoot aims to enhance the learning experience by promoting social interaction and active participation, making it appealing to educators, students, and corporate entities alike. Its user-friendly features foster a dynamic and meaningful educational environment, catering to learners of all ages.

Fuse

Series A in 2017
Fuse specializes in mobile app development, full stack development, and advisory services, providing a comprehensive suite of tools aimed at enhancing user experience for designers and developers. Founded by veterans in mobile graphics, the company focuses on bridging the gap between prototyping and actual development, thus facilitating the creation of digital products. Its platform enables clients to build applications that operate seamlessly from backend to frontend, ensuring end-to-end type safety. By combining technical expertise with innovative solutions, Fuse aims to improve the overall process of app and user experience creation.

Kahoot

Series A in 2016
Kahoot is a game-based learning platform founded in 2012 by a team of co-founders in Oslo, Norway. It enables individuals and organizations to easily create, share, and play engaging learning games and trivia quizzes across various subjects and languages. The platform is accessible on any device with an internet connection, allowing users to participate in games both in-person and virtually. Kahoot aims to enhance the learning experience by promoting social interaction and active participation, making it appealing to educators, students, and corporate entities alike. Its user-friendly features foster a dynamic and meaningful educational environment, catering to learners of all ages.

Fuse

Seed Round in 2015
Fuse specializes in mobile app development, full stack development, and advisory services, providing a comprehensive suite of tools aimed at enhancing user experience for designers and developers. Founded by veterans in mobile graphics, the company focuses on bridging the gap between prototyping and actual development, thus facilitating the creation of digital products. Its platform enables clients to build applications that operate seamlessly from backend to frontend, ensuring end-to-end type safety. By combining technical expertise with innovative solutions, Fuse aims to improve the overall process of app and user experience creation.

Fuse

Seed Round in 2014
Fuse specializes in mobile app development, full stack development, and advisory services, providing a comprehensive suite of tools aimed at enhancing user experience for designers and developers. Founded by veterans in mobile graphics, the company focuses on bridging the gap between prototyping and actual development, thus facilitating the creation of digital products. Its platform enables clients to build applications that operate seamlessly from backend to frontend, ensuring end-to-end type safety. By combining technical expertise with innovative solutions, Fuse aims to improve the overall process of app and user experience creation.

mCASH

Series A in 2014
mCASH is a Norwegian startup that offers a mobile payment service designed to facilitate instant transactions between banks, merchants, and consumers. By establishing a new infrastructure, mCASH enhances revenue opportunities for banks and provides merchants with multi-channel sales capabilities and valuable data services. The platform aims to create a seamless payment experience, making it easier for consumers to engage in mobile transactions while supporting merchants in optimizing their sales processes.

Auka AS

Series A in 2014
Auka AS, based in Oslo, Norway, is a technology company that provides a platform enabling financial institutions to offer their own mobile payment services to merchants and consumers. Founded in 2010, the company was previously known as mCASH Norge AS and became a subsidiary of DNB ASA in 2015. Auka's platform is designed to facilitate seamless mobile transactions, allowing users to pay and manage their finances effectively. The company's technology has contributed to the establishment of mobile payment standards in the Nordic region, where it has gained significant adoption among banks and their customers. Auka is part of a broader trend towards mobile payment solutions, akin to services like Alipay and Venmo, and operates under an e-money license issued by the Norwegian Financial Supervisory Authorities, which permits it to provide financial services across multiple European countries.

Soundrop

Series B in 2013
Soundrop is a social music application that enables users to listen, vote, and interact about songs with their friends. It allows Spotify users to create listening rooms with their existing Spotify playlists. They can also share these listening rooms with their friends, and let their friends help curate the rooms by adding songs or voting up tracks. Everyone can chat about the music as they listen. Additionally, Soundrop has many public rooms dedicated to various music genres such Dubstep, Indie Rock, and Hip hop. Users can chat, add new tracks and vote up tracks they want to listen to next. Soundrop was founded by Inge Andrè Sandvik, Johann Prieur, Ali Sabil, and Ole Andrè Vadla Ravnås in 2011. It launched as a social jukebox app inside Spotify’s App Finder in November 2011.

Widespace

Series A in 2012
Widespace AB operates Summit, a digital programmatic ad platform and marketplace to deliver branding campaigns on mobile. The company offers inventory marketplace, formats and ad-serving, data marketplace, and reporting solutions. It offers a range of services to media buyers and publishers in relation to their purchases and sales of advertising inventory. Widespace AB was founded in 2007 and is headquartered in Stockholm, Sweden with additional offices in Amsterdam, the Netherlands; Copenhagen, Denmark; Helsinki, Finland; London, United Kingdom; Milan, Italy; Warsaw, Poland; Oslo, Norway; Paris, France; and Stockholm, Sweden. As of July 18, 2018, Widespace AB operates as a subsidiary of Sellbranch AB.

Soundrop

Series A in 2012
Soundrop is a social music application that enables users to listen, vote, and interact about songs with their friends. It allows Spotify users to create listening rooms with their existing Spotify playlists. They can also share these listening rooms with their friends, and let their friends help curate the rooms by adding songs or voting up tracks. Everyone can chat about the music as they listen. Additionally, Soundrop has many public rooms dedicated to various music genres such Dubstep, Indie Rock, and Hip hop. Users can chat, add new tracks and vote up tracks they want to listen to next. Soundrop was founded by Inge Andrè Sandvik, Johann Prieur, Ali Sabil, and Ole Andrè Vadla Ravnås in 2011. It launched as a social jukebox app inside Spotify’s App Finder in November 2011.

Energy Micro

Venture Round in 2010
Energy Micro is a global provider of energy friendly microcontrollers and RF transceivers based on the ARM Cortex processor cores. Consuming a quarter of the energy of competing products, the company's ultra low power EFM32 Gecko MCUs and EFR4 Draco radios target energy sensitive applications, including smart metering, building automation, security systems and portable heath and fitness equipment. The products are supported by Energy Micro's Simplicity Studio, an easy-to-use software console helping to reduce embedded system development times. Energy Micro's mission is to develop, market and sell the world's most energy friendly microcontrollers and radios, based on modern and powerful microprocessor architectures. The company is founded by experienced semiconductor professionals with previous experience from successful semiconductor companies.

T-VIPS

Series B in 2007
T-VIPS AS, a technology company, provides products and solutions for video over Internet protocol (IP) transport markets. It specializes in providing video transport solutions of live broadcast signals. The company offers video gateway suite of products, which include video gateways, processing and multiplexing processors, monitoring and switching switches, and IPTV FEC inserters, as well as monitors. It also provides management solution for remote monitoring and control through a Web based graphical user interface for management of contribution and distribution over IP networks. In addition, the company offers solutions for contribution, terrestrial networks, mobile TV, IPTV, and monitoring applications. Further, it provides support, technical training, technical analysis and designs, network planning, service implementation strategies, and integration services. The company offers products for various applications, such as broadcast contribution, studio-to-studio media exchange, primary distribution from TV play-out to transmitter, in-house signal distribution and routing, post-production, sports and other live event coverage, regional adaptation of transport streams, DTT adaptation systems, and general video transport. T-VIPS AS was founded in 2004 and is headquartered in Oslo, Norway with a subsidiary in Greenwich, Connecticut.

T-VIPS

Venture Round in 2005
T-VIPS AS, a technology company, provides products and solutions for video over Internet protocol (IP) transport markets. It specializes in providing video transport solutions of live broadcast signals. The company offers video gateway suite of products, which include video gateways, processing and multiplexing processors, monitoring and switching switches, and IPTV FEC inserters, as well as monitors. It also provides management solution for remote monitoring and control through a Web based graphical user interface for management of contribution and distribution over IP networks. In addition, the company offers solutions for contribution, terrestrial networks, mobile TV, IPTV, and monitoring applications. Further, it provides support, technical training, technical analysis and designs, network planning, service implementation strategies, and integration services. The company offers products for various applications, such as broadcast contribution, studio-to-studio media exchange, primary distribution from TV play-out to transmitter, in-house signal distribution and routing, post-production, sports and other live event coverage, regional adaptation of transport streams, DTT adaptation systems, and general video transport. T-VIPS AS was founded in 2004 and is headquartered in Oslo, Norway with a subsidiary in Greenwich, Connecticut.

Funcom

Venture Round in 2004
Funcom is a video game development and publishing company known for creating massively multiplayer online games and other interactive experiences. Founded in 1993, the company is headquartered in Badhoevedorp, the Netherlands, with additional offices in the United States, China, Switzerland, and Canada. Funcom offers a diverse portfolio of approximately 30 game titles, including popular titles such as Age of Conan, Anarchy Online, Conan Exiles, and The Secret World. The company's games are available on multiple platforms, including PC and major consoles like PlayStation, Xbox, and Nintendo Switch. In addition to its own game development, Funcom also provides services to third-party developers. As of 2020, Funcom operates as a subsidiary of Tencent Cloud Europe B.V.
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