Northzone

Northzone is a venture capital firm founded in 1996, with headquarters in London and additional offices in New York, Oslo, and Stockholm. The firm has raised over €1.5 billion and focuses on early-stage investments in technology-driven companies. Northzone has partnered with notable founders of successful businesses, including Spotify, Avito, iZettle, and Klarna, among others. The firm aims to support the growth of category-defining enterprises by connecting them with customers, business partners, and key talent on a global scale. With a strong emphasis on the entrepreneurial experience, Northzone leverages its extensive network to foster innovation and drive success for its portfolio companies.

Alex Agureev

Associate

Arve Andresen

General partner

Nick Boesel

Associate

Pascual Cortés-Monroy E.

vice_president

Dominik Esen

Associate

Stine Foss

Chief Financial Officer and Partner

Markus Gleim

Principal

Henrik Grim

Associate

Harriet Hamblin

Associate

Jackson Heddy

Deputy Chief Financial Officer

William Jilltoft

Associate

Matt Kennedy

Investment Manager

Michiel Kotting

Partner

Aaron Liu

vice_president

Naseem Moumene

Associate

Michelle Nacouzi

Investment Associate

Sarah Nöckel

vice_president

Hans Otterling

Partner

Elena Pantazi

Head of Operations

Kilian Pender

Partner

Pär-Jörgen Pärsson

General Partner

Deepka Rana

Principal

Maxine Rior

Principal

Wendy Xiao Schadeck

Investment Manager

Jessica Schultz

Partner

Marta Sjögren

Partner

Bjorn Stray

Co-Founder & Partner

Jeppe Zink

Partner

Jeppe Zink

Partner

Past deals in Oslo

Kahoot

Post in 2020
Kahoot is a game-based learning platform founded in 2012 by a team of co-founders in Oslo, Norway. It enables individuals and organizations to easily create, share, and play engaging learning games and trivia quizzes across various subjects and languages. The platform is accessible on any device with an internet connection, allowing users to participate in games both in-person and virtually. Kahoot aims to enhance the learning experience by promoting social interaction and active participation, making it appealing to educators, students, and corporate entities alike. Its user-friendly features foster a dynamic and meaningful educational environment, catering to learners of all ages.

Kahoot

Post in 2020
Kahoot is a game-based learning platform founded in 2012 by a team of co-founders in Oslo, Norway. It enables individuals and organizations to easily create, share, and play engaging learning games and trivia quizzes across various subjects and languages. The platform is accessible on any device with an internet connection, allowing users to participate in games both in-person and virtually. Kahoot aims to enhance the learning experience by promoting social interaction and active participation, making it appealing to educators, students, and corporate entities alike. Its user-friendly features foster a dynamic and meaningful educational environment, catering to learners of all ages.

Spacemaker AI

Series A in 2019
Spacemaker AI, founded in 2016 and headquartered in Oslo, Norway, with an additional office in Cambridge, Massachusetts, specializes in software that analyzes data to optimize building site selection. The company's innovative AI technology generates and evaluates billions of site proposals, taking into account various factors such as zoning regulations, environmental conditions, and market preferences. This allows architects, real estate developers, and municipalities to identify the most advantageous building sites and access detailed insights into each option. Since becoming a subsidiary of Autodesk, Spacemaker AI continues to enhance its offerings, providing valuable tools that significantly improve decision-making in the real estate and construction sectors.

Kahoot

Series B in 2018
Kahoot is a game-based learning platform founded in 2012 by a team of co-founders in Oslo, Norway. It enables individuals and organizations to easily create, share, and play engaging learning games and trivia quizzes across various subjects and languages. The platform is accessible on any device with an internet connection, allowing users to participate in games both in-person and virtually. Kahoot aims to enhance the learning experience by promoting social interaction and active participation, making it appealing to educators, students, and corporate entities alike. Its user-friendly features foster a dynamic and meaningful educational environment, catering to learners of all ages.

Kahoot

Series B in 2018
Kahoot is a game-based learning platform founded in 2012 by a team of co-founders in Oslo, Norway. It enables individuals and organizations to easily create, share, and play engaging learning games and trivia quizzes across various subjects and languages. The platform is accessible on any device with an internet connection, allowing users to participate in games both in-person and virtually. Kahoot aims to enhance the learning experience by promoting social interaction and active participation, making it appealing to educators, students, and corporate entities alike. Its user-friendly features foster a dynamic and meaningful educational environment, catering to learners of all ages.

Kahoot

Series A in 2017
Kahoot is a game-based learning platform founded in 2012 by a team of co-founders in Oslo, Norway. It enables individuals and organizations to easily create, share, and play engaging learning games and trivia quizzes across various subjects and languages. The platform is accessible on any device with an internet connection, allowing users to participate in games both in-person and virtually. Kahoot aims to enhance the learning experience by promoting social interaction and active participation, making it appealing to educators, students, and corporate entities alike. Its user-friendly features foster a dynamic and meaningful educational environment, catering to learners of all ages.

Fuse

Series A in 2017
Fuse specializes in mobile app development and full stack development, providing a comprehensive suite of services that includes advisory and concept development. Founded by experienced professionals in mobile graphics, the company aims to enhance the app and user experience creation process for both designers and developers. Fuse offers a cutting-edge user experience tool suite designed to bridge the gap between prototyping and actual development, facilitating a more seamless transition from initial design concepts to functional applications.

Kahoot

Series A in 2016
Kahoot is a game-based learning platform founded in 2012 by a team of co-founders in Oslo, Norway. It enables individuals and organizations to easily create, share, and play engaging learning games and trivia quizzes across various subjects and languages. The platform is accessible on any device with an internet connection, allowing users to participate in games both in-person and virtually. Kahoot aims to enhance the learning experience by promoting social interaction and active participation, making it appealing to educators, students, and corporate entities alike. Its user-friendly features foster a dynamic and meaningful educational environment, catering to learners of all ages.

Fuse

Seed Round in 2015
Fuse specializes in mobile app development and full stack development, providing a comprehensive suite of services that includes advisory and concept development. Founded by experienced professionals in mobile graphics, the company aims to enhance the app and user experience creation process for both designers and developers. Fuse offers a cutting-edge user experience tool suite designed to bridge the gap between prototyping and actual development, facilitating a more seamless transition from initial design concepts to functional applications.

Fuse

Seed Round in 2014
Fuse specializes in mobile app development and full stack development, providing a comprehensive suite of services that includes advisory and concept development. Founded by experienced professionals in mobile graphics, the company aims to enhance the app and user experience creation process for both designers and developers. Fuse offers a cutting-edge user experience tool suite designed to bridge the gap between prototyping and actual development, facilitating a more seamless transition from initial design concepts to functional applications.

mCASH

Series A in 2014
mCASH is a Norwegian startup that offers a mobile payment service designed to facilitate instant transactions between banks, merchants, and consumers. By establishing a new infrastructure, mCASH enhances revenue opportunities for banks and provides merchants with multi-channel sales capabilities and valuable data services. The platform aims to create a seamless payment experience, making it easier for consumers to engage in mobile transactions while supporting merchants in optimizing their sales processes.

Auka AS

Series A in 2014
Auka AS operates a platform that enables financial institutions to launch their own mobile payments service to merchants and consumers. The company was formerly known as mCASH Norge AS. Auka AS was founded in 2010 and is based in Oslo, Norway. As of October 15, 2015, Auka AS operates as a subsidiary of DNB ASA

Soundrop

Series B in 2013
Soundrop is a social music application that enables users to listen, vote, and interact about songs with their friends. It allows Spotify users to create listening rooms with their existing Spotify playlists. They can also share these listening rooms with their friends, and let their friends help curate the rooms by adding songs or voting up tracks. Everyone can chat about the music as they listen. Additionally, Soundrop has many public rooms dedicated to various music genres such Dubstep, Indie Rock, and Hip hop. Users can chat, add new tracks and vote up tracks they want to listen to next. Soundrop was founded by Inge Andrè Sandvik, Johann Prieur, Ali Sabil, and Ole Andrè Vadla Ravnås in 2011. It launched as a social jukebox app inside Spotify’s App Finder in November 2011.

Widespace

Series A in 2012
Widespace AB operates Summit, a digital programmatic ad platform and marketplace to deliver branding campaigns on mobile. The company offers inventory marketplace, formats and ad-serving, data marketplace, and reporting solutions. It offers a range of services to media buyers and publishers in relation to their purchases and sales of advertising inventory. Widespace AB was founded in 2007 and is headquartered in Stockholm, Sweden with additional offices in Amsterdam, the Netherlands; Copenhagen, Denmark; Helsinki, Finland; London, United Kingdom; Milan, Italy; Warsaw, Poland; Oslo, Norway; Paris, France; and Stockholm, Sweden. As of July 18, 2018, Widespace AB operates as a subsidiary of Sellbranch AB.

Soundrop

Series A in 2012
Soundrop is a social music application that enables users to listen, vote, and interact about songs with their friends. It allows Spotify users to create listening rooms with their existing Spotify playlists. They can also share these listening rooms with their friends, and let their friends help curate the rooms by adding songs or voting up tracks. Everyone can chat about the music as they listen. Additionally, Soundrop has many public rooms dedicated to various music genres such Dubstep, Indie Rock, and Hip hop. Users can chat, add new tracks and vote up tracks they want to listen to next. Soundrop was founded by Inge Andrè Sandvik, Johann Prieur, Ali Sabil, and Ole Andrè Vadla Ravnås in 2011. It launched as a social jukebox app inside Spotify’s App Finder in November 2011.

Energy Micro

Venture Round in 2010
Energy Micro is a global provider of energy friendly microcontrollers and RF transceivers based on the ARM Cortex processor cores. Consuming a quarter of the energy of competing products, the company's ultra low power EFM32 Gecko MCUs and EFR4 Draco radios target energy sensitive applications, including smart metering, building automation, security systems and portable heath and fitness equipment. The products are supported by Energy Micro's Simplicity Studio, an easy-to-use software console helping to reduce embedded system development times. Energy Micro's mission is to develop, market and sell the world's most energy friendly microcontrollers and radios, based on modern and powerful microprocessor architectures. The company is founded by experienced semiconductor professionals with previous experience from successful semiconductor companies.

T-VIPS

Series B in 2007
T-VIPS AS, a technology company, provides products and solutions for video over Internet protocol (IP) transport markets. It specializes in providing video transport solutions of live broadcast signals. The company offers video gateway suite of products, which include video gateways, processing and multiplexing processors, monitoring and switching switches, and IPTV FEC inserters, as well as monitors. It also provides management solution for remote monitoring and control through a Web based graphical user interface for management of contribution and distribution over IP networks. In addition, the company offers solutions for contribution, terrestrial networks, mobile TV, IPTV, and monitoring applications. Further, it provides support, technical training, technical analysis and designs, network planning, service implementation strategies, and integration services. The company offers products for various applications, such as broadcast contribution, studio-to-studio media exchange, primary distribution from TV play-out to transmitter, in-house signal distribution and routing, post-production, sports and other live event coverage, regional adaptation of transport streams, DTT adaptation systems, and general video transport. T-VIPS AS was founded in 2004 and is headquartered in Oslo, Norway with a subsidiary in Greenwich, Connecticut.

T-VIPS

Venture Round in 2005
T-VIPS AS, a technology company, provides products and solutions for video over Internet protocol (IP) transport markets. It specializes in providing video transport solutions of live broadcast signals. The company offers video gateway suite of products, which include video gateways, processing and multiplexing processors, monitoring and switching switches, and IPTV FEC inserters, as well as monitors. It also provides management solution for remote monitoring and control through a Web based graphical user interface for management of contribution and distribution over IP networks. In addition, the company offers solutions for contribution, terrestrial networks, mobile TV, IPTV, and monitoring applications. Further, it provides support, technical training, technical analysis and designs, network planning, service implementation strategies, and integration services. The company offers products for various applications, such as broadcast contribution, studio-to-studio media exchange, primary distribution from TV play-out to transmitter, in-house signal distribution and routing, post-production, sports and other live event coverage, regional adaptation of transport streams, DTT adaptation systems, and general video transport. T-VIPS AS was founded in 2004 and is headquartered in Oslo, Norway with a subsidiary in Greenwich, Connecticut.

FunCom

Venture Round in 2004
Funcom SE develops and publishes multi player online, online role playing, and related games for PCs and consoles worldwide. It operates through PC, Console, and Other segments. The company offers approximately 30 game titles across various genres and gaming platforms, as well as console games, such as PS4, Xbox, and Nintendo Switch. It also provides game development services to third parties. The company was founded in 1993 and is headquartered in Badhoevedorp, the Netherlands. As of March 25, 2020, Funcom SE operates as a subsidiary of Tencent Cloud Europe B.V.