HSG, formerly known as Sequoia Capital China, is a global venture capital and private equity firm, managing over USD 55 billion across various funds. Established in 2005, HSG invests in technology, healthcare, and consumer sectors, with a focus on seed, venture, growth, buyout, and infrastructure stages. The firm has backed over 1,500 companies, with more than 160 listed on public exchanges and over 140 achieving unicorn status. HSG operates globally, with offices in Hong Kong, Shanghai, Beijing, Shenzhen, London, Tokyo, and Singapore, providing extensive resources and industry expertise to its portfolio companies.
2800 Sand Hill Road, Suite 101 Menlo Park, California 94025, USA
Room 3606 China Central Place Tower 3 77 Jianguo Road Chaoyang District Beijing 100025, China
6th Floor, East Wing, Block B, Divyasree Technopolis, Off HAL Airport Road, Yemalur, Kadubeesanahalli, Bengaluru, Karnataka 560037, India
Rohit Agarwal
Managing Director
Wang Chenyu
Vice President
Sakshi Chopra
Managing Director
Raghavv Garg
Analyst
Amit Jain
Managing Director
Pushpak Kedia
Vice President
Sunint Khurana
Analyst
Cherry Lu
Partner
Ishaan Mittal
Managing Director
Saksham Mittal
Analyst
Abhishek Mohan
Principal
Javier Ng
Associate
Enita Pu
Partner
Wendy Qian
Analyst
Haim Sadger
Partner
Harshjit Sethi
Managing Director
Yoav Shaked
Partner
Johan Surani
Vice President
Vedant Trivedi
Associate
Aradhita Tuli
Investment Analyst
Pavel Vyhnalek
Operating Partner
Fu Xin
Partner
Past deals in Entertainment
Mocaverse
Venture Round in 2024
Mocaverse is a membership NFT collection developed by Animoca Brands, designed to support its companies, projects, investments, shareholders, and partners. It features 8,888 unique characters that represent the diverse collaborations within the Animoca ecosystem. The primary goal of Mocaverse is to provide web3-native tools that facilitate onboarding and growth for various gaming and entertainment projects. By leveraging its membership structure, Mocaverse aims to enhance community engagement and foster innovation within the web3 landscape.
Xiaohongshu
Secondary Market in 2024
Xiaohongshu, founded in 2013 and based in Shanghai, China, is a lifestyle sharing platform that allows users to share experiences through text, images, and videos. Initially aimed at assisting overseas travelers with shopping, it has transformed into a vibrant community focused on various lifestyle areas, including cosmetics, fashion, food, travel, entertainment, reading, fitness, and childcare. The platform serves as a social e-commerce space where users can post their favorite products, share shopping experiences, and discover global merchandise, particularly in luxury and beauty sectors. By fostering user-generated content, Xiaohongshu encourages a collaborative environment for lifestyle enthusiasts to exchange insights and recommendations.
Xiaohongshu
Secondary Market in 2023
Xiaohongshu, founded in 2013 and based in Shanghai, China, is a lifestyle sharing platform that allows users to share experiences through text, images, and videos. Initially aimed at assisting overseas travelers with shopping, it has transformed into a vibrant community focused on various lifestyle areas, including cosmetics, fashion, food, travel, entertainment, reading, fitness, and childcare. The platform serves as a social e-commerce space where users can post their favorite products, share shopping experiences, and discover global merchandise, particularly in luxury and beauty sectors. By fostering user-generated content, Xiaohongshu encourages a collaborative environment for lifestyle enthusiasts to exchange insights and recommendations.
Mayhem Studios
Series A in 2023
Mayhem Studios is a mobile game development studio that focuses on creating AAA battle royal games. Its flagship product, Underworld Gang Wars (UGW), is a AAA battle royale game that integrates Indian culture and aesthetics into the gameplay. The game features iconic Indian locations, distinctive characters, and culturally relevant elements, offering players a fresh and immersive experience.
Xmov Ai
Series C in 2022
Xmov is a company that specializes in developing artificial reality animation solutions, focusing on virtual human and content creation tailored for enterprise users across various Metaverse applications. The company employs advanced motion capture, animation, and artificial intelligence technologies to deliver customized interactive solutions for diverse business scenarios. Additionally, Xmov creates a comprehensive infrastructure for 3D virtual content production, providing full-stack technology and product services aimed at facilitating education, employment, and the development of virtual world platforms. Their innovative approach spans multiple sectors, including entertainment, cultural tourism, e-commerce, finance, education, healthcare, and communications, establishing a multifaceted ecological development model.
Xmov Ai
Series B in 2022
Xmov is a company that specializes in developing artificial reality animation solutions, focusing on virtual human and content creation tailored for enterprise users across various Metaverse applications. The company employs advanced motion capture, animation, and artificial intelligence technologies to deliver customized interactive solutions for diverse business scenarios. Additionally, Xmov creates a comprehensive infrastructure for 3D virtual content production, providing full-stack technology and product services aimed at facilitating education, employment, and the development of virtual world platforms. Their innovative approach spans multiple sectors, including entertainment, cultural tourism, e-commerce, finance, education, healthcare, and communications, establishing a multifaceted ecological development model.
STAGE
Seed Round in 2021
STAGE is an Indian language content platform focused on artist-led entertainment. It develops an over-the-top platform that provides entertainment content in various local dialects. The platform features a library of short-form video content that emphasizes dialect-based storytelling, poetry, and comedy. Additionally, it incorporates smart technology to offer personalized recommendations and curated playlists, allowing audiences to engage with authentic content that resonates with their cultural and linguistic backgrounds.
Kuaidian Yuedu
Series C in 2020
Kuaidian Yuedu offers a story reading app.
POP Mart
Series F in 2020
Pop Mart International Group Ltd is a Chinese company specializing in the design, development, and retail of designer toys, particularly in the pop culture sector. The company has established a comprehensive operational platform that encompasses the entire industry chain of these collectibles. Pop Mart's products are marketed in various regions, including Mainland China, Hong Kong, Macao, Taiwan, and other international markets. The majority of its revenue is derived from retail sales through physical stores, complemented by sales from roboshops, wholesale distribution, and online platforms. Pop Mart is organized into two main segments: operations in Mainland China and operations in Hong Kong, Macao, Taiwan, and overseas markets.
Trell
Seed Round in 2020
Trell is a community-based platform for discovering lifestyles through videos in Indian Languages. It enables people to create visual collections of their lifestyle experiences. The community shares new ideas, experiences, and product recommendations with each other in multiple Indian languages and over 7 different lifestyle categories including Fashion, Beauty, Movies & TV Series, Recipes, Travel & Personal Care. 100M + users create around 5M+ visual & textual blogs that get over 10 Billion views on the app every month.
Rheo TV
Seed Round in 2020
Rheo TV is a game-streaming platform that aims to make professional game streaming a mainstream career option in India by building an entertainment ecosystem that drives engagement and monetization. Today, India has nearly 200 million active gamers on smartphones. Ubiquitous internet infrastructure and affordable smartphones are leading to the increasing popularity of multiplayer online gaming in India, and Rheo TV is tapping into this phenomenon.
Alfilo Brands
Series A in 2019
Alfilo Entertainment & Artists Corp is a consumer products company based in Shanghai, China, with additional offices in Beijing, Guangzhou, Amsterdam, Los Angeles, and Singapore. Founded in 2013, Alfilo specializes in providing licensing rights for cultural, entertainment, and fashion properties. The company connects Hollywood movies, TV shows, and celebrities with audiences in Asia through digital platforms, including mobile games and licensed merchandise available in retail stores. Alfilo's expertise lies in developing innovative merchandising programs that inspire collaboration and product experiences across various retail categories. By offering a diverse portfolio of intellectual property, Alfilo aims to facilitate unique design opportunities for brands and retailers on a global scale.
Pocket Aces
Series B in 2019
Pocket Aces Pvt. Ltd., established in Mumbai, India in 2013, is a digital entertainment company that produces and distributes engaging content across multiple platforms. It operates FilterCopy for short videos, Dice Media for long-form web series targeting young audiences, Gobble for food and lifestyle content, and LOCO as an interactive live gaming platform. The company uses technology such as AI and machine learning to create and circulate entertaining content via social media channels and online platforms.
Xmov Ai
Series A in 2019
Xmov is a company that specializes in developing artificial reality animation solutions, focusing on virtual human and content creation tailored for enterprise users across various Metaverse applications. The company employs advanced motion capture, animation, and artificial intelligence technologies to deliver customized interactive solutions for diverse business scenarios. Additionally, Xmov creates a comprehensive infrastructure for 3D virtual content production, providing full-stack technology and product services aimed at facilitating education, employment, and the development of virtual world platforms. Their innovative approach spans multiple sectors, including entertainment, cultural tourism, e-commerce, finance, education, healthcare, and communications, establishing a multifaceted ecological development model.
Dailyhunt
Series E in 2019
Dailyhunt is a content discovery platform that provides users with updates on trending topics through its mobile application. Founded in 2007 by Virendra Gupta and headquartered in Bangalore, India, the platform specializes in delivering personalized news, books, and magazines. Dailyhunt employs vertical search and recommendation tools to curate content based on user preferences, enabling users to receive tailored notifications and stay informed about the latest updates in various media. The company primarily serves customers in India, positioning itself as a significant player in the digital content space.
Youhua Technology
Series B in 2018
Shanghai based Media & Entertainment company.
TCHUG
Angel Round in 2018
TCHUG is a Media & Entertainment company.
Xmov Ai
Seed Round in 2018
Xmov is a company that specializes in developing artificial reality animation solutions, focusing on virtual human and content creation tailored for enterprise users across various Metaverse applications. The company employs advanced motion capture, animation, and artificial intelligence technologies to deliver customized interactive solutions for diverse business scenarios. Additionally, Xmov creates a comprehensive infrastructure for 3D virtual content production, providing full-stack technology and product services aimed at facilitating education, employment, and the development of virtual world platforms. Their innovative approach spans multiple sectors, including entertainment, cultural tourism, e-commerce, finance, education, healthcare, and communications, establishing a multifaceted ecological development model.
Laolushitang
Seed Round in 2018
Laolushitang is a Media & Entertainment Start Up based in Beijing.
Dujiao Show
Series A in 2018
A Media & Entertainment Company based in Beijing,China.
Qin's Entertainment
Seed Round in 2018
Qin's Entertainment is an idol incubation company that provides a platform aimed at supporting new Chinese artists and facilitating international professional teams. The company's services focus on nurturing talent and fostering connections between celebrities and their fans, as well as engaging with the broader market. By creating a supportive environment for aspiring idols, Qin's Entertainment aims to enhance the visibility and career prospects of emerging artists in the entertainment industry.
ONE Championship
Series C in 2017
ONE Championship is Asia's largest sports media property with a global broadcast to over 1 billion potential viewers across 128 countries. Headquartered in Singapore, the world’s most exciting martial arts organization is home to some of the greatest martial artists in the world, hosting Asia's greatest sports entertainment events in the largest stadiums of the most iconic cities across the region.
Luoji Siwei
Series C in 2017
Luoji Siwei operates iGetGet, a mobile application designed to enable users to subscribe and learn from key opinion leaders (KOLs). The platform connects individuals with influential experts across various fields, facilitating knowledge sharing and enhancing personal growth. By leveraging the insights and expertise of KOLs, iGetGet provides users with the opportunity to access valuable information and guidance tailored to their interests. This innovative approach to learning aims to empower users and foster a community of continuous development.
nearbuy
Venture Round in 2017
nearbuy India Private Limited operates an online platform that connects customers with local merchants throughout India, facilitating the discovery and purchase of various services and products. The platform offers deals and coupons across a wide range of categories, including dining, wellness, entertainment, electronics, travel, and home goods. Formerly known as Groupon India, the company rebranded in 2015 and has positioned itself as a hyper-local e-commerce destination. It serves as a social hub where users can explore local experiences, from dining at restaurants to enjoying spa services, thereby enriching their interaction with the community. Founded in 2010 and based in New Delhi, nearbuy has evolved into a significant player in the local business ecosystem, operating as a subsidiary of Little Internet Pvt. Ltd. since 2017.
Microfun
Post in 2017
Microfun is a provider of an online gaming platform that focuses on casual games, primarily in China. The company's system is designed to enhance mobile entertainment by offering a range of engaging and adventurous mobile games. By improving access to casual gaming, Microfun aims to deliver enjoyable experiences to users, making entertainment more accessible and appealing in the mobile gaming market.
Bona Film Group
Private Equity Round in 2016
Bona Film Group Limited is a prominent film distributor based in China, specializing in an integrated business model that includes film distribution, production, exhibition, and talent representation. The company distributes films across various regions, including Greater China, Korea, Southeast Asia, the United States, and Europe. In addition to its distribution activities, Bona invests in and produces films across multiple genres. The company also owns and operates twenty movie theaters, enhancing its presence in the cinema market. Furthermore, Bona Film Group manages a diverse roster of talented and popular Chinese artists, positioning itself as a key player in the entertainment industry.
VerSe Innovation
Series D in 2016
VerSe Innovation is a local language technology company that develops a discovery platform to consume and socialize with media. Its platform facilitates the curation of content and tracks user preferences through its vertical search and recommendation tools that provide users with personalized content and notifications.
Dailyhunt
Series D in 2016
Dailyhunt is a content discovery platform that provides users with updates on trending topics through its mobile application. Founded in 2007 by Virendra Gupta and headquartered in Bangalore, India, the platform specializes in delivering personalized news, books, and magazines. Dailyhunt employs vertical search and recommendation tools to curate content based on user preferences, enabling users to receive tailored notifications and stay informed about the latest updates in various media. The company primarily serves customers in India, positioning itself as a significant player in the digital content space.
Tapzo.
Series C in 2016
Tapzo (formerly Helpchat) is an All in One App for high frequency use cases. This could be anything from finding best offers, deals & coupons, booking cabs/taxis & autos, ordering food, recharging prepaid mobile & DTH, paying postpaid mobile bills, reading news, following & sharing trending, funny & viral stories, checking live cricket scores and daily horoscope! Tapzo is a 500+ people company with offices in Bangalore, New Delhi and Mumbai. You can check out the mobile app here. Android: bit.ly/Tapzo iOS: bit.ly/TapzoApp
PressPlay
Series A in 2016
PressPlay, founded in December 2013 and headquartered in New Delhi, India, operates as an independent over-the-top entertainment platform. The company focuses on delivering high-quality, curated video content that is accessible both online and offline. PressPlay provides tablets pre-loaded with movies and music to enhance the travel experience for tourists, allowing them to enjoy personalized entertainment during their trips. By redefining how video content is consumed on smartphones and other internet-accessible devices, PressPlay aims to create memorable experiences for travelers. The company is characterized by its dynamic work environment and a dedicated team passionate about enhancing entertainment options for users.
ShineZone
Series A in 2016
ShineZone specializes in game development and operation, focusing on creating high-quality gaming experiences by paying attention to every detail. The company aims to produce boutique games by integrating user feedback into their design process. Additionally, ShineZone operates a platform that facilitates the entry of Chinese video games into the global market, providing services such as overseas distribution, investment, and incubation. The team comprises talented professionals from leading game companies, ensuring a high level of management and expertise in their endeavors. Through these efforts, ShineZone is committed to promoting Chinese games internationally.
Douyu TV
Series B in 2016
Douyu TV is a live streaming media platform that provides live content such as games, sports, variety shows, entertainment, and more. The live-stream platform offers services like video-sharing for the students live broadcast, covers the main live game and sports as well as other live contents, enabling users to submit, view, and add commentary subtitles to videos of games, while incorporating content ranging from sports, variety shows, and entertainment. Zhang Wenming founded Douyu TV in 2013, with its headquarters in Wuhan in China.
VSPN
Series A in 2016
VSPN is an internet sports and cultural media company that focuses its business on e-sports. It provides core marketing and entertainment content operations as its core business, providing brand marketing, artist brokerage, e-sports TV, and e-sports venues. Founded in 2015, Quantum Sports VSPN (Versus Programming Network) and is based in Shanghai, China.
eko
Series C in 2015
Eko is a media and technology company pioneering a new medium in which stories told in live action video are shaped by viewers as they unfold. The company provides a platform for the creation and delivery of interactive video entertainment and partners with media companies, independent creators, and top brands to create experiences for highly-engaged, digitally native audiences. The company's serialized shows are distributed through eko.com, affiliate partners, and social networks; available on desktop, mobile, connected devices, and VR. Eko Studio, which includes the company's authoring tools, is also home to a large and growing community of creators who are crafting their own interactive experiences with Eko's medium. Eko provides top-quality interactive entertainment and also offers unique opportunities for brands to connect with highly-engaged audiences. Eko investors include Walmart, Innovation Endeavors, Intel Capital, Marker, MGM, NEA, Samsung, Sequoia Capital, Sony Pictures Entertainment, Warner Music Group, and WPP. The company is based in New York with an office in Tel Aviv.
Tapzo.
Series B in 2015
Tapzo (formerly Helpchat) is an All in One App for high frequency use cases. This could be anything from finding best offers, deals & coupons, booking cabs/taxis & autos, ordering food, recharging prepaid mobile & DTH, paying postpaid mobile bills, reading news, following & sharing trending, funny & viral stories, checking live cricket scores and daily horoscope! Tapzo is a 500+ people company with offices in Bangalore, New Delhi and Mumbai. You can check out the mobile app here. Android: bit.ly/Tapzo iOS: bit.ly/TapzoApp
PressPlay
Seed Round in 2015
PressPlay, founded in December 2013 and headquartered in New Delhi, India, operates as an independent over-the-top entertainment platform. The company focuses on delivering high-quality, curated video content that is accessible both online and offline. PressPlay provides tablets pre-loaded with movies and music to enhance the travel experience for tourists, allowing them to enjoy personalized entertainment during their trips. By redefining how video content is consumed on smartphones and other internet-accessible devices, PressPlay aims to create memorable experiences for travelers. The company is characterized by its dynamic work environment and a dedicated team passionate about enhancing entertainment options for users.
Zenjoy
Series A in 2015
Zenjoy is a developer of mobile games and applications, primarily focused on the iOS platform. The company offers a range of services aimed at the international market, including various mobile apps and games. Notable products include a photo collage editor, a photo editor, a ringtone maker, and a music application for SoundCloud. In addition to these apps, Zenjoy has developed popular mobile games such as Forest Mania and Reign of Summoners, providing users with high-quality entertainment and tools for personal creativity.
nearbuy
Venture Round in 2015
nearbuy India Private Limited operates an online platform that connects customers with local merchants throughout India, facilitating the discovery and purchase of various services and products. The platform offers deals and coupons across a wide range of categories, including dining, wellness, entertainment, electronics, travel, and home goods. Formerly known as Groupon India, the company rebranded in 2015 and has positioned itself as a hyper-local e-commerce destination. It serves as a social hub where users can explore local experiences, from dining at restaurants to enjoying spa services, thereby enriching their interaction with the community. Founded in 2010 and based in New Delhi, nearbuy has evolved into a significant player in the local business ecosystem, operating as a subsidiary of Little Internet Pvt. Ltd. since 2017.
Dailyhunt
Series C in 2015
Dailyhunt is a content discovery platform that provides users with updates on trending topics through its mobile application. Founded in 2007 by Virendra Gupta and headquartered in Bangalore, India, the platform specializes in delivering personalized news, books, and magazines. Dailyhunt employs vertical search and recommendation tools to curate content based on user preferences, enabling users to receive tailored notifications and stay informed about the latest updates in various media. The company primarily serves customers in India, positioning itself as a significant player in the digital content space.
Rounds entertainment
Series B in 2015
Rounds Entertainment Ltd. develops mobile applications that facilitate social interaction through video and entertainment. The company's flagship product, Rounds, allows users to connect with friends, meet new people, play games, watch videos, and listen to music. By integrating online entertainment with video communication, Rounds aims to create live, engaging experiences across various social networks, operating systems, and devices. Additionally, Rounds offers cross-platform solutions, including a web version and applications compatible with Facebook and desktop environments. Founded in February 2008 by Dany Fishel, Ilan Leibovich, and Dimitry Shestek, Rounds was initially known as 6rounds until it rebranded in August 2010. The company is headquartered in Tel Aviv, Israel, and has operated as a subsidiary of Kik Interactive, Inc. since January 2017.
Zenjoy
Angel Round in 2014
Zenjoy is a developer of mobile games and applications, primarily focused on the iOS platform. The company offers a range of services aimed at the international market, including various mobile apps and games. Notable products include a photo collage editor, a photo editor, a ringtone maker, and a music application for SoundCloud. In addition to these apps, Zenjoy has developed popular mobile games such as Forest Mania and Reign of Summoners, providing users with high-quality entertainment and tools for personal creativity.
VerSe Innovation
Series B in 2014
VerSe Innovation is a local language technology company that develops a discovery platform to consume and socialize with media. Its platform facilitates the curation of content and tracks user preferences through its vertical search and recommendation tools that provide users with personalized content and notifications.
Tapzo.
Series A in 2014
Tapzo (formerly Helpchat) is an All in One App for high frequency use cases. This could be anything from finding best offers, deals & coupons, booking cabs/taxis & autos, ordering food, recharging prepaid mobile & DTH, paying postpaid mobile bills, reading news, following & sharing trending, funny & viral stories, checking live cricket scores and daily horoscope! Tapzo is a 500+ people company with offices in Bangalore, New Delhi and Mumbai. You can check out the mobile app here. Android: bit.ly/Tapzo iOS: bit.ly/TapzoApp
ImbaTV
Series A in 2014
ImbaTV is a platform dedicated to the distribution of video content related to gaming, catering specifically to game enthusiasts. It operates an online service that provides live broadcasts of competitive video gaming, allowing users to engage in online gaming contests. Based in China, ImbaTV focuses on delivering a rich array of game-related video content, creating a vibrant community for gamers to connect and participate in various gaming events.
Douyu TV
Series B in 2014
Douyu TV is a live streaming media platform that provides live content such as games, sports, variety shows, entertainment, and more. The live-stream platform offers services like video-sharing for the students live broadcast, covers the main live game and sports as well as other live contents, enabling users to submit, view, and add commentary subtitles to videos of games, while incorporating content ranging from sports, variety shows, and entertainment. Zhang Wenming founded Douyu TV in 2013, with its headquarters in Wuhan in China.
KK
Series B in 2014
KK is a live interactive video platform provider. This is a platform where users can dance, listen to music, and do other things. KK's spread of Chinese culture consistently launched programs and events relating to traditional Chinese culture.
Chukong Technologies
Series D in 2013
Chukong Technologies is a mobile entertainment platform company headquartered in Beijing, China, with additional operations in Tokyo, Seoul, Taipei, and Menlo Park, California. Originally founded as CocoaChina.com, the largest iOS developer community in China, Chukong provides tools and resources aimed at enhancing efficiency and reducing costs for mobile content creators globally. The company is known for sponsoring and maintaining Cocos2d-x, a cross-platform open-source game engine that has gained significant traction, with over 1.1 million downloads in 150 countries and a presence in seven of the top ten grossing games in China. Complementing the game engine, Chukong has developed CocoStudio, a toolset that simplifies game design and animation. The company also operates an in-house development studio, which has produced several successful games, including the Fishing Joy franchise. Furthermore, under the CocoaChina brand, Chukong collaborates with international developers to help them navigate the Chinese mobile gaming market, offering services that encompass game design feedback, monetization strategies, and localization assistance. With a portfolio that boasts over 1 billion monthly game sessions and 63 million active users, Chukong continues to explore opportunities for both Chinese and international developers.
eko
Series B in 2013
Eko is a media and technology company pioneering a new medium in which stories told in live action video are shaped by viewers as they unfold. The company provides a platform for the creation and delivery of interactive video entertainment and partners with media companies, independent creators, and top brands to create experiences for highly-engaged, digitally native audiences. The company's serialized shows are distributed through eko.com, affiliate partners, and social networks; available on desktop, mobile, connected devices, and VR. Eko Studio, which includes the company's authoring tools, is also home to a large and growing community of creators who are crafting their own interactive experiences with Eko's medium. Eko provides top-quality interactive entertainment and also offers unique opportunities for brands to connect with highly-engaged audiences. Eko investors include Walmart, Innovation Endeavors, Intel Capital, Marker, MGM, NEA, Samsung, Sequoia Capital, Sony Pictures Entertainment, Warner Music Group, and WPP. The company is based in New York with an office in Tel Aviv.
Onavo
Series B in 2012
Onavo, founded 2010, is the company behind Onavo Insights, the largest mobile intelligence service, and the developer of the award-winning Onavo mobile utility apps. Onavo Insights market intelligence data, powered by fully anonymized data from Onavo's apps, powers business decisions in companies in verticals diverse as finance, gaming, entertainment and social networking, and reports are cited regularly in the press as the primary barometer of the mobile app ecosystem.
Tapzo.
Seed Round in 2011
Tapzo (formerly Helpchat) is an All in One App for high frequency use cases. This could be anything from finding best offers, deals & coupons, booking cabs/taxis & autos, ordering food, recharging prepaid mobile & DTH, paying postpaid mobile bills, reading news, following & sharing trending, funny & viral stories, checking live cricket scores and daily horoscope! Tapzo is a 500+ people company with offices in Bangalore, New Delhi and Mumbai. You can check out the mobile app here. Android: bit.ly/Tapzo iOS: bit.ly/TapzoApp
Kanshu
Series A in 2011
Kanshu.com is a domestic website for original novels. It also integrates the creation, reading, wireless value-added services, and off-line publishing of original novels and literature. Up to date, Kanshu.com has provided creation and reading services for various genres such as fantasy, urban romance, online games, history, military, detective reasoning, and martial arts for over 3 million registered users, with numerous contracted works and daily independent users.
Chukong Technologies
Series B in 2011
Chukong Technologies is a mobile entertainment platform company headquartered in Beijing, China, with additional operations in Tokyo, Seoul, Taipei, and Menlo Park, California. Originally founded as CocoaChina.com, the largest iOS developer community in China, Chukong provides tools and resources aimed at enhancing efficiency and reducing costs for mobile content creators globally. The company is known for sponsoring and maintaining Cocos2d-x, a cross-platform open-source game engine that has gained significant traction, with over 1.1 million downloads in 150 countries and a presence in seven of the top ten grossing games in China. Complementing the game engine, Chukong has developed CocoStudio, a toolset that simplifies game design and animation. The company also operates an in-house development studio, which has produced several successful games, including the Fishing Joy franchise. Furthermore, under the CocoaChina brand, Chukong collaborates with international developers to help them navigate the Chinese mobile gaming market, offering services that encompass game design feedback, monetization strategies, and localization assistance. With a portfolio that boasts over 1 billion monthly game sessions and 63 million active users, Chukong continues to explore opportunities for both Chinese and international developers.
Onavo
Series A in 2011
Onavo, founded 2010, is the company behind Onavo Insights, the largest mobile intelligence service, and the developer of the award-winning Onavo mobile utility apps. Onavo Insights market intelligence data, powered by fully anonymized data from Onavo's apps, powers business decisions in companies in verticals diverse as finance, gaming, entertainment and social networking, and reports are cited regularly in the press as the primary barometer of the mobile app ecosystem.
eko
Seed Round in 2011
Eko is a media and technology company pioneering a new medium in which stories told in live action video are shaped by viewers as they unfold. The company provides a platform for the creation and delivery of interactive video entertainment and partners with media companies, independent creators, and top brands to create experiences for highly-engaged, digitally native audiences. The company's serialized shows are distributed through eko.com, affiliate partners, and social networks; available on desktop, mobile, connected devices, and VR. Eko Studio, which includes the company's authoring tools, is also home to a large and growing community of creators who are crafting their own interactive experiences with Eko's medium. Eko provides top-quality interactive entertainment and also offers unique opportunities for brands to connect with highly-engaged audiences. Eko investors include Walmart, Innovation Endeavors, Intel Capital, Marker, MGM, NEA, Samsung, Sequoia Capital, Sony Pictures Entertainment, Warner Music Group, and WPP. The company is based in New York with an office in Tel Aviv.
Bona Film Group
Series B in 2010
Bona Film Group Limited is a prominent film distributor based in China, specializing in an integrated business model that includes film distribution, production, exhibition, and talent representation. The company distributes films across various regions, including Greater China, Korea, Southeast Asia, the United States, and Europe. In addition to its distribution activities, Bona invests in and produces films across multiple genres. The company also owns and operates twenty movie theaters, enhancing its presence in the cinema market. Furthermore, Bona Film Group manages a diverse roster of talented and popular Chinese artists, positioning itself as a key player in the entertainment industry.
BAIOO Family Interactive Limited
Seed Round in 2010
Baioo is one of largest online entertainment destinations designed specifically for children, and have also developed many of the most popular children’s web games in China.
7fgame
Series A in 2009
Qi Fan Games, founded in 2006 and based in Shanghai, China, specializes in the research, development, and operation of online gaming platforms. With a workforce of over 500 employees, the company has established itself as a key player in the leisure gaming sector. It operates the 7F Game Platform among other products, including the 11 PK Platform, Powers Fighting for the Throne, and Conquest of the Three Kingdoms. Qi Fan Games is dedicated to delivering a diverse range of computer and mobile games, catering to the evolving preferences of online gamers.
Bona Film Group
Series B in 2009
Bona Film Group Limited is a prominent film distributor based in China, specializing in an integrated business model that includes film distribution, production, exhibition, and talent representation. The company distributes films across various regions, including Greater China, Korea, Southeast Asia, the United States, and Europe. In addition to its distribution activities, Bona invests in and produces films across multiple genres. The company also owns and operates twenty movie theaters, enhancing its presence in the cinema market. Furthermore, Bona Film Group manages a diverse roster of talented and popular Chinese artists, positioning itself as a key player in the entertainment industry.
Fleet Entertainment Group
Venture Round in 2008
Fleet Entertainment Group is a cross-media platform established in 2000 that specializes in the entertainment, media, and fashion industries. The company engages in a variety of activities, including the planning, production, and distribution of television and film content. It also offers advertising services, talent management, and organizes live events. Fleet Entertainment aims to integrate various aspects of media and entertainment, providing comprehensive solutions that encompass both production and promotional efforts.
56.Com
Series B in 2007
56.com is a user-generated content video-sharing platform based in Guangzhou, China. The website hosts over 80 million videos, primarily produced by users, alongside some in-house content. It was the first online video site in China to offer video album services and introduced the "Beauty Show" concept to the market. The platform allows users to create, upload, store, and share original videos, short films, and professionally generated content, enhancing the convenience of video sharing. In December 2008, 56.com obtained its online video license from the State Administration of Radio and Television of China. The company has developed partnerships with major brands such as Audi, Toyota, Coca-Cola, McDonald's, Nestle, and Nike. In October 2011, it was fully acquired by Renren Inc., subsequently becoming part of the Renren Group.
Bona Film Group
Series A in 2007
Bona Film Group Limited is a prominent film distributor based in China, specializing in an integrated business model that includes film distribution, production, exhibition, and talent representation. The company distributes films across various regions, including Greater China, Korea, Southeast Asia, the United States, and Europe. In addition to its distribution activities, Bona invests in and produces films across multiple genres. The company also owns and operates twenty movie theaters, enhancing its presence in the cinema market. Furthermore, Bona Film Group manages a diverse roster of talented and popular Chinese artists, positioning itself as a key player in the entertainment industry.
Great Dream
Venture Round in 2006
Hunan Great Dream Cartoon Spread Limited Company is focused on the study of computer animation software, production animation, and development of cartoon derivative products. Its TV cartoon series, Hongmao and Lantu (Red Cat and Blue Rabbit), is the first domestic TV cartoon to meet Disney standards, which films at a rate of 24 frames per second. Great Dream was founded by Wang Hong, who serves as the company's national class one director. It is currently the biggest cartoon production and design base in China and uses the latest technology and large-scale production.
Great Dreams Cartoon Communication
Venture Round in 2006
Great Dreams Cartoon Communication Co., Ltd. is a large high technology culture enterprise specializing in computer animation software development, cartoon program production, and cartoon merchandise development.
The Times Of India
Series A in 2004
The Times of India is an English language daily newspaper with a national circulation, published in Mumbai, Ahmedabad, and Delhi. Covering a wide range of topics such as business, technology, sports, entertainment, travel, and real estate, the newspaper traces its origins back to 1838 when it was known as The Bombay Times and Journal of Commerce. Originally catering to the British residents of western India, the publication transitioned to a daily format in 1851 and was eventually renamed The Times of India in 1861.
Spot something off? Help us improve by flagging any incorrect or outdated information. Just email us at support@teaserclub.com. Your feedback is most welcome.