Sequoia Capital Israel

Sequoia Capital Israel is a venture capital firm that backs startups and growth companies across seed to late-stage rounds, with a focus on Israel. It invests across sectors including fintech, financial services, internet, mobile, technology, and healthcare, spanning banking, payments, advertising, ecommerce, data, security, software, and related enabling tech. Typical commitments range from 100,000 to 1 million in seed, 1 to 10 million in early venture, and 10 to 100 million in growth rounds. The firm is based in Tel Aviv and operates as part of Sequoia Capital's global network.

Rohit Agarwal

Helen Fan

Marie Klemchuk

Shmil Levy

Investor

Past deals in Entertainment

Mocaverse

Venture Round in 2024
Mocaverse is a web3-native tool developer focused on building decentralised identity infrastructure for gaming and entertainment products. It specialises in secure identity management, cross-chain interoperability, and privacy-preserving protocols.

Xiaohongshu

Secondary Market in 2024
Xiaohongshu, founded in 2013 and based in Shanghai, China, is a lifestyle sharing platform that allows users to share experiences through text, images, and videos. Initially aimed at assisting overseas travelers with shopping, it has transformed into a vibrant community focused on various lifestyle areas, including cosmetics, fashion, food, travel, entertainment, reading, fitness, and childcare. The platform serves as a social e-commerce space where users can post their favorite products, share shopping experiences, and discover global merchandise, particularly in luxury and beauty sectors. By fostering user-generated content, Xiaohongshu encourages a collaborative environment for lifestyle enthusiasts to exchange insights and recommendations.

Xiaohongshu

Secondary Market in 2023
Xiaohongshu, founded in 2013 and based in Shanghai, China, is a lifestyle sharing platform that allows users to share experiences through text, images, and videos. Initially aimed at assisting overseas travelers with shopping, it has transformed into a vibrant community focused on various lifestyle areas, including cosmetics, fashion, food, travel, entertainment, reading, fitness, and childcare. The platform serves as a social e-commerce space where users can post their favorite products, share shopping experiences, and discover global merchandise, particularly in luxury and beauty sectors. By fostering user-generated content, Xiaohongshu encourages a collaborative environment for lifestyle enthusiasts to exchange insights and recommendations.

Mayhem Studios

Series A in 2023
Mayhem Studios is a mobile game development studio that focuses on creating AAA battle royal games. Its flagship product, Underworld Gang Wars (UGW), is a AAA battle royale game that integrates Indian culture and aesthetics into the gameplay. The game features iconic Indian locations, distinctive characters, and culturally relevant elements, offering players a fresh and immersive experience.

HeyGen

Seed Round in 2022
HeyGen operates an artificial intelligence video platform that converts text into realistic spokesperson videos using digital avatars. The browser-based solution enables users to create videos without actors, cameras, or traditional editing, simply by inputting a narrative. The platform supports voice replication, avatar customization, and multilingual output, allowing content to be produced efficiently for diverse audiences. By removing production complexity, HeyGen helps organizations generate engaging video content at scale for marketing, training, and communications purposes.

Forking

Seed Round in 2022
Forking is a virtual reality content production service provider focused on creating immersive social experiences within virtual worlds. The company is actively developing a unique VR game that aims to offer an authentic social gaming experience, distinguishing itself from existing offerings in the market. By fostering a vibrant virtual reality community, Forking aspires to enable users to engage and connect in a dynamic and colorful environment, enhancing the way people interact and experience gaming together.

Fanclash

Series B in 2022
FanClash is a platform dedicated to esports enthusiasts, offering fantasy sports experiences tailored for popular competitive gaming titles such as PUBG and Call of Duty. Users can create their teams, participate in contests, and compete for real cash prizes based on the performance of selected players. The platform facilitates global interaction among gamers through tools for creating tournaments, chatting with friends, following games, and engaging with streamers.

Xmov Ai

Series B in 2022
Xmov Ai is a company that specializes in developing artificial reality animation solutions tailored for enterprise users across various Metaverse business scenarios. By leveraging advanced motion capture, animation, and artificial intelligence technologies, Xmov Ai provides businesses with customized interactive solutions for their virtual environments. The company offers a comprehensive infrastructure for 3D virtual content production, focusing on creating, educating, and employing individuals within the virtual realm. With a strong R&D team and proprietary computer graphics capabilities, Xmov Ai has established a diverse array of applications in several sectors, including entertainment, cultural tourism, e-commerce, finance, education, and healthcare. This multi-faceted approach allows Xmov Ai to create a robust ecosystem designed to support the evolving needs of the virtual world.

Xmov Ai

Series C in 2022
Xmov Ai is a company that specializes in developing artificial reality animation solutions tailored for enterprise users across various Metaverse business scenarios. By leveraging advanced motion capture, animation, and artificial intelligence technologies, Xmov Ai provides businesses with customized interactive solutions for their virtual environments. The company offers a comprehensive infrastructure for 3D virtual content production, focusing on creating, educating, and employing individuals within the virtual realm. With a strong R&D team and proprietary computer graphics capabilities, Xmov Ai has established a diverse array of applications in several sectors, including entertainment, cultural tourism, e-commerce, finance, education, and healthcare. This multi-faceted approach allows Xmov Ai to create a robust ecosystem designed to support the evolving needs of the virtual world.

Faze

Series A in 2022
Faze app is a Cricket NFT platform where fans can collect, use, play, and interact with cricket through NFTs. It combines NFTs, gaming, utilities, and real-world experiences to create a platform for fans to collect, use, play, and interact. It was founded in 2021.

Xinguang Liumei

Series B in 2021
Xinguang Liumei is a company that specializes in the development and operation of mobile games. It aims to provide players with entertaining and engaging content while achieving commercial success. The company is dedicated to enhancing gamers' experiences through innovative game design and the creation of intellectual properties in the gaming sector. By focusing on both game development and the cultivation of gaming IP, Xinguang Liumei seeks to deliver a richer and more immersive gaming experience for its customers.

Faze

Seed Round in 2021
Faze app is a Cricket NFT platform where fans can collect, use, play, and interact with cricket through NFTs. It combines NFTs, gaming, utilities, and real-world experiences to create a platform for fans to collect, use, play, and interact. It was founded in 2021.

STAGE

Seed Round in 2021
STAGE is an Indian language content platform focused on artist-led regional language entertainment, offering a library of short-form dialect-based video content such as poetry, comedy, and storytelling, with smart-tech recommendations, personalization, and curated playlists to help audiences access culturally relevant entertainment in their preferred language.

Fanclash

Series A in 2021
FanClash is a platform dedicated to esports enthusiasts, offering fantasy sports experiences tailored for popular competitive gaming titles such as PUBG and Call of Duty. Users can create their teams, participate in contests, and compete for real cash prizes based on the performance of selected players. The platform facilitates global interaction among gamers through tools for creating tournaments, chatting with friends, following games, and engaging with streamers.

Kuaidian Yuedu

Series C in 2020
Kuaidian Yuedu offers a story reading app.

Pop Mart

Series F in 2020
Pop Mart designs, produces, and sells pop-culture figure toys based on intellectual properties. It operates an integrated platform covering the designer toy value chain, including acquiring and incubating IPs, creating original concepts, and licensing rights from IP owners. The company collaborates with IP holders to develop and release collectible figures and related products. Originating in China, Pop Mart has expanded to Southeast Asia and North America, and it also diversifies into accessories, building blocks, and theme park operations to broaden revenue. The business focuses on IP-driven toy lines and scalable partnerships to sustain growth.

Rheo TV

Seed Round in 2020
Rheo TV is a game-streaming platform that aims to make professional game streaming a mainstream career option in India by building an entertainment ecosystem that drives engagement and monetization. Today, India has nearly 200 million active gamers on smartphones. Ubiquitous internet infrastructure and affordable smartphones are leading to the increasing popularity of multiplayer online gaming in India, and Rheo TV is tapping into this phenomenon.

Alfilo Brands

Series A in 2019
Alfilo Entertainment & Artists Corp is a consumer products company based in Shanghai, China, with additional offices in Beijing, Guangzhou, Amsterdam, Los Angeles, and Singapore. Founded in 2013, Alfilo specializes in providing licensing rights for cultural, entertainment, and fashion properties. The company connects Hollywood movies, TV shows, and celebrities with audiences in Asia through digital platforms, including mobile games and licensed merchandise available in retail stores. Alfilo's expertise lies in developing innovative merchandising programs that inspire collaboration and product experiences across various retail categories. By offering a diverse portfolio of intellectual property, Alfilo aims to facilitate unique design opportunities for brands and retailers on a global scale.

Pocket Aces

Series B in 2019
Pocket Aces Pvt. Ltd., established in Mumbai, India in 2013, is a digital entertainment company that produces and distributes engaging content across multiple platforms. It operates FilterCopy for short videos, Dice Media for long-form web series targeting young audiences, Gobble for food and lifestyle content, and LOCO as an interactive live gaming platform. The company uses technology such as AI and machine learning to create and circulate entertaining content via social media channels and online platforms.

Xmov Ai

Series A in 2019
Xmov Ai is a company that specializes in developing artificial reality animation solutions tailored for enterprise users across various Metaverse business scenarios. By leveraging advanced motion capture, animation, and artificial intelligence technologies, Xmov Ai provides businesses with customized interactive solutions for their virtual environments. The company offers a comprehensive infrastructure for 3D virtual content production, focusing on creating, educating, and employing individuals within the virtual realm. With a strong R&D team and proprietary computer graphics capabilities, Xmov Ai has established a diverse array of applications in several sectors, including entertainment, cultural tourism, e-commerce, finance, education, and healthcare. This multi-faceted approach allows Xmov Ai to create a robust ecosystem designed to support the evolving needs of the virtual world.

Shuashuakan

Angel Round in 2019
Beijing Shuashuakan Network Technology Co., Ltd. is a company that specializes in a short-video e-commerce application designed for user engagement in shopping and content sharing. Founded in 2018 and based in Beijing, China, the platform allows users to share their shopping experiences, consume short videos, and interact by commenting on content uploaded by others. This consumer experience video platform aims to enhance the shopping experience through short-form video content, creating a community where users can connect over shared interests in products and services.

Three Commas

Series A in 2018
Three Commas is a mobile karaoke app developer. The company was founded in 2017.

Youhua Technology

Series B in 2018
Shanghai based Media & Entertainment company.

TCHUG

Angel Round in 2018
TCHUG is a Media & Entertainment company.

Xmov Ai

Seed Round in 2018
Xmov Ai is a company that specializes in developing artificial reality animation solutions tailored for enterprise users across various Metaverse business scenarios. By leveraging advanced motion capture, animation, and artificial intelligence technologies, Xmov Ai provides businesses with customized interactive solutions for their virtual environments. The company offers a comprehensive infrastructure for 3D virtual content production, focusing on creating, educating, and employing individuals within the virtual realm. With a strong R&D team and proprietary computer graphics capabilities, Xmov Ai has established a diverse array of applications in several sectors, including entertainment, cultural tourism, e-commerce, finance, education, and healthcare. This multi-faceted approach allows Xmov Ai to create a robust ecosystem designed to support the evolving needs of the virtual world.

Laolushitang

Seed Round in 2018
Laolushitang is a Media & Entertainment Start Up based in Beijing.

Kaiheikeji Digital

Series A in 2018
Kaiheikeji Digital Co. Ltd. is a Shenzhen-based company founded in 2016 that specializes in mobile entertainment gaming applications. The company operates an online game sparring service platform, allowing users to post their gaming demands, specify their skill levels, and set prices. Qualified players can then select these orders, providing personalized gaming experiences and companionship to clients. Through this innovative approach, Kaiheikeji Digital creates a unique marketplace within the gaming industry, connecting players of varying skill levels and enhancing the overall gaming experience.

Dujiao Show

Series A in 2018
A Media & Entertainment Company based in Beijing,China.

Qin's Entertainment

Seed Round in 2018
Qin's Entertainment is an idol incubation company that specializes in fostering new Chinese artists and connecting them with international professional teams. The company provides a docking platform designed to facilitate collaboration and engagement between emerging talents, celebrities, and their fan base. By offering comprehensive support for artist development, Qin's Entertainment aims to bridge the gap between the entertainment industry and the market, ensuring a strong linkage between artists and their audiences. Through its innovative approach, the company cultivates a vibrant ecosystem for aspiring idols in the Chinese entertainment landscape.

Piaoniu

Series B in 2018
Piaoniu is a Shanghai-based online platform that specializes in live event ticketing, catering to a range of entertainment options such as concerts, theater performances, and sports events. The company primarily operates in the second-hand ticketing market, allowing consumers to access popular tickets at fair market prices. In addition to providing a marketplace for ticket trading, Piaoniu offers post-sales consumer services, enhancing the overall user experience for those seeking to attend various live events.

Kaiheikeji Digital

Series A in 2017
Kaiheikeji Digital Co. Ltd. is a Shenzhen-based company founded in 2016 that specializes in mobile entertainment gaming applications. The company operates an online game sparring service platform, allowing users to post their gaming demands, specify their skill levels, and set prices. Qualified players can then select these orders, providing personalized gaming experiences and companionship to clients. Through this innovative approach, Kaiheikeji Digital creates a unique marketplace within the gaming industry, connecting players of varying skill levels and enhancing the overall gaming experience.

ONE Championship

Series C in 2017
ONE Championship is Asia's largest sports media property with a global broadcast to over 1 billion potential viewers across 128 countries. Headquartered in Singapore, the world’s most exciting martial arts organization is home to some of the greatest martial artists in the world, hosting Asia's greatest sports entertainment events in the largest stadiums of the most iconic cities across the region.

ByteDance

Series D in 2017
ByteDance develops global digital content platforms like TikTok and Douyin, fostering user connection and creativity through short videos. It also offers enterprise collaboration tools and AI services, driven by advanced recommendation engines.

nearbuy

Venture Round in 2017
nearbuy India Private Limited operates an online platform that connects customers with local merchants throughout India, facilitating the discovery and purchase of various services and products. The platform offers deals and coupons across a wide range of categories, including dining, wellness, entertainment, electronics, travel, and home goods. Formerly known as Groupon India, the company rebranded in 2015 and has positioned itself as a hyper-local e-commerce destination. It serves as a social hub where users can explore local experiences, from dining at restaurants to enjoying spa services, thereby enriching their interaction with the community. Founded in 2010 and based in New Delhi, nearbuy has evolved into a significant player in the local business ecosystem, operating as a subsidiary of Little Internet Pvt. Ltd. since 2017.

Microfun

Post in 2017
Microfun is a Chinese company that operates an internet-based gaming system, offering a wide range of casual games accessible to the public. Its platform specializes in providing thrilling and engaging mobile games, enhancing users' access to mobile entertainment options.

Bona Film Group

Private Equity Round in 2016
Bona Film Group is a Chinese film distributor with an integrated model that spans distribution, production, exhibition, and talent representation. The company distributes films across Greater China, Korea, Southeast Asia, the United States, and Europe; it invests in and produces movies across genres, and it owns and operates about twenty cinemas while managing a roster of Chinese artists.

Tapzo.

Series C in 2016
Tapzo (formerly Helpchat) is an All in One App for high frequency use cases. This could be anything from finding best offers, deals & coupons, booking cabs/taxis & autos, ordering food, recharging prepaid mobile & DTH, paying postpaid mobile bills, reading news, following & sharing trending, funny & viral stories, checking live cricket scores and daily horoscope! Tapzo is a 500+ people company with offices in Bangalore, New Delhi and Mumbai. You can check out the mobile app here. Android: bit.ly/Tapzo iOS: bit.ly/TapzoApp

PressPlay

Series A in 2016
PressPlay, founded in December 2013 and headquartered in New Delhi, India, operates as an independent over-the-top entertainment platform. The company focuses on delivering high-quality, curated video content that is accessible both online and offline. PressPlay provides tablets pre-loaded with movies and music to enhance the travel experience for tourists, allowing them to enjoy personalized entertainment during their trips. By redefining how video content is consumed on smartphones and other internet-accessible devices, PressPlay aims to create memorable experiences for travelers. The company is characterized by its dynamic work environment and a dedicated team passionate about enhancing entertainment options for users.

ShineZone

Series A in 2016
ShineZone is a game development company dedicated to creating high-quality gaming experiences. Located in China, ShineZone focuses on both the development and operation of video games, emphasizing attention to detail and artistic integrity in their work. The company is committed to understanding user feedback to collaboratively design boutique games that resonate with players. Additionally, ShineZone operates a platform that supports the international expansion of Chinese video games, offering services in overseas distribution, investment, and incubation. With a core team comprised of experienced professionals from leading game companies, ShineZone strategically promotes Chinese games to a global audience.

Douyu TV

Series B in 2016
Douyu International Holdings Limited operates a live streaming platform based in Wuhan, China, focusing primarily on interactive gaming and entertainment content. Founded in 2014, the platform connects various stakeholders, including game developers, professional eSports teams, advertisers, and viewers. Douyu TV features a wide range of live streaming options, encompassing not only video games but also sports, variety shows, music, and travel content. The platform enables users to submit, view, and comment on videos, while also providing features for recording and sharing clips of live broadcasts. Douyu TV plays a significant role in the eSports ecosystem by sponsoring teams and organizing tournaments, positioning itself as a key player in the live streaming and gaming sectors in China.

5EPlay

Series A in 2016
5EPlay.com, formerly known as CS1.6 Yuezhan.com o3o4o5, is a professional media and platform focused on CS:GO. Since its inception in 2011, the company has been dedicated to promoting the development of CS projects in Asia. It has run more than 30 large-scale CS brand events on its own and hosted more than 10 Asian qualifiers. The team's participation in the ESWC, ESL, and other international CS:GO events have repeatedly broken domestic players' online viewing records. Its core products "5EPLAY Easy to Play," "5E Battle Platform," and "5E Competition Standard Solution" not only provide players with the needs of "watching" and "playing" CS:GO, but also provide professional event organizations with a complete set of event procedures from publicity, registration, live broadcast, and execution, and providing a strong guarantee for the professionalization of CS:GO events in China.

VSPN

Series A in 2016
VSPN is an internet sports and cultural media company that focuses its business on e-sports. It provides core marketing and entertainment content operations as its core business, providing brand marketing, artist brokerage, e-sports TV, and e-sports venues. Founded in 2015, Quantum Sports VSPN (Versus Programming Network) and is based in Shanghai, China.

eko

Series C in 2015
Eko is a media and technology company pioneering a new medium in which stories told in live action video are shaped by viewers as they unfold. The company provides a platform for the creation and delivery of interactive video entertainment and partners with media companies, independent creators, and top brands to create experiences for highly-engaged, digitally native audiences. The company's serialized shows are distributed through eko.com, affiliate partners, and social networks; available on desktop, mobile, connected devices, and VR. Eko Studio, which includes the company's authoring tools, is also home to a large and growing community of creators who are crafting their own interactive experiences with Eko's medium. Eko provides top-quality interactive entertainment and also offers unique opportunities for brands to connect with highly-engaged audiences. Eko investors include Walmart, Innovation Endeavors, Intel Capital, Marker, MGM, NEA, Samsung, Sequoia Capital, Sony Pictures Entertainment, Warner Music Group, and WPP. The company is based in New York with an office in Tel Aviv.

Yingxiong Huyu

Series A in 2015
Yingxiong Huyu specializes in the development of mobile e-sports games and the organization of e-sports competitions. The company focuses on creating engaging gaming experiences that cater to the growing demand for mobile e-sports, while also facilitating competitive events that bring players together. Through its dual role as a game developer and competition organizer, Yingxiong Huyu aims to contribute to the vibrant e-sports ecosystem, appealing to both gamers and audiences interested in competitive gaming.

Tapzo.

Series B in 2015
Tapzo (formerly Helpchat) is an All in One App for high frequency use cases. This could be anything from finding best offers, deals & coupons, booking cabs/taxis & autos, ordering food, recharging prepaid mobile & DTH, paying postpaid mobile bills, reading news, following & sharing trending, funny & viral stories, checking live cricket scores and daily horoscope! Tapzo is a 500+ people company with offices in Bangalore, New Delhi and Mumbai. You can check out the mobile app here. Android: bit.ly/Tapzo iOS: bit.ly/TapzoApp

PressPlay

Seed Round in 2015
PressPlay, founded in December 2013 and headquartered in New Delhi, India, operates as an independent over-the-top entertainment platform. The company focuses on delivering high-quality, curated video content that is accessible both online and offline. PressPlay provides tablets pre-loaded with movies and music to enhance the travel experience for tourists, allowing them to enjoy personalized entertainment during their trips. By redefining how video content is consumed on smartphones and other internet-accessible devices, PressPlay aims to create memorable experiences for travelers. The company is characterized by its dynamic work environment and a dedicated team passionate about enhancing entertainment options for users.

Zenjoy

Series A in 2015
Zenjoy is a developer of mobile games and applications, specializing in the iOS platform. The company creates a variety of products, including photo editing tools, music applications, and engaging mobile games. Notable offerings from Zenjoy include the Photo Collage Editor, Photo Editor Pro, Ringtone Maker, and Free Music for SoundCloud, alongside popular games such as Forest Mania and Reign of Summoners. By focusing on high-quality mobile applications, Zenjoy aims to cater to the overseas market, providing users with enjoyable and innovative digital experiences.

nearbuy

Venture Round in 2015
nearbuy India Private Limited operates an online platform that connects customers with local merchants throughout India, facilitating the discovery and purchase of various services and products. The platform offers deals and coupons across a wide range of categories, including dining, wellness, entertainment, electronics, travel, and home goods. Formerly known as Groupon India, the company rebranded in 2015 and has positioned itself as a hyper-local e-commerce destination. It serves as a social hub where users can explore local experiences, from dining at restaurants to enjoying spa services, thereby enriching their interaction with the community. Founded in 2010 and based in New Delhi, nearbuy has evolved into a significant player in the local business ecosystem, operating as a subsidiary of Little Internet Pvt. Ltd. since 2017.

Rounds entertainment

Series B in 2015
Rounds Entertainment Ltd. is a mobile application developer based in Tel Aviv, Israel, specializing in social networking solutions that integrate video communication. Founded in February 2008 by Dany Fishel, Ilan Leibovich, and Dimitry Shestek, the company initially operated under the name 6rounds before rebranding in August 2010. Rounds offers a platform that enables users to connect with friends, meet new people, play games, watch videos, and listen to music, thereby enhancing social interaction through live experiences. Its offerings include the Rounds mobile app, a web version, a Facebook application, and a desktop solution, all designed to facilitate real-time collaboration and communication across various devices and operating systems. Rounds Entertainment is recognized for its innovative approach to merging online entertainment with social networking features, including collaborative browsing and multi-player gaming, and it allows for expansion through an open API. As of January 25, 2017, Rounds operates as a subsidiary of Kik Interactive, Inc.

Zenjoy

Angel Round in 2014
Zenjoy is a developer of mobile games and applications, specializing in the iOS platform. The company creates a variety of products, including photo editing tools, music applications, and engaging mobile games. Notable offerings from Zenjoy include the Photo Collage Editor, Photo Editor Pro, Ringtone Maker, and Free Music for SoundCloud, alongside popular games such as Forest Mania and Reign of Summoners. By focusing on high-quality mobile applications, Zenjoy aims to cater to the overseas market, providing users with enjoyable and innovative digital experiences.

Tapzo.

Series A in 2014
Tapzo (formerly Helpchat) is an All in One App for high frequency use cases. This could be anything from finding best offers, deals & coupons, booking cabs/taxis & autos, ordering food, recharging prepaid mobile & DTH, paying postpaid mobile bills, reading news, following & sharing trending, funny & viral stories, checking live cricket scores and daily horoscope! Tapzo is a 500+ people company with offices in Bangalore, New Delhi and Mumbai. You can check out the mobile app here. Android: bit.ly/Tapzo iOS: bit.ly/TapzoApp

Octro

Series A in 2014
Octro Inc., established in 2006, is a mobile gaming company headquartered in Cupertino, California with an engineering office in Delhi NCR, India. The company designs and develops games for various mobile platforms, with a focus on creating leisure options for users worldwide. Octro's portfolio includes popular titles like Teen Patti and Indian Rummy, which are cross-platform games playable on iOS, Android, and Windows devices, supporting real-time multiplayer gaming.

ByteDance

Series C in 2014
ByteDance develops global digital content platforms like TikTok and Douyin, fostering user connection and creativity through short videos. It also offers enterprise collaboration tools and AI services, driven by advanced recommendation engines.

KK

Series B in 2014
KK is a live interactive video platform provider. This is a platform where users can dance, listen to music, and do other things. KK's spread of Chinese culture consistently launched programs and events relating to traditional Chinese culture.

Douyu TV

Series B in 2014
Douyu International Holdings Limited operates a live streaming platform based in Wuhan, China, focusing primarily on interactive gaming and entertainment content. Founded in 2014, the platform connects various stakeholders, including game developers, professional eSports teams, advertisers, and viewers. Douyu TV features a wide range of live streaming options, encompassing not only video games but also sports, variety shows, music, and travel content. The platform enables users to submit, view, and comment on videos, while also providing features for recording and sharing clips of live broadcasts. Douyu TV plays a significant role in the eSports ecosystem by sponsoring teams and organizing tournaments, positioning itself as a key player in the live streaming and gaming sectors in China.

eko

Series B in 2013
Eko is a media and technology company pioneering a new medium in which stories told in live action video are shaped by viewers as they unfold. The company provides a platform for the creation and delivery of interactive video entertainment and partners with media companies, independent creators, and top brands to create experiences for highly-engaged, digitally native audiences. The company's serialized shows are distributed through eko.com, affiliate partners, and social networks; available on desktop, mobile, connected devices, and VR. Eko Studio, which includes the company's authoring tools, is also home to a large and growing community of creators who are crafting their own interactive experiences with Eko's medium. Eko provides top-quality interactive entertainment and also offers unique opportunities for brands to connect with highly-engaged audiences. Eko investors include Walmart, Innovation Endeavors, Intel Capital, Marker, MGM, NEA, Samsung, Sequoia Capital, Sony Pictures Entertainment, Warner Music Group, and WPP. The company is based in New York with an office in Tel Aviv.

Changba

Series B in 2012
Changba is a Chinese smartphone application that offers a portable solo KTV booth for users. Users of Changba are able to upload their own renditions onto Sina, Weibo or Tencent’s Qzone, and even create accompanying photo slides. Other options include browsing other people’s songs and commenting or sending virtual flowers if the users enjoyed them. Changba has created a number of in-app celebrities with thousands of fans. Secondly, Changba has a filtering facility including built-in automatic sound mixers and echo effects. Changba was founded by Chen Hua. In February 2011, this application attracted $2 million of funding from BlueRun Ventures.

DroidHen

Series A in 2011
DroidHen, based in Shanghai, specializes in the development of online games for Android platforms. The company has successfully launched a range of casual action and puzzle games, achieving over 100 million downloads on the Android Play Store, making it the most downloaded game developer in China. Notable titles in its portfolio include the Defender series, iRunner, RacingMoto, and Dinosaur War, reflecting its focus on engaging and accessible gaming experiences for mobile users.

Tapzo.

Seed Round in 2011
Tapzo (formerly Helpchat) is an All in One App for high frequency use cases. This could be anything from finding best offers, deals & coupons, booking cabs/taxis & autos, ordering food, recharging prepaid mobile & DTH, paying postpaid mobile bills, reading news, following & sharing trending, funny & viral stories, checking live cricket scores and daily horoscope! Tapzo is a 500+ people company with offices in Bangalore, New Delhi and Mumbai. You can check out the mobile app here. Android: bit.ly/Tapzo iOS: bit.ly/TapzoApp

Kanshu

Series A in 2011
Kanshu.com is a domestic website for original novels. It also integrates the creation, reading, wireless value-added services, and off-line publishing of original novels and literature. Up to date, Kanshu.com has provided creation and reading services for various genres such as fantasy, urban romance, online games, history, military, detective reasoning, and martial arts for over 3 million registered users, with numerous contracted works and daily independent users.

eko

Seed Round in 2011
Eko is a media and technology company pioneering a new medium in which stories told in live action video are shaped by viewers as they unfold. The company provides a platform for the creation and delivery of interactive video entertainment and partners with media companies, independent creators, and top brands to create experiences for highly-engaged, digitally native audiences. The company's serialized shows are distributed through eko.com, affiliate partners, and social networks; available on desktop, mobile, connected devices, and VR. Eko Studio, which includes the company's authoring tools, is also home to a large and growing community of creators who are crafting their own interactive experiences with Eko's medium. Eko provides top-quality interactive entertainment and also offers unique opportunities for brands to connect with highly-engaged audiences. Eko investors include Walmart, Innovation Endeavors, Intel Capital, Marker, MGM, NEA, Samsung, Sequoia Capital, Sony Pictures Entertainment, Warner Music Group, and WPP. The company is based in New York with an office in Tel Aviv.

Bona Film Group

Series B in 2010
Bona Film Group is a Chinese film distributor with an integrated model that spans distribution, production, exhibition, and talent representation. The company distributes films across Greater China, Korea, Southeast Asia, the United States, and Europe; it invests in and produces movies across genres, and it owns and operates about twenty cinemas while managing a roster of Chinese artists.

Happigo

Series A in 2010
Mango Excellent Media Co. Ltd is a China-based company that specializes in e-commerce services delivered through various multimedia channels, including television, the internet, and catalogs. The company offers a diverse range of products, including beauty, food, kitchenware, textiles, digital appliances, maternal and child care items, and clothing accessories. Its operations are divided into several segments, primarily focusing on new media platform operations, interactive entertainment content production, and media retail. The company generates the majority of its revenue from its new media platform segment, reflecting its strategic emphasis on integrating multimedia with e-commerce.

Happigo

Venture Round in 2010
Mango Excellent Media Co. Ltd is a China-based company that specializes in e-commerce services delivered through various multimedia channels, including television, the internet, and catalogs. The company offers a diverse range of products, including beauty, food, kitchenware, textiles, digital appliances, maternal and child care items, and clothing accessories. Its operations are divided into several segments, primarily focusing on new media platform operations, interactive entertainment content production, and media retail. The company generates the majority of its revenue from its new media platform segment, reflecting its strategic emphasis on integrating multimedia with e-commerce.

BAIOO Family Interactive Limited

Seed Round in 2010
Baioo is one of largest online entertainment destinations designed specifically for children, and have also developed many of the most popular children’s web games in China.

7fgame

Series A in 2009
Qi Fan Games, established in 2006, is a Shanghai-based company specializing in the research, development, operation, and service of online gaming platforms. With a workforce exceeding 500 employees, the company has made significant contributions to the online gaming landscape in China. Qi Fan Games is recognized for its development and management of various gaming products, including the 7F Game Platform, which offers a diverse array of computer and mobile games. Additionally, the company has launched other platforms such as the 11 PK Platform and titles like Powers Fighting for the Throne and Conquest of the Three Kingdoms, further solidifying its position in the leisure games sector.

Bona Film Group

Series B in 2009
Bona Film Group is a Chinese film distributor with an integrated model that spans distribution, production, exhibition, and talent representation. The company distributes films across Greater China, Korea, Southeast Asia, the United States, and Europe; it invests in and produces movies across genres, and it owns and operates about twenty cinemas while managing a roster of Chinese artists.

Fleet Entertainment Group

Venture Round in 2008
Fleet Entertainment Group is a cross-media platform established in 2000 that specializes in the entertainment, media, and fashion industries. The company engages in a variety of activities, including the planning, production, and distribution of television and film content. It also offers advertising services, talent management, and organizes live events. Fleet Entertainment aims to integrate various aspects of media and entertainment, providing comprehensive solutions that encompass both production and promotional efforts.

Bona Film Group

Series A in 2007
Bona Film Group is a Chinese film distributor with an integrated model that spans distribution, production, exhibition, and talent representation. The company distributes films across Greater China, Korea, Southeast Asia, the United States, and Europe; it invests in and produces movies across genres, and it owns and operates about twenty cinemas while managing a roster of Chinese artists.

Great Dream

Venture Round in 2006
Hunan Great Dream Cartoon Spread Limited Company is focused on the study of computer animation software, production animation, and development of cartoon derivative products. Its TV cartoon series, Hongmao and Lantu (Red Cat and Blue Rabbit), is the first domestic TV cartoon to meet Disney standards, which films at a rate of 24 frames per second. Great Dream was founded by Wang Hong, who serves as the company's national class one director. It is currently the biggest cartoon production and design base in China and uses the latest technology and large-scale production.

Mauj

Venture Round in 2006
Mauj Mobile is a mobile media company that operates in two primary sectors: entertainment and edutainment. In the entertainment sector, it manages Mobango, one of the largest independent app stores globally, offering a vast array of free apps, games, and videos. In the edutainment sector, Mauj operates Appystore.in, a marketplace tailored for children up to six years old, featuring apps, games, videos, and educational worksheets. The company focuses on delivering mobile-based services that enhance user experience in education and entertainment, enabling clients to effectively market their products. Mauj Mobile has received several accolades, including the European Red Herring and mBillionth Awards for Innovation.

Great Dreams Cartoon Communication

Venture Round in 2006
Great Dreams Cartoon Communication Co., Ltd. is a large high technology culture enterprise specializing in computer animation software development, cartoon program production, and cartoon merchandise development.
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