BEGiN

BEGiN is an education technology company dedicated to enhancing children's learning experiences through innovative products. The company develops engaging educational programs that focus on fostering essential skills necessary for future success. Its portfolio includes HOMER, KidPass, and codeSpark Academy, each designed to provide quality educational content that promotes creativity, problem-solving, and a love of learning. BEGiN's approach is informed by research and insights from experts in early childhood development, and it has garnered support from notable organizations such as LEGO Ventures and Sesame Workshop. Co-founded by Neal Shenoy, Noelle Millholt, and Stephanie Dua, BEGiN has also been recognized as one of Crain’s 100 Best Places to Work in New York City.
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Neal Shenoy

Co-Founder and CEO

5 past transactions

Little Passports

Acquisition in 2021
Little Passports, Inc. is an educational company based in San Francisco that aims to inspire children to explore and learn about different countries and cultures. Founded in 2009 by two mothers, the company offers subscription-based educational packages that include monthly postal deliveries featuring letters, souvenirs, and interactive materials, alongside access to online games and activities. Little Passports provides two main subscription options: the World Edition, which contains activity books, collectibles, and maps, and the USA Edition, which includes activity journals and postcards. These products are designed to engage children through fun and educational experiences, helping them develop a broader understanding of the world. Little Passports caters to a global audience, with offerings available in numerous countries across various continents.

KidPass

Acquisition in 2021
KidPass is a tech-driven platform facilitating parents' discovery and booking of diverse children's activities. It offers an array of live interactive online classes and exclusive events for kids aged 0-17, accessible via its user-friendly mobile app. By aggregating various children's activities onto one platform, KidPass helps parents efficiently identify and book suitable experiences for their children while promoting economic exploration of their abilities.

Mommy Nearest

Acquisition in 2021
Mommy Nearest Inc. is a New York-based company that develops a geo-location mobile application aimed at helping parents and caregivers in the United States find kid-friendly places and activities. Founded in 2013, the platform has rapidly grown into a mobile community with over 150,000 users, allowing parents to access location-based recommendations for dining, activities, and essential services tailored to children's needs. The app provides insights into amenities such as high-chair availability and stroller-friendliness, and it features user-generated ratings and reviews to foster a sense of trust within the community. Additionally, Mommy Nearest publishes the Mommy Nearest Magazine, which offers both national and local parenting content, including neighborhood guides and seasonal attractions. With a new user joining every three minutes, Mommy Nearest serves as a vital resource for parents seeking real-time information, while also providing businesses with access to a targeted audience of family-oriented consumers.

codeSpark

Acquisition in 2021
codeSpark is an educational technology company based in Pasadena, California, founded in 2014. It specializes in developing interactive learning games aimed at teaching computer science concepts to children aged five to eight. The company's flagship product, codeSpark Academy, features The Foos, a self-directed game platform that accommodates various learning styles and fosters inclusive education. With a blend of structured challenges and imaginative play, the platform enables children to master fundamental programming skills and apply them creatively by designing, coding, and sharing their own video games. codeSpark's games have reached millions of children across 201 countries, highlighting its global impact on early childhood education in technology.

HOMER

Acquisition in 2017
HOMER is a New York-based company that develops an educational application aimed at enhancing childhood literacy. Founded in 2013, the application offers a personalized learn-to-read program for children aged 2 to 8, designed to foster confidence, mastery, and a love of learning. Utilizing the HOMER Method, the platform tailors learning experiences to align with each child's interests and current reading level, creating individualized reading plans. The application features thousands of lessons and games covering essential skills such as the alphabet, phonics, and sight words. By incorporating active learning techniques, including read-along highlighting and interactive touch screen features, HOMER engages children in reading while improving their comprehension skills, providing parents with an effective tool for supporting their children's educational development.
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