Epic Games

Epic Games, Inc. is an American video game and software company founded in 1991 and based in Cary, North Carolina. The company is known for creating and developing immersive games for various platforms, including PCs, consoles, mobile devices, and virtual reality systems. In addition to its game development efforts, Epic Games offers its proprietary game engine technology to other developers, facilitating the creation of high-fidelity interactive experiences. The company also operates a game store that empowers developers to publish quality games and 3D content, thereby fostering a vibrant community of creators and gamers alike. Previously known as Epic MegaGames, Inc., the company rebranded to its current name in March 1999.

Karan Parikh

Unreal Authorized Instructor Partner

Adam Sussman

President

Tim Sweeney

CEO and Co-Founder

Past deals in Virtual Reality

Loci

Acquisition in 2025
Loci specializes in advanced 3D asset management solutions, providing automated tagging, neural engine search, and visual search capabilities for 3D assets. The company has developed a photorealistic engine platform that leverages state-of-the-art computer vision models to render virtual scenes, allowing users to create immersive three-dimensional replicas of real-life images. This technology enables customers to enhance dynamic video content and virtual reality experiences, facilitating the discovery and utilization of 3D assets in innovative ways.

Wevr

Corporate Round in 2024
WEVR, Inc. is a technology company specializing in virtual reality (VR) solutions for both aspiring and professional creatives. Founded in 2010 and based in Venice, California, WEVR develops a high-performance VR media player that supports collaboration and showcases projects from emerging VR storytellers. Its open VR technology platform allows creators to design, present, and publish their works across various VR headsets, utilizing immersive computing and real-time simulations to craft engaging entertainment experiences. Through its offerings, WEVR aims to empower digital artists and developers to build interactive virtual worlds and applications, fostering collaboration and innovation in the creation of immersive narratives and shared experiences.

Exverse

Venture Round in 2024
Exverse is an innovative gaming platform that leverages artificial intelligence to create a free-to-play metaverse, delivering a distinctive and immersive experience for players. Built on Unreal Engine 5, the platform features intricate world-building across three distinct planets, rich lore, and diverse gameplay systems. Exverse combines entertainment with earning potential, allowing players to engage in action genre gaming while collecting and trading unique NFT items, characters, weapons, and special abilities. The platform enables users to customize their gaming worlds and scenarios, enhancing gameplay and fostering a vibrant community within its NFT marketplace.

CLO Virtual Fashion

Corporate Round in 2023
CLO Virtual Fashion Inc. specializes in three-dimensional visualization technologies tailored for the fashion industry. Founded in 2009 and headquartered in Seoul, South Korea, with an additional office in Munich, Germany, the company offers CLO3D, a software solution that enables realistic garment simulation, as well as CLO innovation, an enterprise tool that enhances interdepartmental processes through 3D technology. Its services cater to a diverse clientele, including licensed sportswear companies and luxury leather goods brands globally. The firm aims to revolutionize fashion communication by providing virtual garment solutions that facilitate collaboration across teams involved in the digital product lifecycle. In addition to CLO3D, the company's product lineup includes Marvelous Designer for character artists, Benefit by CLO for virtual fitting, CLO-SET for garment communication and archiving, and Marvelous SDK, a real-time draping engine for gaming. CLO Virtual Fashion envisions its technology as a comprehensive platform for garment creation and data analysis, aspiring to virtualize every garment in existence.

Loci

Seed Round in 2023
Loci specializes in advanced 3D asset management solutions, providing automated tagging, neural engine search, and visual search capabilities for 3D assets. The company has developed a photorealistic engine platform that leverages state-of-the-art computer vision models to render virtual scenes, allowing users to create immersive three-dimensional replicas of real-life images. This technology enables customers to enhance dynamic video content and virtual reality experiences, facilitating the discovery and utilization of 3D assets in innovative ways.

Arcturus

Series A in 2022
Arcturus is a software company that specializes in the post-production and streaming of volumetric videos. The company's platform, Holosuite, enables creatives to finesse and amplify volumetric captures to fit artistic and production goals. HoloSuite is designed to author, edit, and stream volumetrically captured performers so that producers can create immersive virtual and augmented reality experiences using live-action performances.

VRJAM

Grant in 2022
VRJAM is a developer of a real-time streaming platform that specializes in creating immersive music and entertainment experiences in virtual and augmented reality. The company collaborates with leading content creators, celebrities, and brands to engage consumers through innovative technologies that integrate artificial intelligence, Web3, gaming, and virtual reality. By facilitating the creation of digital content and virtual live events, VRJAM aims to redefine the fan experience in the digital space. Its offerings include the monetization of experiences through a native cryptocurrency and the development of unique NFTs tailored for the virtual environment of VRJAM.

Spire Animation Studios

Venture Round in 2022
Spire Animation Studios is an animation production company based in Sherman Oaks, California, incorporated in 2020. The studio specializes in creating animated feature films that showcase heartfelt storytelling, captivating worlds, and inspiring characters. Spire empowers a diverse range of creative and technical talent to entertain global audiences through their productions. Additionally, the company develops an augmented reality (AR) and virtual reality (VR) animation platform designed to enhance the creative process for its talented team.

ArtStation

Acquisition in 2021
ArtStation is a platform designed for professional and aspiring artists and designers in the fields of game, film, media, and entertainment. It allows artists to create portfolio websites to showcase their work, which includes character animation, virtual and augmented reality, and game art. The platform facilitates the discovery of new talent and job opportunities, enabling artists to monetize their skills and connect with potential employers. By providing a dedicated space for artists to display their portfolios, ArtStation plays a crucial role in the creative community, helping artists gain visibility and advance their careers.

Capturing Reality

Acquisition in 2021
Capturing Reality specializes in the development of advanced photogrammetry software designed for automatic 3D modeling and mapping. The company's technology enables users to generate textured 3D meshes, virtual reality scenes, orthographic projections, and geo-referenced maps from various sources, including images and laser scans. With a focus on simplifying the photogrammetry process, Capturing Reality provides an accessible solution that caters to a wide range of applications in industries such as architecture, gaming, and cultural heritage preservation.

ORamaVR

Grant in 2020
ORamaVR is a pioneering company focused on transforming medical training through virtual reality (VR) technology. It offers an innovative IT platform, MAGES-SDK, that enables medical organizations to create high-fidelity VR simulations for training purposes at significantly reduced costs and time compared to traditional methods. These simulations are utilized by hospitals, medical schools, and training centers to effectively train and assess medical professionals. The platform's efficacy is supported by numerous clinical trials and scientific publications, with endorsements from prestigious institutions such as the USC Keck School of Medicine, NYU Langone Medical School, and the University of Geneva. ORamaVR has received multiple international awards for its societal impact and has established partnerships with notable organizations, including Airbus and Microsoft. The company has also secured significant venture capital funding from strategic investors, enhancing its position in the field of medical VR training.

Quixel

Acquisition in 2019
Quixel is a developer of an online multimedia platform that specializes in creating tools for 3D content production. The company offers a comprehensive suite of solutions, including a vast photogrammetry asset library known as Megascans, as well as Bridge and Mixer, which facilitate efficient workflows in next-generation 3D artistry. Quixel's platform features a scan-based material library and a responsive 3D painting tool designed for physically based rendering (PBR). This customizable texturing suite integrates with Photoshop, providing clients with the necessary editing tools for working with scanned 3D objects and material design. Additionally, Quixel supports users through educational programs and tutorials, enhancing their ability to utilize these advanced tools effectively.

Blender.org

Grant in 2019
Blender.org offers Blender, professional open-source 3D computer graphics software for various applications. Blender can be used for creating animated films, visual effects, art, 3D printed models, interactive 3D applications, and video games. Blender's features include 3D modeling, UV unwrapping, texturing, raster graphics editing, rigging and skinning, fluid and smoke simulation, particle simulation, soft body simulation, sculpting, animating, match moving, camera tracking, rendering, video editing, and compositing. Blender is compatible with Linux, Windows, and Macintosh computers. Its interface uses OpenGL to provide a consistent experience. To run this program the minimum hardware requirements include a 32-bit dual core 2 GHz CPU with SSE2 support, 2 GB RAM, OpenGL card with 256 MB video RAM, and 1280×768 pixels display.

3Lateral Studio

Acquisition in 2019
3Lateral Studio specializes in the creation of digital characters and creatures, focusing on the intricacies of human appearance and motion for the gaming industry. The company offers a comprehensive suite of services that includes 3D scanning, modeling, simulation, and personality rigging, ensuring that clients can effectively develop and integrate digital humans into their projects. By combining artistic creativity with disciplined engineering practices, 3Lateral fosters an environment that encourages innovation and collaboration among diverse talents. This unique fusion of skills enables the studio to push the boundaries of digital visualization, ultimately enhancing the realism and engagement in real-time gaming experiences.

Cloudgine

Acquisition in 2018
Cloudgine Ltd is a cloud gaming company based in Edinburgh, United Kingdom, founded in 2012 and operates as a subsidiary of Epic Games. The company focuses on developing a cloud gaming platform that is optimized for multiplayer games and integrates seamlessly with existing game engines. This platform enables game developers to create innovative game mechanics that would be difficult or economically unfeasible to achieve with traditional online gaming architectures. In addition to cloud gaming, Cloudgine also explores virtual reality development and other entertainment technologies tailored for the video game industry.
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