Epic Games, Inc. is an American video game and software company founded in 1991 and based in Cary, North Carolina. The company is known for creating and developing immersive games for various platforms, including PCs, consoles, mobile devices, and virtual reality systems. In addition to its game development efforts, Epic Games offers its proprietary game engine technology to other developers, facilitating the creation of high-fidelity interactive experiences. The company also operates a game store that empowers developers to publish quality games and 3D content, thereby fostering a vibrant community of creators and gamers alike. Previously known as Epic MegaGames, Inc., the company rebranded to its current name in March 1999.
Loci specializes in advanced 3D asset management solutions, providing automated tagging, neural engine search, and visual search capabilities for 3D assets. The company has developed a photorealistic engine platform that leverages state-of-the-art computer vision models to render virtual scenes, allowing users to create immersive three-dimensional replicas of real-life images. This technology enables customers to enhance dynamic video content and virtual reality experiences, facilitating the discovery and utilization of 3D assets in innovative ways.
Wevr
Corporate Round in 2024
WEVR, Inc. is a Venice, California-based company that operates a virtual reality community and media platform designed for both aspiring and professional creatives. Founded in 2009, it specializes in high-performance VR playback software, enabling creators to develop, present, and publish their projects across various VR headsets. WEVR offers an open technology platform that supports collaborations and showcases immersive experiences created by emerging VR storytellers. The company is dedicated to empowering digital artists and developers by providing tools for producing transcendent immersive stories and globally shared experiences, facilitating the creation of virtual worlds and applications through real-time simulations and immersive computing.
Exverse
Venture Round in 2024
Exverse is an innovative AI-powered gaming platform that offers a free-to-play metaverse experience, focusing on immersive gameplay and intricate world-building. Built on Unreal Engine 5, the platform features three distinct planets and allows players to engage in action-packed gaming while earning rewards. Users can create and customize their gaming worlds, incorporating various scenarios and rules. Exverse enables players to enhance their experience by collecting unique NFT items, characters, weapons, and special abilities, which can be traded on the NFT marketplace. This combination of entertainment and earning potential distinguishes Exverse in the competitive gaming landscape.
Loci
Seed Round in 2023
Loci specializes in advanced 3D asset management solutions, providing automated tagging, neural engine search, and visual search capabilities for 3D assets. The company has developed a photorealistic engine platform that leverages state-of-the-art computer vision models to render virtual scenes, allowing users to create immersive three-dimensional replicas of real-life images. This technology enables customers to enhance dynamic video content and virtual reality experiences, facilitating the discovery and utilization of 3D assets in innovative ways.
Arcturus
Series A in 2022
Arcturus is a software company that specializes in the post-production and streaming of volumetric videos. The company's platform, Holosuite, enables creatives to finesse and amplify volumetric captures to fit artistic and production goals. HoloSuite is designed to author, edit, and stream volumetrically captured performers so that producers can create immersive virtual and augmented reality experiences using live-action performances.
VRJAM
Grant in 2022
VRJAM is a developer of a real-time streaming platform that specializes in virtual and augmented reality entertainment experiences. The company collaborates with leading content creators, artists, and brands to deliver innovative live events and music performances that engage audiences in unique ways. By leveraging proprietary technologies that integrate artificial intelligence, Web3, gaming, and virtual reality, VRJAM enhances the fan experience in the digital realm. Its platform not only facilitates the creation of immersive digital content but also enables monetization through its native cryptocurrency and the development of novel NFTs tailored to the virtual environment. This approach allows VRJAM to redefine how creators connect with their audiences, providing a fresh and engaging medium for entertainment.
Spire Animation Studios
Venture Round in 2022
Spire Animation Studios is an animation production company based in Sherman Oaks, California, incorporated in 2020. The studio specializes in creating animated feature films that showcase heartfelt storytelling, captivating worlds, and inspiring characters. Spire empowers a diverse range of creative and technical talent to entertain global audiences through their productions. Additionally, the company develops an augmented reality (AR) and virtual reality (VR) animation platform designed to enhance the creative process for its talented team.
ArtStation
Acquisition in 2021
ArtStation is a platform designed for professional and aspiring artists and designers in the fields of game development, film, media, and entertainment. It allows artists to create portfolio websites to display their work, which includes character animation, virtual and augmented reality, and character design. The platform serves as a space for artists to showcase their portfolios, discover new talent, and seek job opportunities. Additionally, ArtStation aims to help artists monetize their skills and artwork, providing essential resources for career advancement in the creative industry.
Capturing Reality
Acquisition in 2021
Capturing Reality specializes in the development of photogrammetry software designed for automatic 3D modeling and mapping. The company's technology enables users to create virtual reality scenes, textured 3D meshes, orthographic projections, and geo-referenced maps from various sources, including images and laser scans. By offering an accessible and user-friendly solution, Capturing Reality aims to simplify the process of 3D scanning and modeling for its customers, enhancing their ability to generate detailed and accurate representations of physical environments.
Cubic Motion
Acquisition in 2020
Cubic Motion, established in 2009 and headquartered in Manchester, UK, specializes in designing and developing automated, performance-driven facial animation solutions. The company's flagship product, Persona, is a hardware and software solution that captures and translates an actor's performance onto their digital counterpart in real-time. Cubic Motion licenses its products and services for real-time visual tracking and animation in various industries, including video games, films, broadcast media, and AR/VR. The company also offers services such as facial animation, body animation, scene finishing, and performance capture support. Its unique technology and expertise in machine vision and facial animation are backed by a team of award-winning PhD scientists and animation specialists. Since March 2020, Cubic Motion has operated as a subsidiary of Epic Games, Inc.
ORamaVR
Grant in 2020
ORamaVR is focused on transforming medical training through immersive virtual reality (VR) solutions. The company offers an IT platform, MAGES-SDK, that enables medical organizations to create high-fidelity VR simulations at a fraction of the cost and time compared to traditional methods. These simulations are utilized by hospitals, medical schools, and training centers to educate and evaluate medical professionals. The effectiveness of this platform is supported by nine clinical trials and over fifty scientific publications. ORamaVR has gained recognition from numerous prestigious institutions worldwide, including universities and healthcare organizations in the United States and Europe. The company has received several international awards for its societal impact and has established partnerships with notable organizations such as Airbus and Microsoft. Additionally, ORamaVR has secured venture capital funding from various strategic investors, including HTC Vive, further solidifying its position in the medical VR landscape.
Quixel
Acquisition in 2019
Quixel is a developer of an online multimedia platform that focuses on enhancing 3D content creation through its comprehensive suite of tools and resources. Their offerings include a photogrammetry asset library known as Megascans, alongside tools like Bridge and Mixer for creating and editing 3D assets. Quixel's platform is designed to streamline workflows in ambitious productions by providing clients with scan-based materials and a customizable 3D painting tool that integrates with Photoshop. In addition to their software solutions, Quixel also offers educational programs and tutorials to support users in mastering their tools and maximizing their creative potential.
Blender.org
Grant in 2019
Blender.org offers Blender, professional open-source 3D computer graphics software for various applications. Blender can be used for creating animated films, visual effects, art, 3D printed models, interactive 3D applications, and video games. Blender's features include 3D modeling, UV unwrapping, texturing, raster graphics editing, rigging and skinning, fluid and smoke simulation, particle simulation, soft body simulation, sculpting, animating, match moving, camera tracking, rendering, video editing, and compositing. Blender is compatible with Linux, Windows, and Macintosh computers. Its interface uses OpenGL to provide a consistent experience. To run this program the minimum hardware requirements include a 32-bit dual core 2 GHz CPU with SSE2 support, 2 GB RAM, OpenGL card with 256 MB video RAM, and 1280×768 pixels display.
3Lateral Studio
Acquisition in 2019
3Lateral specializes in digital visualization services focused on the creation and digitization of human appearance and motion for the gaming industry. The company provides comprehensive design services including 3D scanning, modeling, simulation, and personality rigging, enabling clients to develop realistic digital characters. By integrating advanced hardware systems, 3Lateral enhances the overall gaming experience, facilitating the creation of immersive environments and real-time gaming algorithms. Their team combines artistic creativity with technical expertise, fostering innovation in character design and animation. This unique fusion of skills allows 3Lateral to deliver exceptional results that resonate with both players and developers.
Cloudgine
Acquisition in 2018
Cloudgine Ltd, founded in 2012 and headquartered in Edinburgh, United Kingdom, specializes in developing a cloud gaming platform tailored for multiplayer games. As a subsidiary of Epic Games, the company focuses on creating innovative solutions that integrate with existing game engines, allowing developers to implement advanced game mechanics that traditional online gaming architectures cannot support efficiently. In addition to its core cloud gaming technology, Cloudgine is involved in the development of online games, virtual reality, and other entertainment technologies aimed at enhancing the video game industry.
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