LVP

LVP is a venture capital seed fund specializing in the games sector. They exclusively invest in the games ecosystem, leveraging their operational expertise to support founders and teams with innovative ideas and strong creative skills. LVP's approach is focused on understanding the challenges and opportunities within the industry, allowing them to provide strategic guidance and investment to help build the best in the world. With a deep understanding of the games sector, LVP invests in visionary individuals with the potential to revolutionize games technology or services, driving the industry forward with their unique vision and expertise.

David Gardner

General Partner

Harry Hamer

Investor

David Lau-Kee

General Partner

Past deals in Gaming

Look North World

Seed Round in 2024
Look North World is a software company that develops and publishes experimental games on creator platforms, with a focus on the Unreal Editor for Fortnite. The company's mission is to bring players together in community-driven virtual spaces and experiences, offering a variety of high-quality, social games. They have released titles such as Carrera Coast Racers Vs Truckers and continue to innovate in the gaming industry.

Steel City Interactive

Venture Round in 2024
Steel City Interactive is a gaming development company specializing in boxing video games. Their flagship product is an immersive boxing experience, set to launch on PC and consoles, featuring realistic physics, extensive character customization, and a lineup of over 50 licensed boxers.

Bitpart AI

Seed Round in 2024
Bitpart AI, based in Boston, specializes in providing pre-trained, intelligent non-player characters (NPCs) for game developers. These NPCs, ranging from soldiers to clerks, possess AI-driven behaviors, dialogue, and the ability to interact with game environments and each other. Bitpart AI's platform allows developers to customize and share these NPCs, facilitating the creation of more immersive and engaging games.

Storycraft

Seed Round in 2024
Part social network, part AI creative tool, and part MMO crafting game, Storycraft lets players explore personalized game worlds with real and AI friends, to play their part in a massive, ever growing community storyline!

Jam & Tea Studios

Seed Round in 2023
Jam & Tea Studios is a remote game development company specializing in multiplayer games. It creates innovative, collaborative gaming experiences that allow players to explore, influence storylines, and connect socially with others, offering a variety of game genres within its multiplayer platform.

Proxima

Pre Seed Round in 2023
Building interactive media for the next generation

pnkfrg studios

Seed Round in 2022
Pnkfrg Studios is a mobile gaming studio focused on creating a new genre of gaming that combines various entertainment formats, specifically targeting Gen Z audiences. The studio aims to transform user-generated video content into interactive gaming experiences, designed to function as social entertainment platforms. By integrating innovative concepts with a crypto infrastructure, Pnkfrg Studios seeks to engage users in a dynamic environment that enhances their interaction with both video content and gaming.

Sanlo

Series A in 2022
Sanlo is a financial services provider focused on supporting gaming and app companies in managing their finances and securing growth capital. With a strong understanding of the unique challenges faced by game developers, Sanlo offers specialized products and services designed to simplify the business aspects of gaming ventures. Their offerings include guidance, access to technology, and tools that empower clients to achieve scalable growth while maintaining financial health. By addressing the specific needs of the gaming industry, Sanlo enables developers to concentrate on creating engaging gaming experiences.

Third Time

Seed Round in 2022
Third Time Entertainment is a game development studio established in 2015 by Ian Cummings, along with co-founders Paul Fleetwood and Brian Fleming. The company specializes in creating innovative mobile games centered around NFT and crypto gaming. Since 2021, Third Time has been developing two highly anticipated blockchain games, Photo Finish Live and The Suites, which aim to combine engaging gameplay with the benefits of cryptocurrency. The studio's platform focuses on delivering polished and entertaining games that allow players to enjoy free-to-play experiences while also providing opportunities to earn through gameplay.

Dorian

Series A in 2022
Dorian Inc. is a company that develops a no-code platform aimed at enabling writers, particularly those targeting a female-first audience, to transform their narratives into interactive games. Founded in 2018 and headquartered in San Francisco, California, Dorian's platform allows users to create characters and backgrounds using a variety of visual assets or to upload their own, all through an intuitive flowchart-style interface. This innovative approach not only allows writers to engage with their audience more personally but also provides them with opportunities to monetize their interactive content. By catering to the entertainment sector, Dorian empowers creators to connect with fans and participate in a game economy format.

Role

Seed Round in 2021
Role is a platform designed for playing and creating role-playing games online, offering users a seamless and intuitive experience. It provides high-quality video and audio capabilities, customizable character sheets, adjustable dice, maps, tokens, and painting features. The platform is equipped with integrated text chat and direct messaging, facilitating communication between players and game masters in both public and private channels. By enabling users to engage with their favorite tabletop and indie games through a clear interface, Role simplifies the gaming experience without the need for complex tools, making it accessible for all players.

Singularity 6

Series B in 2021
Singularity 6, Inc. is an online game development company based in Los Angeles, California, founded in 2018. The studio focuses on creating multiplayer games that foster deeper, more meaningful experiences for players. By exploring innovative game design and addressing complex technical challenges, Singularity 6 aims to develop engaging virtual worlds that transcend mere entertainment. Their approach emphasizes community building and social interaction, allowing players to cultivate relationships with in-game characters and enhance their overall gaming experience.

Vela Games

Series A in 2021
Vela Games Limited is a game development studio based in Dublin, Ireland, founded in 2018. The company focuses on creating engaging cooperative multiplayer games that prioritize player experience. With a team comprised of industry veterans and passionate gamers, Vela Games is currently in the early stages of developing its first original intellectual property project in the multiplayer space. The studio aims to unite gamers globally by delivering genre-defining experiences that foster connection and camaraderie. Through their games, Vela seeks to create unforgettable moments that allow players to maintain friendships across distances and build new ones, emphasizing the importance of collaborative play.

Double Loop Games

Series A in 2021
Double Loop Games Inc. is a mobile game development studio founded in 2019 and located in San Francisco, California. The company focuses on creating mobile games that provide delightful and relaxing experiences, catering to a broad audience, including those who do not typically identify as gamers. By emphasizing accessibility and enjoyment, Double Loop Games aims to broaden the appeal of mobile gaming, allowing users to engage with games that suit their preferences.

Sanlo

Seed Round in 2021
Sanlo is a financial services provider focused on supporting gaming and app companies in managing their finances and securing growth capital. With a strong understanding of the unique challenges faced by game developers, Sanlo offers specialized products and services designed to simplify the business aspects of gaming ventures. Their offerings include guidance, access to technology, and tools that empower clients to achieve scalable growth while maintaining financial health. By addressing the specific needs of the gaming industry, Sanlo enables developers to concentrate on creating engaging gaming experiences.

Manticore Games

Series C in 2021
Manticore Games, Inc. is a video game developer based in San Mateo, California, and was founded in 2016 by industry veterans with diverse experience across PC, console, mobile, and virtual reality games. The company is known for its platform, Core, which serves as both a game construction kit and a social gaming platform. Core allows users to build, share, and play online games with minimal coding experience, enabling aspiring game developers to create and publish games quickly, often in less than an hour. Manticore Games aims to foster a community where users can explore a vast universe of games, promoting creativity and collaboration among new generation game makers.

NAG Studios

Pre Seed Round in 2020
NAG Studios AB, based in Stockholm, Sweden, develops innovative games and streaming platforms tailored for players, broadcasters, and spectators. Founded by industry veterans Peter Stahl and Johan Skott, the company aims to enhance competitive gaming and esports by creating immersive experiences akin to a Superbowl format. Since its incorporation in 2015, NAG Studios has focused on integrating community engagement into its offerings, positioning itself as a key player in the gaming and esports landscape.

Bunch

Series A in 2020
Bunch Live, Inc., established in 2017, is a technology company based in New York. It develops Bunch, a social gaming platform that facilitates multiplayer gaming over group video chat. Bunch enables users to play games with friends and allows game developers to integrate its platform for in-game social features.

Dorian

Seed Round in 2020
Dorian Inc. is a company that develops a no-code platform aimed at enabling writers, particularly those targeting a female-first audience, to transform their narratives into interactive games. Founded in 2018 and headquartered in San Francisco, California, Dorian's platform allows users to create characters and backgrounds using a variety of visual assets or to upload their own, all through an intuitive flowchart-style interface. This innovative approach not only allows writers to engage with their audience more personally but also provides them with opportunities to monetize their interactive content. By catering to the entertainment sector, Dorian empowers creators to connect with fans and participate in a game economy format.

Treehouse Games

Seed Round in 2020
Treehouse Games Inc. is a video game studio based in Los Angeles, California, established in 2020. The company specializes in designing and developing multiplayer, collaborative games that enable players to connect and share memorable experiences. By focusing on accessible service-based games, Treehouse Games aims to create engaging environments where players can deepen their friendships through interactive gameplay. The studio combines various genres to appeal to a diverse, global audience, positioning itself as a significant player in the collaborative gaming market.

Vela Games

Seed Round in 2020
Vela Games Limited is a game development studio based in Dublin, Ireland, founded in 2018. The company focuses on creating engaging cooperative multiplayer games that prioritize player experience. With a team comprised of industry veterans and passionate gamers, Vela Games is currently in the early stages of developing its first original intellectual property project in the multiplayer space. The studio aims to unite gamers globally by delivering genre-defining experiences that foster connection and camaraderie. Through their games, Vela seeks to create unforgettable moments that allow players to maintain friendships across distances and build new ones, emphasizing the importance of collaborative play.

Double Loop Games

Seed Round in 2020
Double Loop Games Inc. is a mobile game development studio founded in 2019 and located in San Francisco, California. The company focuses on creating mobile games that provide delightful and relaxing experiences, catering to a broad audience, including those who do not typically identify as gamers. By emphasizing accessibility and enjoyment, Double Loop Games aims to broaden the appeal of mobile gaming, allowing users to engage with games that suit their preferences.

Coda Platform

Seed Round in 2020
Coda Platform is a publishing platform focused on supporting free-to-play and casual mobile games in their market launch. It offers an application-based gaming platform that assists developers by optimizing their processes for game creation. The platform provides essential services such as market testing, competitor monitoring, and in-game analysis, all available at no cost to developers and studios. This comprehensive suite of tools enables developers to transform their game concepts into fully published products and facilitates global distribution.

Bunch

Seed Round in 2019
Bunch Live, Inc., established in 2017, is a technology company based in New York. It develops Bunch, a social gaming platform that facilitates multiplayer gaming over group video chat. Bunch enables users to play games with friends and allows game developers to integrate its platform for in-game social features.

BetaDwarf

Series A in 2019
BetaDwarf is a video game development studio focused on creating engaging co-op gaming experiences that foster friendships among players worldwide. The company specializes in developing fun and challenging games, often utilizing augmented reality to enhance gameplay. Their offerings are designed to be accessible across various platforms, including computers and gaming consoles, allowing gaming enthusiasts to enjoy digital, friendship-based games on multiple interfaces. Through their innovative approach, BetaDwarf aims to push the boundaries of cooperative gaming.

Knock Knock

Series A in 2019
Knock Knock Games Inc. is a San Francisco-based company that develops chat-native games for messaging platforms. Founded in 2018, it focuses on creating frictionless gaming experiences that leverage modern technologies like HTML5 and 5G, allowing users to engage in social gameplay without traditional app store barriers. The company's flagship product, the Knock Knock platform, facilitates seamless interaction among friends through mobile chat gaming. Knock Knock Games prioritizes rapid development and agile methodologies, enabling the team to release new products and features in weeks rather than years. The diverse team, with backgrounds from major gaming companies, has secured significant funding to support its innovative approach. The company's goal is to enhance player retention and virality while maintaining quality and polish in its games, fostering a culture of creativity and learning from experience.

Singularity 6

Series A in 2019
Singularity 6, Inc. is an online game development company based in Los Angeles, California, founded in 2018. The studio focuses on creating multiplayer games that foster deeper, more meaningful experiences for players. By exploring innovative game design and addressing complex technical challenges, Singularity 6 aims to develop engaging virtual worlds that transcend mere entertainment. Their approach emphasizes community building and social interaction, allowing players to cultivate relationships with in-game characters and enhance their overall gaming experience.

Polystream

Series A in 2019
Polystream is a developer of an innovative interactive streaming platform that aims to transform the streaming of real-time 3D content at scale. Utilizing advanced command streaming technology, Polystream enables the instant delivery of playable content without the need for downloads or modifications. This approach facilitates seamless experiences across various devices, allowing gamers, streamers, and viewers to engage and grow their audiences efficiently. The company's synchronous spectator engine, known as Fantom, supports cloud-native games and experiences, providing cost-effective streaming solutions with extensive reach and scale. By rethinking the visual cloud infrastructure, Polystream is actively contributing to the development of the 3D Internet.

Dorian

Seed Round in 2019
Dorian Inc. is a company that develops a no-code platform aimed at enabling writers, particularly those targeting a female-first audience, to transform their narratives into interactive games. Founded in 2018 and headquartered in San Francisco, California, Dorian's platform allows users to create characters and backgrounds using a variety of visual assets or to upload their own, all through an intuitive flowchart-style interface. This innovative approach not only allows writers to engage with their audience more personally but also provides them with opportunities to monetize their interactive content. By catering to the entertainment sector, Dorian empowers creators to connect with fans and participate in a game economy format.

Hadean

Venture Round in 2019
Hadean is a venture-backed startup focused on transforming distributed, spatial, and scalable computing for web 3.0 and the metaverse. The company offers a cloud-distributed computing platform that enables developers to build, run, and scale real-time applications, facilitating petascale computing on extensive datasets. Hadean's technology bridges physical and virtual environments, allowing for unprecedented digital scale and fidelity, which enhances real-world applications. Their solutions support a range of clients, including CAE, Microsoft, Minecraft, the Francis Crick Institute, PixelMax, GamesCoin, and BAE Systems, positioning Hadean as a key player in the development of the metaverse and enterprise applications.

Matchmade

Series A in 2018
Matchmade is a platform designed to streamline the process of influencer marketing within the gaming industry. It connects advertisers with creators, facilitating targeted and measurable campaigns. The platform provides real-time campaign data through an intuitive dashboard, which integrates with various third-party data-tracking services. This allows businesses to efficiently search for and engage multiple influencers in a single location, enhancing the effectiveness of their marketing efforts. By prioritizing the creative aspects of marketing, Matchmade enables industry professionals to focus on developing impactful campaigns while leveraging data and automation for optimal results.

Bunch

Seed Round in 2018
Bunch Live, Inc., established in 2017, is a technology company based in New York. It develops Bunch, a social gaming platform that facilitates multiplayer gaming over group video chat. Bunch enables users to play games with friends and allows game developers to integrate its platform for in-game social features.

Singularity 6

Seed Round in 2018
Singularity 6, Inc. is an online game development company based in Los Angeles, California, founded in 2018. The studio focuses on creating multiplayer games that foster deeper, more meaningful experiences for players. By exploring innovative game design and addressing complex technical challenges, Singularity 6 aims to develop engaging virtual worlds that transcend mere entertainment. Their approach emphasizes community building and social interaction, allowing players to cultivate relationships with in-game characters and enhance their overall gaming experience.

Knock Knock

Seed Round in 2018
Knock Knock Games Inc. is a San Francisco-based company that develops chat-native games for messaging platforms. Founded in 2018, it focuses on creating frictionless gaming experiences that leverage modern technologies like HTML5 and 5G, allowing users to engage in social gameplay without traditional app store barriers. The company's flagship product, the Knock Knock platform, facilitates seamless interaction among friends through mobile chat gaming. Knock Knock Games prioritizes rapid development and agile methodologies, enabling the team to release new products and features in weeks rather than years. The diverse team, with backgrounds from major gaming companies, has secured significant funding to support its innovative approach. The company's goal is to enhance player retention and virality while maintaining quality and polish in its games, fostering a culture of creativity and learning from experience.

TinyBytes Games

Series A in 2018
TinyBytes SpA is a mobile game development studio based in Santiago, Chile, founded in 2014. The company specializes in creating action games, focusing particularly on military vehicle and shooter genres. TinyBytes is dedicated to enhancing the gaming experience for mid-core mobile players by integrating social features such as real-time multiplayer, clans, chats, and messaging. This approach fosters community building among players. Additionally, TinyBytes is developing proprietary technology to facilitate real money rewards for top players who participate in their eSports tournaments, further enriching the competitive gaming landscape.

Sensible Object

Venture Round in 2018
Sensible Object Ltd, founded in 2014 and headquartered in London, focuses on developing innovative hardware and software solutions for games. The company creates connected tabletop games that blend physical components with digital applications, providing a unique and engaging playing experience. By integrating imaginative play and voice-augmented support, Sensible Object enhances gameplay through connected technology. As of June 2019, it operates as a subsidiary of Niantic, Inc.

BetaDwarf

Seed Round in 2018
BetaDwarf is a video game development studio focused on creating engaging co-op gaming experiences that foster friendships among players worldwide. The company specializes in developing fun and challenging games, often utilizing augmented reality to enhance gameplay. Their offerings are designed to be accessible across various platforms, including computers and gaming consoles, allowing gaming enthusiasts to enjoy digital, friendship-based games on multiple interfaces. Through their innovative approach, BetaDwarf aims to push the boundaries of cooperative gaming.

Klang Games

Venture Round in 2018
Klang Games GmbH is an independent game development studio based in Berlin, Germany, founded in 2013. The studio focuses on creating engaging multiplayer games that foster community interaction. Its flagship project, ReRunners: Race for the World, is an online asynchronous multiplayer game designed for mobile and tablet devices, featuring an open world and fast-paced racing elements. The team, comprised of twelve passionate individuals from diverse backgrounds, is dedicated to developing next-generation gaming experiences by employing innovative technology and distinctive art styles. Klang Games aims to build valuable gaming communities while delivering unique and sustainable products that enhance player engagement.

Bossa Studios

Series A in 2017
Bossa Studios, established in 2010 and based in London, is an independent game developer and publisher. It creates original, genre-defying games for various platforms, including social networks, mobile, handhelds, and consoles. Notable titles include BAFTA-winning 'Monstermind', BAFTA-nominated 'Surgeon Simulator', 'I am Bread', and 'Worlds Adrift'. Bossa Studios sells its games through online stores, engaging and growing audiences worldwide with innovative, physics-based, and comedic gaming experiences.

Matchmade

Series A in 2017
Matchmade is a platform designed to streamline the process of influencer marketing within the gaming industry. It connects advertisers with creators, facilitating targeted and measurable campaigns. The platform provides real-time campaign data through an intuitive dashboard, which integrates with various third-party data-tracking services. This allows businesses to efficiently search for and engage multiple influencers in a single location, enhancing the effectiveness of their marketing efforts. By prioritizing the creative aspects of marketing, Matchmade enables industry professionals to focus on developing impactful campaigns while leveraging data and automation for optimal results.

Gawkbox

Series A in 2017
GawkBox, Inc. is a Seattle-based company that develops software services for broadcasters and content creators, aiming to enhance audience engagement and monetization opportunities. Incorporated in 2016, GawkBox provides a platform that allows live streamers to receive donations and offers tools for customizing content experiences. The platform fosters community building by enabling creators to recruit their audiences for collaborative gaming experiences and participate in daily competitions, with prizes awarded based on team performance. GawkBox also facilitates safe and dedicated live chat features, recognizing active community members through a ranking and rewards system. This combination of engagement tools and monetization strategies helps digital creators sustain their careers while connecting more deeply with their audiences.

Plexchat

Seed Round in 2017
Plexchat, Inc. is a mobile chat platform designed specifically for gamers, facilitating communication and coordination around gaming interests. Founded in 2015 and based in Redwood City, California, Plexchat offers a mobile application available on both iOS and Android. The platform enables users to connect and engage in meaningful conversations within large open communities, fostering a collaborative environment where gamers can share feedback and coordinate gameplay. Acquired by Warner Bros. Interactive Entertainment in July 2018, Plexchat aims to enhance the social experience for gamers by providing a dedicated space for interaction in a largely anonymous setting, addressing the chaos often found in broader social networks.

Reach Robotics UK (closed)

Series A in 2017
Reach Robotics Limited, founded in 2013 and based in Bristol, United Kingdom, specialized in the development of gaming robots, with its flagship product being the MekaMon battlebot. The company aimed to merge robotics, gaming, and augmented reality, creating engaging entertainment platforms that brought video game characters to life. MekaMon was designed to be controlled via Bluetooth, Android, and iOS devices, allowing users to interact with the robot in various game modes. While its innovative approach positioned Reach Robotics at the forefront of consumer robotics, the company ultimately ceased operations.

Klang Games

Venture Round in 2017
Klang Games GmbH is an independent game development studio based in Berlin, Germany, founded in 2013. The studio focuses on creating engaging multiplayer games that foster community interaction. Its flagship project, ReRunners: Race for the World, is an online asynchronous multiplayer game designed for mobile and tablet devices, featuring an open world and fast-paced racing elements. The team, comprised of twelve passionate individuals from diverse backgrounds, is dedicated to developing next-generation gaming experiences by employing innovative technology and distinctive art styles. Klang Games aims to build valuable gaming communities while delivering unique and sustainable products that enhance player engagement.

PlayFusion

Series A in 2017
PlayFusion Limited, founded in 2011 and headquartered in Cambridge, United Kingdom, specializes in developing games and technologies that integrate video games, robotics, toys, and transmedia entertainment. With additional offices in Derby, UK, and New York and San Francisco in the USA, the company is focused on creating an innovative platform for game developers, toy manufacturers, and other content and brand owners. PlayFusion is currently developing its own original intellectual property to advance its vision of connected interactive entertainment, while also preparing to open its platform for collaboration with external creators. As an independent, employee-owned entity, PlayFusion is committed to pioneering the next generation of interactive experiences.

Gawkbox

Seed Round in 2016
GawkBox, Inc. is a Seattle-based company that develops software services for broadcasters and content creators, aiming to enhance audience engagement and monetization opportunities. Incorporated in 2016, GawkBox provides a platform that allows live streamers to receive donations and offers tools for customizing content experiences. The platform fosters community building by enabling creators to recruit their audiences for collaborative gaming experiences and participate in daily competitions, with prizes awarded based on team performance. GawkBox also facilitates safe and dedicated live chat features, recognizing active community members through a ranking and rewards system. This combination of engagement tools and monetization strategies helps digital creators sustain their careers while connecting more deeply with their audiences.

Tacticsoft

Seed Round in 2016
Tacticsoft Ltd. is a gaming studio based in Givat Shmuel, Israel, founded in 2006. The company focuses on the development of massively multiplayer online games (MMOs) and specializes in various genres, including social and browser-based games. Tacticsoft is known for its expertise in gamification and online game distribution, creating engaging experiences for players in the digital gaming landscape.

Futureplay Games

Venture Round in 2016
Futureplay Games, founded in 2015 by a team with extensive experience in the gaming industry, aims to redefine mobile gaming by focusing on the development of user-interactive mobile applications. The company specializes in "view-to-play" games, allowing players to engage with the gameplay while earning bonuses through short advertisements rather than traditional micropayments. This approach not only facilitates broad access to accessible and enjoyable gaming experiences but also integrates rewarding ad-based monetization. By prioritizing fast-paced development, Futureplay intends to launch multiple games each year, catering to both new and seasoned gamers on smartphones and tablets.

Bossa Studios

Venture Round in 2016
Bossa Studios, established in 2010 and based in London, is an independent game developer and publisher. It creates original, genre-defying games for various platforms, including social networks, mobile, handhelds, and consoles. Notable titles include BAFTA-winning 'Monstermind', BAFTA-nominated 'Surgeon Simulator', 'I am Bread', and 'Worlds Adrift'. Bossa Studios sells its games through online stores, engaging and growing audiences worldwide with innovative, physics-based, and comedic gaming experiences.

Polystream

Seed Round in 2016
Polystream is a developer of an innovative interactive streaming platform that aims to transform the streaming of real-time 3D content at scale. Utilizing advanced command streaming technology, Polystream enables the instant delivery of playable content without the need for downloads or modifications. This approach facilitates seamless experiences across various devices, allowing gamers, streamers, and viewers to engage and grow their audiences efficiently. The company's synchronous spectator engine, known as Fantom, supports cloud-native games and experiences, providing cost-effective streaming solutions with extensive reach and scale. By rethinking the visual cloud infrastructure, Polystream is actively contributing to the development of the 3D Internet.

TrulySocial

Venture Round in 2016
TrulySocial Ltd. is a developer of contemporary casual social world games for mobile devices, founded in 2011 and based in London, United Kingdom. The company specializes in creating role-playing games that primarily target female audiences, incorporating elements of dress-up, fashion, and celebrity content with narratives centered on dating and romantic relationships. One of its notable offerings is HUGS, a casual game featuring seasonal celebrity-themed stories and virtual goods. TrulySocial aims to provide deeply immersive experiences by allowing players to shape their unique journeys and explore lives that differ from their own. The company is also pursuing a "Glocal" strategy by partnering with local entities to adapt and distribute its games globally, ensuring that their offerings resonate with diverse audiences while fostering a vibrant community of players.

Reach Robotics UK (closed)

Seed Round in 2016
Reach Robotics Limited, founded in 2013 and based in Bristol, United Kingdom, specialized in the development of gaming robots, with its flagship product being the MekaMon battlebot. The company aimed to merge robotics, gaming, and augmented reality, creating engaging entertainment platforms that brought video game characters to life. MekaMon was designed to be controlled via Bluetooth, Android, and iOS devices, allowing users to interact with the robot in various game modes. While its innovative approach positioned Reach Robotics at the forefront of consumer robotics, the company ultimately ceased operations.

Gumbug

Seed Round in 2015
Gumbug Ltd. is a mobile games studio based in London, United Kingdom, founded in 2013. The company specializes in developing and publishing hypercasual mobile games, as well as role-playing games for both mobile devices and computers. Gumbug aims to create engaging gaming experiences that allow users to interact and play online with others globally. As of December 2019, Gumbug operates as a subsidiary of Voodoo SAS.

Whally

Seed Round in 2015
Whally is a developer of a mobile analytics platform focused on the mobile gaming sector, aiming to enhance understanding of user behavior. The company's mission is to build an extensive dataset that provides insights into mobile game usage, helping publishers identify their most valuable and active users. With a team of professionals skilled in mobile technology, analytics, and gaming, Whally seeks to bring greater transparency to the market. The company has garnered seed investment from notable firms, supporting its goal of advancing mobile game usage intelligence on a global scale.

Klang Games

Venture Round in 2015
Klang Games GmbH is an independent game development studio based in Berlin, Germany, founded in 2013. The studio focuses on creating engaging multiplayer games that foster community interaction. Its flagship project, ReRunners: Race for the World, is an online asynchronous multiplayer game designed for mobile and tablet devices, featuring an open world and fast-paced racing elements. The team, comprised of twelve passionate individuals from diverse backgrounds, is dedicated to developing next-generation gaming experiences by employing innovative technology and distinctive art styles. Klang Games aims to build valuable gaming communities while delivering unique and sustainable products that enhance player engagement.

Radiant Entertainment

Seed Round in 2015
Radiant Entertainment, Inc. is a video game developer based in Los Altos, California, specializing in town-building simulation games and networking code software solutions. Founded in 2013, the company gained initial recognition through a successful Kickstarter campaign for its debut game, Stonehearth. In 2016, Radiant Entertainment became a subsidiary of Riot Games, Inc. Through its innovative approach, the company continues to contribute to the gaming industry, focusing on creating engaging and interactive gaming experiences.

Winko Games

Seed Round in 2015
Winko Games SL is a mobile game development company based in Barcelona, Spain, established in 2014. The company specializes in creating core games that provide entertainment and immersive experiences for users, particularly children. Winko Games focuses on designing games that foster creativity and imagination, offering unique universes and environments where players can engage in fun and educational activities. The team consists of passionate artists, developers, and game designers who are dedicated to delivering high-quality gaming experiences for mobile devices.

Peak

Series A in 2015
Brainbow (now Peak) was founded in 2012 by a Physics PhD and Amazon, EA/Playfish and Google alumni. The company's mission is to reinvent how they consume and ‘play’ with knowledge - making it a more enjoyable experience and building healthy habits. Peak is brain training redesigned for the mobile you. Improve your cognitive skills and build healthy training habits with fun but challenging games, goals and workouts

Matchmade

Seed Round in 2015
Matchmade is a platform designed to streamline the process of influencer marketing within the gaming industry. It connects advertisers with creators, facilitating targeted and measurable campaigns. The platform provides real-time campaign data through an intuitive dashboard, which integrates with various third-party data-tracking services. This allows businesses to efficiently search for and engage multiple influencers in a single location, enhancing the effectiveness of their marketing efforts. By prioritizing the creative aspects of marketing, Matchmade enables industry professionals to focus on developing impactful campaigns while leveraging data and automation for optimal results.

Polystream

Seed Round in 2015
Polystream is a developer of an innovative interactive streaming platform that aims to transform the streaming of real-time 3D content at scale. Utilizing advanced command streaming technology, Polystream enables the instant delivery of playable content without the need for downloads or modifications. This approach facilitates seamless experiences across various devices, allowing gamers, streamers, and viewers to engage and grow their audiences efficiently. The company's synchronous spectator engine, known as Fantom, supports cloud-native games and experiences, providing cost-effective streaming solutions with extensive reach and scale. By rethinking the visual cloud infrastructure, Polystream is actively contributing to the development of the 3D Internet.

Boomlagoon

Series A in 2014
Boomlagoon, based in Helsinki, Finland, is a mobile game developer that specializes in creating character-driven, free-to-play multiplayer games across various platforms. The company comprises experienced professionals from renowned game studios, including Rovio and Remedy, which contributes to its strong understanding of mobile gaming. Boomlagoon has received multiple Editor’s Choice awards and has been recognized globally for its innovative games, which feature diverse gameplay mechanics and engaging experiences that attract and retain players.

Omnidrone

Series A in 2014
Omnidrone is a video game developer based in Barcelona, Spain, specializing in games for tablets and mobile platforms. Founded by industry veterans with extensive experience at major gaming companies, Omnidrone focuses on creating innovative online games that leverage advanced technology and creative design. The company aims to enhance the gaming experience by incorporating virtual reality and three-dimensional effects into its offerings, catering to the growing demand for immersive gameplay on mobile devices.

PlayRaven

Seed Round in 2014
PlayRaven is an independent game development studio established in 2013 by a team of five industry veterans with extensive experience in AAA console and mobile gaming. The studio specializes in creating original strategy games designed for touch screens, drawing inspiration from real-world events and history. PlayRaven aims to engage game enthusiasts by offering multiplayer mobile gaming experiences. With a portfolio that includes over 50 titles, the studio is known for its focus on quality and innovation in the mobile gaming sector.

Peak

Seed Round in 2013
Brainbow (now Peak) was founded in 2012 by a Physics PhD and Amazon, EA/Playfish and Google alumni. The company's mission is to reinvent how they consume and ‘play’ with knowledge - making it a more enjoyable experience and building healthy habits. Peak is brain training redesigned for the mobile you. Improve your cognitive skills and build healthy training habits with fun but challenging games, goals and workouts

Boomlagoon

Seed Round in 2012
Boomlagoon, based in Helsinki, Finland, is a mobile game developer that specializes in creating character-driven, free-to-play multiplayer games across various platforms. The company comprises experienced professionals from renowned game studios, including Rovio and Remedy, which contributes to its strong understanding of mobile gaming. Boomlagoon has received multiple Editor’s Choice awards and has been recognized globally for its innovative games, which feature diverse gameplay mechanics and engaging experiences that attract and retain players.

PlayJam

Venture Round in 2012
PlayJam Ltd. is a technology company based in London, specializing in the development and delivery of software-as-a-service (SaaS) solutions for embedded gaming and rich media on Android-powered TVs, set-top boxes, and other devices. The company focuses on providing interactive gaming content to users globally, operating a built-for-TV games platform that powers casual games on over 90 million Smart TV devices. PlayJam also designs and develops white-label over-the-top (OTT) devices, including gamepads and customized controllers, that integrate various downloadable and streaming services. Additionally, the company offers Nexad, an HTML5 mobile advertising solution that facilitates ad design and delivery. Incorporated in 1997, PlayJam aims to make affordable gaming accessible to families through partnerships with leading TV and set-top box manufacturers.

PlayJam

Series A in 2011
PlayJam Ltd. is a technology company based in London, specializing in the development and delivery of software-as-a-service (SaaS) solutions for embedded gaming and rich media on Android-powered TVs, set-top boxes, and other devices. The company focuses on providing interactive gaming content to users globally, operating a built-for-TV games platform that powers casual games on over 90 million Smart TV devices. PlayJam also designs and develops white-label over-the-top (OTT) devices, including gamepads and customized controllers, that integrate various downloadable and streaming services. Additionally, the company offers Nexad, an HTML5 mobile advertising solution that facilitates ad design and delivery. Incorporated in 1997, PlayJam aims to make affordable gaming accessible to families through partnerships with leading TV and set-top box manufacturers.

Supercell

Series A in 2011
Supercell is a mobile game developer based in Helsinki, Finland, with additional operations in San Francisco. Founded in 2012 by experienced industry veterans, the company focuses on creating games designed for tablets and touch devices. Supercell adopts a unique approach by empowering small, independent teams to develop engaging games that appeal to a broad audience and are intended to be played for years. The company's notable titles include Clash Royale, Boom Beach, Clash of Clans, and Hay Day, which span various genres such as combat strategy and farming. By prioritizing user engagement and social interaction, Supercell aims to provide enjoyable gaming experiences across multiple platforms, specifically targeting both iOS and Android users.

Grey Area

Series A in 2011
Grey Area specializes in developing innovative gaming experiences for mobile and tablet devices. Recognized as one of the top app companies globally by Flurry, it has earned accolades for its contributions to the gaming industry, including being listed among the top 20 European tech startups by GigaOM and being named one of Europe's 100 Hottest Startups by Wired Magazine in 2012. The company focuses on creating engaging and unique games that redefine categories within the mobile gaming market.

Applifier

Seed Round in 2011
Applifier is a company that facilitates cross-promotion for social games and applications. It connects over 100 social applications on Facebook, reaching over 55 million monthly active users. Applifier's network allows users of one social application to discover and engage with other high-quality applications, driving viral user growth for the originating applications without additional cost.

Supercell

Seed Round in 2010
Supercell is a mobile game developer based in Helsinki, Finland, with additional operations in San Francisco. Founded in 2012 by experienced industry veterans, the company focuses on creating games designed for tablets and touch devices. Supercell adopts a unique approach by empowering small, independent teams to develop engaging games that appeal to a broad audience and are intended to be played for years. The company's notable titles include Clash Royale, Boom Beach, Clash of Clans, and Hay Day, which span various genres such as combat strategy and farming. By prioritizing user engagement and social interaction, Supercell aims to provide enjoyable gaming experiences across multiple platforms, specifically targeting both iOS and Android users.

Unity

Series A in 2009
Unity Technologies is a software company based in San Francisco, California, founded in 2004. It specializes in providing a comprehensive game development platform for developers and studios, offering a real-time 3D development platform, game engines, asset stores, cloud-based development tools, and a vibrant community of developers. Unity's platform empowers users, regardless of skill level or industry, to create, operate, and monetize interactive 3D content.
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