The Raine Group

The Raine Group is an integrated merchant bank and growth capital investor focused on technology, media, entertainment and sports. Founded in 2009 and based in New York, it advises and funds high-growth companies and leverages a global network to create value for portfolio companies and clients across the United States, Europe and Asia. The firm pursues growth capital investments in media, entertainment, sports, lifestyle, information technology, mobile and retail sectors, applying industry expertise and strategic relationships to support scale and transformation.

Naveen Asopa

Managing Director

Michael Branch

Senior Vice President, Portfolio Partnerships

Elizabeth Brillman

Venture Partner

Avidha Chakrabarti

Associate

Fred Davis JD

Partner

James Dolan

Associate

Christopher Donini

Partner

Courtney Favreau

Partner

Brandon Gardner JD

Partner, Co-Founder President and COO

Garrett Gomes

Managing Director

Garrett Gomes

Managing Director

Brooks Hansen

Managing Director

Erik Hodge

Partner

Elsa Hu

Managing Director

Dara Leung

Managing Director

Kevin Linker

Managing Partner

Yingcun Luo

Managing Director

Mark Mager

Managing Director

Judy McLellan

Managing Director

Gaurav Mehta

Partner and Head - India

Colin Neville

Partner

Jessica Payne

Managing Director

Jonathan Pflug

Managing Director

Girish Punjabi

Vice President

Joe Puthenveetil

Managing Director

Peter Randaccio

Vice President

Joseph Ravitch JD

Co-Founder and Partner

Todd Rosoff

Partner

Ben Ross

Associate

Gordon Rubenstein

Managing Partner, Raine Ventures

John Salter

Partner and Co-Founder

Jason Schretter

Partner / Head of EMEA

Jeffery Sine JD

Co-Founder and Partner

Jake Vachal

Managing Director

Brett Varsov

Partner

Sherri Williams

Managing Director

Past deals in Publishing

Perlego

Venture Round in 2024
Perlego is an online library subscription service for textbooks and non-fiction titles that offers unlimited access to over 650,000 eBooks and publications through a monthly subscription, partnering with over 3,000 publishers to provide affordable learning materials. Founded in 2016 and based in London, it aims to make education more accessible worldwide.

Dorian

Series A in 2022
Dorian is a no-code platform that lets writers turn stories into interactive games, invite friends to play, and monetize their content. Using a flowchart-style interface, users can design characters and backgrounds from built-in assets or by uploading their own, turning fiction into interactive experiences that can be streamed and monetized within a game economy. The service targets writers and their fans, including a female-first audience, and operates in the entertainment sector. The company was founded in 2018 and is based in California.

Perlego

Series B in 2022
Perlego is an online library subscription service for textbooks and non-fiction titles that offers unlimited access to over 650,000 eBooks and publications through a monthly subscription, partnering with over 3,000 publishers to provide affordable learning materials. Founded in 2016 and based in London, it aims to make education more accessible worldwide.

Carry1st

Series A in 2022
Carry1st is a full-stack publisher of mobile social games and interactive content focused on frontier markets, particularly Africa. Founded in 2018, it handles publishing, distribution, localization, user acquisition, marketing, monetization, and customer experience for partner games, enabling developers to reach new audiences through global studios. The company operates with a global team across multiple countries and collaborates with leading studios to grow its portfolio in untapped markets. It has raised capital from notable investors, including Riot Games and others, to fund growth and partnerships.

Carry1st

Series A in 2021
Carry1st is a full-stack publisher of mobile social games and interactive content focused on frontier markets, particularly Africa. Founded in 2018, it handles publishing, distribution, localization, user acquisition, marketing, monetization, and customer experience for partner games, enabling developers to reach new audiences through global studios. The company operates with a global team across multiple countries and collaborates with leading studios to grow its portfolio in untapped markets. It has raised capital from notable investors, including Riot Games and others, to fund growth and partnerships.

Mitosis Games

Venture Round in 2020
Mitosis Games is an independent game development company that specializes in creating engaging mobile games, particularly in the puzzle genre. The company focuses on providing a platform for game creation, allowing clients to develop their own games while fostering a culture centered on passion, respect, and flexibility. Mitosis Games has a proven track record of producing top-grossing mobile titles, catering to a diverse range of clients from large corporations to smaller enterprises. Through its innovative approach, the company aims to enhance the gaming experience by enabling creativity and collaboration in game development.

Propagate Content

Venture Round in 2018
Propagate Content is an independent content creation company located in Los Angeles, California. The company specializes in the development, production, and distribution of diverse programming that encompasses a wide range of genres. Its offerings include premium scripted series, long-form content, unscripted programming, and various formats, which are designed for broadcast, cable, digital, and emerging platforms around the world. By focusing on compelling storytelling, Propagate aims to create engaging content that resonates with audiences across multiple viewing platforms.

System1

Private Equity Round in 2017
System1 leverages advanced technology and marketing expertise to build and grow brands across three key areas: Publishing, Search, and Applications & Services.

HowStuffWorks

Series A in 2017
HowStuffWorks, LLC is an Atlanta-based company established in 1998 that specializes in creating informative and entertaining content across various media formats, including articles, podcasts, and videos. The company’s website features a broad range of topics such as adventure, animals, culture, health, technology, and more. A significant aspect of its business is its extensive podcast library, which includes over 6,000 episodes and has achieved more than 1 billion downloads, making it a leading publisher in the podcasting space. Notable brands under HowStuffWorks include Stuff You Should Know and Stuff You Missed in History Class. In addition to its content offerings, HowStuffWorks operates an online store that sells branded merchandise such as apparel and accessories. The company is a subsidiary of OpenMail, LLC.

Wrap

Series B in 2015
Wrap Media, LLC, established in 2013 and headquartered in Larkspur, California, specializes in mobile engagement technology. The company's core business is a mobile-first storytelling and commerce platform, offering app-like experiences through the web. Wrap's technology enables brands, publishers, and digital businesses to create engaging, portable content and commerce solutions without the need for app downloads. Its SaaS platform and unique authoring tools facilitate the creation of new business models, fostering deeper customer relationships and driving revenue growth. Wrap operates as a subsidiary of DXC Technology Company.

Maker Media

Series A in 2015
Maker Media Inc. is a prominent organization dedicated to fostering a global community of makers who embrace a do-it-yourself (DIY) approach to technology. Founded in 2012 and based in Sebastopol, California, the company publishes MAKE Magazine, a bi-monthly print publication that features a range of DIY technology projects and innovative ideas. In addition to the magazine, Maker Media operates Makezine.com, a website that highlights makers and their projects, and it organizes Maker Faire, an event where makers can showcase their work. The company also develops various educational kits and books, available through its Maker Shed store and other retail channels, further supporting the Maker Movement that began with the launch of MAKE Magazine in 2005 and Maker Faire in 2006. As a subsidiary of O'Reilly Media, Maker Media plays a vital role in connecting creative individuals, promoting innovation, and enhancing learning experiences in technology.

Wrap

Series A in 2015
Wrap Media, LLC, established in 2013 and headquartered in Larkspur, California, specializes in mobile engagement technology. The company's core business is a mobile-first storytelling and commerce platform, offering app-like experiences through the web. Wrap's technology enables brands, publishers, and digital businesses to create engaging, portable content and commerce solutions without the need for app downloads. Its SaaS platform and unique authoring tools facilitate the creation of new business models, fostering deeper customer relationships and driving revenue growth. Wrap operates as a subsidiary of DXC Technology Company.

VICE Media

Venture Round in 2011
VICE Media is a global youth-oriented media company founded in 1994 and headquartered in Brooklyn, New York. It specializes in producing high-quality content that encompasses a wide range of subjects, including investigative journalism, world news, travel, art, politics, sports, fashion, and lifestyle topics. VICE engages its audience through various platforms, including print, online, television, and feature films, and is known for its unique approach to storytelling that often focuses on unconventional and underrepresented perspectives. The company distributes its content through multiple channels, including original programming and online videos, and offers magazine subscriptions, books, and DVDs through its online store. VICE Media aims to educate and engage its audience, particularly younger demographics, by providing insightful and thought-provoking digital content.

Jagex

Private Equity Round in 2011
Jagex Ltd., established in 2000 and headquartered in Cambridge, UK, is an independent developer and publisher of online games. The company specializes in creating free-to-play massively multiplayer online role-playing games (MMORPGs) and other genres like strategy, action, and casual gaming. Jagex has developed and self-published over 40 titles, with one being the world's most popular. As of March 2016, it operates as a subsidiary of Shanghai Hongtou Network Technology Co., Ltd.
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