ORamaVR aims to accelerate world’s transition to medical VR training by democratizing the VR metaverse content creation and offering an IT platform (MAGES-SDK) to medical organizations, enabling the mass production of high fidelity medical Virtual Reality Simulations at 1/8th of cost and time against current practices. These medical VR training simulations are then being used by hospitals, medical device companies, medical schools and medical training centres to train as well as assess their medical professionals. The outstanding benefits of this award-winning platform (MAGES SDK) have been demonstrated in 9 published clinical trials and over 50 scientific publications by the team scientists. Numerous high profile institutions have already adopted and endorsed ORamaVR, including (but not limited to) the USC Keck School of Medicine, Los Angeles, NYU Langone Medical School in New York, the University of Geneva, the Swiss Foundation for Innovation and Training in Surgery(SFITS), Virtamed™ SA and the Inselspital Hospital system in Switzerland, the University of Athens, Greece and recently Western Governors University, Fayetteville State University, Atrium Health and the University of Michigan in USA as well as the University of Cologne, and nonNocere SA in Germany. ORamaVR has won several prestigious international awards, including the “best societal impact” award by the Latsis Foundation (2021), the Epic Games Mega-Grant (2020), the Augmented World Expo (AWE) Auggie award for “Best Societal Impact” (2019) and the prestigious FARE award by the American Association of Hip and Knee Surgeons (AAHKS) (2018). ORamaVR has also attracted substantial deep-tech R&D projects and boasts important research and industrial partnerships, including Airbus, Telefonica, CNRS, Microsoft and Eurescom. ORamaVR has attracted venture capital funding from important angel, institutional as well as strategic investors, such as HTC Vive, a leader in enterprise virtual reality worldwide.
Kagenova is a developer of an interactive platform for interactive realism intended to deliver virtual and mixed realities. Their platform covers the basic technologies to create interactive realism, such as adding motion to VR experiences to enhance presence and lessen motion sickness online. This enables clients to address critical ongoing technical issues in virtual reality systems that are currently deterring user adoption.
Software development teams are only as good as their ability to rapidly comprehend and integrate the work of many different authors. Primitive believes that collaboration and immersive visualization are the future of software development. The arrival of virtual reality has provided a tremendous new platform to visualize data and collaborate in advanced ways. The Primitive programming interface is taking advantage of everything that VR can offer while applying the best practices of software analysis tools. Primitive turns the output of software analyses into interactive 3D structures that are displayed in immersive VR.
Mynd Immersive is on a mission to improve the lives of older adults through virtual reality recreation and therapy. Mynd Immersive provides virtual reality solutions to senior living communities, veterans homes, home health care agencies, and directly to older adult consumers. The company has curated a vast library of VR content and created its own MyndVR Originals, produced specifically for older adults. MyndVR offers a promising future of cognitive health and wellness for the dynamic aging population - helping older adults break free from isolation.
The VR-based HSE training courses developed by Immersive Factory leverage the benefits of active learning and give trainees a leading role in the learning process. They provide companies and managers with a different way of addressing safety, health and environmental issues with their teams. Immersion, initiative-taking and evaluation become the keys to an innovative active learning experience that stimulates the mind and produces a long-term influence on behavior. The 15-strong Immersive Factory team is divided up between Paris (head office) and Albi (the R&D site).
Quantum Capture creates virtual humans. Our flagship product, CTRL Human, is the fastest, easiest, and most affordable way to connect realistic digital avatars to conversational AI. The avatars can be easily configured, and connected to industry leading AI services from Google, IBM, Microsoft and Amazon. Our modular approach allows flexibility between many AI service providers. CTRL Human projects can be deployed on kiosks, mobile devices, or streamed through a web browser.
Construct Studio is a San Francisco based VR & AR software development company. As an industry leader in immersive interactive content, they have worked with healthcare, airlines, the automotive industry, marketing agencies and Hollywood studios to set the standard for visually stunning and emotionally engaging VR & AR content. Construct Studio Demo Reel 2019 (2-min): https://youtu.be/m4GMk8-qa0g Construct Studio's SaaS content creation software "VERA": https://www.construct.studio/vera
PlusOne is a mixed reality platform that helps enterprises train their employees to better interact with their clients and business partners in different business context.
Nanome is a software company that offers a collaborative XR software platform for scientific discovery. The platform accelerates existing computational workflows at the molecular scale and unlocks more scientists to leverage powerful molecular computations + AI. Nanome has worked largely on projects with companies in the biopharma industry, as well as other industries, including food & beverage, material science, and education.
A brand-new first person view multimodal AI + AR for connecting and empowering people. It's our mission to augmented human motivations and curiosity to its maximum potentials and efficiency with advanced AI and interface. Kura is developing a multimodal AI platform and APIs which combine visual, voice, motion, and gesture inputs to augment users' workflow and activities. Kura currently supports general and domain-specific questions, real-time information retrieval and generation using large language models, and retrieval augmented generation (RAG), a technique which combines a fast and referenceable vector database with an LLM. With real-time visuals from the built-in camera system, imagery can also be used as part of the prompt. Kura is a SaaS platfrom including AI wearable and software. Kura have developed the most powerful wearable augmented reality glasses from the chip level in partnership with TSMC (largest semiconductor foundry) and other industrial leaders, which solves the biggest adoption bottleneck on AR and wearable AI with the most immersive, high resolution and clear visual quality. Along with the world's first AI-generated optics and software stack. Kura's team consist of both industrial veteran and experts as well as young inventors, including 50%+ of team from MIT, from professors, Ph.D, to researchers; with 3 lead engineers with 400+ patents, and the co-inventor of deep UV lithography process and many industrial defining technologies.
We bring haptics to your life from Head to Toe with our Full-Body haptic devices! bHaptics brings a ‘sense of touch’ to virtual reality more closely than ever before imaginable. A high-end haptic vest with 40 feedback points. It offers a lag-free wireless connection and a variety of games with native support. The vest is also compatible with any types of platforms, allowing users to experience audio-based haptics when listening to music, watching movies, or playing games without native support. Please come and feel all the vives with us!
Founded by VFX, VR and gaming veterans in 2016, Glassbox Technologies is dedicated to building cutting-edge virtual production tools for next-gen content creators. Our tools power the production pipelines of teams of all sizes, from the smallest indies to largest VFX facilities. We are a global company with offices in LA, Australia, Germany, Taiwan and China.
Where the greatest storytellers from film and video games are converging to create new AAA experiences for virtual reality and digital media. The Rogue Initiative is a Los Angeles-based entertainment company composed of award-winning entertainment industry professionals including alumni from Amblin Entertainment, Pixar, Dreamworks Animation, Disney and Activision Entertainment creating new AAA virtual reality, digital media experiences, film, and television content.
Snobal is a technology company with an enterprise VR workplace platform that lets your team and customers meet, collaborate, present, and train in VR. Take your remote and hybrid working to the next level with Snobal.
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