Yao Capital

Yao Capital is a private equity firm established in January 2016 and based in Shanghai, China. Co-founded by NBA Hall of Famer Yao Ming and a team of experienced investors, the firm manages a fund of CNY 2 billion. Yao Capital specializes in growth and buy-out stage investments, primarily focusing on opportunities within the global sports industry, while also exploring sectors such as entertainment, consumption upgrades, and technology. The firm's unique perspective combines international investment strategies with insights into the Chinese market.

David Han

Co-Founder, Managing Partner and CEO

13 past transactions

GravityXR

Seed Round in 2022
GravityXR is a developer of extended reality (XR) technology, specializing in hardware and software solutions for virtual reality, augmented reality, and mixed reality applications. The company focuses on creating advanced XR chip platforms and terminal equipment, offering a comprehensive range of services that include technical support, software suites, application interfaces, key component selection, and product prototype development. By providing these integrated solutions, GravityXR aims to enhance the user experience in XR environments and facilitate the development of metaverse interfaces and related technologies.

WUCG (World University Cyber Games)

Seed Round in 2019
WUCG (World University Cyber Games) operates as a platform for e-sports competitions, specifically targeting college students. The organization organizes e-sports events across eight regional qualifiers in China, including areas such as North China, Central China, and Southeast China. Successful teams from these qualifiers progress to compete in global finals. By fostering a competitive environment, WUCG not only promotes e-sports but also encourages community building among college students and e-sports enthusiasts. Through its structured events, WUCG aims to enhance the gaming experience while providing entertainment and opportunities for aspiring gamers.

Supermonkey

Series D in 2019
Supermonkey is a company that develops and operates a mobile application providing a range of fitness services tailored for fitness enthusiasts aged 20 to 40. It features movable gym boxes and various fitness venues, including yoga studios, bike stores, parent-child fitness spaces, CrossFit facilities, and 24/7 self-service gyms. This diverse offering allows users to enjoy both group classes and self-directed workouts without the need for a traditional membership, promoting flexibility and accessibility in fitness.

Moviebook

Series D in 2018
Moviebook is a Chinese startup based in Beijing that specializes in video recognition and online video technology. The company focuses on developing an innovative video interaction platform with significant commercial potential. Its offerings include AI-driven interactive video analytics, which encompass structured visual analysis, image synthesis, intelligent video editing, physical action analysis, and scene information recovery. By leveraging advanced technology, Moviebook aims to enhance user experiences, diversify communication methods, and lower operational costs within the education, entertainment, and media industries.

iQiyi Sports

Series A in 2018
iQIYI Sports operates under iQIYI, a leading video and entertainment service provider in China, established in 2010. The company focuses on delivering a high-quality online video experience, and has diversified its business model to include various services beyond entertainment. iQIYI Sports specifically engages in sports-related content and live streaming, catering to the interests of sports fans. The platform emphasizes innovations in technology and content delivery, ensuring users have access to a rich and smooth viewing experience. By integrating e-commerce and interactive features, iQIYI Sports aims to enhance user engagement and expand its reach within the sports entertainment sector.

Ent. Evolution

Series A in 2018
Xinjiang based Media & Entertainment company.

EDward Gaming

Seed Round in 2018
EDward Gaming is a professional eSports organization based in China, primarily known for its League of Legends team. Founded in 2013 and headquartered in Guangzhou, the company competes in prominent tournaments such as the League of Legends Pro League (LPL) and the King Pro League (KPL). EDward Gaming focuses on providing a platform for competitive gaming, delivering entertainment services related to eSports while managing its team and participating in various online gaming competitions.

Shankai

Series B in 2017
China Shankai Sports International Limited is a Beijing-based company specializing in sports marketing and event management. It offers a range of services, including sports sponsorship, public relations, and authorization for international sports organizations. The company facilitates business arrangements for both international and Chinese sports stakeholders, leveraging its extensive local knowledge and network. Shankai Sports focuses on enhancing corporate hospitality, digital media engagement, and overall event development, thereby contributing to the growth of the sports industry in China.

Doing Now

Series A in 2017
Doing Now is a sports training service provider that focuses on young teenagers aged 4 to 17. Established in 2011 and headquartered in Beijing, the company aims to enhance physical abilities and foster teamwork among its participants, promoting positive and resilient character development. With a network of nearly 3,000 coaches, Doing Now operates in 18 major cities, including Beijing, Shanghai, Guangzhou, and Shenzhen. The organization has successfully served close to one million students and their families, offering training in various sports such as basketball, badminton, and volleyball, while also emphasizing general physical fitness.

Tianzhong Tiyu

Series A in 2017
Tianzhong Tiyu is a sports event news and gaming application. The company's platform incorporates data analysis and strategy and enables users to exercise their understanding of the game and data analysis capabilities.

Mailman Group

Series A in 2017
Mailman Group is a social media innovation and technology company based in Shanghai, China, founded in 1999. It specializes in providing a range of social media services aimed at enhancing customer engagement and brand visibility. The company analyzes customer experiences and develops strategies to make brands more social through various channels, including blogging, community features, gaming, and commerce applications. Additionally, Mailman Group offers services tailored for the sports sector, facilitating PR management, brand sponsorship, and commercial valuation to help clients establish successful sports brands in China. The company also supports the entertainment industry by syndicating content across global networks and addressing culturally sensitive issues. Through its diverse offerings, Mailman Group aims to humanize brands and foster online conversations that generate interest and response.

XianyuGame

Series B in 2017
Shenzhen Galaxy Interactive Technology Co., Ltd. was established in late 2013, is a collection of research and development, operations, distribution as one of the integrated mobile game business. Headquartered in Shenzhen, Beijing, Shanghai and other places with wholly-owned subsidiary. The company owns the "Best Team", "Streetball Alliance", "The Biggest Dream of the Rabbit", with the launch of the brand salted fish game, the research and development of the brand time machine studio, the Sansi San studio, the e-sports brand WUCG League, "Streetball one to one" and other industries vertical sub-field benchmarking products.

Glory kick boxing

Series B in 2016
Glory Sports International, the parent company of GLORY World Series, is the number one professional kickboxing league in the world. GLORY organizes world championship level kickboxing tournament and events featuring the best or stand-up fighting athletes in six weight categories. GLORY promotes its events on a major TV and digital platforms, airing in 160 countries worldwide. GLORY World Series is where martial arts athletes, highly skilled in a wide array of combat disciplines, including Muay Thai, Kickboxing, Boxing, Karate, Kung-Fu, Tae Kwon Do and Capoeira, converge under one set of rules to determine who reigns supreme in the ring.
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