Kabam

Kabam is an entertainment company that specializes in developing free-to-play games for mobile devices and web platforms. Founded in 2006 and rebranded in 2010, the company is headquartered in San Francisco, California, with additional offices in Los Angeles, Vancouver, Austin, Beijing, London, and Berlin. Kabam offers a diverse portfolio of games, including traditional, social, strategy, action, arcade, sports, and role-playing genres. The company emphasizes the integration of traditional and social gaming elements to create engaging multiplayer experiences, allowing players to enjoy real-time interactions and enhanced gameplay with their friends.

Seungwon Lee

CEO

12 past transactions

Jam City

Venture Round in 2021
Jam City, Inc. is a prominent developer of mobile games, founded in 2009 by Chris DeWolfe and Josh Yguado. Originally known as SGN Games, the company rebranded in September 2016 and is headquartered in Culver City, California, with additional studios in Los Angeles, San Francisco, San Diego, Seattle, and Buenos Aires, as well as a subsidiary in Toronto. Jam City specializes in creating engaging mobile games that resonate with global audiences, including well-known franchises such as Cookie Jam and Panda Pop. The company collaborates with major entertainment brands to develop narrative-rich games based on popular franchises like Harry Potter and Marvel Avengers. Known for its creative excellence and technological innovation, Jam City focuses on storytelling, data science, and audience insights to enhance the gaming experience.

Riposte Games

Acquisition in 2019
Riposte Games & Co is a game development company based in Saint Lambert, Canada, established in 2014. Formerly known as Cloudcade Canada Inc., the company specializes in creating cross-platform, midcore games for mobile devices and Windows PCs. It focuses on developing free-to-play gaming applications that cater to a diverse audience. As of March 2019, Riposte Games operates as a subsidiary of Kabam Games, Inc., allowing it to leverage additional resources and expertise in the gaming industry.

Superweapon

Acquisition in 2016
Superweapon is a small video game developer comprised of experienced industry veterans and long-time friends. The company specializes in creating action and strategy games for mobile devices and PCs. Its inaugural project, Dawn of Steel, is a multiplayer strategy game that is available on various platforms, including the iOS App Store, Android Google Play, and Microsoft Windows Store.

TapZen

Acquisition in 2015
TapZen, founded in 2012, is a game development company focused on creating engaging mobile applications for tablets and smartphones. With studios located in Los Angeles and San Francisco, TapZen is comprised of dedicated game makers who prioritize crafting innovative and enjoyable experiences for players. The company is committed to high production values and aims to ensure accessibility and depth in its games. Central to TapZen's philosophy is player empathy, as the team not only creates games but also actively participates in the gaming community, fostering a connection with its audience.

Phoenix Age

Acquisition in 2014
Phoenix Age is a gaming startup focused on developing mobile gaming applications for social and mobile platforms, including Facebook and iOS. The company is known for its popular title, Castle Age, a text-based fantasy role-playing game that has garnered a user base of over 10 million players. Through its commitment to immersive gameplay and high-quality artwork, Phoenix Age seeks to elevate the standards of gaming in the social and mobile sectors.

Magic Pixel Games

Acquisition in 2014
Magic Pixel Games, founded in 2010 by a team of experienced developers, specializes in creating engaging online games. The company's founding members previously collaborated on the acclaimed game Steven Spielberg's BOOM BLOX and sought to continue their legacy of innovative game development. Based in Los Angeles, Magic Pixel Games launched its first title, Carnival Island, in 2011, in partnership with Sony Santa Monica Studio. The company is dedicated to delivering extraordinary gaming experiences by leveraging cutting-edge technology and creative ideas, ensuring that their games offer accessibility, novelty, and memorable gameplay moments.

Exploding Barrel Games

Acquisition in 2013
Exploding Barrel Games is a developer focused on creating high-quality, free-to-play games aimed at core gamers. The company emphasizes breakthrough game design and visuals, utilizing proprietary technology to enhance gameplay. With a mission to elevate the gaming experience, Exploding Barrel Games aims to deliver enjoyable and profitable AAA titles that are interconnected across various platforms, including social networks, tablets, smartphones, and PCs. Their approach combines polished game mechanics with actionable analytics and social graphs to foster engaging and connected experiences for players.

Balanced Worlds

Acquisition in 2012
Balanced Worlds is an online game developer. Balanced Worlds is a China-based company that was founded in 2006 and the company was acquired by Kabam on December 3, 2012.

Wild Shadow Studios

Acquisition in 2012
Wild Shadow Studios is a developer of online video games, recognized for creating engaging interactive experiences. The company is best known for its flagship product, Realm of the Mad God, which combines elements of cooperative gameplay and bullet-hell mechanics. Wild Shadow Studios focuses on designing and developing digital platforms that enhance player interaction and engagement in the gaming community. Through its innovative approach, the company aims to deliver unique gaming experiences that resonate with a diverse audience.

Gravity Bear

Acquisition in 2012
Gravity Bear is a social games company established in 2008, focused on creating engaging and entertaining gaming experiences for players on social platforms. Founded by gaming industry veteran Phil Shenk, the company aims to merge innovative game design with the social aspects of online gaming. Gravity Bear emphasizes creativity, fun, and rapid iteration, seeking to recapture the essence of gaming from earlier days while leveraging modern technology. The company has assembled a team of experienced game developers who are dedicated to enhancing social connectivity among players through their games. Gravity Bear stands out by prioritizing enjoyment and accessibility, aiming to deliver interactive experiences that resonate with a diverse audience.

Fearless Studios

Acquisition in 2012
Fearless Studios is a game development company dedicated to creating engaging and memorable gaming experiences that seamlessly blend gameplay and narrative. The studio emphasizes the importance of delivering thrilling gameplay, captivating stories, and well-developed characters that resonate with players. Through innovative design and interactive environments, Fearless Studios aims to evoke strong emotional connections and ensure that players feel a sense of excitement and surprise throughout their gaming journey. The company strives to push the boundaries of traditional gaming, providing experiences that are not only entertaining but also deeply immersive.

WonderHill

Acquisition in 2010
WonderHill is a casual gaming company dedicated to creating user-friendly games that appeal to a broad audience, particularly targeting the 30 and older demographic. By prioritizing accessibility and enjoyment, WonderHill aims to develop games that resonate with players seeking engaging and easy-to-play experiences. The company's mission reflects a commitment to fostering a gaming environment that is welcoming and enjoyable for a diverse range of users.
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