Boby.AI
Seed Round in 2025
Boby.ai is a technology company that specializes in developing artificial intelligence-driven mobile applications for end-users. Their AI-powered platform aims to enhance everyday experiences by simplifying tasks and optimizing productivity across various activities, transforming how individuals live, work, and play.
Look North World
Seed Round in 2024
Look North World is a software company that develops and publishes experimental games on creator platforms, with a focus on the Unreal Editor for Fortnite. The company's mission is to bring players together in community-driven virtual spaces and experiences, offering a variety of high-quality, social games. They have released titles such as 'Carrera Coast Racers Vs Truckers' and continue to innovate in the gaming sector.
Steel City Interactive
Venture Round in 2024
Steel City Interactive is a gaming development company specializing in boxing video games. Their flagship product is an immersive boxing experience, set to launch on PC and consoles, featuring realistic physics, extensive character customization, and a lineup of over 50 licensed boxers.
Bitpart AI
Seed Round in 2024
Bitpart AI is a Boston-based startup that specializes in providing pre-trained non-player characters (NPCs) for game developers at all levels. The company utilizes generative AI and automated planners to create NPCs with intelligence, specific behaviors, and customizable dialogue. These characters can interact with the game environment and engage in dynamic conversations with one another. Bitpart AI's offerings are designed to be easily integrated into any game engine or user-generated content platform, thereby enhancing the immersive experience for players. Additionally, the company is developing the Character Hub, a platform where creators can browse, customize, and share NPCs, allowing them to refine dialogue, moods, and personality traits to fit various use cases.
Storycraft
Seed Round in 2024
Part social network, part AI creative tool, and part MMO crafting game, Storycraft lets players explore personalized game worlds with real and AI friends, to play their part in a massive, ever growing community storyline!
Jam & Tea Studios
Seed Round in 2023
Jam & Tea Studios is a remote game development company specializing in multiplayer games. It creates innovative, collaborative gaming experiences that allow players to explore, influence storylines, and connect socially with others.
Proxima
Pre Seed Round in 2023
Building interactive media for the next generation
pnkfrg studios
Seed Round in 2022
Pnkfrg Studios is a mobile gaming studio focused on creating innovative gaming experiences that merge entertainment formats, primarily video and games, to cater to the interests of Generation Z. The company aims to develop a new genre of games that function as social entertainment platforms, allowing users to engage with user-generated video content in an interactive manner. By integrating crypto infrastructure into its offerings, Pnkfrg Studios seeks to enhance user interaction and engagement, transforming traditional gaming into a more dynamic and participatory experience.
Sanlo is a specialized financial services provider focused on supporting gaming and app companies in managing their finances and accessing capital for growth. The company understands the unique challenges faced by game developers and offers a range of tailored products designed to simplify business operations. By providing guidance, technology, tools, and insights, Sanlo enables its clients to achieve sustainable and scalable growth while maintaining financial health. Its mission is to empower gaming ventures, allowing developers to concentrate on creating engaging gaming experiences without being burdened by financial complexities.
Bigblue is a technology company specializing in supply chain management software for e-commerce businesses. It facilitates direct product delivery to retail stores worldwide via its global network of partners, eliminating the need for traditional distributors and reducing associated costs. Bigblue's platform enables automated logistics, personalized retail network management, and streamlined distribution processes, allowing brands to focus on core competencies such as product design and marketing.
Dorian Inc. is a company that develops a no-code platform aimed at enabling writers, particularly those targeting a female-first audience, to transform their narratives into interactive games. Founded in 2018 and headquartered in San Francisco, California, Dorian's platform allows users to create characters and backgrounds using a variety of visual assets or to upload their own, all through an intuitive flowchart-style interface. This innovative approach not only allows writers to engage with their audience more personally but also provides them with opportunities to monetize their interactive content. By catering to the entertainment sector, Dorian empowers creators to connect with fans and participate in a game economy format.
Third Time
Seed Round in 2022
Third Time Entertainment is a game development studio established in 2015 by Ian Cummings, alongside co-founders Paul Fleetwood and Brian Fleming. The company specializes in creating innovative mobile games that incorporate NFT and cryptocurrency elements. With a focus on engaging and polished gameplay, Third Time aims to provide free-to-play experiences that allow players to earn rewards while enjoying their games. Since 2021, the studio has been developing two highly anticipated blockchain-based games, Photo Finish Live and The Suites, which emphasize virtual horse racing and immersive gameplay. Through its commitment to quality and creativity, Third Time seeks to redefine the gaming experience in the rapidly evolving landscape of crypto gaming.
Role is a developer of a video-first platform designed for playing and creating tabletop and indie role-playing games online. The platform offers a suite of features including high-quality video and audio capabilities, configurable character sheets, adjustable dice, and interactive maps and tokens. It provides intuitive tools that facilitate seamless gameplay and game creation through a user-friendly interface. Additionally, Role includes integrated text chat and direct messaging functionalities, allowing players and game masters to communicate effectively in both public and private channels. This comprehensive approach enables users to engage in group play without the complexities often associated with traditional gaming tools.
Singularity 6
Series B in 2021
Singularity 6, Inc. is an online game development company based in Los Angeles, California, founded in 2018. The company focuses on creating multiplayer games that aim to foster deeper, more meaningful experiences for players. By exploring innovative game design and addressing complex technical challenges, Singularity 6 develops intricate virtual worlds that prioritize community building and social interaction. Their approach enables players to form meaningful relationships with in-game characters, enhancing the overall gaming experience beyond mere entertainment.
Vela Games
Series A in 2021
Vela Games Limited is a game development studio based in Dublin, Ireland, founded in 2018. The company is dedicated to creating engaging, cooperative multiplayer games that prioritize player experiences. With a team of industry veterans and passionate gamers, Vela Games is currently in the early stages of developing its first unannounced original intellectual property project. The studio aims to unite players globally by delivering genre-defining gaming experiences that foster connections and memorable interactions, whether through maintaining friendships or forging new ones. Vela Games is committed to designing impactful gaming experiences that inspire collaboration and enjoyment among gamers around the world.
Double Loop Games
Series A in 2021
Double Loop Games Inc. is a mobile game studio founded in 2019 and located in San Francisco, California. The company specializes in designing and developing mobile games that focus on creating delightful and relaxing experiences. Its games are aimed at a broad audience, including individuals who may not typically identify as gamers, thereby making gaming more accessible. Through its commitment to delivering enjoyable gaming experiences, Double Loop Games seeks to cater to diverse player preferences and enhance engagement in the mobile gaming market.
Sanlo is a specialized financial services provider focused on supporting gaming and app companies in managing their finances and accessing capital for growth. The company understands the unique challenges faced by game developers and offers a range of tailored products designed to simplify business operations. By providing guidance, technology, tools, and insights, Sanlo enables its clients to achieve sustainable and scalable growth while maintaining financial health. Its mission is to empower gaming ventures, allowing developers to concentrate on creating engaging gaming experiences without being burdened by financial complexities.
Manticore Games
Series C in 2021
Manticore Games, Inc. is a game development company founded in 2016 and headquartered in San Mateo, California. The company specializes in creating Core, a comprehensive platform that allows users to build, share, and play online games. It serves as an accessible game construction kit and social gaming environment, designed to empower individuals with little to no coding experience to create and publish their own games quickly. Manticore Games aims to foster a vibrant community of game makers and players, providing an endless universe of interactive experiences for users to explore. The team comprises industry veterans with extensive backgrounds in PC, console, mobile, and virtual reality gaming.
AppOnboard
Series C in 2021
AppOnboard is a Los Angeles-based software company that provides tools for creators to develop mobile applications and interactive content without any programming knowledge. The company offers two primary products: Buildbox, the largest no-code mobile game engine, and AppOnboard Studio, a mobile design platform that allows users to create playable advertisements and app prototypes. By eliminating the need for coding, AppOnboard enables individuals and businesses to bring their ideas to life and share interactive experiences on application stores and social media platforms.
NAG Studios
Pre Seed Round in 2020
NAG Studios AB is a Swedish gaming startup that specializes in developing competitive games and streaming platforms aimed at players, broadcasters, and spectating audiences. Founded by industry veterans Peter Stahl and Johan Skott, the company seeks to elevate competitive gaming and esports to a new level, akin to a "Superbowl" format. Headquartered in Stockholm, Sweden, NAG Studios aims to foster community engagement within its projects, ensuring a collaborative environment for players and fans alike. Established in 2020, NAG Studios combines expertise from the gaming and esports sectors to innovate in the rapidly evolving gaming landscape.
Bunch Live, Inc. is a technology company that operates the Bunch platform, a party application designed for multiplayer gaming. Established in 2017 and based in New York City, Bunch allows users to engage in games with friends via group video chat, enhancing the social aspect of gaming. The platform also facilitates game developers by enabling integration, which allows players to connect with friends and enjoy live mobile games together. By providing an easy way to discover, play, and share games, Bunch aims to revolutionize the way people interact in the gaming community.
Dorian Inc. is a company that develops a no-code platform aimed at enabling writers, particularly those targeting a female-first audience, to transform their narratives into interactive games. Founded in 2018 and headquartered in San Francisco, California, Dorian's platform allows users to create characters and backgrounds using a variety of visual assets or to upload their own, all through an intuitive flowchart-style interface. This innovative approach not only allows writers to engage with their audience more personally but also provides them with opportunities to monetize their interactive content. By catering to the entertainment sector, Dorian empowers creators to connect with fans and participate in a game economy format.
Treehouse Games
Seed Round in 2020
Treehouse Games Inc. is a video game studio based in Los Angeles, California, established in 2020. The company specializes in designing and developing collaborative games that foster multiplayer experiences, allowing players to connect and share memorable moments. By combining various game genres, Treehouse Games aims to create accessible service-based games that appeal to a diverse, global audience. The studio focuses on enhancing social interactions among gamers, making its offerings a popular choice for those seeking to strengthen friendships through engaging gameplay.
Vela Games
Seed Round in 2020
Vela Games Limited is a game development studio based in Dublin, Ireland, founded in 2018. The company is dedicated to creating engaging, cooperative multiplayer games that prioritize player experiences. With a team of industry veterans and passionate gamers, Vela Games is currently in the early stages of developing its first unannounced original intellectual property project. The studio aims to unite players globally by delivering genre-defining gaming experiences that foster connections and memorable interactions, whether through maintaining friendships or forging new ones. Vela Games is committed to designing impactful gaming experiences that inspire collaboration and enjoyment among gamers around the world.
Superkind
Seed Round in 2020
Superkind is a women-led technology company focused on creating advanced AI-driven experiences. It operates a scanning platform designed to identify and provide detailed information about clothing worn by others. This innovative platform allows users to efficiently discover product details by simply scanning items, significantly reducing the time spent searching for fashion information. By leveraging artificial intelligence, Superkind enhances the shopping experience, making it easier for consumers to find and learn about clothing products.
Double Loop Games
Seed Round in 2020
Double Loop Games Inc. is a mobile game studio founded in 2019 and located in San Francisco, California. The company specializes in designing and developing mobile games that focus on creating delightful and relaxing experiences. Its games are aimed at a broad audience, including individuals who may not typically identify as gamers, thereby making gaming more accessible. Through its commitment to delivering enjoyable gaming experiences, Double Loop Games seeks to cater to diverse player preferences and enhance engagement in the mobile gaming market.
Coda Platform
Seed Round in 2020
Coda Platform is a publishing platform tailored for free-to-play and casual mobile games, aimed at facilitating market entry for developers. The company provides an application-based gaming platform that assists developers in optimizing their processes and efficiently creating games. Its offerings include market testing, competitor monitoring, and in-game analysis services, all of which are available at no cost to developers and studios. By equipping developers with essential tools, Coda Platform supports them in advancing from the initial concept phase to the final publishing stage, enabling global distribution of their games.
Bunch Live, Inc. is a technology company that operates the Bunch platform, a party application designed for multiplayer gaming. Established in 2017 and based in New York City, Bunch allows users to engage in games with friends via group video chat, enhancing the social aspect of gaming. The platform also facilitates game developers by enabling integration, which allows players to connect with friends and enjoy live mobile games together. By providing an easy way to discover, play, and share games, Bunch aims to revolutionize the way people interact in the gaming community.
BetaDwarf
Series A in 2019
BetaDwarf is a video game development studio focused on creating engaging and challenging cooperative gaming experiences that foster lasting friendships among players globally. The company specializes in utilizing augmented reality technologies to enhance gameplay, making its offerings accessible across a variety of platforms, including computers and gaming consoles. By pushing the boundaries of cooperative gaming, BetaDwarf aims to connect gaming enthusiasts through innovative and enjoyable digital experiences.
Knock Knock
Series A in 2019
Knock Knock Games Inc. is a San Francisco-based company that develops chat-native games for messaging platforms. Founded in 2018, it focuses on creating frictionless gaming experiences that leverage modern technologies like HTML5 and 5G, allowing users to engage in social gameplay without traditional app store barriers. The company's flagship product, the Knock Knock platform, facilitates seamless interaction among friends through mobile chat gaming. Knock Knock Games prioritizes rapid development and agile methodologies, enabling the team to release new products and features in weeks rather than years. The diverse team, with backgrounds from major gaming companies, has secured significant funding to support its innovative approach. The company's goal is to enhance player retention and virality while maintaining quality and polish in its games, fostering a culture of creativity and learning from experience.
Singularity 6
Series A in 2019
Singularity 6, Inc. is an online game development company based in Los Angeles, California, founded in 2018. The company focuses on creating multiplayer games that aim to foster deeper, more meaningful experiences for players. By exploring innovative game design and addressing complex technical challenges, Singularity 6 develops intricate virtual worlds that prioritize community building and social interaction. Their approach enables players to form meaningful relationships with in-game characters, enhancing the overall gaming experience beyond mere entertainment.
Polystream
Series A in 2019
Polystream is an innovative company focused on transforming the streaming of real-time 3D content through its advanced interactive streaming platform. By leveraging command streaming technology, Polystream enables instant, playable content to be streamed from the cloud to users without the need for downloads or modifications. This approach allows for seamless experiences across various devices, enhancing user engagement and audience growth. The company's synchronous spectator engine, Fantom, facilitates the cost-effective streaming of cloud-native games and experiences, reaching a global audience with unprecedented scale. Polystream's mission is to reshape the visual cloud landscape, ultimately contributing to the development of the 3D Internet.
Dorian Inc. is a company that develops a no-code platform aimed at enabling writers, particularly those targeting a female-first audience, to transform their narratives into interactive games. Founded in 2018 and headquartered in San Francisco, California, Dorian's platform allows users to create characters and backgrounds using a variety of visual assets or to upload their own, all through an intuitive flowchart-style interface. This innovative approach not only allows writers to engage with their audience more personally but also provides them with opportunities to monetize their interactive content. By catering to the entertainment sector, Dorian empowers creators to connect with fans and participate in a game economy format.
Vintra Inc., founded in 2016 and based in San Jose, California, specializes in developing artificial intelligence software for video analytics. The company's solutions turn ordinary video footage into actionable intelligence, particularly for public safety and security applications. By enabling users to conduct efficient and precise reviews of digital video, Vintra's technology identifies specific vehicles, individuals, and critical objects, effectively sifting through vast amounts of visual data. This capability allows organizations to enhance their operational performance, optimize marketing efforts, and uncover valuable insights from their video content. Vintra's mission is to empower its customers to create safer and more productive environments.
Hadean
Venture Round in 2019
Hadean is a venture-backed startup focused on transforming distributed, spatial, and scalable computing for the emerging web 3.0 and metaverse. The company has developed a cloud-distributed computing platform that enables petascale computing and allows developers to build, run, and scale real-time applications. Hadean's technology bridges physical and virtual worlds, providing a robust infrastructure that supports the creation of web 3.0 applications for both the metaverse and enterprise organizations. By enabling unprecedented scale and fidelity in digital environments, Hadean enhances the interaction between physical and virtual realms. Their diverse clientele includes prominent organizations such as CAE, Microsoft, Minecraft, the Francis Crick Institute, PixelMax, GamesCoin, and BAE Systems.
Matchmade
Series A in 2018
Matchmade is a platform that connects advertisers with gaming influencers to facilitate targeted and measurable marketing campaigns. The platform provides tools and data that streamline the influencer marketing process, allowing businesses to efficiently search for and engage multiple creators in one centralized location. With real-time campaign data displayed on an accessible dashboard, Matchmade supports various third-party data-tracking services, enhancing the effectiveness of marketing strategies while enabling industry professionals to concentrate on the creative aspects of their campaigns.
Bunch Live, Inc. is a technology company that operates the Bunch platform, a party application designed for multiplayer gaming. Established in 2017 and based in New York City, Bunch allows users to engage in games with friends via group video chat, enhancing the social aspect of gaming. The platform also facilitates game developers by enabling integration, which allows players to connect with friends and enjoy live mobile games together. By providing an easy way to discover, play, and share games, Bunch aims to revolutionize the way people interact in the gaming community.
Singularity 6
Seed Round in 2018
Singularity 6, Inc. is an online game development company based in Los Angeles, California, founded in 2018. The company focuses on creating multiplayer games that aim to foster deeper, more meaningful experiences for players. By exploring innovative game design and addressing complex technical challenges, Singularity 6 develops intricate virtual worlds that prioritize community building and social interaction. Their approach enables players to form meaningful relationships with in-game characters, enhancing the overall gaming experience beyond mere entertainment.
Knock Knock
Seed Round in 2018
Knock Knock Games Inc. is a San Francisco-based company that develops chat-native games for messaging platforms. Founded in 2018, it focuses on creating frictionless gaming experiences that leverage modern technologies like HTML5 and 5G, allowing users to engage in social gameplay without traditional app store barriers. The company's flagship product, the Knock Knock platform, facilitates seamless interaction among friends through mobile chat gaming. Knock Knock Games prioritizes rapid development and agile methodologies, enabling the team to release new products and features in weeks rather than years. The diverse team, with backgrounds from major gaming companies, has secured significant funding to support its innovative approach. The company's goal is to enhance player retention and virality while maintaining quality and polish in its games, fostering a culture of creativity and learning from experience.
TinyBytes Games
Series A in 2018
TinyBytes SpA is a mobile game development studio based in Santiago, Chile, founded in 2014. The company specializes in creating action games, focusing particularly on military vehicle and shooter genres. TinyBytes is dedicated to enhancing the gaming experience for mid-core mobile players by integrating social features such as real-time multiplayer, clans, chats, and messaging. This approach fosters community building among players. Additionally, TinyBytes is developing proprietary technology to facilitate real money rewards for top players who participate in their eSports tournaments, further enriching the competitive gaming landscape.
Sensible Object
Venture Round in 2018
Sensible Object Ltd is a London-based company founded in 2014 that specializes in developing innovative hardware and software solutions for games. The company focuses on creating connected tabletop games that merge physical components with digital applications, enhancing the gaming experience through imaginative play. Sensible Object's products are designed to offer unique and engaging gameplay by leveraging voice-augmented technology and custom hardware. As of June 2019, Sensible Object operates as a subsidiary of Niantic, Inc.
AppOnboard
Series A in 2018
AppOnboard is a Los Angeles-based software company that provides tools for creators to develop mobile applications and interactive content without any programming knowledge. The company offers two primary products: Buildbox, the largest no-code mobile game engine, and AppOnboard Studio, a mobile design platform that allows users to create playable advertisements and app prototypes. By eliminating the need for coding, AppOnboard enables individuals and businesses to bring their ideas to life and share interactive experiences on application stores and social media platforms.
BetaDwarf
Seed Round in 2018
BetaDwarf is a video game development studio focused on creating engaging and challenging cooperative gaming experiences that foster lasting friendships among players globally. The company specializes in utilizing augmented reality technologies to enhance gameplay, making its offerings accessible across a variety of platforms, including computers and gaming consoles. By pushing the boundaries of cooperative gaming, BetaDwarf aims to connect gaming enthusiasts through innovative and enjoyable digital experiences.
Klang Games
Venture Round in 2018
Klang Games GmbH is an independent game development studio based in Berlin, Germany, founded in 2013. The company specializes in creating multiplayer games that emphasize community and engagement. Its flagship project, ReRunners: Race for the World, is an online asynchronous multiplayer game designed for mobile and tablet devices, featuring an open world and fast-paced racing gameplay. Klang Games aims to deliver unique gaming experiences by leveraging innovative technology and distinctive art styles. The studio consists of a diverse team of twelve individuals who share a passion for gaming and community building, striving to foster collaboration and interaction among players through their engaging media experiences.
Downstream.ai (Acq. by Snap, Inc.)
Seed Round in 2018
Founded by mobile ad industry veterans, Downstream.ai is building the most scalable, self-serve mobile programmatic advertising solution for the world’s fastest growing businesses. Downstream’s proprietary software allows companies to control mobile RTB with powerful plug-and-play access to in-app and connected TV traffic on the largest mobile ad exchanges through a single dashboard with no coding required. Downstream leverages secure first and third party data to help marketers build scalable campaigns in minutes and at a fraction of the cost. Advertisers benefit from more transparent, granular control of their real time bidding, with a pricing model that scales better for both agencies and direct advertisers. Downstream is backed by London Venture Partners, Otter Consulting, Olive Tree Capital, Ride Ventures, The Gramercy Fund, Rising Tide Fund and a group of prominent industry angel investors. Downstream is headquartered in San Francisco with an office in New York City.
Bossa Studios
Series A in 2017
Bossa Studios Limited, established in 2010 and headquartered in London, UK, is an independent game developer and publisher. It creates diverse, often comedic and physics-based games that defy traditional genres, reaching millions of global players across social networks, mobile devices, handhelds, consoles, and online platforms. Notable titles include BAFTA-winning 'Monstermind', BAFTA-nominated 'Surgeon Simulator', 'I am Bread', and 'Worlds Adrift'.
Matchmade
Series A in 2017
Matchmade is a platform that connects advertisers with gaming influencers to facilitate targeted and measurable marketing campaigns. The platform provides tools and data that streamline the influencer marketing process, allowing businesses to efficiently search for and engage multiple creators in one centralized location. With real-time campaign data displayed on an accessible dashboard, Matchmade supports various third-party data-tracking services, enhancing the effectiveness of marketing strategies while enabling industry professionals to concentrate on the creative aspects of their campaigns.
GawkBox, Inc. is a Seattle-based company that develops software services aimed at broadcasters and content creators. Founded in 2016, GawkBox provides tools that enhance user engagement and allow streamers to monetize their content effectively. Its platform supports live streamers by enabling them to receive donations from their audience while also offering features that facilitate community building. Content creators can recruit their followers to participate in gaming teams, compete in daily competitions for prizes, and engage through a safe live chat environment. GawkBox’s solutions empower digital creators to establish a sustainable income by fostering a dedicated community and measuring engagement outcomes.
Plexchat
Seed Round in 2017
Plexchat, Inc. is a mobile chat platform designed specifically for gamers to connect and communicate about their interests in gaming. Founded in 2015 and based in Redwood City, California, Plexchat provides an application available on both iOS and Android devices. The platform focuses on fostering meaningful conversations within large open communities, enabling gamers to coordinate, communicate, and share feedback in an anonymous environment. By addressing the chaos often present in online social networks, Plexchat aims to be the premier tool for social coordination in mobile gaming, enhancing the overall gaming experience for its users. In July 2018, Plexchat was acquired by Warner Bros. Interactive Entertainment Inc.
Reach Robotics UK (closed)
Series A in 2017
Reach Robotics Limited, founded in 2013 and based in Bristol, United Kingdom, specialized in the development of gaming robots, with its flagship product being the MekaMon battlebot. The company aimed to merge robotics, gaming, and augmented reality, creating engaging entertainment platforms that brought video game characters to life. MekaMon was designed to be controlled via Bluetooth, Android, and iOS devices, allowing users to interact with the robot in various game modes. While its innovative approach positioned Reach Robotics at the forefront of consumer robotics, the company ultimately ceased operations.
Klang Games
Venture Round in 2017
Klang Games GmbH is an independent game development studio based in Berlin, Germany, founded in 2013. The company specializes in creating multiplayer games that emphasize community and engagement. Its flagship project, ReRunners: Race for the World, is an online asynchronous multiplayer game designed for mobile and tablet devices, featuring an open world and fast-paced racing gameplay. Klang Games aims to deliver unique gaming experiences by leveraging innovative technology and distinctive art styles. The studio consists of a diverse team of twelve individuals who share a passion for gaming and community building, striving to foster collaboration and interaction among players through their engaging media experiences.
AppOnboard
Venture Round in 2017
AppOnboard is a Los Angeles-based software company that provides tools for creators to develop mobile applications and interactive content without any programming knowledge. The company offers two primary products: Buildbox, the largest no-code mobile game engine, and AppOnboard Studio, a mobile design platform that allows users to create playable advertisements and app prototypes. By eliminating the need for coding, AppOnboard enables individuals and businesses to bring their ideas to life and share interactive experiences on application stores and social media platforms.
PlayFusion
Series A in 2017
PlayFusion Limited, founded in 2011 and headquartered in Cambridge, United Kingdom, specializes in developing games and innovative technologies that integrate video games, robotics, toys, and transmedia entertainment. The company's proprietary technology platform is designed to enhance interactive entertainment experiences, making it a pioneer in this evolving sector. PlayFusion is currently focused on creating its own original intellectual properties while also preparing to open its platform for collaboration with other game developers, toy manufacturers, and content creators. With additional offices in Derby, United Kingdom, and New York and San Francisco in the United States, PlayFusion operates as an independent, employee-owned company dedicated to advancing the future of connected entertainment.
Vintra Inc., founded in 2016 and based in San Jose, California, specializes in developing artificial intelligence software for video analytics. The company's solutions turn ordinary video footage into actionable intelligence, particularly for public safety and security applications. By enabling users to conduct efficient and precise reviews of digital video, Vintra's technology identifies specific vehicles, individuals, and critical objects, effectively sifting through vast amounts of visual data. This capability allows organizations to enhance their operational performance, optimize marketing efforts, and uncover valuable insights from their video content. Vintra's mission is to empower its customers to create safer and more productive environments.
Gawkbox
Seed Round in 2016
GawkBox, Inc. is a Seattle-based company that develops software services aimed at broadcasters and content creators. Founded in 2016, GawkBox provides tools that enhance user engagement and allow streamers to monetize their content effectively. Its platform supports live streamers by enabling them to receive donations from their audience while also offering features that facilitate community building. Content creators can recruit their followers to participate in gaming teams, compete in daily competitions for prizes, and engage through a safe live chat environment. GawkBox’s solutions empower digital creators to establish a sustainable income by fostering a dedicated community and measuring engagement outcomes.
Tacticsoft
Seed Round in 2016
Tacticsoft Ltd. is a gaming studio based in Givat Shmuel, Israel, founded in 2006. The company focuses on the development of massively multiplayer online games, specializing in social and multiplayer gaming experiences. Tacticsoft's portfolio includes various online games, browser-based titles, and initiatives in gamification, reflecting its commitment to engaging players through interactive and community-driven content.
Futureplay Games
Venture Round in 2016
Futureplay Games, established in 2015 by a team with over 60 years of combined experience in the gaming industry, focuses on developing innovative mobile games. The company aims to redefine mobile gaming by creating a new category known as "view-to-play" games, which allow players to engage with the content through short, interactive advertisements rather than traditional micropayments. This approach not only enhances user experience but also provides a rewarding ad-based monetization model. With a commitment to rapid development, Futureplay seeks to launch multiple engaging and delightful games each year, appealing to both new and existing players on smartphones and tablets.
Bossa Studios
Venture Round in 2016
Bossa Studios Limited, established in 2010 and headquartered in London, UK, is an independent game developer and publisher. It creates diverse, often comedic and physics-based games that defy traditional genres, reaching millions of global players across social networks, mobile devices, handhelds, consoles, and online platforms. Notable titles include BAFTA-winning 'Monstermind', BAFTA-nominated 'Surgeon Simulator', 'I am Bread', and 'Worlds Adrift'.
Polystream
Seed Round in 2016
Polystream is an innovative company focused on transforming the streaming of real-time 3D content through its advanced interactive streaming platform. By leveraging command streaming technology, Polystream enables instant, playable content to be streamed from the cloud to users without the need for downloads or modifications. This approach allows for seamless experiences across various devices, enhancing user engagement and audience growth. The company's synchronous spectator engine, Fantom, facilitates the cost-effective streaming of cloud-native games and experiences, reaching a global audience with unprecedented scale. Polystream's mission is to reshape the visual cloud landscape, ultimately contributing to the development of the 3D Internet.
Bayes Esports
Series A in 2016
Bayes Esports Solutions GmbH, established in 2018 and headquartered in Berlin, Germany, specializes in the distribution of high-quality, official esports data. The company's core product, BEDEX, is an esports data exchange platform that caters to a diverse ecosystem of clients, including media outlets, licensed betting operators, digital service providers, and analytic companies. Bayes Esports delivers real-time, accurate data directly from the source, enabling clients to effectively utilize and monetize esports data.
TrulySocial
Venture Round in 2016
TrulySocial Ltd. is a game development company based in London, United Kingdom, founded in 2011. The company specializes in creating contemporary casual social world games for mobile devices, particularly within the role-playing genre. Its games are designed primarily for female audiences, incorporating elements of dress-up, fashion, and celebrity content, with narratives that emphasize dating and romantic relationships. One of its notable offerings is HUGS, a casual game featuring seasonal celebrity-themed stories and virtual goods. TrulySocial aims to provide players with immersive experiences that allow them to socialize and explore unique narratives, while also engaging in partnerships to adapt and distribute localized games on a global scale.
Reach Robotics UK (closed)
Seed Round in 2016
Reach Robotics Limited, founded in 2013 and based in Bristol, United Kingdom, specialized in the development of gaming robots, with its flagship product being the MekaMon battlebot. The company aimed to merge robotics, gaming, and augmented reality, creating engaging entertainment platforms that brought video game characters to life. MekaMon was designed to be controlled via Bluetooth, Android, and iOS devices, allowing users to interact with the robot in various game modes. While its innovative approach positioned Reach Robotics at the forefront of consumer robotics, the company ultimately ceased operations.
Gumbug Ltd. is a mobile games studio based in London, United Kingdom, that specializes in developing and publishing hypercasual mobile games. Incorporated in 2013, the company focuses on creating engaging role-playing games that allow users to interact and play online with others globally. As of December 2019, Gumbug operates as a subsidiary of Voodoo SAS, aligning its efforts with a larger network in the gaming industry.
Whally is a developer of a mobile analytics platform focused on the mobile gaming sector. The company aims to enhance mobile game usage intelligence by identifying the most valuable users and providing insights into user behavior. Whally has established a substantial dataset to understand global mobile gaming trends, enabling publishers to pinpoint their most active and valuable users. The company is supported by a team of experienced professionals in mobile, analytics, and gaming, committed to increasing market transparency. Whally has attracted seed investment from notable venture capital firms, underscoring its potential in the mobile gaming industry.
Klang Games
Venture Round in 2015
Klang Games GmbH is an independent game development studio based in Berlin, Germany, founded in 2013. The company specializes in creating multiplayer games that emphasize community and engagement. Its flagship project, ReRunners: Race for the World, is an online asynchronous multiplayer game designed for mobile and tablet devices, featuring an open world and fast-paced racing gameplay. Klang Games aims to deliver unique gaming experiences by leveraging innovative technology and distinctive art styles. The studio consists of a diverse team of twelve individuals who share a passion for gaming and community building, striving to foster collaboration and interaction among players through their engaging media experiences.
Radiant Entertainment
Seed Round in 2015
Radiant Entertainment, Inc. is a video game developer based in Los Altos, California, specializing in the creation of town-building simulation games and other interactive entertainment. Founded in 2011, the company gained recognition for its debut title, Stonehearth, which was developed with the support of a successful Kickstarter campaign. Radiant Entertainment also focuses on developing networking code software solutions to enhance gaming experiences. In 2016, the company became a subsidiary of Riot Games, Inc., further expanding its capabilities within the gaming industry.
Winko Games
Seed Round in 2015
Winko Games SL, founded in 2014 and based in Barcelona, Spain, specializes in designing and developing mobile games. The company is dedicated to creating high-quality core games that provide engaging entertainment for users, particularly children. Winko Games aims to foster creativity and imagination through its game offerings, providing unique universes and environments where young players can enjoy themselves while learning. The team at Winko Games comprises experienced artists, developers, and game designers, all of whom share a passion for gaming and a commitment to delivering exceptional mobile gaming experiences.
Bayes Esports
Seed Round in 2015
Bayes Esports Solutions GmbH, established in 2018 and headquartered in Berlin, Germany, specializes in the distribution of high-quality, official esports data. The company's core product, BEDEX, is an esports data exchange platform that caters to a diverse ecosystem of clients, including media outlets, licensed betting operators, digital service providers, and analytic companies. Bayes Esports delivers real-time, accurate data directly from the source, enabling clients to effectively utilize and monetize esports data.
Brainbow (now Peak) was founded in 2012 by a Physics PhD and Amazon, EA/Playfish and Google alumni. The company's mission is to reinvent how they consume and ‘play’ with knowledge - making it a more enjoyable experience and building healthy habits. Peak is brain training redesigned for the mobile you. Improve your cognitive skills and build healthy training habits with fun but challenging games, goals and workouts
Matchmade
Seed Round in 2015
Matchmade is a platform that connects advertisers with gaming influencers to facilitate targeted and measurable marketing campaigns. The platform provides tools and data that streamline the influencer marketing process, allowing businesses to efficiently search for and engage multiple creators in one centralized location. With real-time campaign data displayed on an accessible dashboard, Matchmade supports various third-party data-tracking services, enhancing the effectiveness of marketing strategies while enabling industry professionals to concentrate on the creative aspects of their campaigns.
Polystream
Seed Round in 2015
Polystream is an innovative company focused on transforming the streaming of real-time 3D content through its advanced interactive streaming platform. By leveraging command streaming technology, Polystream enables instant, playable content to be streamed from the cloud to users without the need for downloads or modifications. This approach allows for seamless experiences across various devices, enhancing user engagement and audience growth. The company's synchronous spectator engine, Fantom, facilitates the cost-effective streaming of cloud-native games and experiences, reaching a global audience with unprecedented scale. Polystream's mission is to reshape the visual cloud landscape, ultimately contributing to the development of the 3D Internet.
Boomlagoon
Series A in 2014
Boomlagoon is a mobile game development company based in Helsinki, Finland, known for its team of industry veterans from notable gaming companies such as Rovio, Remedy, and Housemarque. The company specializes in creating character-driven, free-to-play multiplayer games across various platforms. With a strong emphasis on diverse gameplay mechanics and engaging player experiences, Boomlagoon has garnered multiple Editor's Choice awards and has achieved global recognition for its innovative titles.
Omnidrone
Series A in 2014
Omnidrone is a video game developer based in Barcelona, Spain, specializing in the creation of online games for tablets and mobile platforms. The founding team comprises experienced professionals with extensive backgrounds in the gaming industry, having previously worked for notable companies such as Digital Chocolate and Playfish. Omnidrone's focus lies in leveraging technical innovation and creativity to enhance the gaming experience, particularly through the use of virtual reality and three-dimensional effects in their games.
PlayRaven
Seed Round in 2014
PlayRaven is an independent game development studio established in 2013 by five industry veterans with extensive experience in AAA console, mobile, and free-to-play game development. The studio specializes in creating original strategy games designed for touch screens, drawing inspiration from historical events and real-world settings. PlayRaven has released over 50 game titles, highlighting their capability to produce engaging content for mobile platforms. Their focus on multiplayer experiences caters to the preferences of modern gamers, positioning PlayRaven as a notable player in the mobile gaming industry.
Brainbow (now Peak) was founded in 2012 by a Physics PhD and Amazon, EA/Playfish and Google alumni. The company's mission is to reinvent how they consume and ‘play’ with knowledge - making it a more enjoyable experience and building healthy habits. Peak is brain training redesigned for the mobile you. Improve your cognitive skills and build healthy training habits with fun but challenging games, goals and workouts
Boomlagoon
Seed Round in 2012
Boomlagoon is a mobile game development company based in Helsinki, Finland, known for its team of industry veterans from notable gaming companies such as Rovio, Remedy, and Housemarque. The company specializes in creating character-driven, free-to-play multiplayer games across various platforms. With a strong emphasis on diverse gameplay mechanics and engaging player experiences, Boomlagoon has garnered multiple Editor's Choice awards and has achieved global recognition for its innovative titles.
PlayJam
Venture Round in 2012
PlayJam Ltd. is a technology company based in London, United Kingdom, that specializes in developing and delivering Software as a Service (SaaS) solutions for embedded gaming and rich media, primarily targeting Android-powered TVs and set-top boxes. The company aims to make casual gaming accessible on the big screen, operating a platform that currently supports games on over 90 million Smart TV devices worldwide. PlayJam also designs a variety of white-label over-the-top (OTT) devices, including portable media consoles and customized controllers, which integrate various downloadable and streaming services, such as gaming, video on demand (VOD), and IPTV. Additionally, PlayJam offers Nexad, a mobile advertising solution utilizing HTML5 technology to provide comprehensive ad services to a global audience. Established in 1997, PlayJam operates as a subsidiary of Static 2358 Holdings Limited.
PlayJam Ltd. is a technology company based in London, United Kingdom, that specializes in developing and delivering Software as a Service (SaaS) solutions for embedded gaming and rich media, primarily targeting Android-powered TVs and set-top boxes. The company aims to make casual gaming accessible on the big screen, operating a platform that currently supports games on over 90 million Smart TV devices worldwide. PlayJam also designs a variety of white-label over-the-top (OTT) devices, including portable media consoles and customized controllers, which integrate various downloadable and streaming services, such as gaming, video on demand (VOD), and IPTV. Additionally, PlayJam offers Nexad, a mobile advertising solution utilizing HTML5 technology to provide comprehensive ad services to a global audience. Established in 1997, PlayJam operates as a subsidiary of Static 2358 Holdings Limited.
Supercell
Series A in 2011
Supercell is a mobile game developer based in Helsinki, Finland, with additional operations in San Francisco. Founded in 2012 by experienced industry veterans, the company focuses on creating games designed for tablets and touch devices. Supercell adopts a unique approach by empowering small, independent teams to develop engaging games that appeal to a broad audience and are intended to be played for years. The company's notable titles include Clash Royale, Boom Beach, Clash of Clans, and Hay Day, which span various genres such as combat strategy and farming. By prioritizing user engagement and social interaction, Supercell aims to provide enjoyable gaming experiences across multiple platforms, specifically targeting both iOS and Android users.
Grey Area
Series A in 2011
Grey Area specializes in developing innovative gaming experiences for mobile and tablet devices. Recognized as one of the top app companies globally by Flurry, it has earned accolades for its contributions to the gaming industry, including being listed among the top 20 European tech startups by GigaOM and being named one of Europe's 100 Hottest Startups by Wired Magazine in 2012. The company focuses on creating engaging and unique games that redefine categories within the mobile gaming market.
Applifier
Seed Round in 2011
Applifier is a company that facilitates cross-promotion for social games and applications. It connects over 100 social applications on Facebook, reaching over 55 million monthly active users. Applifier's network allows users of one social application to discover and engage with other high-quality applications, driving viral user growth for the originating applications without additional cost.
Supercell
Seed Round in 2010
Supercell is a mobile game developer based in Helsinki, Finland, with additional operations in San Francisco. Founded in 2012 by experienced industry veterans, the company focuses on creating games designed for tablets and touch devices. Supercell adopts a unique approach by empowering small, independent teams to develop engaging games that appeal to a broad audience and are intended to be played for years. The company's notable titles include Clash Royale, Boom Beach, Clash of Clans, and Hay Day, which span various genres such as combat strategy and farming. By prioritizing user engagement and social interaction, Supercell aims to provide enjoyable gaming experiences across multiple platforms, specifically targeting both iOS and Android users.
Unity Technologies is a software company based in San Francisco, California, founded in 2004. It specializes in providing a comprehensive game development platform for developers and studios, offering a real-time 3D development platform, game engines, asset stores, cloud-based development tools, and a vibrant community of developers. Unity's platform empowers users, regardless of skill level or industry, to create, operate, and monetize interactive 3D content.