Take-Two Interactive Software is a developer, publisher, and marketer of interactive entertainment for consumers around the globe. The company primarily creates and releases products through the Rockstar Games, 2K, Private Division, and T2 Mobile Games divisions. Its products are currently made for mobile devices like smartphones and tablets, PCs, and gaming consoles. They are distributed through physical stores, digital downloads, online platforms, and cloud streaming services.
Founded in April 2010, Dynamixyz is a simplified joint stock company (SAS – société par action simplifiée) with a capital of €206,394 and its headquarters located in Rennes (France) and office in Vancouver, Canada. The company specializes in high-quality 3D face analysis and synthesis for which there is growing demand and increasingly varied potential for applications. With regard to analysis, for example, there are still few available solutions which are capable of performing subtle detection of facial features in real-time. And yet the needs in this field are growing as can be seen in the increasing use of reality applications at points of sale – virtual trying-on of glasses and virtual make-up are some examples – and in the marketing field’s requirements for detecting individuals’ gender and/or age. There are also significant needs for synthesis due to the increasing accessibility of video games and the development of serious gaming, etc. However, there are still currently very few solutions for producing truly realistic facial animations – in most cases developing such animation quickly becomes costly and, depending on the application, the solutions offered are not always suitable. While more and more virtual humans are appearing on our screens, the current content creation solutions are not sufficient to meet the increasing level of realism demanded. There is an immediate need to develop statistical systems which can produce good quality, on-the-fly animations. With a view to meeting these needs, right from being founded Dynamixyz employed a large research team (six PhD holders specialised in the analysis/synthesis fields). The company aims to create high-tech products, for professional users, which can be easily-integrated into any platform.
Nordeus was founded by Branko Milutinovic, Ivan Stojisavljevic and Milan Jovovic. All of them were working in Microsoft Dev center in Copenhagen before they decided to start their own company. Nordeus's mission is to provide the highest quality social gaming experience to millions of people. They create social games that are free and accessible for everyone to play, on any device. Top Eleven Football Manager is their first game published in May 2010, with an updated v2.0 released on October 10th, 2011. Every day engineers & designers spend hundreds of hours putting all their talent into making 5 stars games.
Bunch is the first app that allows its users to play their favorite games with friends over video chat. Its platform is the easiest way for players to discover, play, and share live mobile games with their friends. It was founded in 2017 and is headquartered in New York City, New York.
Dots is a casual game about connecting. We are aiming to create well designed, easy-to-approach, and stimulating games. Our core metric is how a player feels about our games. We won't take advantage of our players, and we believe that decisions made for short term gains become long term blemishes. As you play you earn “dots" which is the game’s currency for advanced powers. You can earn these by playing or via in-app-purchases, but both routes produce the same outcome.
Proletariat is a Boston-based startup built by game-industry veterans from Harmonix, Turbine, Media Molecule, and Insomniac. Proletariat lovingly handcrafts engaging tablet-first experiences, focusing on creating great team multiplayer games. Like the original revolution, Proletariat rises up to wrest game development from big industry and return it to the people.
Kerbal Space Program is a space flight simulator developed by Squad for Microsoft Windows, OS X, Linux, PlayStation 4, Xbox One, and Wii U. In the game, the player controls a nascent space program operated by Kerbals who have constructed a fully furnished and functional spaceport on their homeworld Kerbin, similar to Earth. The gameplay consists of constructing rockets and spaceplanes out of a provided set of components and launching them from the in-game space center’s launch pad or runway, then going on to complete their desired mission while averting catastrophic failure such as running out of fuel or electricity, or the spacecraft breaking apart due to structural problems, otherwise being unable to succeed. Its missions include achieving orbit, landing on the Mun or Minmus (Kerbin’s two moons), landing on any of the other 13 stock planets and moons such as Duna or Eve, capturing asteroids, and creating space stations and bases.
Social Point is one of the top global developers of social games. Its games are played by over 45 million monthly active users on Facebook and mobile devices. The company was founded by Andrés Bou and Horacio Martos in 2008 and has since released several hit games (Social Empires, Social Wars, Dragon City, Monster Legends, World Chef), with a strong pipeline of innovative games to be released in the near future.
Scopely is an interactive entertainment and video game company, home to many top-grossing, award-winning franchises including “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “Stumble Guys”, and “Yahtzee With Buddies,” among others. Scopely creates, publishes, and live-operates immersive games that empower a directed-by-consumer™ experience. Founded in 2011, Scopely is fueled by a world-class team and a proprietary technology platform Playgami™ that supports one of the diversified portfolios in the mobile games industry. Recognized multiple times as Company’s “World’s Most Innovative Companies,” Scopely is a multi-billion-dollar business due to its ability to create long-lasting game experiences that players enjoy for years. Scopely has operations in more than a dozen markets across Asia-Pacific, including Bangalore and Shanghai, among others; EMEA, including Barcelona and Dublin, among others; and North America, including Boulder, Colorado, and Culver City, California, among others, with additional game studio partners across four continents.
Twitch is a social video platform where gamers can broadcast, watch and talk about video games. Twitch’s video platform is the backbone of both live and distribution for the entire video game ecosystem. This includes game developers, publishers, media outlets, events, user-generated content, and the entire esports scene. In February 2014, Wall Street Journal ranked Twitch as the 4th largest website in terms of peak internet traffic in the U.S. fortifying the brand as an entertainment industry leader and the epicenter of social video for gamers.
Irrational Games is a game development studio focused on introducing RPG and strategy games to the PC and next-generation console markets. It was founded in 1997 by previous employees of Looking Glass Studios: Ken Levine, Jonathan Chey, and Robert Fermier. Irrational Games has developed multi award-winning titles such as System Shock 2, Swat 4, and Freedom Force. It has established two studios, one in Quincy, Massachusetts and the other in Canberra, Australia. As of 2006, Irrational Games was acquired by Take-2 Games.
Firaxis Games is a game development studio that designs and develops computer and video games. It also provides technical support services. Firaxis Games was founded in 1996 and is based in Sparks, Maryland. It operates as a subsidiary of Take-Two Interactive Software Inc.
TDK Mediactive, Inc. is a global publisher of high quality interactive entertainment software for the PlayStation(R)2 computer entertainment system, PS one(TM) game console, Xbox(TM) , and the Nintendo GameCube(TM), Game Boy(R) Advance and Game Boy(R) Color systems. The company also publishes titles for personal computers via a co-publishing agreement with Activision Value, a subsidiary of Activision, Inc. The company's games are based on licensed and original content derived from major motion pictures, video franchises, popular literature and popular culture. TDK Mediactive has exclusive technology and content licenses with Sony Computer Entertainment America Inc., Microsoft Corporation, Nintendo of America Inc., DreamWorks SKG, Disney Interactive, Vivendi Universal Studios, Mattel, Inc., Classic Media, BKN International, DC Comics, Hallmark Entertainment Distribution LLC, BDSP Inc., The Jim Henson Company, General Motors Corporation, Infogrames Interactive, Inc., Activision, Zuffa LLC, and others.
Barking Dog Studios merges design and technology to create engaging, accessible and extremely usable internet (and intranet) projects with full content management capabilities. A common thread through all of our work is the vision of inspiring people to interact in new and exciting ways. Our talented team offers clients a full range of services from project management, strategy, design, content development, programming, database development and testing – in house, here in our historic office in Guelph, Ontario. We’re currently celebrating our nineteenth year – which in this industry is rare! Our clients span North America.
Techcorp Ltd.
Acquisition in 2001
Techcorp Ltd. is a design and engineering company, specializing in computer and video game accessories.
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