Take-Two Interactive Software

Take-Two Interactive Software is a prominent developer, publisher, and marketer of interactive entertainment, operating globally since its founding in 1993. The company is recognized for its major divisions, which include Rockstar Games, 2K, Private Division, and T2 Mobile Games. Take-Two is among the largest independent video game publishers, creating products for various platforms, including consoles, PCs, and mobile devices. Its extensive portfolio features renowned franchises such as Grand Theft Auto, NBA 2K, Civilization, Borderlands, Bioshock, and Xcom, alongside popular mobile titles from Zynga, including Farmville and CSR Racing. Take-Two's products are distributed through physical retail channels, digital downloads, online platforms, and cloud streaming services, catering to a diverse consumer base.

Karl Slatoff

President

Strauss Zelnick

Chairman and CEO

19 past transactions

Gearbox Software

Acquisition in 2024
Gearbox Software is an award-winning independent developer of interactive entertainment, headquartered in Plano, Texas. Recognized as one of the leading independent video game creators globally, the company is known for its innovative content across various genres and platforms. Gearbox has developed several memorable franchises and characters, contributing significantly to the landscape of video games and interactive experiences. With a reputation for quality and creativity, Gearbox Software continues to engage audiences through its diverse range of entertainment offerings.

Horizon Blockchain Games

Series A in 2022
Horizon Blockchain Games Inc. is a game studio and blockchain infrastructure company founded in 2017 and headquartered in Toronto, Canada, with additional offices in Montreal, Vancouver, Seattle, Mexico City, and Madrid. The company specializes in developing video games that leverage blockchain technology, providing users with secure access to web3, enabling digital asset ownership. Among its notable offerings are Arcadeum, a video game network and wallet built on the Ethereum blockchain, and SkyWeaver, an online card game. Horizon Blockchain Games also offers tools and resources for developers to create innovative Internet economies and experiences, positioning itself at the intersection of gaming and blockchain technology.

GameClub

Acquisition in 2022
GameClub Inc., founded in 2017 and based in New York, develops a mobile gaming platform that focuses on reviving classic and hard-to-find game genres such as adventure, action, tower defense, and arcade. The company prioritizes quality by using the original source code of each game and updating it to align with current technology standards. GameClub offers a curated collection of premium games that are free from intrusive advertisements and microtransactions, allowing gamers to enjoy titles that may have otherwise become inaccessible. In March 2022, the company was acquired by Take-Two Interactive Software, further enhancing its presence in the mobile gaming market.

Zynga

Acquisition in 2022
Zynga Inc., established in 2007, is a leading global developer, publisher, and operator of social games. The company's portfolio spans over 6 billion downloads across 175 countries, featuring popular franchises like FarmVille, Words With Friends, and Zynga Poker. Zynga's games are played on mobile platforms (iOS, Android) and social networking sites, with revenue generated through game downloads, in-game purchases, and advertising services. The company's headquarters are in San Francisco, California, with additional locations in North America, Europe, and Asia.

Dynamixyz

Acquisition in 2021
Dynamixyz, established in April 2010 and headquartered in Rennes, France, with an office in Vancouver, Canada, specializes in advanced 3D facial analysis and synthesis. The company addresses the growing demand for high-quality facial animation in various sectors, including gaming, marketing, and virtual applications. Dynamixyz's innovative software enables real-time analysis and synthesis, surpassing traditional marker-based motion capture systems by utilizing every pixel of the face for more detailed and realistic animations. This capability is particularly valuable in applications such as virtual try-ons and demographic detection. Despite the increasing need for realistic facial animations in media, existing solutions often fall short in quality and cost-effectiveness. To tackle these challenges, Dynamixyz has built a strong research team, including six PhD holders specializing in analysis and synthesis. The company aims to deliver state-of-the-art products that can be easily integrated into diverse platforms, catering to professional users seeking to enhance their content creation capabilities.

Nordeus

Acquisition in 2021
Nordeus is a game development company founded by Branko Milutinovic, Ivan Stojisavljevic, and Milan Jovovic, all of whom previously worked at Microsoft in Copenhagen. The company focuses on creating high-quality social games that are free and accessible across various devices, including web, Android, and iOS platforms. Nordeus is best known for its flagship title, Top Eleven Football Manager, which launched in May 2010 and has since been updated to enhance user experience. The company aims to deliver engaging competitive gaming experiences, with a diverse portfolio that includes adventure, sports, and fantasy battle games. Nordeus is dedicated to investing significant time and talent into game development, striving for excellence in social gaming.

Bunch

Series A in 2020
Bunch Live, Inc., established in 2017, is a technology company based in New York. It develops Bunch, a social gaming platform that facilitates multiplayer gaming over group video chat. Bunch enables users to play games with friends and allows game developers to integrate its platform for in-game social features.

Playdots

Acquisition in 2020
Playdots, Inc. is a mobile game development company based in New York, New York, and was incorporated in 2013. The company is known for its popular games, including Dots, a minimalist connection game, and TwoDots, a puzzle game where users connect colored dots to achieve objectives. Playdots focuses on creating well-designed, accessible, and engaging games, prioritizing players' experiences over short-term monetization strategies. Players earn "dots," the in-game currency, through gameplay or in-app purchases, with both methods yielding the same results. As of September 2020, Playdots operates as a subsidiary of Take-Two Interactive Software, Inc.

Proletariat

Series C in 2019
Proletariat Inc., based in Boston, Massachusetts, specializes in the design and development of multiplayer and role-playing games for various platforms, including iOS, Android, PC, and Mac. Founded in 2012 by veterans from notable game companies, Proletariat focuses on creating engaging, team-oriented gaming experiences. The company's portfolio includes titles such as Spellbreak, StreamLegends, Streamline, and World Zombination. Proletariat aims to innovate the gaming landscape by fostering community-driven gameplay and offering fiction-based strategy games that can be enjoyed globally on multiple devices, allowing players to connect and play together anytime and anywhere.

Kerbal Space Program

Acquisition in 2017
Kerbal Space Program is a physics-based space flight simulator developed by Squad, available on multiple platforms including Microsoft Windows, OS X, Linux, PlayStation 4, Xbox One, and Wii U. In the game, players manage a budding space program run by the Kerbals, who have built a spaceport on their home planet, Kerbin. Players construct rockets and spaceplanes using a variety of components, launching them from the in-game space center to complete missions. These missions involve tasks such as achieving orbit, landing on Kerbin's moons, exploring other planets and moons, capturing asteroids, and establishing space stations. The game features both a Career mode, where players manage resources and missions, and a Sandbox mode, which allows for unrestricted creativity in space exploration. The experience emphasizes problem-solving and physics principles, challenging players to avoid failures like running out of fuel or structural breakdowns during their missions.

Social Point

Acquisition in 2017
Social Point is a leading developer of social games, founded in 2008 by Andrés Bou and Horacio Martos. The company creates engaging mobile games that foster social interaction, with a user base exceeding 45 million monthly active players on platforms like Facebook, Android, and iOS. Social Point has gained recognition for several successful titles, including Dragon City, Monster Legends, Social Empires, Social Wars, and World Chef. The games often incorporate elements such as breeding, crafting, and resource management, allowing players to connect through social media and their own mobile social network. With a commitment to innovation, Social Point continues to develop new games to enhance its portfolio and engage its growing audience.

Scopely

Series B in 2016
Scopely, Inc., established in 2011 and headquartered in Culver City, California, is a leading developer of mobile and tablet touchscreen-based games for casual and core gamers worldwide. The company creates, publishes, and live-operates immersive games, including popular franchises like "Star Trek™ Fleet Command," "MARVEL Strike Force," and "Stumble Guys." Scopely offers a range of services, such as game design, live operations, marketing, analytics, and advertising, empowering a consumer-directed gaming experience. With a diverse portfolio and a proprietary technology platform, Playgami™, Scopely has operations in multiple markets across Asia-Pacific, EMEA, and North America, employing a world-class team to create long-lasting game experiences.

Twitch

Series C in 2013
Twitch is a pioneering social video platform that specializes in live streaming and discussion of video games. It serves as a central hub for the entire gaming ecosystem, connecting game developers, publishers, media outlets, event organizers, and esports enthusiasts. With a user base that spans the globe, Twitch facilitates real-time interaction among gamers, fostering a vibrant community around shared interests. Its significant traffic and influence have solidified its status as a leading entertainment platform and the go-to destination for gaming-related content.

Irrational Games

Acquisition in 2006
Irrational Games is a game development studio focused on introducing RPG and strategy games to the PC and next-generation console markets. It was founded in 1997 by previous employees of Looking Glass Studios: Ken Levine, Jonathan Chey, and Robert Fermier. Irrational Games has developed multi award-winning titles such as System Shock 2, Swat 4, and Freedom Force. It has established two studios, one in Quincy, Massachusetts and the other in Canberra, Australia. As of 2006, Irrational Games was acquired by Take-2 Games.

Firaxis Games

Acquisition in 2005
Firaxis Games is a game development studio located in Sparks, Maryland, founded in 1996. The company specializes in designing and developing computer and video games, as well as providing technical support services. In addition to game development, Firaxis Games is involved in quality assurance testing and the development of entertainment systems. It operates as a subsidiary of Take-Two Interactive Software Inc.

Mobius Entertainment

Acquisition in 2004
Mobius Entertainment is a mobile app developer company and developed an app Sky Map. This app is designed exclusively for iPa

TDK Mediactive

Acquisition in 2003
TDK Mediactive, Inc. is a global publisher of interactive entertainment software, producing high-quality video games for platforms such as PlayStation 2, PS one, Xbox, Nintendo GameCube, Game Boy Advance, and Game Boy Color. The company focuses on developing titles based on both licensed and original content inspired by major motion pictures, video franchises, popular literature, and cultural phenomena. TDK Mediactive has secured exclusive technology and content licenses with prominent entities including Sony, Microsoft, Nintendo, Disney Interactive, and others. Additionally, it collaborates with Activision Value for the publication of PC titles, enhancing its portfolio and reach in the gaming industry.

Barking Dog Studios

Acquisition in 2002
Barking Dog Studios merges design and technology to create engaging, accessible and extremely usable internet (and intranet) projects with full content management capabilities. A common thread through all of our work is the vision of inspiring people to interact in new and exciting ways. Our talented team offers clients a full range of services from project management, strategy, design, content development, programming, database development and testing – in house, here in our historic office in Guelph, Ontario. We’re currently celebrating our nineteenth year – which in this industry is rare! Our clients span North America.

Techcorp

Acquisition in 2001
Techcorp Ltd. is a design and engineering company, specializing in computer and video game accessories.
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